0ad/binaries/data/mods/public/art/actors/structures/hellenes
2012-05-10 01:12:26 +00:00
..
barracks_new.xml New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
barracks.xml Tweaking destruction smoke for Barracks test. 2012-02-18 01:51:42 +00:00
bireme.xml Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
civic_centre_new.xml "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
civil_centre.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
corral.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
dock.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
farmstead_new.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
fishing_boat.xml This was SVN commit r11032. 2012-02-06 16:10:52 +00:00
fortress_new.xml "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
fortress.xml Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
gymnasion.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
house_new.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
house.xml Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
market.xml Added destruction dust to a bunch of structures. 2012-02-19 02:26:47 +00:00
merchant_new.xml #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room. 2010-10-28 12:22:04 +00:00
merchant.xml Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
mill.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
outpost.xml Giving all faction outposts projectile and garrison nodes 2012-04-29 19:06:53 +00:00
pentekonter.xml Specular for a few more things. 2012-04-09 00:37:50 +00:00
propylaea.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
prytaneion_struct_b.xml New Prytaneion by Enrique. 2012-04-20 02:48:27 +00:00
prytaneion_struct.xml This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
prytaneion.xml New Prytaneion by Enrique. 2012-04-20 02:48:27 +00:00
scout_tower.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
siege_tower.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
special_gym.xml New Chinese ships for a mod some of the guys are working on. 2010-11-27 04:56:20 +00:00
special_theatre.xml Made Oasis IX more challenging. Added destruction dust to the Greek theatron. 2012-03-05 04:17:30 +00:00
temple_b.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
temple_c.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
temple_epic.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
temple_new.xml Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
temple.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
theatre.xml #Ishtar Gate. 2012-02-23 05:18:33 +00:00
tholos.xml "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
trireme_cor.xml This was SVN commit r8776. 2010-12-03 14:42:19 +00:00
trireme.xml This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
triremeold.xml Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wall_gate.xml New Hele walls 2012-04-10 23:14:58 +00:00
wall_long.xml New Hele walls 2012-04-10 23:14:58 +00:00
wall_medium.xml New Hele walls 2012-04-10 23:14:58 +00:00
wall_short.xml New Hele walls 2012-04-10 23:14:58 +00:00
wall_tower.xml New Hele walls 2012-04-10 23:14:58 +00:00
wall.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00