..
athen_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
athen_cavalry_javelinist_b.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
athen_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
athen_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
athen_cavalry_swordsman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
athen_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
athen_champion_infantry.xml
New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
2013-05-31 02:52:06 +00:00
athen_champion_marine.xml
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
2014-01-22 15:42:28 +00:00
athen_champion_ranged.xml
Adds "Long Walls" tech for Athenians.
2012-12-08 08:53:34 +00:00
athen_hero_iphicrates.xml
fix some aura typos + implement iphicrates aura
2013-11-29 08:37:15 +00:00
athen_hero_pericles.xml
implement all athen auras + add missing files from previous commit
2013-11-29 09:02:41 +00:00
athen_hero_themistocles.xml
implement all athen auras + add missing files from previous commit
2013-11-29 09:02:41 +00:00
athen_infantry_archer_a.xml
health regeneration
2013-08-12 17:45:18 +00:00
athen_infantry_archer_b.xml
Minor template stuff.
2013-09-15 05:55:16 +00:00
athen_infantry_archer_e.xml
health regeneration
2013-08-12 17:45:18 +00:00
athen_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
athen_infantry_javelinist_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
athen_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
athen_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
athen_infantry_slinger_b.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
athen_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
athen_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
athen_infantry_spearman_b.xml
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
2014-01-22 15:42:28 +00:00
athen_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
athen_mechanical_siege_lithobolos_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
athen_mechanical_siege_lithobolos_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
athen_mechanical_siege_lithobolos_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
athen_mechanical_siege_oxybeles_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
athen_mechanical_siege_oxybeles_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
athen_mechanical_siege_oxybeles_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
athen_ship_bireme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
athen_ship_fishing.xml
"Delian League" bonus for Athenians.
2012-05-10 22:25:03 +00:00
athen_ship_merchant.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
athen_ship_trireme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
athen_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
athen_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
athen_support_healer_a.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
athen_support_healer_b.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
athen_support_healer_e.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
athen_support_slave.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
athen_support_trader.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
brit_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
brit_cavalry_javelinist_b.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
brit_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
brit_cavalry_swordsman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
brit_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
brit_champion_cavalry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
brit_champion_cavalry.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
brit_champion_infantry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
brit_champion_infantry.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_hero_boudicca_sword.xml
brit + cart hero auras + small code fixes
2013-11-29 10:57:44 +00:00
brit_hero_boudicca.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
brit_hero_caratacos.xml
brit + cart hero auras + small code fixes
2013-11-29 10:57:44 +00:00
brit_hero_cynvelin.xml
brit + cart hero auras + small code fixes
2013-11-29 10:57:44 +00:00
brit_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_infantry_javelinist_b.xml
Gauls get: Tavern and Naked Fanatic.
2013-09-29 14:37:26 +00:00
brit_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_infantry_slinger_b.xml
Gauls get: Tavern and Naked Fanatic.
2013-09-29 14:37:26 +00:00
brit_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_infantry_spearman_b.xml
Gauls get: Tavern and Naked Fanatic.
2013-09-29 14:37:26 +00:00
brit_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_mechanical_siege_ram.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_ship_fishing.xml
Britons.
2012-06-09 01:17:27 +00:00
brit_ship_merchant.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
brit_ship_trireme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
brit_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
brit_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
brit_support_healer_a.xml
let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
2013-08-24 13:09:53 +00:00
brit_support_healer_b.xml
Fixed typos reported in Transifex by qwertz and Loki.
2013-10-29 23:22:09 +00:00
brit_support_healer_e.xml
Britons.
2012-06-09 01:17:27 +00:00
brit_support_trader.xml
Britons.
2012-06-09 01:17:27 +00:00
brit_war_dog_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
brit_war_dog_b.xml
Fixed indentation for Quantumstate. ;)
2013-01-21 00:07:27 +00:00
brit_war_dog_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
cart_cavalry_javelinist_b.xml
Simplified the Spartan population penalty.
2013-10-26 09:40:21 +00:00
cart_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
cart_cavalry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_cavalry_spearman_b.xml
New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
2013-05-31 02:52:06 +00:00
cart_cavalry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_cavalry_swordsman_2_a.xml
Cavalry Swordsmen stats rebalanced.
2013-08-21 15:55:13 +00:00
cart_cavalry_swordsman_2_b.xml
Simplified the Spartan population penalty.
2013-10-26 09:40:21 +00:00
cart_cavalry_swordsman_2_e.xml
Cavalry Swordsmen stats rebalanced.
2013-08-21 15:55:13 +00:00
cart_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
cart_cavalry_swordsman_b.xml
New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
2013-05-31 02:52:06 +00:00
cart_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
cart_champion_cavalry.xml
A bunch of stuff.
2013-12-08 13:01:14 +00:00
cart_champion_elephant.xml
Technology to unlock female training at the house.
2013-07-02 07:11:01 +00:00
cart_champion_infantry.xml
Cleaned up and fixed the whale templates. Still need a custom selection ring.
2013-08-24 13:31:25 +00:00
cart_champion_pikeman.xml
Technology to unlock female training at the house.
2013-07-02 07:11:01 +00:00
cart_hero_hamilcar.xml
brit + cart hero auras + small code fixes
2013-11-29 10:57:44 +00:00
cart_hero_hannibal.xml
brit + cart hero auras + small code fixes
2013-11-29 10:57:44 +00:00
cart_hero_maharbal.xml
make loot tech aware + implement celt and gaul hero auras
2013-11-29 12:13:37 +00:00
cart_infantry_archer_a.xml
health regeneration
2013-08-12 17:45:18 +00:00
cart_infantry_archer_b.xml
Persians and Carthaginians receive blacksmiths.
2013-06-18 14:20:15 +00:00
cart_infantry_archer_e.xml
health regeneration
2013-08-12 17:45:18 +00:00
cart_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_javelinist_b.xml
Persians and Carthaginians receive blacksmiths.
2013-06-18 14:20:15 +00:00
cart_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_slinger_b.xml
Persians and Carthaginians receive blacksmiths.
2013-06-18 14:20:15 +00:00
cart_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_spearman_b.xml
Persians and Carthaginians receive blacksmiths.
2013-06-18 14:20:15 +00:00
cart_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_swordsman_2_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_swordsman_2_b.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
cart_infantry_swordsman_2_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_swordsman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_infantry_swordsman_b.xml
Persians and Carthaginians receive blacksmiths.
2013-06-18 14:20:15 +00:00
cart_infantry_swordsman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
cart_mechanical_siege_ballista_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
cart_mechanical_siege_ballista_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
cart_mechanical_siege_ballista_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
cart_mechanical_siege_oxybeles_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
cart_mechanical_siege_oxybeles_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
cart_mechanical_siege_oxybeles_unpacked.xml
New portraiture by LordGood.
2013-07-20 07:35:54 +00:00
cart_sacred_band_cavalry.xml
Cleaned up and fixed the whale templates. Still need a custom selection ring.
2013-08-24 13:31:25 +00:00
cart_ship_bireme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
cart_ship_fishing.xml
This was SVN commit r10013.
2011-08-16 03:42:42 +00:00
cart_ship_merchant.xml
Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
2013-08-21 17:27:28 +00:00
cart_ship_quinquereme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
cart_ship_trireme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
cart_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
cart_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
cart_support_healer_a.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
cart_support_healer_b.xml
Fix non-pch build.
2012-11-24 17:15:07 +00:00
cart_support_healer_e.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
cart_support_trader.xml
Lots of normal maps and spec maps. Ongoing project.
2013-04-07 22:28:36 +00:00
celt_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
celt_cavalry_javelinist_b.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
celt_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
celt_cavalry_swordsman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
celt_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
celt_champion_cavalry_brit.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
celt_champion_cavalry_gaul.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_champion_infantry_brit.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_champion_infantry_gaul.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_fanatic.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_hero_boudicca.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
celt_hero_brennus.xml
make loot tech aware + implement celt and gaul hero auras
2013-11-29 12:13:37 +00:00
celt_hero_britomartus.xml
make loot tech aware + implement celt and gaul hero auras
2013-11-29 12:13:37 +00:00
celt_hero_caratacos.xml
make loot tech aware + implement celt and gaul hero auras
2013-11-29 12:13:37 +00:00
celt_hero_cynvelin.xml
make loot tech aware + implement celt and gaul hero auras
2013-11-29 12:13:37 +00:00
celt_hero_vercingetorix.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
celt_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_infantry_javelinist_b.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_infantry_slinger_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
celt_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_infantry_spearman_b.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_mechanical_siege_ram.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_ship_fishing.xml
This was SVN commit r8733.
2010-11-28 16:08:58 +00:00
celt_ship_merchant.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
celt_ship_trireme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
celt_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
celt_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
celt_support_healer_a.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
celt_support_healer_b.xml
Fixed typos reported in Transifex by qwertz and Loki.
2013-10-29 23:22:09 +00:00
celt_support_healer_e.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
celt_support_trader.xml
Simulation templates sorting. See #801 .
2011-07-30 20:09:46 +00:00
celt_war_dog_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
celt_war_dog_b.xml
War Dogs now have their own template.
2013-01-21 00:04:07 +00:00
celt_war_dog_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
gaul_cavalry_javelinist_b.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
gaul_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
gaul_cavalry_swordsman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
gaul_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
gaul_champion_cavalry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
gaul_champion_cavalry.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_champion_fanatic.xml
Gauls get: Tavern and Naked Fanatic.
2013-09-29 14:37:26 +00:00
gaul_champion_infantry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
gaul_champion_infantry.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_hero_brennus.xml
make loot tech aware + implement celt and gaul hero auras
2013-11-29 12:13:37 +00:00
gaul_hero_britomartus.xml
make loot tech aware + implement celt and gaul hero auras
2013-11-29 12:13:37 +00:00
gaul_hero_vercingetorix.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
gaul_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_infantry_javelinist_b.xml
Gauls get: Tavern and Naked Fanatic.
2013-09-29 14:37:26 +00:00
gaul_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_infantry_slinger_b.xml
Gauls get: Tavern and Naked Fanatic.
2013-09-29 14:37:26 +00:00
gaul_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_infantry_spearman_b.xml
Gauls get: Tavern and Naked Fanatic.
2013-09-29 14:37:26 +00:00
gaul_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_mechanical_siege_ram.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
gaul_ship_fishing.xml
Gauls.
2012-06-09 05:57:28 +00:00
gaul_ship_merchant.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
gaul_ship_trireme.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
gaul_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
gaul_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
gaul_support_healer_a.xml
let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
2013-08-24 13:09:53 +00:00
gaul_support_healer_b.xml
Fixed typos reported in Transifex by qwertz and Loki.
2013-10-29 23:22:09 +00:00
gaul_support_healer_e.xml
Gauls.
2012-06-09 05:57:28 +00:00
gaul_support_trader.xml
Gauls.
2012-06-09 05:57:28 +00:00
hele_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
hele_cavalry_javelinist_b.xml
More accurate <SpecificNames> for Greek entities.
2011-12-06 10:16:12 +00:00
hele_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
hele_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
hele_cavalry_swordsman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
hele_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
hele_champion_cavalry_mace.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_champion_infantry_mace.xml
Fix typos in template files. Refs #2185 .
2013-10-28 20:26:35 +00:00
hele_champion_infantry_polis.xml
Minor template stuff.
2013-09-15 05:55:16 +00:00
hele_champion_ranged_polis.xml
More accurate <SpecificNames> for Greek entities.
2011-12-06 10:16:12 +00:00
hele_champion_swordsman_polis.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_hero_alexander.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
hele_hero_demetrius.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
hele_hero_leonidas.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
hele_hero_philip.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
hele_hero_themistocles.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
hele_hero_xenophon.xml
implement hele auras + fix vircengetorix (part 2)
2013-11-29 12:36:18 +00:00
hele_infantry_archer_a.xml
health regeneration
2013-08-12 17:45:18 +00:00
hele_infantry_archer_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
hele_infantry_archer_e.xml
health regeneration
2013-08-12 17:45:18 +00:00
hele_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_infantry_javelinist_b.xml
Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
2012-04-22 15:22:52 +00:00
hele_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_infantry_slinger_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
hele_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_infantry_spearman_b.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
hele_mechanical_siege_lithobolos_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
hele_mechanical_siege_lithobolos_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
hele_mechanical_siege_lithobolos_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
hele_mechanical_siege_oxybeles_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
hele_mechanical_siege_oxybeles_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
hele_mechanical_siege_oxybeles_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
hele_mechanical_siege_tower.xml
Selection ring tweaks.
2012-04-25 21:14:32 +00:00
hele_ship_bireme.xml
Selection ring tweaks.
2012-04-25 21:14:32 +00:00
hele_ship_fishing.xml
More accurate <SpecificNames> for Greek entities.
2011-12-06 10:16:12 +00:00
hele_ship_merchant.xml
More accurate <SpecificNames> for Greek entities.
2011-12-06 10:16:12 +00:00
hele_ship_trireme.xml
Detect and fix characters missing from fonts
2011-12-31 16:34:42 +00:00
hele_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
hele_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
hele_support_healer_a.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
hele_support_healer_b.xml
Selection groups for healers.
2012-04-18 19:53:10 +00:00
hele_support_healer_e.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
hele_support_slave.xml
This was SVN commit r10969.
2012-01-27 21:25:08 +00:00
hele_support_trader.xml
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
2012-03-10 07:08:31 +00:00
iber_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
iber_cavalry_javelinist_b.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
iber_cavalry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_cavalry_spearman_b.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_cavalry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_champion_cavalry_barracks.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
iber_champion_cavalry.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
iber_champion_infantry_barracks.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
iber_champion_infantry.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
iber_hero_caros.xml
Fix typos in template files. Refs #2185 .
2013-10-28 20:26:35 +00:00
iber_hero_indibil.xml
New Iberian civic centre.
2012-03-20 19:00:11 +00:00
iber_hero_viriato.xml
Fix typo (Cepio -> Caepio), reported by qwertz.
2014-01-21 00:41:17 +00:00
iber_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_infantry_javelinist_b.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_infantry_slinger_b.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_infantry_spearman_b.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_infantry_swordsman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_infantry_swordsman_b.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_infantry_swordsman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
iber_mechanical_siege_ram.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_ship_fire.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_ship_fishing.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_ship_merchant.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_support_female_citizen_house.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
iber_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
iber_support_healer_a.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
iber_support_healer_b.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
iber_support_healer_e.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
iber_support_trader.xml
Fixed some Greek corral prop problems.
2013-08-25 22:20:09 +00:00
mace_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
mace_cavalry_javelinist_b.xml
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
2014-01-22 15:42:28 +00:00
mace_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
mace_cavalry_spearman_a.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
mace_cavalry_spearman_b.xml
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
2013-08-31 19:27:37 +00:00
mace_cavalry_spearman_e.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
mace_champion_cavalry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
mace_champion_cavalry.xml
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
2014-01-22 15:42:28 +00:00
mace_champion_infantry_a_barracks.xml
Updated the name of "Porus" on Punjab 1.
2013-07-02 00:04:05 +00:00
mace_champion_infantry_a.xml
Fix typos in template files. Refs #2185 .
2013-10-28 20:26:35 +00:00
mace_champion_infantry_e.xml
Updated the name of "Porus" on Punjab 1.
2013-07-02 00:04:05 +00:00
mace_hero_alexander.xml
implement mace auras
2013-11-29 12:47:39 +00:00
mace_hero_craterus.xml
Implement the js side of auras. Refs #2048 . Patch with the help of Alpha123. Only the temple aura is added as example, all other aura components are removed from the templates to be created from scratch again.
2013-10-14 15:51:21 +00:00
mace_hero_demetrius.xml
implement mace auras
2013-11-29 12:47:39 +00:00
mace_hero_philip.xml
implement mace auras
2013-11-29 12:47:39 +00:00
mace_infantry_archer_a.xml
health regeneration
2013-08-12 17:45:18 +00:00
mace_infantry_archer_b.xml
Siege Workshop for the Macedonians. Needs a new model.
2014-01-18 15:02:16 +00:00
mace_infantry_archer_e.xml
health regeneration
2013-08-12 17:45:18 +00:00
mace_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
mace_infantry_javelinist_b.xml
Siege Workshop for the Macedonians. Needs a new model.
2014-01-18 15:02:16 +00:00
mace_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
mace_infantry_slinger_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
mace_infantry_slinger_b.xml
Siege Workshop for the Macedonians. Needs a new model.
2014-01-18 15:02:16 +00:00
mace_infantry_slinger_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
mace_infantry_spearman_a.xml
Technology to unlock female training at the house.
2013-07-02 07:11:01 +00:00
mace_infantry_spearman_b.xml
Siege Workshop for the Macedonians. Needs a new model.
2014-01-18 15:02:16 +00:00
mace_infantry_spearman_e.xml
Technology to unlock female training at the house.
2013-07-02 07:11:01 +00:00
mace_mechanical_siege_lithobolos_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
mace_mechanical_siege_lithobolos_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
mace_mechanical_siege_lithobolos_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
mace_mechanical_siege_oxybeles_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
mace_mechanical_siege_oxybeles_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
mace_mechanical_siege_oxybeles_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
mace_mechanical_siege_ram.xml
This was SVN commit r12161.
2012-07-19 18:28:02 +00:00
mace_mechanical_siege_tower.xml
Three new skirmish maps. 2 need Iberians walls though.
2013-11-03 09:51:16 +00:00
mace_ship_bireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
mace_ship_fishing.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
mace_ship_merchant.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
mace_ship_trireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
mace_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
mace_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
mace_support_healer_a.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
mace_support_healer_b.xml
This was SVN commit r12161.
2012-07-19 18:28:02 +00:00
mace_support_healer_e.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
mace_support_trader.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
mace_thorakites.xml
Fix typos in template files. Refs #2185 .
2013-10-28 20:26:35 +00:00
mace_thureophoros.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
maur_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
maur_cavalry_javelinist_b.xml
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
2012-12-24 00:40:49 +00:00
maur_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
maur_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
maur_cavalry_swordsman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
maur_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
maur_champion_chariot_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
maur_champion_chariot.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
maur_champion_elephant.xml
Elephant changes and tweaks.
2013-11-10 19:08:38 +00:00
maur_champion_infantry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
maur_champion_infantry.xml
Iberian walls for Deccan Plateau skirmish map.
2013-10-31 17:21:10 +00:00
maur_champion_maiden_archer.xml
Iberian walls for Deccan Plateau skirmish map.
2013-10-31 17:21:10 +00:00
maur_champion_maiden_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
maur_champion_maiden.xml
Iberian walls for Deccan Plateau skirmish map.
2013-10-31 17:21:10 +00:00
maur_elephant_archer_a.xml
Elephant changes and tweaks.
2013-11-10 19:08:38 +00:00
maur_elephant_archer_b.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
maur_elephant_archer_e.xml
Elephant changes and tweaks.
2013-11-10 19:08:38 +00:00
maur_hero_ashoka.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
maur_hero_chanakya.xml
3D farm fields for all factions.
2013-09-22 08:07:29 +00:00
maur_hero_maurya.xml
3D farm fields for all factions.
2013-09-22 08:07:29 +00:00
maur_infantry_archer_a.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
maur_infantry_archer_b.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
maur_infantry_archer_e.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
maur_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
maur_infantry_spearman_b.xml
let entities change entity limits. Fixes #2076
2013-09-15 08:19:50 +00:00
maur_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
maur_infantry_swordsman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
maur_infantry_swordsman_b.xml
let entities change entity limits. Fixes #2076
2013-09-15 08:19:50 +00:00
maur_infantry_swordsman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
maur_ship_bireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
maur_ship_fishing.xml
Mauryan ship icons
2013-03-17 11:53:09 +00:00
maur_ship_merchant.xml
Mauryan ship icons
2013-03-17 11:53:09 +00:00
maur_ship_trireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
maur_support_elephant.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
maur_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
maur_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
maur_support_healer_a.xml
Unit sim templates
2012-06-24 10:59:54 +00:00
maur_support_healer_b.xml
New BRASIDAS Spartan hero.
2013-06-01 02:33:58 +00:00
maur_support_healer_e.xml
Unit sim templates
2012-06-24 10:59:54 +00:00
maur_support_trader.xml
Fixed up some Mauryan entities.
2012-06-29 23:39:05 +00:00
noldor_ship_bireme.xml
Selection ring tweaks.
2012-04-25 21:14:32 +00:00
pers_arstibara.xml
Persian Apple Bearer
2012-01-15 17:27:34 +00:00
pers_cavalry_archer_a.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
pers_cavalry_archer_b.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
pers_cavalry_archer_e.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
pers_cavalry_javelinist_a_trireme.xml
"Equine Transports" tech for the Persians.
2013-12-01 02:49:26 +00:00
pers_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
pers_cavalry_javelinist_b_trireme.xml
"Equine Transports" tech for the Persians.
2013-12-01 02:49:26 +00:00
pers_cavalry_javelinist_b.xml
Added civ support to the attack bonuses and removed unnecessary classes
2011-12-29 22:08:59 +00:00
pers_cavalry_javelinist_e_trireme.xml
"Equine Transports" tech for the Persians.
2013-12-01 02:49:26 +00:00
pers_cavalry_javelinist_e.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
pers_cavalry_spearman_a.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
pers_cavalry_spearman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
pers_cavalry_spearman_e.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
pers_cavalry_swordsman_a_trireme.xml
"Equine Transports" tech for the Persians.
2013-12-01 02:49:26 +00:00
pers_cavalry_swordsman_a.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
pers_cavalry_swordsman_b_trireme.xml
"Equine Transports" tech for the Persians.
2013-12-01 02:49:26 +00:00
pers_cavalry_swordsman_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
pers_cavalry_swordsman_e_trireme.xml
"Equine Transports" tech for the Persians.
2013-12-01 02:49:26 +00:00
pers_cavalry_swordsman_e.xml
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
2013-08-23 18:46:18 +00:00
pers_champion_cavalry_archer.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
pers_champion_cavalry.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
pers_champion_elephant.xml
Elephant changes and tweaks.
2013-11-10 19:08:38 +00:00
pers_champion_infantry.xml
-Mauryan population cap bonus (+10%)
2012-10-13 20:38:40 +00:00
pers_hero_cyrus.xml
implement pers auras
2013-11-29 12:56:44 +00:00
pers_hero_darius.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
pers_hero_xerxes_chariot.xml
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
2014-01-18 18:08:02 +00:00
pers_hero_xerxes.xml
implement pers auras
2013-11-29 12:56:44 +00:00
pers_infantry_archer_a.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
pers_infantry_archer_b.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
pers_infantry_archer_e.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
pers_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
pers_infantry_javelinist_b.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
pers_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
pers_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
pers_infantry_spearman_b.xml
Persians and Carthaginians receive blacksmiths.
2013-06-18 14:20:15 +00:00
pers_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
pers_kardakes_hoplite.xml
#Persian Kardakes hoplite.
2011-11-15 09:26:36 +00:00
pers_kardakes_skirmisher.xml
This was SVN commit r10592.
2011-11-25 03:25:19 +00:00
pers_mechanical_siege_ram.xml
Tweaks to some templates and tech portraits.
2013-07-06 03:35:03 +00:00
pers_ship_bireme.xml
Selection ring tweaks.
2012-04-25 21:14:32 +00:00
pers_ship_fishing.xml
Found a better name for Persian fishing boat.
2012-05-21 10:39:25 +00:00
pers_ship_merchant.xml
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
2011-11-10 00:49:54 +00:00
pers_ship_trireme.xml
"Equine Transports" tech for the Persians.
2013-12-01 02:49:26 +00:00
pers_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
pers_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
pers_support_healer_a.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
pers_support_healer_b.xml
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
2013-02-03 23:49:49 +00:00
pers_support_healer_e.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
pers_support_trader.xml
Lots of normal maps and spec maps. Ongoing project.
2013-04-07 22:28:36 +00:00
ptol_cavalry_archer_a.xml
4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
2013-11-30 02:58:43 +00:00
ptol_cavalry_archer_b.xml
Added Egyptian names for Ptolemaic buildings.
2013-12-18 13:54:30 +00:00
ptol_cavalry_archer_e.xml
4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
2013-11-30 02:58:43 +00:00
ptol_cavalry_javelinist_a.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_cavalry_javelinist_b.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_cavalry_javelinist_e.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_cavalry_spearman_a.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
ptol_cavalry_spearman_b.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
ptol_cavalry_spearman_e.xml
Some more player names for Carthage.
2013-10-06 18:28:10 +00:00
ptol_champion_cavalry.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
ptol_champion_elephant.xml
Partial commit of Seleucid entities and actors.
2013-11-28 15:52:18 +00:00
ptol_champion_juggernaut.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
ptol_hero_cleopatra.xml
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
2014-01-16 23:21:57 +00:00
ptol_hero_ptolemy_I.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_hero_ptolemy_IV.xml
Ptolemy IV.
2013-10-09 13:42:34 +00:00
ptol_infantry_archer_a.xml
Temp fix for Nubian archer.
2013-12-10 01:27:09 +00:00
ptol_infantry_archer_b.xml
Seleucids now have what used to be the Ptolemies' Military Settlement system (now called a Military Colony; needs a new model).
2013-12-28 00:34:37 +00:00
ptol_infantry_archer_e.xml
Temp fix for Nubian archer.
2013-12-10 01:27:09 +00:00
ptol_infantry_javelinist_a.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_infantry_javelinist_b.xml
Seleucids now have what used to be the Ptolemies' Military Settlement system (now called a Military Colony; needs a new model).
2013-12-28 00:34:37 +00:00
ptol_infantry_javelinist_e.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_infantry_slinger_a.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_infantry_slinger_b.xml
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
2013-12-30 04:25:33 +00:00
ptol_infantry_slinger_e.xml
Deleting a bunch of scenarios.
2013-11-17 20:16:57 +00:00
ptol_infantry_spearman_2_a.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
ptol_infantry_spearman_2_b.xml
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
2014-01-16 23:21:57 +00:00
ptol_infantry_spearman_2_e.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
ptol_infantry_spearman_a.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_infantry_spearman_b.xml
Seleucids now have what used to be the Ptolemies' Military Settlement system (now called a Military Colony; needs a new model).
2013-12-28 00:34:37 +00:00
ptol_infantry_spearman_e.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_infantry_swordsman_a.xml
ptolemaic galatian shields for basic, advanced and elite with specular maps.
2013-09-30 19:03:09 +00:00
ptol_infantry_swordsman_b.xml
Fixed bell icons.
2013-12-28 05:32:16 +00:00
ptol_infantry_swordsman_e.xml
ptolemaic galatian shields for basic, advanced and elite with specular maps.
2013-09-30 19:03:09 +00:00
ptol_mechanical_siege_lithobolos_common.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_mechanical_siege_lithobolos_packed.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_mechanical_siege_lithobolos_unpacked.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_mechanical_siege_polybolos_common.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_mechanical_siege_polybolos_packed.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_mechanical_siege_polybolos_unpacked.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_mechanical_siege_tower.xml
Three new skirmish maps. 2 need Iberians walls though.
2013-11-03 09:51:16 +00:00
ptol_ship_bireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
ptol_ship_fishing.xml
Ptolemy fishing boat (along with props). fixes #2237
2013-12-28 15:59:08 +00:00
ptol_ship_merchant.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_ship_quinquereme.xml
New Neareastern Badlands skirmish map and it's awesome with Whizbang Graphics (WBG) enabled.
2013-10-26 15:10:15 +00:00
ptol_ship_trireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
ptol_support_female_citizen_house.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
ptol_support_healer_a.xml
Fixed bell icons.
2013-12-28 05:32:16 +00:00
ptol_support_healer_b.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
ptol_support_healer_e.xml
Fixed bell icons.
2013-12-28 05:32:16 +00:00
ptol_support_trader.xml
Ptolemaic entity templates for Enrique.
2013-09-29 03:08:59 +00:00
rome_cavalry_javelinist_a.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
rome_cavalry_javelinist_b.xml
Simplified the Spartan population penalty.
2013-10-26 09:40:21 +00:00
rome_cavalry_javelinist_e.xml
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
2013-10-16 01:04:55 +00:00
rome_cavalry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
rome_cavalry_spearman_b.xml
Simplified the Spartan population penalty.
2013-10-26 09:40:21 +00:00
rome_cavalry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
rome_centurio_imperial.xml
Fix typos in template files. Refs #2185 .
2013-10-28 20:26:35 +00:00
rome_champion_cavalry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
rome_champion_cavalry.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
rome_champion_infantry_barracks.xml
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
2013-06-21 00:14:00 +00:00
rome_champion_infantry.xml
Mythos_Ruler's Christmas update for SVN users!
2013-12-25 15:49:49 +00:00
rome_hero_marcellus.xml
Implement the js side of auras. Refs #2048 . Patch with the help of Alpha123. Only the temple aura is added as example, all other aura components are removed from the templates to be created from scratch again.
2013-10-14 15:51:21 +00:00
rome_hero_maximus.xml
Fixed typos reported in Transifex by qwertz and Loki.
2013-10-29 23:22:09 +00:00
rome_hero_scipio.xml
Implement the js side of auras. Refs #2048 . Patch with the help of Alpha123. Only the temple aura is added as example, all other aura components are removed from the templates to be created from scratch again.
2013-10-14 15:51:21 +00:00
rome_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
rome_infantry_javelinist_b.xml
Wonder support for civs currently with Wonders.
2013-04-29 02:46:13 +00:00
rome_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
rome_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
rome_infantry_spearman_b.xml
Fixing some Roman names. Thanks Robbob (on the forum).
2013-09-12 13:53:00 +00:00
rome_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
rome_infantry_swordsman_a.xml
Fixing some Roman names. Thanks Robbob (on the forum).
2013-09-12 13:53:00 +00:00
rome_infantry_swordsman_b.xml
Fix typos in template files. Refs #2185 .
2013-10-28 20:26:35 +00:00
rome_infantry_swordsman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
rome_legionnaire_imperial.xml
Some tooltip tweaks.
2013-09-15 04:57:58 +00:00
rome_legionnaire_marian.xml
Some tooltip tweaks.
2013-09-15 04:57:58 +00:00
rome_mechanical_siege_ballista_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
rome_mechanical_siege_ballista_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
rome_mechanical_siege_ballista_unpacked.xml
Applying stwf's sound attribute to ballista + pers fortress decals added
2013-07-14 15:41:49 +00:00
rome_mechanical_siege_onager_unpacked.xml
Siege Onager model and animations. Texture is placeholder.
2013-02-09 16:22:36 +00:00
rome_mechanical_siege_ram.xml
Tweaks to some templates and tech portraits.
2013-07-06 03:35:03 +00:00
rome_mechanical_siege_scorpio_common.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
rome_mechanical_siege_scorpio_packed.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
rome_mechanical_siege_scorpio_unpacked.xml
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
2012-12-04 00:28:28 +00:00
rome_ship_bireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
rome_ship_fishing.xml
Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
2012-01-28 01:00:50 +00:00
rome_ship_merchant.xml
New map: Savanna River. Very defensive. Only 1 crossing, unless you cut through the trees around the river.
2013-12-29 16:36:25 +00:00
rome_ship_quinquereme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
rome_ship_trireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
rome_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
rome_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
rome_support_healer_a.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
rome_support_healer_b.xml
Fixing some Roman names. Thanks Robbob (on the forum).
2013-09-12 13:53:00 +00:00
rome_support_healer_e.xml
Healer range tweaks.
2012-04-18 19:57:49 +00:00
rome_support_trader.xml
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
samnite_skirmisher.xml
Beefed walking speeds.
2011-08-07 06:17:59 +00:00
samnite_spearman.xml
Beefed walking speeds.
2011-08-07 06:17:59 +00:00
samnite_swordsman.xml
Beefed walking speeds.
2011-08-07 06:17:59 +00:00
sele_cavalry_archer_a.xml
Cavalry Archer templates for Seleucids.
2013-11-29 22:24:11 +00:00
sele_cavalry_archer_b.xml
A bunch of stuff.
2013-12-08 13:01:14 +00:00
sele_cavalry_archer_e.xml
Cavalry Archer templates for Seleucids.
2013-11-29 22:24:11 +00:00
sele_cavalry_javelinist_a.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_cavalry_javelinist_b.xml
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
2013-12-30 04:25:33 +00:00
sele_cavalry_javelinist_e.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_cavalry_javelinist.xml
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
2014-01-16 23:21:57 +00:00
sele_cavalry_spearman_a.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_cavalry_spearman_b.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_cavalry_spearman_e.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_champion_cavalry.xml
Fixed bell icons.
2013-12-28 05:32:16 +00:00
sele_champion_chariot.xml
Fixed bell icons.
2013-12-28 05:32:16 +00:00
sele_champion_elephant.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_champion_infantry_pikeman.xml
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
2014-01-22 15:42:28 +00:00
sele_champion_infantry_swordsman.xml
Fixed bell icons.
2013-12-28 05:32:16 +00:00
sele_hero_antiochus_great.xml
Trimmed the descriptions for most of the random maps, per Josh's request.
2013-12-28 02:17:08 +00:00
sele_hero_antiochus_righteous.xml
Trimmed the descriptions for most of the random maps, per Josh's request.
2013-12-28 02:17:08 +00:00
sele_hero_seleucus_victor.xml
Trimmed the descriptions for most of the random maps, per Josh's request.
2013-12-28 02:17:08 +00:00
sele_infantry_archer_a.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_infantry_archer_b.xml
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
2014-01-16 23:21:57 +00:00
sele_infantry_archer_e.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_infantry_javelinist_a.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_infantry_javelinist_b.xml
Removed the Cavalry Stables from the Seleucids. Their training buildings started to get unwieldy compared to other civs.
2014-01-03 19:30:25 +00:00
sele_infantry_javelinist_e.xml
Some more Seleucid units.
2013-11-29 19:04:07 +00:00
sele_infantry_spearman_2_a.xml
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
2013-12-30 04:25:33 +00:00
sele_infantry_spearman_2_b.xml
Removed the Cavalry Stables from the Seleucids. Their training buildings started to get unwieldy compared to other civs.
2014-01-03 19:30:25 +00:00
sele_infantry_spearman_2_e.xml
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
2013-12-30 04:25:33 +00:00
sele_infantry_spearman_a.xml
Trimmed the descriptions for most of the random maps, per Josh's request.
2013-12-28 02:17:08 +00:00
sele_infantry_spearman_b.xml
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
2014-01-16 23:21:57 +00:00
sele_infantry_spearman_e.xml
Trimmed the descriptions for most of the random maps, per Josh's request.
2013-12-28 02:17:08 +00:00
sele_infantry_swordsman_a.xml
4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
2013-11-30 02:58:43 +00:00
sele_infantry_swordsman_b.xml
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
2014-01-16 23:21:57 +00:00
sele_infantry_swordsman_e.xml
4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
2013-11-30 02:58:43 +00:00
sele_mechanical_siege_lithobolos_common.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_mechanical_siege_lithobolos_packed.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_mechanical_siege_lithobolos_unpacked.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_mechanical_siege_tower.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_ship_bireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
sele_ship_fishing.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_ship_merchant.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_ship_quinquereme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
sele_ship_trireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
sele_support_female_citizen_house.xml
A bunch of stuff.
2013-12-08 13:01:14 +00:00
sele_support_female_citizen.xml
Updated names for female citizens.
2014-01-18 12:33:19 +00:00
sele_support_healer_a.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_support_healer_b.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_support_healer_e.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
sele_support_trader.xml
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
2013-11-29 04:04:10 +00:00
spart_cavalry_javelinist_a.xml
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
2013-08-24 21:11:59 +00:00
spart_cavalry_javelinist_b.xml
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
2014-01-24 18:28:26 +00:00
spart_cavalry_javelinist_e.xml
New techs for Carthage: Mercenary Captains, reduce metal costs for merc units, based on ethnicity.
2013-05-31 02:52:06 +00:00
spart_cavalry_spearman_a.xml
Cavalry Spearmen for Sparta. Gives them a melee cavalry for proper anti-siege.
2014-01-22 16:34:00 +00:00
spart_cavalry_spearman_b.xml
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
2014-01-24 18:28:26 +00:00
spart_cavalry_spearman_e.xml
Cavalry Spearmen for Sparta. Gives them a melee cavalry for proper anti-siege.
2014-01-22 16:34:00 +00:00
spart_champion_infantry_pike.xml
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
2014-01-24 18:28:26 +00:00
spart_champion_infantry_spear.xml
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
2014-01-24 18:28:26 +00:00
spart_champion_infantry_sword.xml
Some tooltip tweaks.
2013-09-15 04:57:58 +00:00
spart_hero_agis.xml
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
2014-01-16 23:21:57 +00:00
spart_hero_brasidas.xml
implement spart auras + female boost for males
2013-11-29 13:06:58 +00:00
spart_hero_leonidas.xml
implement spart auras + female boost for males
2013-11-29 13:06:58 +00:00
spart_infantry_javelinist_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
spart_infantry_javelinist_b.xml
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
2014-01-24 18:28:26 +00:00
spart_infantry_javelinist_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
spart_infantry_spearman_a.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
spart_infantry_spearman_b.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
spart_infantry_spearman_e.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
spart_mechanical_siege_ram.xml
This was SVN commit r12161.
2012-07-19 18:28:02 +00:00
spart_ship_bireme.xml
Selection ring tweaks.
2012-04-25 21:14:32 +00:00
spart_ship_fishing.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
spart_ship_merchant.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
spart_ship_trireme.xml
A bunch of naming stuff.
2014-01-23 18:32:21 +00:00
spart_support_female_citizen_house.xml
Non civ center units that are available at the village phase barracks are now not available until Town phase.
2013-07-23 15:39:24 +00:00
spart_support_female_citizen.xml
New specific name for "Hellenization" = Exellinismós
2013-11-23 15:50:15 +00:00
spart_support_healer_a.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
spart_support_healer_b.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
spart_support_healer_e.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
spart_support_trader.xml
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
theb_champion_spearman.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
theb_champion_swordsman.xml
Theban stuff.
2012-07-04 00:05:43 +00:00
theb_mechanical_siege_fireraiser.xml
Some naming stuff.
2014-01-19 12:58:18 +00:00
thebes_sacred_band_hoplitai.xml
Exponential Armor patch by Alpha123, with new updated armor values.
2013-04-29 07:51:51 +00:00
thespian_melanochitones.xml
Some tooltip tweaks.
2013-09-15 04:57:58 +00:00
thrace_black_cloak.xml
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
2014-01-22 15:42:28 +00:00
viking_longboat.xml
This was SVN commit r10288.
2011-09-16 12:20:18 +00:00