.. |
_default.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Arcadia 02.pmp
|
Renamed a bunch of numbered maps for better sorting. :)
|
2012-07-30 04:17:24 +00:00 |
Arcadia 02.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Azure Coast.pmp
|
This was SVN commit r12066.
|
2012-07-04 01:46:44 +00:00 |
Azure Coast.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Azure Coast(2).pmp
|
This was SVN commit r12066.
|
2012-07-04 01:46:44 +00:00 |
Azure Coast(2).xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Azure Coast(4).pmp
|
This was SVN commit r12066.
|
2012-07-04 01:46:44 +00:00 |
Azure Coast(4).xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Barcania.pmp
|
Fixes ticket #808.
|
2011-05-01 20:15:59 +00:00 |
Barcania.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Battle for the Tiber.pmp
|
Deleted Granicus River.
|
2012-05-12 22:05:05 +00:00 |
Battle for the Tiber.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Belgian_Bog_night.pmp
|
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
|
2012-11-25 21:52:39 +00:00 |
Belgian_Bog_night.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Bridge_demo.pmp
|
Simple bridge demo map
|
2011-03-07 22:31:00 +00:00 |
Bridge_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Campaign Test Map 2 - heightmap.pmp
|
Height map test maps.
|
2012-08-23 17:54:08 +00:00 |
Campaign Test Map 2 - heightmap.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Campaign Test Map.pmp
|
Internal to Public.
|
2012-04-19 22:38:00 +00:00 |
Campaign Test Map.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Combat_demo_(huge).xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Combat_demo.pmp
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A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
|
2010-10-16 23:13:51 +00:00 |
Combat_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Death Canyon - Invasion Force.pmp
|
A couple of new Death Canyon variants.
|
2012-03-11 07:35:10 +00:00 |
Death Canyon - Invasion Force.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Demo_Trading.pmp
|
Updated Trade Demo map.
|
2012-03-09 02:12:50 +00:00 |
Demo_Trading.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Eire and Albion.pmp
|
A bunch of stuff.
|
2012-09-13 18:22:09 +00:00 |
Eire and Albion.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Fast Oasis.pmp
|
New Persian Farmstead.
|
2011-12-04 18:06:22 +00:00 |
Fast Oasis.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Fishing_demo.pmp
|
#New Celt Barracks.
|
2010-09-30 03:16:15 +00:00 |
Fishing_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Flight_demo_2.pmp
|
This was SVN commit r9679.
|
2011-06-27 03:29:34 +00:00 |
Flight_demo_2.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Flight_demo.pmp
|
# Add experimental fighter planes.
|
2011-06-09 19:44:40 +00:00 |
Flight_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Gold_Rush.pmp
|
Adjusting lighting.
|
2011-03-30 13:57:37 +00:00 |
Gold_Rush.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Gorge.pmp
|
This was SVN commit r10368.
|
2011-10-08 03:44:48 +00:00 |
Gorge.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Height Map 03.png
|
Females now have an attack animation.
|
2012-10-28 22:08:45 +00:00 |
Height Map Import - Demo (Fractal).pmp
|
An extra heightmap and demo map
|
2012-08-23 06:04:23 +00:00 |
Height Map Import - Demo (Fractal).xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Height Map Import - Demo (Greece-Small).pmp
|
Another height map demo map and image.
|
2012-08-17 18:26:03 +00:00 |
Height Map Import - Demo (Greece-Small).xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Height Map Import - Demo (Greece).pmp
|
Height Map import demo.
|
2012-08-12 02:55:28 +00:00 |
Height Map Import - Demo (Greece).xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Height Map Import - Four Oases.png
|
Fixed some Corral errors.
|
2013-08-25 17:36:34 +00:00 |
Height Map Import - Oasis 12.png
|
Females now have an attack animation.
|
2012-10-28 22:08:45 +00:00 |
Height Map Import Demo Image 512x512.png
|
Another height map demo map and image.
|
2012-08-17 18:26:03 +00:00 |
Height Map Import Demo Image - Fractal.png
|
An extra heightmap and demo map
|
2012-08-23 06:04:23 +00:00 |
Height Map Import Demo Image.png
|
Made theatron available to all hellenic factions.
|
2012-09-02 05:12:06 +00:00 |
Introductory Tutorial.pmp
|
Added Introductory Tutorial
|
2012-11-12 19:55:11 +00:00 |
Introductory Tutorial.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Laconia 01.pmp
|
More map renaming.
|
2012-07-30 04:22:11 +00:00 |
Laconia 01.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Migration.pmp
|
This was SVN commit r10248.
|
2011-09-11 03:06:59 +00:00 |
Migration.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Miletus.pmp
|
Persian horse/chariot stuff.
|
2011-12-07 14:56:26 +00:00 |
Miletus.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Multiplayer_demo.pmp
|
Rename maps.
|
2010-08-08 16:13:06 +00:00 |
Multiplayer_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Necropolis.pmp
|
Map tweaks and map preview changes.
|
2014-03-30 01:38:20 +00:00 |
Necropolis.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Pathfinding_demo.pmp
|
Update pathfinding demo map for testing.
|
2010-11-30 12:28:51 +00:00 |
Pathfinding_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Pathfinding_terrain_demo.pmp
|
Rename maps.
|
2010-08-08 16:13:06 +00:00 |
Pathfinding_terrain_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Peloponnese.pmp
|
Some map changes.
|
2014-03-09 00:02:33 +00:00 |
Peloponnese.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Polynesia.pmp
|
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
|
2012-11-02 21:18:46 +00:00 |
Polynesia.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
reservoir.pmp
|
Reservoir test map.
|
2012-09-09 21:15:54 +00:00 |
reservoir.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Resource_demo.pmp
|
Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
|
2010-11-14 05:50:30 +00:00 |
Resource_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
road demo.pmp
|
Road demo map
|
2011-08-23 04:07:43 +00:00 |
road demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Saharan Oases.pmp
|
Iberian wall.
|
2012-04-18 19:59:53 +00:00 |
Saharan Oases.xml
|
Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
|
2014-07-03 20:07:15 +00:00 |
Sahel.pmp
|
Sahel. wide open 2v2 scenario.
|
2013-07-13 01:50:46 +00:00 |
Sahel.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Athenians.pmp
|
New specific name for "Hellenization" = Exellinismós
|
2013-11-23 15:50:15 +00:00 |
Sandbox - Athenians.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Britons.pmp
|
Gauls get: Tavern and Naked Fanatic.
|
2013-09-29 14:37:26 +00:00 |
Sandbox - Britons.xml
|
Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
|
2014-09-16 09:13:26 +00:00 |
Sandbox - Carthaginians.pmp
|
Reordering these sandbox maps by renaming them.
|
2012-10-15 01:54:15 +00:00 |
Sandbox - Carthaginians.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Gauls.pmp
|
Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
|
2013-09-24 15:55:35 +00:00 |
Sandbox - Gauls.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Iberians.pmp
|
Reordering these sandbox maps by renaming them.
|
2012-10-15 01:54:15 +00:00 |
Sandbox - Iberians.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Macedonians.pmp
|
Minor tweaks to some maps.
|
2014-04-20 14:38:24 +00:00 |
Sandbox - Macedonians.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Mauryans.pmp
|
Reordering these sandbox maps by renaming them.
|
2012-10-15 01:54:15 +00:00 |
Sandbox - Mauryans.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Persians.pmp
|
Med Cove and Persian sandbox map tweaks
|
2013-07-14 13:58:36 +00:00 |
Sandbox - Persians.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Ptolemies 2.pmp
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
Sandbox - Ptolemies 2.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Ptolemies.pmp
|
Portrait for Egyptian Pikeman.
|
2014-02-13 15:08:01 +00:00 |
Sandbox - Ptolemies.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Romans.pmp
|
Fixed some things.
|
2013-07-27 18:52:28 +00:00 |
Sandbox - Romans.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Seleucids.pmp
|
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
|
2014-01-16 23:21:57 +00:00 |
Sandbox - Seleucids.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Sandbox - Spartans.pmp
|
Some more portraits. Updated the portrait for the Macedonian siege workshop.
|
2014-04-12 14:55:04 +00:00 |
Sandbox - Spartans.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Savanna Ravine.pmp
|
Updated grass terrains.
|
2012-01-12 10:34:58 +00:00 |
Savanna Ravine.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Serengeti.pmp
|
This was SVN commit r11927.
|
2012-05-31 17:49:26 +00:00 |
Serengeti.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Ship Formations.pmp
|
Celtic Fortress is a wip map.
|
2011-07-14 20:50:34 +00:00 |
Ship Formations.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
shipattacks.pmp
|
Updated the ship attacks map with the new ships.
|
2010-11-19 07:07:56 +00:00 |
shipattacks.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Siwa Oasis.pmp
|
This was SVN commit r11758.
|
2012-05-05 04:38:06 +00:00 |
Siwa Oasis.xml
|
Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
|
2014-07-03 20:07:15 +00:00 |
starting_economy_walkthrough.pmp
|
Added "Starting Economy Walkthrough" as a demo map.
|
2012-11-12 22:21:20 +00:00 |
starting_economy_walkthrough.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
temperate map.pmp
|
Map stuff.
|
2012-05-10 18:07:25 +00:00 |
temperate map.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Territory Demo.pmp
|
Territory demo map.
|
2011-08-03 01:24:06 +00:00 |
Territory Demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
The Massacre of Delphi.pmp
|
Map tweaks.
|
2011-05-28 21:21:36 +00:00 |
The Massacre of Delphi.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
The Persian Gates.pmp
|
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
|
2012-11-25 21:52:39 +00:00 |
The Persian Gates.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Third Macedonian War.pmp
|
New mapz0rz
|
2012-04-19 08:31:05 +00:00 |
Third Macedonian War.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Treasure Islands.pmp
|
Adds a playable trigger demo mission for multiplayer and TreasureCollected events.
|
2014-06-23 20:14:43 +00:00 |
Treasure Islands.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
treasure_islands.js
|
Adds a playable trigger demo mission for multiplayer and TreasureCollected events.
|
2014-06-23 20:14:43 +00:00 |
Triggers_demo.js
|
Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers.
|
2014-07-02 14:48:22 +00:00 |
Triggers_demo.pmp
|
Add demo triggers map. Showing all triggers with a minimum amount of code.
|
2014-06-23 14:19:42 +00:00 |
Triggers_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Tropical Island.pmp
|
Map tweaks and map preview changes.
|
2014-03-30 01:38:20 +00:00 |
Tropical Island.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Units_demo.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
Walls.pmp
|
More house cleaning.
|
2012-01-22 17:28:03 +00:00 |
Walls.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
WallTest.pmp
|
Updated some documentation in CmpObstructionManager
|
2012-05-05 23:10:25 +00:00 |
WallTest.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |
We are Legion.pmp
|
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
|
2010-12-01 10:40:25 +00:00 |
We are Legion.xml
|
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
|
2014-08-02 17:08:42 +00:00 |