0ad/binaries/data/mods/public/art
Mythos_Ruler 67d072108b Bloody dead camel.
New wall technologies (research at Wall Tower, since for now techs can't
be researched at wall segments).

Adjusted default BatchTrainModifier from 0.7 to 0.8 in all buildings
since the new training techs were making unit batches train insanely
fast.

Added 'Naval Architects' batch training tech to the Dock (and Carth
Super Dock).

Attempting to add "Apadana" build limit, with no success. Need help
here. I thought BuildRestrictions.js and EntityLimits.js were the files
I needed to change, but it's not working (there should be a build limit
of 1 for the Persian Apadana).

Tweaked the levy techs.

Fixed Hero elephant unit RequiredTechnology.

This was SVN commit r13409.
2013-05-19 08:19:16 +00:00
..
actors Bloody dead camel. 2013-05-19 08:19:16 +00:00
animation Animations for Mauryan wall gate 2013-03-10 12:04:56 +00:00
materials Brit War Dog nerf. 2012-11-10 19:14:16 +00:00
meshes Temporary Blacksmith structures for prototyping and playtesting. 2013-05-12 07:23:05 +00:00
particles Added 4 geology waterfalls variations. 2013-03-22 00:24:46 +00:00
skeletons Siege Onager model and animations. Texture is placeholder. 2013-02-09 16:22:36 +00:00
terrains This was SVN commit r13351. 2013-04-10 09:11:08 +00:00
textures Bloody dead camel. 2013-05-19 08:19:16 +00:00
LICENSE.txt Updated license wording for CGTextures. 2011-06-27 05:47:25 +00:00