0ad/source/tools/atlas/GameInterface/InputProcessor.h
Ykkrosh 549150fe38 Atlas: simple camera control and terrain editing.
Terrain: added terrain-editing code to CTerrain, for better
encapsulation or something.
Console: simplified screen resizing.
Game/etc: removed some unnecessary header file inclusions.

This was SVN commit r2459.
2005-07-03 16:25:48 +00:00

9 lines
148 B
C++

#include "GameLoop.h"
class InputProcessor
{
public:
// Returns true if the camera has moved
bool ProcessInput(GameLoopState* state);
};