0ad/binaries/data/mods/public/simulation/templates/other
Mythos_Ruler 67ff52a07f More armor adjustments.
This was SVN commit r13384.
2013-04-30 08:36:47 +00:00
..
bench.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
bridge_hele.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
bridge_wooden.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
cart_tophet.xml Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script. 2012-12-22 01:28:10 +00:00
celt_homestead.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
celt_hut.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
celt_longhouse.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
celt_tavern.xml Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals. 2012-12-12 19:06:58 +00:00
column_doric_fallen_b.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
column_doric_fallen.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
column_doric.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fence_long.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fence_short.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
fence_stone.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
generic_field.xml Tweaked ship health and Super Dock health. 2011-08-31 01:08:58 +00:00
hellenic_epic_temple.xml Added destruction dust to a bunch of structures. 2012-02-19 02:26:47 +00:00
hellenic_propylaea.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
hellenic_royal_stoa.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
hellenic_stoa.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
maur_palace.xml This was SVN commit r13027. 2012-12-27 23:39:03 +00:00
obelisk.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
palisades_angle_spike.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
palisades_rocks_curve.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
palisades_rocks_end.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
palisades_rocks_fort.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
palisades_rocks_gate.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
palisades_rocks_long.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
palisades_rocks_medium.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
palisades_rocks_outpost.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
palisades_rocks_short.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
palisades_rocks_straight.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
palisades_rocks_tower.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
palisades_rocks_watchtower.xml Added the new ControlPersist XML element to wall tower templates. 2012-08-01 21:39:08 +00:00
palisades_small_spikes.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
palisades_tall_spikes.xml Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template. 2012-07-11 16:44:03 +00:00
pers_apartment_block.xml Rename property. Refs #1717. 2012-11-25 16:23:59 +00:00
pers_house_a.xml Adjusted obstructions and territory radii of these 5 buildings. 2011-11-28 02:14:23 +00:00
pers_house_b.xml Adjusted obstructions and territory radii of these 5 buildings. 2011-11-28 02:14:23 +00:00
pers_inn.xml Rename property. Refs #1717. 2012-11-25 16:23:59 +00:00
pers_warehouse.xml Adjusted obstructions and territory radii of these 5 buildings. 2011-11-28 02:14:23 +00:00
plane.xml Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18. 2012-05-19 23:07:41 +00:00
pyramid_great.xml This was SVN commit r11066. 2012-02-13 22:35:21 +00:00
pyramid_minor.xml This was SVN commit r11066. 2012-02-13 22:35:21 +00:00
special_treasure_shipwreck_debris.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
special_treasure_shipwreck.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
table_rectangle.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
table_square.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
temp_hele_isp_sword.xml More armor adjustments. 2013-04-30 08:36:47 +00:00
temp_hele_super_infantry_p.xml Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
unfinished_greek_temple.xml This was SVN commit r11229. 2012-03-03 20:47:49 +00:00
wallset_palisade.xml Fix some mistakes with class definition for stone/palisade gates and wallsets. 2012-08-06 11:43:02 +00:00