0ad/binaries/data/mods/public/art/actors
2014-01-16 19:26:39 +00:00
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campaigns Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
fauna Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975. 2013-12-30 11:10:54 +00:00
flora/trees "Oh myyyyy" -- George Takei. Lots of stuff: 2013-04-03 06:48:38 +00:00
geology Lots of normal maps and spec maps. Ongoing project. 2013-04-07 22:28:36 +00:00
particle Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
props Revised roman tower 2014-01-05 02:11:00 +00:00
special Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
structures Fix gaul fortress death variation. Fixes #2374 2014-01-16 19:26:39 +00:00
temp Fixes and improves terrain scanning of checkrefs.pl. 2013-08-18 01:57:37 +00:00
units add the ability to exclude props from the selection size + add aura visualisation rings again 2014-01-04 10:41:32 +00:00