0ad/binaries/data/mods/public/maps/scenarios
2015-01-07 20:29:01 +00:00
..
_default.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Arcadia.pmp Rename Arcadia 2 to Arcadia, because there doesn't seem to be an Arcadia 1 any more. 2014-11-16 22:03:47 +00:00
Arcadia.xml Rename Arcadia 2 to Arcadia, because there doesn't seem to be an Arcadia 1 any more. 2014-11-16 22:03:47 +00:00
Azure Coast.pmp This was SVN commit r12066. 2012-07-04 01:46:44 +00:00
Azure Coast.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Azure Coast(2).pmp This was SVN commit r12066. 2012-07-04 01:46:44 +00:00
Azure Coast(2).xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Azure Coast(4).pmp This was SVN commit r12066. 2012-07-04 01:46:44 +00:00
Azure Coast(4).xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Barcania.pmp Fixes ticket #808. 2011-05-01 20:15:59 +00:00
Barcania.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Battle for the Tiber.pmp Deleted Granicus River. 2012-05-12 22:05:05 +00:00
Battle for the Tiber.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Belgian_Bog_night.pmp Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
Belgian_Bog_night.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Bridge_demo.pmp Simple bridge demo map 2011-03-07 22:31:00 +00:00
Bridge_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Campaign Test Map 2 - heightmap.pmp Height map test maps. 2012-08-23 17:54:08 +00:00
Campaign Test Map 2 - heightmap.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Campaign Test Map.pmp Internal to Public. 2012-04-19 22:38:00 +00:00
Campaign Test Map.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Combat_demo_(huge).xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Combat_demo.pmp A new Combat Demo iteration. Tweaked Boudicca's hair color. lol 2010-10-16 23:13:51 +00:00
Combat_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Death Canyon - Invasion Force.pmp A couple of new Death Canyon variants. 2012-03-11 07:35:10 +00:00
Death Canyon - Invasion Force.xml following #2877, civilCentre must be disabled for this kind of scenario 2015-01-07 20:29:01 +00:00
Demo_Trading.pmp Updated Trade Demo map. 2012-03-09 02:12:50 +00:00
Demo_Trading.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Eire and Albion.pmp A bunch of stuff. 2012-09-13 18:22:09 +00:00
Eire and Albion.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Fast Oasis.pmp New Persian Farmstead. 2011-12-04 18:06:22 +00:00
Fast Oasis.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Fishing_demo.pmp #New Celt Barracks. 2010-09-30 03:16:15 +00:00
Fishing_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Flight_demo_2.pmp This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
Flight_demo_2.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Flight_demo.pmp # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
Flight_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Gold_Rush.pmp Adjusting lighting. 2011-03-30 13:57:37 +00:00
Gold_Rush.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Gorge.pmp This was SVN commit r10368. 2011-10-08 03:44:48 +00:00
Gorge.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Height Map 03.png Females now have an attack animation. 2012-10-28 22:08:45 +00:00
Height Map Import - Demo (Fractal).pmp An extra heightmap and demo map 2012-08-23 06:04:23 +00:00
Height Map Import - Demo (Fractal).xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Height Map Import - Demo (Greece-Small).pmp Another height map demo map and image. 2012-08-17 18:26:03 +00:00
Height Map Import - Demo (Greece-Small).xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Height Map Import - Demo (Greece).pmp Height Map import demo. 2012-08-12 02:55:28 +00:00
Height Map Import - Demo (Greece).xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Height Map Import - Four Oases.png Fixed some Corral errors. 2013-08-25 17:36:34 +00:00
Height Map Import - Oasis 12.png Females now have an attack animation. 2012-10-28 22:08:45 +00:00
Height Map Import Demo Image 512x512.png Another height map demo map and image. 2012-08-17 18:26:03 +00:00
Height Map Import Demo Image - Fractal.png An extra heightmap and demo map 2012-08-23 06:04:23 +00:00
Height Map Import Demo Image.png Made theatron available to all hellenic factions. 2012-09-02 05:12:06 +00:00
Introductory Tutorial.pmp Added Introductory Tutorial 2012-11-12 19:55:11 +00:00
Introductory Tutorial.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Laconia 01.pmp More map renaming. 2012-07-30 04:22:11 +00:00
Laconia 01.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Migration.pmp This was SVN commit r10248. 2011-09-11 03:06:59 +00:00
Migration.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Miletus.pmp Persian horse/chariot stuff. 2011-12-07 14:56:26 +00:00
Miletus.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Multiplayer_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Multiplayer_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Necropolis.pmp Map tweaks and map preview changes. 2014-03-30 01:38:20 +00:00
Necropolis.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Pathfinding_demo.pmp Update pathfinding demo map for testing. 2010-11-30 12:28:51 +00:00
Pathfinding_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Pathfinding_terrain_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_terrain_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Peloponnese.pmp Some map changes. 2014-03-09 00:02:33 +00:00
Peloponnese.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Polynesia.pmp Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario. 2012-11-02 21:18:46 +00:00
Polynesia.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
reservoir.pmp Reservoir test map. 2012-09-09 21:15:54 +00:00
reservoir.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Resource_demo.pmp Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities. 2010-11-14 05:50:30 +00:00
Resource_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
road demo.pmp Road demo map 2011-08-23 04:07:43 +00:00
road demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Saharan Oases.pmp Iberian wall. 2012-04-18 19:59:53 +00:00
Saharan Oases.xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
Sahel.pmp Sahel. wide open 2v2 scenario. 2013-07-13 01:50:46 +00:00
Sahel.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Athenians.pmp New specific name for "Hellenization" = Exellinismós 2013-11-23 15:50:15 +00:00
Sandbox - Athenians.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Britons.pmp Gauls get: Tavern and Naked Fanatic. 2013-09-29 14:37:26 +00:00
Sandbox - Britons.xml Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean. 2014-09-16 09:13:26 +00:00
Sandbox - Carthaginians.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Carthaginians.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Gauls.pmp Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups. 2013-09-24 15:55:35 +00:00
Sandbox - Gauls.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Iberians.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Iberians.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Macedonians.pmp Minor tweaks to some maps. 2014-04-20 14:38:24 +00:00
Sandbox - Macedonians.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Mauryans.pmp Reordering these sandbox maps by renaming them. 2012-10-15 01:54:15 +00:00
Sandbox - Mauryans.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Persians.pmp Med Cove and Persian sandbox map tweaks 2013-07-14 13:58:36 +00:00
Sandbox - Persians.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Ptolemies 2.pmp Mythos_Ruler's Christmas update for SVN users! 2013-12-25 15:49:49 +00:00
Sandbox - Ptolemies 2.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Ptolemies.pmp Portrait for Egyptian Pikeman. 2014-02-13 15:08:01 +00:00
Sandbox - Ptolemies.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Romans.pmp Fixed some things. 2013-07-27 18:52:28 +00:00
Sandbox - Romans.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Seleucids.pmp Shield tweaking for the Bronze Shield and Gold Shield pikemen. 2014-01-16 23:21:57 +00:00
Sandbox - Seleucids.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Sandbox - Spartans.pmp Some more portraits. Updated the portrait for the Macedonian siege workshop. 2014-04-12 14:55:04 +00:00
Sandbox - Spartans.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Savanna Ravine.pmp Updated grass terrains. 2012-01-12 10:34:58 +00:00
Savanna Ravine.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Serengeti.pmp This was SVN commit r11927. 2012-05-31 17:49:26 +00:00
Serengeti.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Ship Formations.pmp Celtic Fortress is a wip map. 2011-07-14 20:50:34 +00:00
Ship Formations.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
shipattacks.pmp Updated the ship attacks map with the new ships. 2010-11-19 07:07:56 +00:00
shipattacks.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Siwa Oasis.pmp This was SVN commit r11758. 2012-05-05 04:38:06 +00:00
Siwa Oasis.xml Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
starting_economy_walkthrough.pmp Added "Starting Economy Walkthrough" as a demo map. 2012-11-12 22:21:20 +00:00
starting_economy_walkthrough.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
temperate map.pmp Map stuff. 2012-05-10 18:07:25 +00:00
temperate map.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Territory Demo.pmp Territory demo map. 2011-08-03 01:24:06 +00:00
Territory Demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
The Massacre of Delphi.pmp Map tweaks. 2011-05-28 21:21:36 +00:00
The Massacre of Delphi.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
The Persian Gates.pmp Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab. 2012-11-25 21:52:39 +00:00
The Persian Gates.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Third Macedonian War.pmp New mapz0rz 2012-04-19 08:31:05 +00:00
Third Macedonian War.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Treasure Islands.pmp Adds a playable trigger demo mission for multiplayer and TreasureCollected events. 2014-06-23 20:14:43 +00:00
Treasure Islands.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
treasure_islands.js Some source string fixes. 2014-11-22 22:21:54 +00:00
Triggers_demo.js Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers. 2014-07-02 14:48:22 +00:00
Triggers_demo.pmp Add demo triggers map. Showing all triggers with a minimum amount of code. 2014-06-23 14:19:42 +00:00
Triggers_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Tropical Island.pmp Map tweaks and map preview changes. 2014-03-30 01:38:20 +00:00
Tropical Island.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Units_demo.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
Walls.pmp More house cleaning. 2012-01-22 17:28:03 +00:00
Walls.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
WallTest.pmp Updated some documentation in CmpObstructionManager 2012-05-05 23:10:25 +00:00
WallTest.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00
We are Legion.pmp Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing. 2010-12-01 10:40:25 +00:00
We are Legion.xml (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. 2014-08-02 17:08:42 +00:00