.. |
athen_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
athen_cavalry_javelinist_b.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_cavalry_javelinist_e.xml
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Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
athen_cavalry_swordsman_a.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
athen_cavalry_swordsman_b.xml
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Non civ center units that are available at the village phase barracks are now not available until Town phase.
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2013-07-23 15:39:24 +00:00 |
athen_cavalry_swordsman_e.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
athen_champion_infantry.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_champion_marine.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_champion_ranged.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_hero_iphicrates.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_hero_pericles.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
athen_hero_themistocles.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
athen_infantry_archer_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
athen_infantry_archer_b.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
athen_infantry_archer_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
athen_infantry_javelinist_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
athen_infantry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
athen_infantry_javelinist_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
athen_infantry_slinger_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_slinger_b.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
athen_infantry_slinger_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_spearman_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_spearman_b.xml
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A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
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2014-01-22 15:42:28 +00:00 |
athen_infantry_spearman_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_mechanical_siege_lithobolos_packed.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_mechanical_siege_lithobolos_unpacked.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_mechanical_siege_oxybeles_packed.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_mechanical_siege_oxybeles_unpacked.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_ship_bireme.xml
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Correct mime-types and end-of-lines for the XML files in simulation/templates
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2014-06-04 17:21:24 +00:00 |
athen_ship_fishing.xml
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"Delian League" bonus for Athenians.
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2012-05-10 22:25:03 +00:00 |
athen_ship_merchant.xml
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A bunch of naming stuff.
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2014-01-23 18:32:21 +00:00 |
athen_ship_trireme.xml
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Fix some greek unit names. Patch by pstumpf2. Fixes #2746.
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2014-08-24 07:04:39 +00:00 |
athen_support_female_citizen_house.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
athen_support_female_citizen.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
athen_support_healer_a.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_healer_b.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_healer_e.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_slave.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_trader.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
brit_cavalry_javelinist_a.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
brit_cavalry_javelinist_b.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_cavalry_javelinist_e.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
brit_cavalry_swordsman_a.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
brit_cavalry_swordsman_b.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_cavalry_swordsman_e.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
brit_champion_cavalry_barracks.xml
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Proper double-click behavior for these champion units. Fixes #2586.
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2014-05-26 04:41:35 +00:00 |
brit_champion_cavalry.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_champion_infantry_barracks.xml
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Proper double-click behavior for these champion units. Fixes #2586.
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2014-05-26 04:41:35 +00:00 |
brit_champion_infantry.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_hero_boudicca_sword.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
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2014-08-18 10:35:30 +00:00 |
brit_hero_boudicca.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_hero_caratacos.xml
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Slightly buffs swordsmen and fixes a couple inconsistencies.
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2014-10-04 05:31:29 +00:00 |
brit_hero_cunobelin.xml
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Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
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2014-09-16 09:13:26 +00:00 |
brit_infantry_javelinist_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_javelinist_b.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_javelinist_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_slinger_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_slinger_b.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_slinger_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_spearman_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_spearman_b.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_spearman_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_mechanical_siege_ram.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_ship_fishing.xml
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Britons.
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2012-06-09 01:17:27 +00:00 |
brit_ship_merchant.xml
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
brit_ship_trireme.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_support_female_citizen_house.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
brit_support_female_citizen.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_support_healer_a.xml
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let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
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2013-08-24 13:09:53 +00:00 |
brit_support_healer_b.xml
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Fixed typos reported in Transifex by qwertz and Loki.
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2013-10-29 23:22:09 +00:00 |
brit_support_healer_e.xml
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Britons.
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2012-06-09 01:17:27 +00:00 |
brit_support_trader.xml
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Britons.
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2012-06-09 01:17:27 +00:00 |
brit_war_dog_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_war_dog_b.xml
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Fixed indentation for Quantumstate. ;)
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2013-01-21 00:07:27 +00:00 |
brit_war_dog_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_cavalry_javelinist_a.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
cart_cavalry_javelinist_b.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
cart_cavalry_spearman_a.xml
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Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
cart_cavalry_spearman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_cavalry_spearman_e.xml
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Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
cart_cavalry_swordsman_2_a.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
cart_cavalry_swordsman_2_b.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
cart_cavalry_swordsman_2_e.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
cart_cavalry_swordsman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
cart_cavalry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_cavalry_swordsman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
cart_champion_cavalry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_champion_elephant.xml
|
Technology to unlock female training at the house.
|
2013-07-02 07:11:01 +00:00 |
cart_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_champion_pikeman.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_hero_hamilcar.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
cart_hero_hannibal.xml
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Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
|
2014-10-14 20:37:15 +00:00 |
cart_hero_maharbal.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
cart_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_archer_b.xml
|
Persians and Carthaginians receive blacksmiths.
|
2013-06-18 14:20:15 +00:00 |
cart_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_javelinist_e.xml
|
Buffs ranged units slightly as massing melee units was slightly overpowered.
|
2014-09-19 03:39:24 +00:00 |
cart_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_slinger_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_spearman_b.xml
|
Persians and Carthaginians receive blacksmiths.
|
2013-06-18 14:20:15 +00:00 |
cart_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_swordsman_2_a.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
cart_infantry_swordsman_2_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_swordsman_2_e.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
cart_infantry_swordsman_a.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
cart_infantry_swordsman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_swordsman_e.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
cart_mechanical_siege_ballista_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_mechanical_siege_ballista_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_mechanical_siege_oxybeles_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_mechanical_siege_oxybeles_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_sacred_band_cavalry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
cart_ship_fishing.xml
|
This was SVN commit r10013.
|
2011-08-16 03:42:42 +00:00 |
cart_ship_merchant.xml
|
Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
|
2013-08-21 17:27:28 +00:00 |
cart_ship_quinquereme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
cart_ship_trireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
cart_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
cart_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
cart_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
cart_support_healer_b.xml
|
Fix non-pch build.
|
2012-11-24 17:15:07 +00:00 |
cart_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
cart_support_trader.xml
|
Lots of normal maps and spec maps. Ongoing project.
|
2013-04-07 22:28:36 +00:00 |
celt_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
celt_cavalry_javelinist_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
celt_cavalry_swordsman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
celt_cavalry_swordsman_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_cavalry_swordsman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
celt_champion_cavalry_brit.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_champion_cavalry_gaul.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_champion_infantry_brit.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_champion_infantry_gaul.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_fanatic.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_hero_boudicca.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_brennus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_britomartus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_caratacos.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_cunobelin.xml
|
Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
|
2014-09-16 09:13:26 +00:00 |
celt_hero_vercingetorix.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_slinger_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_mechanical_siege_ram.xml
|
Exponential Armor patch by Alpha123, with new updated armor values.
|
2013-04-29 07:51:51 +00:00 |
celt_ship_fishing.xml
|
This was SVN commit r8733.
|
2010-11-28 16:08:58 +00:00 |
celt_ship_merchant.xml
|
Some more player names for Carthage.
|
2013-10-06 18:28:10 +00:00 |
celt_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
celt_support_female_citizen.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
celt_support_healer_b.xml
|
Fixed typos reported in Transifex by qwertz and Loki.
|
2013-10-29 23:22:09 +00:00 |
celt_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
celt_support_trader.xml
|
Simulation templates sorting. See #801.
|
2011-07-30 20:09:46 +00:00 |
celt_war_dog_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_war_dog_b.xml
|
War Dogs now have their own template.
|
2013-01-21 00:04:07 +00:00 |
celt_war_dog_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
gaul_cavalry_javelinist_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
gaul_cavalry_swordsman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
gaul_cavalry_swordsman_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_cavalry_swordsman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
gaul_champion_cavalry_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
gaul_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_champion_fanatic.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_champion_infantry_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
gaul_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_hero_brennus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
gaul_hero_britomartus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
gaul_hero_vercingetorix.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
gaul_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_slinger_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_mechanical_siege_ram.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_ship_fishing.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_ship_merchant.xml
|
Some more player names for Carthage.
|
2013-10-06 18:28:10 +00:00 |
gaul_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
gaul_support_female_citizen.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_support_healer_a.xml
|
let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
|
2013-08-24 13:09:53 +00:00 |
gaul_support_healer_b.xml
|
Fixed typos reported in Transifex by qwertz and Loki.
|
2013-10-29 23:22:09 +00:00 |
gaul_support_healer_e.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_support_trader.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
hele_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
hele_cavalry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
hele_cavalry_swordsman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
hele_cavalry_swordsman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_cavalry_swordsman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
hele_champion_cavalry_mace.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
hele_champion_infantry_mace.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_champion_infantry_polis.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_champion_ranged_polis.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_champion_swordsman_polis.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_hero_alexander.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_demetrius.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_leonidas.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_philip.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_themistocles.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_xenophon.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_archer_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_slinger_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_spearman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_mechanical_siege_lithobolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_lithobolos_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_oxybeles_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_oxybeles_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_tower.xml
|
Selection ring tweaks.
|
2012-04-25 21:14:32 +00:00 |
hele_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
hele_ship_fishing.xml
|
More accurate <SpecificNames> for Greek entities.
|
2011-12-06 10:16:12 +00:00 |
hele_ship_merchant.xml
|
More accurate <SpecificNames> for Greek entities.
|
2011-12-06 10:16:12 +00:00 |
hele_ship_trireme.xml
|
Detect and fix characters missing from fonts
|
2011-12-31 16:34:42 +00:00 |
hele_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
hele_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
hele_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
hele_support_healer_b.xml
|
Selection groups for healers.
|
2012-04-18 19:53:10 +00:00 |
hele_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
hele_support_slave.xml
|
This was SVN commit r10969.
|
2012-01-27 21:25:08 +00:00 |
hele_support_trader.xml
|
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
|
2012-03-10 07:08:31 +00:00 |
iber_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
iber_cavalry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
iber_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
iber_cavalry_spearman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
iber_cavalry_spearman_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_cavalry_spearman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
iber_champion_cavalry_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
iber_champion_infantry_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_hero_caros.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
iber_hero_indibil.xml
|
New Iberian civic centre.
|
2012-03-20 19:00:11 +00:00 |
iber_hero_viriato.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_javelinist_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_infantry_javelinist_e.xml
|
Buffs ranged units slightly as massing melee units was slightly overpowered.
|
2014-09-19 03:39:24 +00:00 |
iber_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_slinger_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_swordsman_a.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
iber_infantry_swordsman_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_infantry_swordsman_e.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
iber_mechanical_siege_ram.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_fire.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_fishing.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_merchant.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_support_female_citizen_house.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_support_female_citizen.xml
|
Updated names for female citizens.
|
2014-01-18 12:33:19 +00:00 |
iber_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
iber_support_healer_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
iber_support_trader.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
mace_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
mace_cavalry_javelinist_b.xml
|
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
|
2014-01-22 15:42:28 +00:00 |
mace_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
mace_cavalry_spearman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
mace_cavalry_spearman_b.xml
|
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
|
2013-08-31 19:27:37 +00:00 |
mace_cavalry_spearman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
mace_champion_cavalry_barracks.xml
|
Fix selection issue with mace champ cav.
|
2014-06-22 21:45:00 +00:00 |
mace_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
mace_champion_infantry_a_barracks.xml
|
Updated the name of "Porus" on Punjab 1.
|
2013-07-02 00:04:05 +00:00 |
mace_champion_infantry_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_champion_infantry_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_hero_alexander.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
mace_hero_craterus.xml
|
Implement the js side of auras. Refs #2048. Patch with the help of Alpha123. Only the temple aura is added as example, all other aura components are removed from the templates to be created from scratch again.
|
2013-10-14 15:51:21 +00:00 |
mace_hero_demetrius.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
mace_hero_philip.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
mace_hero_pyrrhus.xml
|
Pyrrhus template.
|
2014-03-09 00:08:25 +00:00 |
mace_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_archer_b.xml
|
Siege Workshop for the Macedonians. Needs a new model.
|
2014-01-18 15:02:16 +00:00 |
mace_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_slinger_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_spearman_b.xml
|
Siege Workshop for the Macedonians. Needs a new model.
|
2014-01-18 15:02:16 +00:00 |
mace_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_mechanical_siege_lithobolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_lithobolos_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_oxybeles_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_oxybeles_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_ram.xml
|
This was SVN commit r12161.
|
2012-07-19 18:28:02 +00:00 |
mace_mechanical_siege_tower.xml
|
Three new skirmish maps. 2 need Iberians walls though.
|
2013-11-03 09:51:16 +00:00 |
mace_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
mace_ship_fishing.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_ship_merchant.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_ship_trireme.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
mace_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
mace_support_female_citizen.xml
|
Fix some greek unit names. Patch by pstumpf2. Fixes #2746.
|
2014-08-24 07:04:39 +00:00 |
mace_support_healer_a.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_support_healer_b.xml
|
This was SVN commit r12161.
|
2012-07-19 18:28:02 +00:00 |
mace_support_healer_e.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_support_trader.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_thorakites.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_thureophoros.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
maur_cavalry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
maur_cavalry_swordsman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
maur_cavalry_swordsman_b.xml
|
Non civ center units that are available at the village phase barracks are now not available until Town phase.
|
2013-07-23 15:39:24 +00:00 |
maur_cavalry_swordsman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
maur_champion_chariot_barracks.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
maur_champion_chariot.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_champion_elephant.xml
|
Elephant changes and tweaks.
|
2013-11-10 19:08:38 +00:00 |
maur_champion_infantry_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
maur_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_champion_maiden_archer.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_champion_maiden_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
maur_champion_maiden.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_elephant_archer_a.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_elephant_archer_b.xml
|
Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
|
2014-10-14 20:37:15 +00:00 |
maur_elephant_archer_e.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_hero_ashoka.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
maur_hero_chanakya.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_hero_maurya.xml
|
3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
maur_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_archer_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_swordsman_a.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
maur_infantry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_swordsman_e.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
maur_ship_bireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_ship_fishing.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
maur_ship_merchant.xml
|
Mauryan ship icons
|
2013-03-17 11:53:09 +00:00 |
maur_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_support_elephant.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
maur_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
maur_support_healer_a.xml
|
Unit sim templates
|
2012-06-24 10:59:54 +00:00 |
maur_support_healer_b.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
maur_support_healer_e.xml
|
Unit sim templates
|
2012-06-24 10:59:54 +00:00 |
maur_support_trader.xml
|
Mauryan trader basic commit with idle and move animations. Needs zebu animation and trader texture or use a mauryan one.
|
2014-04-03 18:31:56 +00:00 |
merc_thrace_swordsman.xml
|
Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
|
2014-10-14 20:37:15 +00:00 |
noldor_ship_bireme.xml
|
Selection ring tweaks.
|
2012-04-25 21:14:32 +00:00 |
pers_arstibara.xml
|
Persian Apple Bearer
|
2012-01-15 17:27:34 +00:00 |
pers_cavalry_archer_a.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_cavalry_archer_b.xml
|
Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
|
2014-10-14 20:37:15 +00:00 |
pers_cavalry_archer_e.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_cavalry_javelinist_a_trireme.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_javelinist_b_trireme.xml
|
"Equine Transports" tech for the Persians.
|
2013-12-01 02:49:26 +00:00 |
pers_cavalry_javelinist_b.xml
|
Added civ support to the attack bonuses and removed unnecessary classes
|
2011-12-29 22:08:59 +00:00 |
pers_cavalry_javelinist_e_trireme.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_spearman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_spearman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_cavalry_spearman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_swordsman_a_trireme.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_swordsman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_swordsman_b_trireme.xml
|
"Equine Transports" tech for the Persians.
|
2013-12-01 02:49:26 +00:00 |
pers_cavalry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_cavalry_swordsman_e_trireme.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_cavalry_swordsman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
pers_champion_cavalry_archer.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_champion_elephant.xml
|
Elephant changes and tweaks.
|
2013-11-10 19:08:38 +00:00 |
pers_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_hero_cyrus.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
pers_hero_darius.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_hero_xerxes_chariot.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_hero_xerxes.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_archer_b.xml
|
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
|
2013-10-16 01:04:55 +00:00 |
pers_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_kardakes_hoplite.xml
|
#Persian Kardakes hoplite.
|
2011-11-15 09:26:36 +00:00 |
pers_kardakes_skirmisher.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_mechanical_siege_ram.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_ship_bireme.xml
|
Changes to English strings after reports in Transifex by translators
|
2014-04-20 19:00:37 +00:00 |
pers_ship_fishing.xml
|
Found a better name for Persian fishing boat.
|
2012-05-21 10:39:25 +00:00 |
pers_ship_merchant.xml
|
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
|
2011-11-10 00:49:54 +00:00 |
pers_ship_trireme.xml
|
"Equine Transports" tech for the Persians.
|
2013-12-01 02:49:26 +00:00 |
pers_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
pers_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
pers_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
pers_support_healer_b.xml
|
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831.
|
2013-02-03 23:49:49 +00:00 |
pers_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
pers_support_trader.xml
|
Lots of normal maps and spec maps. Ongoing project.
|
2013-04-07 22:28:36 +00:00 |
ptol_cavalry_archer_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_cavalry_archer_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_cavalry_archer_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
ptol_cavalry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
ptol_cavalry_spearman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
ptol_cavalry_spearman_b.xml
|
Updated names for female citizens.
|
2014-01-18 12:33:19 +00:00 |
ptol_cavalry_spearman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
ptol_champion_cavalry.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_champion_elephant.xml
|
Added starting units to Deccan Plateau.
|
2014-03-21 00:47:23 +00:00 |
ptol_champion_juggernaut.xml
|
Sorry Brits. Changed "plough" (British spelling) to "plow" (American/Canadian spelling) after seeing more than one person on Youtube mispronounce the word.
|
2014-01-27 16:16:32 +00:00 |
ptol_hero_cleopatra.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_hero_ptolemy_I.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_hero_ptolemy_IV.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_archer_b.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_javelinist_b.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_slinger_b.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_2_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_2_b.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_infantry_spearman_2_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_b.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_swordsman_a.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
ptol_infantry_swordsman_b.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_infantry_swordsman_e.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
ptol_mechanical_siege_lithobolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
ptol_mechanical_siege_lithobolos_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
ptol_mechanical_siege_polybolos_common.xml
|
This was SVN commit r15462.
|
2014-06-28 11:01:59 +00:00 |
ptol_mechanical_siege_polybolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
ptol_mechanical_siege_polybolos_unpacked.xml
|
This was SVN commit r15462.
|
2014-06-28 11:01:59 +00:00 |
ptol_mechanical_siege_tower.xml
|
Three new skirmish maps. 2 need Iberians walls though.
|
2013-11-03 09:51:16 +00:00 |
ptol_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
ptol_ship_fishing.xml
|
Portraits for these two Ptol boats.
|
2014-05-20 21:09:25 +00:00 |
ptol_ship_merchant.xml
|
Portraits for these two Ptol boats.
|
2014-05-20 21:09:25 +00:00 |
ptol_ship_quinquereme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
ptol_ship_trireme.xml
|
Minor tweaks to some particles.
|
2014-04-12 07:13:37 +00:00 |
ptol_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
ptol_support_female_citizen.xml
|
allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
|
2015-01-01 18:28:21 +00:00 |
ptol_support_healer_a.xml
|
Fixed bell icons.
|
2013-12-28 05:32:16 +00:00 |
ptol_support_healer_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_support_healer_e.xml
|
Fixed bell icons.
|
2013-12-28 05:32:16 +00:00 |
ptol_support_trader.xml
|
fix ptol_trader camel sounds, patch by thamlett
|
2014-09-13 17:54:40 +00:00 |
rome_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
rome_cavalry_javelinist_b.xml
|
Simplified the Spartan population penalty.
|
2013-10-26 09:40:21 +00:00 |
rome_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
rome_cavalry_spearman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
rome_cavalry_spearman_b.xml
|
Simplified the Spartan population penalty.
|
2013-10-26 09:40:21 +00:00 |
rome_cavalry_spearman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
rome_centurio_imperial.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
rome_champion_cavalry_barracks.xml
|
Fix selection issue with mace champ cav.
|
2014-06-22 21:45:00 +00:00 |
rome_champion_cavalry.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
rome_champion_infantry_barracks.xml
|
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
|
2013-06-21 00:14:00 +00:00 |
rome_champion_infantry.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
rome_hero_marcellus.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
rome_hero_maximus.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
rome_hero_scipio.xml
|
Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
|
2014-10-14 20:37:15 +00:00 |
rome_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_javelinist_b.xml
|
Wonder support for civs currently with Wonders.
|
2013-04-29 02:46:13 +00:00 |
rome_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_spearman_b.xml
|
Fixing some Roman names. Thanks Robbob (on the forum).
|
2013-09-12 13:53:00 +00:00 |
rome_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_swordsman_a.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
rome_infantry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_swordsman_e.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
rome_legionnaire_imperial.xml
|
Slightly buffs swordsmen and fixes a couple inconsistencies.
|
2014-10-04 05:31:29 +00:00 |
rome_legionnaire_marian.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_mechanical_siege_ballista_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_mechanical_siege_ballista_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_mechanical_siege_onager_unpacked.xml
|
Siege Onager model and animations. Texture is placeholder.
|
2013-02-09 16:22:36 +00:00 |
rome_mechanical_siege_ram.xml
|
Tweaks to some templates and tech portraits.
|
2013-07-06 03:35:03 +00:00 |
rome_mechanical_siege_scorpio_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_mechanical_siege_scorpio_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
rome_ship_fishing.xml
|
Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
|
2012-01-28 01:00:50 +00:00 |
rome_ship_merchant.xml
|
Remove MaxDistance from Roman merchant ship. See 1207b146bb .
|
2014-05-22 16:39:00 +00:00 |
rome_ship_quinquereme.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
rome_ship_trireme.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
rome_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
rome_support_female_citizen.xml
|
Updated names for female citizens.
|
2014-01-18 12:33:19 +00:00 |
rome_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
rome_support_healer_b.xml
|
Fixing some Roman names. Thanks Robbob (on the forum).
|
2013-09-12 13:53:00 +00:00 |
rome_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
rome_support_trader.xml
|
This was SVN commit r11324.
|
2012-03-13 02:59:14 +00:00 |
samnite_skirmisher.xml
|
Beefed walking speeds.
|
2011-08-07 06:17:59 +00:00 |
samnite_spearman.xml
|
Beefed walking speeds.
|
2011-08-07 06:17:59 +00:00 |
samnite_swordsman.xml
|
Beefed walking speeds.
|
2011-08-07 06:17:59 +00:00 |
sele_cavalry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_cavalry_archer_b.xml
|
Remove another leftover "Counter" string, see also d3351a645f .
|
2014-10-17 14:19:32 +00:00 |
sele_cavalry_archer_e.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
sele_cavalry_javelinist_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
sele_cavalry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_cavalry_javelinist_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
sele_cavalry_javelinist.xml
|
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
|
2014-01-16 23:21:57 +00:00 |
sele_cavalry_spearman_a.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
sele_cavalry_spearman_b.xml
|
Some more Seleucid units.
|
2013-11-29 19:04:07 +00:00 |
sele_cavalry_spearman_e.xml
|
Fixes cavalry upgrade inconsistencies.
|
2014-10-04 14:13:14 +00:00 |
sele_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
sele_champion_chariot.xml
|
Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
|
2014-10-14 20:37:15 +00:00 |
sele_champion_elephant.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
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2014-08-18 10:35:30 +00:00 |
sele_champion_infantry_pikeman.xml
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A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
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2014-01-22 15:42:28 +00:00 |
sele_champion_infantry_swordsman.xml
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Fixed bell icons.
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2013-12-28 05:32:16 +00:00 |
sele_hero_antiochus_great.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_hero_antiochus_righteous.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_hero_seleucus_victor.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_infantry_archer_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_archer_b.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_infantry_archer_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_javelinist_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_javelinist_b.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_infantry_javelinist_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_2_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_2_b.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_infantry_spearman_2_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_b.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_infantry_spearman_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
sele_infantry_swordsman_a.xml
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Slightly buffs swordsmen and fixes a couple inconsistencies.
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2014-10-04 05:31:29 +00:00 |
sele_infantry_swordsman_b.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_infantry_swordsman_e.xml
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Slightly buffs swordsmen and fixes a couple inconsistencies.
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2014-10-04 05:31:29 +00:00 |
sele_mechanical_siege_lithobolos_packed.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
sele_mechanical_siege_lithobolos_unpacked.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
sele_mechanical_siege_tower.xml
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A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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2013-11-29 04:04:10 +00:00 |
sele_ship_bireme.xml
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Correct mime-types and end-of-lines for the XML files in simulation/templates
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2014-06-04 17:21:24 +00:00 |
sele_ship_fishing.xml
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A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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2013-11-29 04:04:10 +00:00 |
sele_ship_merchant.xml
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A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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2013-11-29 04:04:10 +00:00 |
sele_ship_quinquereme.xml
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Correct mime-types and end-of-lines for the XML files in simulation/templates
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2014-06-04 17:21:24 +00:00 |
sele_ship_trireme.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
sele_support_female_citizen_house.xml
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A bunch of stuff.
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2013-12-08 13:01:14 +00:00 |
sele_support_female_citizen.xml
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allow the removal of entity limits when some requirements are satisfied. This allows to have starting games without cc
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2015-01-01 18:28:21 +00:00 |
sele_support_healer_a.xml
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A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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2013-11-29 04:04:10 +00:00 |
sele_support_healer_b.xml
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A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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2013-11-29 04:04:10 +00:00 |
sele_support_healer_e.xml
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A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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2013-11-29 04:04:10 +00:00 |
sele_support_trader.xml
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A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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2013-11-29 04:04:10 +00:00 |
spart_cavalry_javelinist_a.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
spart_cavalry_javelinist_b.xml
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Iron Spearheads tech now affects all spear units (not just infantry spearmen).
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2014-01-24 18:28:26 +00:00 |
spart_cavalry_javelinist_e.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
spart_cavalry_spearman_a.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
spart_cavalry_spearman_b.xml
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Iron Spearheads tech now affects all spear units (not just infantry spearmen).
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2014-01-24 18:28:26 +00:00 |
spart_cavalry_spearman_e.xml
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Fixes cavalry upgrade inconsistencies.
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2014-10-04 14:13:14 +00:00 |
spart_champion_infantry_pike.xml
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Iron Spearheads tech now affects all spear units (not just infantry spearmen).
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2014-01-24 18:28:26 +00:00 |
spart_champion_infantry_spear.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
spart_champion_infantry_sword.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
spart_hero_agis.xml
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Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
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2014-10-14 20:37:15 +00:00 |
spart_hero_brasidas.xml
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Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
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2014-06-09 17:35:37 +00:00 |
spart_hero_leonidas.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
spart_infantry_javelinist_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
spart_infantry_javelinist_b.xml
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Iron Spearheads tech now affects all spear units (not just infantry spearmen).
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2014-01-24 18:28:26 +00:00 |
spart_infantry_javelinist_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
spart_infantry_spearman_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
spart_infantry_spearman_b.xml
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A bunch of naming stuff.
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2014-01-23 18:32:21 +00:00 |
spart_infantry_spearman_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
spart_mechanical_siege_oxybeles_packed.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
spart_mechanical_siege_oxybeles_unpacked.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
spart_mechanical_siege_ram.xml
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This was SVN commit r12161.
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2012-07-19 18:28:02 +00:00 |
spart_ship_bireme.xml
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Correct mime-types and end-of-lines for the XML files in simulation/templates
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2014-06-04 17:21:24 +00:00 |
spart_ship_fishing.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
spart_ship_merchant.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
spart_ship_trireme.xml
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A bunch of naming stuff.
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2014-01-23 18:32:21 +00:00 |
spart_support_female_citizen_house.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
spart_support_female_citizen.xml
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Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
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2014-10-14 20:37:15 +00:00 |
spart_support_healer_a.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
spart_support_healer_b.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
spart_support_healer_e.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
spart_support_trader.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
theb_champion_spearman.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
theb_champion_swordsman.xml
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Theban stuff.
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2012-07-04 00:05:43 +00:00 |
theb_mechanical_siege_fireraiser.xml
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Some naming stuff.
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2014-01-19 12:58:18 +00:00 |
thebes_sacred_band_hoplitai.xml
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Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
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2014-10-14 20:37:15 +00:00 |
thespian_melanochitones.xml
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Some tooltip tweaks.
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2013-09-15 04:57:58 +00:00 |
thrace_black_cloak.xml
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Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
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2014-10-14 20:37:15 +00:00 |
viking_longboat.xml
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Correct mime-types and end-of-lines for the XML files in simulation/templates
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2014-06-04 17:21:24 +00:00 |