.. |
barracks_new.xml
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New Greek barracks by Enrique.
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2012-05-10 01:12:26 +00:00 |
barracks.xml
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Tweaking destruction smoke for Barracks test.
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2012-02-18 01:51:42 +00:00 |
bireme.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
civic_centre_new.xml
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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2012-02-20 04:57:50 +00:00 |
civil_centre.xml
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Convert actor line endings from CRLF to LF for consistency
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2012-04-14 16:43:00 +00:00 |
corral.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
dock.xml
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Convert actor line endings from CRLF to LF for consistency
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2012-04-14 16:43:00 +00:00 |
farmstead_new.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
fishing_boat.xml
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This was SVN commit r11032.
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2012-02-06 16:10:52 +00:00 |
fortress_new.xml
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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2012-02-20 04:57:50 +00:00 |
fortress.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
gymnasion.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
house_new.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
house.xml
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Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
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2012-04-14 17:21:20 +00:00 |
market.xml
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Added destruction dust to a bunch of structures.
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2012-02-19 02:26:47 +00:00 |
merchant_new.xml
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#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
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2010-10-28 12:22:04 +00:00 |
merchant.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
mill.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
outpost.xml
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Giving all faction outposts projectile and garrison nodes
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2012-04-29 19:06:53 +00:00 |
pentekonter.xml
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Specular for a few more things.
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2012-04-09 00:37:50 +00:00 |
propylaea.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
prytaneion_struct_b.xml
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New Prytaneion by Enrique.
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2012-04-20 02:48:27 +00:00 |
prytaneion_struct.xml
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This was SVN commit r11572.
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2012-04-19 21:40:31 +00:00 |
prytaneion.xml
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New Prytaneion by Enrique.
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2012-04-20 02:48:27 +00:00 |
scout_tower.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
siege_tower.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
special_gym.xml
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New Chinese ships for a mod some of the guys are working on.
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2010-11-27 04:56:20 +00:00 |
special_theatre.xml
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Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
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2012-03-05 04:17:30 +00:00 |
temple_b.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
temple_c.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
temple_epic.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |
temple_new.xml
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Fixed Greek temple prop point error.
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2012-03-10 01:25:39 +00:00 |
temple.xml
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Convert actor line endings from CRLF to LF for consistency
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2012-04-14 16:43:00 +00:00 |
theatre.xml
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#Ishtar Gate.
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2012-02-23 05:18:33 +00:00 |
tholos.xml
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"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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2012-02-20 04:57:50 +00:00 |
trireme_cor.xml
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This was SVN commit r8776.
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2010-12-03 14:42:19 +00:00 |
trireme.xml
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This was SVN commit r10957.
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2012-01-22 23:19:34 +00:00 |
triremeold.xml
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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2012-01-27 05:44:57 +00:00 |
wall_gate.xml
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New Hele walls
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2012-04-10 23:14:58 +00:00 |
wall_long.xml
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New Hele walls
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2012-04-10 23:14:58 +00:00 |
wall_medium.xml
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New Hele walls
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2012-04-10 23:14:58 +00:00 |
wall_short.xml
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New Hele walls
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2012-04-10 23:14:58 +00:00 |
wall_tower.xml
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New Hele walls
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2012-04-10 23:14:58 +00:00 |
wall.xml
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Last big construction dust commit.
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2012-02-23 04:39:54 +00:00 |