.. |
athen_cavalry_javelinist_a.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
athen_cavalry_javelinist_b.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_cavalry_javelinist_e.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
athen_cavalry_swordsman_a.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
athen_cavalry_swordsman_b.xml
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Non civ center units that are available at the village phase barracks are now not available until Town phase.
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2013-07-23 15:39:24 +00:00 |
athen_cavalry_swordsman_e.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
athen_champion_infantry.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_champion_marine.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_champion_ranged.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_hero_iphicrates.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_hero_pericles.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
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2014-08-18 10:35:30 +00:00 |
athen_hero_themistocles.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
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2014-08-18 10:35:30 +00:00 |
athen_infantry_archer_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_archer_b.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
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2014-08-18 10:35:30 +00:00 |
athen_infantry_archer_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_javelinist_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_javelinist_b.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
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2014-08-18 10:35:30 +00:00 |
athen_infantry_javelinist_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_slinger_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_slinger_b.xml
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Exponential Armor patch by Alpha123, with new updated armor values.
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2013-04-29 07:51:51 +00:00 |
athen_infantry_slinger_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_spearman_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_infantry_spearman_b.xml
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A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
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2014-01-22 15:42:28 +00:00 |
athen_infantry_spearman_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
athen_mechanical_siege_lithobolos_packed.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_mechanical_siege_lithobolos_unpacked.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_mechanical_siege_oxybeles_packed.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_mechanical_siege_oxybeles_unpacked.xml
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Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
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2014-06-30 10:20:20 +00:00 |
athen_ship_bireme.xml
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Correct mime-types and end-of-lines for the XML files in simulation/templates
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2014-06-04 17:21:24 +00:00 |
athen_ship_fishing.xml
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"Delian League" bonus for Athenians.
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2012-05-10 22:25:03 +00:00 |
athen_ship_merchant.xml
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A bunch of naming stuff.
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2014-01-23 18:32:21 +00:00 |
athen_ship_trireme.xml
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Fix some greek unit names. Patch by pstumpf2. Fixes #2746.
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2014-08-24 07:04:39 +00:00 |
athen_support_female_citizen_house.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
athen_support_female_citizen.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
athen_support_healer_a.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_healer_b.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_healer_e.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_slave.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
athen_support_trader.xml
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Moving some minor stuff from Internal to Public mod.
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2012-04-19 08:21:13 +00:00 |
brit_cavalry_javelinist_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_cavalry_javelinist_b.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_cavalry_javelinist_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_cavalry_swordsman_a.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_cavalry_swordsman_b.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_cavalry_swordsman_e.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_champion_cavalry_barracks.xml
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Proper double-click behavior for these champion units. Fixes #2586.
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2014-05-26 04:41:35 +00:00 |
brit_champion_cavalry.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
brit_champion_infantry_barracks.xml
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Proper double-click behavior for these champion units. Fixes #2586.
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2014-05-26 04:41:35 +00:00 |
brit_champion_infantry.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_hero_boudicca_sword.xml
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Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
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2014-08-18 10:35:30 +00:00 |
brit_hero_boudicca.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_hero_caratacos.xml
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Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
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2014-09-16 09:13:26 +00:00 |
brit_hero_cunobelin.xml
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Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
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2014-09-16 09:13:26 +00:00 |
brit_infantry_javelinist_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_javelinist_b.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_javelinist_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_slinger_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_slinger_b.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_slinger_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_spearman_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_spearman_b.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_infantry_spearman_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_mechanical_siege_ram.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
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2014-09-07 21:47:26 +00:00 |
brit_ship_fishing.xml
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Britons.
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2012-06-09 01:17:27 +00:00 |
brit_ship_merchant.xml
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Some more player names for Carthage.
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2013-10-06 18:28:10 +00:00 |
brit_ship_trireme.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
brit_support_female_citizen_house.xml
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Fixed female citizen selections.
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2014-04-12 10:36:37 +00:00 |
brit_support_female_citizen.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
brit_support_healer_a.xml
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let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
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2013-08-24 13:09:53 +00:00 |
brit_support_healer_b.xml
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Fixed typos reported in Transifex by qwertz and Loki.
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2013-10-29 23:22:09 +00:00 |
brit_support_healer_e.xml
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Britons.
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2012-06-09 01:17:27 +00:00 |
brit_support_trader.xml
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Britons.
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2012-06-09 01:17:27 +00:00 |
brit_war_dog_a.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
brit_war_dog_b.xml
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Fixed indentation for Quantumstate. ;)
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2013-01-21 00:07:27 +00:00 |
brit_war_dog_e.xml
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Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_cavalry_javelinist_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_cavalry_spearman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_cavalry_swordsman_2_a.xml
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Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
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2014-09-27 22:01:50 +00:00 |
cart_cavalry_swordsman_2_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_cavalry_swordsman_2_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_cavalry_swordsman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_cavalry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_cavalry_swordsman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
cart_champion_cavalry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_champion_elephant.xml
|
Technology to unlock female training at the house.
|
2013-07-02 07:11:01 +00:00 |
cart_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_champion_pikeman.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_hero_hamilcar.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
cart_hero_hannibal.xml
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Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
cart_hero_maharbal.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
cart_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_archer_b.xml
|
Persians and Carthaginians receive blacksmiths.
|
2013-06-18 14:20:15 +00:00 |
cart_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_javelinist_e.xml
|
Buffs ranged units slightly as massing melee units was slightly overpowered.
|
2014-09-19 03:39:24 +00:00 |
cart_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_slinger_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_spearman_b.xml
|
Persians and Carthaginians receive blacksmiths.
|
2013-06-18 14:20:15 +00:00 |
cart_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_swordsman_2_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_swordsman_2_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_swordsman_2_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_swordsman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_infantry_swordsman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
cart_infantry_swordsman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_mechanical_siege_ballista_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_mechanical_siege_ballista_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_mechanical_siege_oxybeles_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_mechanical_siege_oxybeles_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
cart_sacred_band_cavalry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
cart_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
cart_ship_fishing.xml
|
This was SVN commit r10013.
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2011-08-16 03:42:42 +00:00 |
cart_ship_merchant.xml
|
Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
|
2013-08-21 17:27:28 +00:00 |
cart_ship_quinquereme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
cart_ship_trireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
cart_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
cart_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
cart_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
cart_support_healer_b.xml
|
Fix non-pch build.
|
2012-11-24 17:15:07 +00:00 |
cart_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
cart_support_trader.xml
|
Lots of normal maps and spec maps. Ongoing project.
|
2013-04-07 22:28:36 +00:00 |
celt_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_cavalry_javelinist_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_cavalry_swordsman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_cavalry_swordsman_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_cavalry_swordsman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_champion_cavalry_brit.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_champion_cavalry_gaul.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
celt_champion_infantry_brit.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_champion_infantry_gaul.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_fanatic.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_hero_boudicca.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_brennus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_britomartus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_caratacos.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_hero_cunobelin.xml
|
Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
|
2014-09-16 09:13:26 +00:00 |
celt_hero_vercingetorix.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
celt_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_slinger_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_mechanical_siege_ram.xml
|
Exponential Armor patch by Alpha123, with new updated armor values.
|
2013-04-29 07:51:51 +00:00 |
celt_ship_fishing.xml
|
This was SVN commit r8733.
|
2010-11-28 16:08:58 +00:00 |
celt_ship_merchant.xml
|
Some more player names for Carthage.
|
2013-10-06 18:28:10 +00:00 |
celt_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
celt_support_female_citizen.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
celt_support_healer_b.xml
|
Fixed typos reported in Transifex by qwertz and Loki.
|
2013-10-29 23:22:09 +00:00 |
celt_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
celt_support_trader.xml
|
Simulation templates sorting. See #801.
|
2011-07-30 20:09:46 +00:00 |
celt_war_dog_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
celt_war_dog_b.xml
|
War Dogs now have their own template.
|
2013-01-21 00:04:07 +00:00 |
celt_war_dog_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_cavalry_javelinist_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_cavalry_swordsman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_cavalry_swordsman_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_cavalry_swordsman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_champion_cavalry_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
gaul_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_champion_fanatic.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_champion_infantry_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
gaul_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_hero_brennus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
gaul_hero_britomartus.xml
|
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
|
2014-06-09 14:15:05 +00:00 |
gaul_hero_vercingetorix.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
gaul_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_slinger_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_mechanical_siege_ram.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_ship_fishing.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_ship_merchant.xml
|
Some more player names for Carthage.
|
2013-10-06 18:28:10 +00:00 |
gaul_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
gaul_support_female_citizen.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
gaul_support_healer_a.xml
|
let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
|
2013-08-24 13:09:53 +00:00 |
gaul_support_healer_b.xml
|
Fixed typos reported in Transifex by qwertz and Loki.
|
2013-10-29 23:22:09 +00:00 |
gaul_support_healer_e.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
gaul_support_trader.xml
|
Gauls.
|
2012-06-09 05:57:28 +00:00 |
hele_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_cavalry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_cavalry_swordsman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
hele_cavalry_swordsman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_cavalry_swordsman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
hele_champion_cavalry_mace.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
hele_champion_infantry_mace.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_champion_infantry_polis.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_champion_ranged_polis.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_champion_swordsman_polis.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_hero_alexander.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_demetrius.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_leonidas.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_philip.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_themistocles.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
hele_hero_xenophon.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_archer_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_slinger_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_infantry_spearman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
hele_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
hele_mechanical_siege_lithobolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_lithobolos_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_oxybeles_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_oxybeles_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
hele_mechanical_siege_tower.xml
|
Selection ring tweaks.
|
2012-04-25 21:14:32 +00:00 |
hele_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
hele_ship_fishing.xml
|
More accurate <SpecificNames> for Greek entities.
|
2011-12-06 10:16:12 +00:00 |
hele_ship_merchant.xml
|
More accurate <SpecificNames> for Greek entities.
|
2011-12-06 10:16:12 +00:00 |
hele_ship_trireme.xml
|
Detect and fix characters missing from fonts
|
2011-12-31 16:34:42 +00:00 |
hele_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
hele_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
hele_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
hele_support_healer_b.xml
|
Selection groups for healers.
|
2012-04-18 19:53:10 +00:00 |
hele_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
hele_support_slave.xml
|
This was SVN commit r10969.
|
2012-01-27 21:25:08 +00:00 |
hele_support_trader.xml
|
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
|
2012-03-10 07:08:31 +00:00 |
iber_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_cavalry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
iber_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
iber_cavalry_spearman_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
iber_champion_cavalry_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
iber_champion_infantry_barracks.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_hero_caros.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_hero_indibil.xml
|
New Iberian civic centre.
|
2012-03-20 19:00:11 +00:00 |
iber_hero_viriato.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_javelinist_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_infantry_javelinist_e.xml
|
Buffs ranged units slightly as massing melee units was slightly overpowered.
|
2014-09-19 03:39:24 +00:00 |
iber_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_slinger_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_swordsman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_infantry_swordsman_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_infantry_swordsman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_mechanical_siege_ram.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_fire.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_fishing.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_merchant.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
iber_support_female_citizen_house.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
iber_support_female_citizen.xml
|
Updated names for female citizens.
|
2014-01-18 12:33:19 +00:00 |
iber_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
iber_support_healer_b.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
iber_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
iber_support_trader.xml
|
Fixed some Greek corral prop problems.
|
2013-08-25 22:20:09 +00:00 |
mace_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_cavalry_javelinist_b.xml
|
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
|
2014-01-22 15:42:28 +00:00 |
mace_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
mace_cavalry_spearman_b.xml
|
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
|
2013-08-31 19:27:37 +00:00 |
mace_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
mace_champion_cavalry_barracks.xml
|
Fix selection issue with mace champ cav.
|
2014-06-22 21:45:00 +00:00 |
mace_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
mace_champion_infantry_a_barracks.xml
|
Updated the name of "Porus" on Punjab 1.
|
2013-07-02 00:04:05 +00:00 |
mace_champion_infantry_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_champion_infantry_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_hero_alexander.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
mace_hero_craterus.xml
|
Implement the js side of auras. Refs #2048. Patch with the help of Alpha123. Only the temple aura is added as example, all other aura components are removed from the templates to be created from scratch again.
|
2013-10-14 15:51:21 +00:00 |
mace_hero_demetrius.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
mace_hero_philip.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
mace_hero_pyrrhus.xml
|
Pyrrhus template.
|
2014-03-09 00:08:25 +00:00 |
mace_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_archer_b.xml
|
Siege Workshop for the Macedonians. Needs a new model.
|
2014-01-18 15:02:16 +00:00 |
mace_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_slinger_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_infantry_spearman_b.xml
|
Siege Workshop for the Macedonians. Needs a new model.
|
2014-01-18 15:02:16 +00:00 |
mace_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_mechanical_siege_lithobolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_lithobolos_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_oxybeles_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_oxybeles_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
mace_mechanical_siege_ram.xml
|
This was SVN commit r12161.
|
2012-07-19 18:28:02 +00:00 |
mace_mechanical_siege_tower.xml
|
Three new skirmish maps. 2 need Iberians walls though.
|
2013-11-03 09:51:16 +00:00 |
mace_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
mace_ship_fishing.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_ship_merchant.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_ship_trireme.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
mace_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
mace_support_female_citizen.xml
|
Fix some greek unit names. Patch by pstumpf2. Fixes #2746.
|
2014-08-24 07:04:39 +00:00 |
mace_support_healer_a.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_support_healer_b.xml
|
This was SVN commit r12161.
|
2012-07-19 18:28:02 +00:00 |
mace_support_healer_e.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_support_trader.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
mace_thorakites.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
mace_thureophoros.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_cavalry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_cavalry_swordsman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
maur_cavalry_swordsman_b.xml
|
Non civ center units that are available at the village phase barracks are now not available until Town phase.
|
2013-07-23 15:39:24 +00:00 |
maur_cavalry_swordsman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
maur_champion_chariot_barracks.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
maur_champion_chariot.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_champion_elephant.xml
|
Elephant changes and tweaks.
|
2013-11-10 19:08:38 +00:00 |
maur_champion_infantry_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
maur_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_champion_maiden_archer.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_champion_maiden_barracks.xml
|
Proper double-click behavior for these champion units. Fixes #2586.
|
2014-05-26 04:41:35 +00:00 |
maur_champion_maiden.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_elephant_archer_a.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_elephant_archer_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_elephant_archer_e.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_hero_ashoka.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
maur_hero_chanakya.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_hero_maurya.xml
|
3D farm fields for all factions.
|
2013-09-22 08:07:29 +00:00 |
maur_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_archer_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
maur_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_swordsman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_infantry_swordsman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_ship_bireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_ship_fishing.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
maur_ship_merchant.xml
|
Mauryan ship icons
|
2013-03-17 11:53:09 +00:00 |
maur_ship_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_support_elephant.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
maur_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
maur_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
maur_support_healer_a.xml
|
Unit sim templates
|
2012-06-24 10:59:54 +00:00 |
maur_support_healer_b.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
maur_support_healer_e.xml
|
Unit sim templates
|
2012-06-24 10:59:54 +00:00 |
maur_support_trader.xml
|
Mauryan trader basic commit with idle and move animations. Needs zebu animation and trader texture or use a mauryan one.
|
2014-04-03 18:31:56 +00:00 |
merc_thrace_swordsman.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
noldor_ship_bireme.xml
|
Selection ring tweaks.
|
2012-04-25 21:14:32 +00:00 |
pers_arstibara.xml
|
Persian Apple Bearer
|
2012-01-15 17:27:34 +00:00 |
pers_cavalry_archer_a.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_cavalry_archer_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_cavalry_archer_e.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_cavalry_javelinist_a_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_cavalry_javelinist_b_trireme.xml
|
"Equine Transports" tech for the Persians.
|
2013-12-01 02:49:26 +00:00 |
pers_cavalry_javelinist_b.xml
|
Added civ support to the attack bonuses and removed unnecessary classes
|
2011-12-29 22:08:59 +00:00 |
pers_cavalry_javelinist_e_trireme.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_cavalry_spearman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_cavalry_swordsman_a_trireme.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_cavalry_swordsman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_cavalry_swordsman_b_trireme.xml
|
"Equine Transports" tech for the Persians.
|
2013-12-01 02:49:26 +00:00 |
pers_cavalry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_cavalry_swordsman_e_trireme.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_cavalry_swordsman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_champion_cavalry_archer.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_champion_elephant.xml
|
Elephant changes and tweaks.
|
2013-11-10 19:08:38 +00:00 |
pers_champion_infantry.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_hero_cyrus.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
pers_hero_darius.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_hero_xerxes_chariot.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
pers_hero_xerxes.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_archer_b.xml
|
New unit for Romans: "Italian Allied Cavalry" which can help counter archers.
|
2013-10-16 01:04:55 +00:00 |
pers_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_javelinist_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_spearman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_kardakes_hoplite.xml
|
#Persian Kardakes hoplite.
|
2011-11-15 09:26:36 +00:00 |
pers_kardakes_skirmisher.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
pers_mechanical_siege_ram.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
pers_ship_bireme.xml
|
Changes to English strings after reports in Transifex by translators
|
2014-04-20 19:00:37 +00:00 |
pers_ship_fishing.xml
|
Found a better name for Persian fishing boat.
|
2012-05-21 10:39:25 +00:00 |
pers_ship_merchant.xml
|
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
|
2011-11-10 00:49:54 +00:00 |
pers_ship_trireme.xml
|
"Equine Transports" tech for the Persians.
|
2013-12-01 02:49:26 +00:00 |
pers_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
pers_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
pers_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
pers_support_healer_b.xml
|
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831.
|
2013-02-03 23:49:49 +00:00 |
pers_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
pers_support_trader.xml
|
Lots of normal maps and spec maps. Ongoing project.
|
2013-04-07 22:28:36 +00:00 |
ptol_cavalry_archer_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_cavalry_archer_b.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_cavalry_archer_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_cavalry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_cavalry_spearman_b.xml
|
Updated names for female citizens.
|
2014-01-18 12:33:19 +00:00 |
ptol_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
ptol_champion_cavalry.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_champion_elephant.xml
|
Added starting units to Deccan Plateau.
|
2014-03-21 00:47:23 +00:00 |
ptol_champion_juggernaut.xml
|
Sorry Brits. Changed "plough" (British spelling) to "plow" (American/Canadian spelling) after seeing more than one person on Youtube mispronounce the word.
|
2014-01-27 16:16:32 +00:00 |
ptol_hero_cleopatra.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_hero_ptolemy_I.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_hero_ptolemy_IV.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
ptol_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_archer_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_javelinist_b.xml
|
Added starting units to Deccan Plateau.
|
2014-03-21 00:47:23 +00:00 |
ptol_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_slinger_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_slinger_b.xml
|
Added starting units to Deccan Plateau.
|
2014-03-21 00:47:23 +00:00 |
ptol_infantry_slinger_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_2_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_2_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_infantry_spearman_2_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_spearman_b.xml
|
Added starting units to Deccan Plateau.
|
2014-03-21 00:47:23 +00:00 |
ptol_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_swordsman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_infantry_swordsman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_infantry_swordsman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
ptol_mechanical_siege_lithobolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
ptol_mechanical_siege_lithobolos_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
ptol_mechanical_siege_polybolos_common.xml
|
This was SVN commit r15462.
|
2014-06-28 11:01:59 +00:00 |
ptol_mechanical_siege_polybolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
ptol_mechanical_siege_polybolos_unpacked.xml
|
This was SVN commit r15462.
|
2014-06-28 11:01:59 +00:00 |
ptol_mechanical_siege_tower.xml
|
Three new skirmish maps. 2 need Iberians walls though.
|
2013-11-03 09:51:16 +00:00 |
ptol_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
ptol_ship_fishing.xml
|
Portraits for these two Ptol boats.
|
2014-05-20 21:09:25 +00:00 |
ptol_ship_merchant.xml
|
Portraits for these two Ptol boats.
|
2014-05-20 21:09:25 +00:00 |
ptol_ship_quinquereme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
ptol_ship_trireme.xml
|
Minor tweaks to some particles.
|
2014-04-12 07:13:37 +00:00 |
ptol_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
ptol_support_female_citizen.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
ptol_support_healer_a.xml
|
Fixed bell icons.
|
2013-12-28 05:32:16 +00:00 |
ptol_support_healer_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
ptol_support_healer_e.xml
|
Fixed bell icons.
|
2013-12-28 05:32:16 +00:00 |
ptol_support_trader.xml
|
fix ptol_trader camel sounds, patch by thamlett
|
2014-09-13 17:54:40 +00:00 |
rome_cavalry_javelinist_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
rome_cavalry_javelinist_b.xml
|
Simplified the Spartan population penalty.
|
2013-10-26 09:40:21 +00:00 |
rome_cavalry_javelinist_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
rome_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
rome_cavalry_spearman_b.xml
|
Simplified the Spartan population penalty.
|
2013-10-26 09:40:21 +00:00 |
rome_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
rome_centurio_imperial.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_champion_cavalry_barracks.xml
|
Fix selection issue with mace champ cav.
|
2014-06-22 21:45:00 +00:00 |
rome_champion_cavalry.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
rome_champion_infantry_barracks.xml
|
For most civs, made it so that Champions are unlocked by default in the Fortress at City Phase, but then also available for training at the Barracks, but after they are unlocked with a tech.
|
2013-06-21 00:14:00 +00:00 |
rome_champion_infantry.xml
|
Mythos_Ruler's Christmas update for SVN users!
|
2013-12-25 15:49:49 +00:00 |
rome_hero_marcellus.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
rome_hero_maximus.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
rome_hero_scipio.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
rome_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_javelinist_b.xml
|
Wonder support for civs currently with Wonders.
|
2013-04-29 02:46:13 +00:00 |
rome_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_spearman_b.xml
|
Fixing some Roman names. Thanks Robbob (on the forum).
|
2013-09-12 13:53:00 +00:00 |
rome_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_swordsman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_swordsman_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_infantry_swordsman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_legionnaire_imperial.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_legionnaire_marian.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
rome_mechanical_siege_ballista_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_mechanical_siege_ballista_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_mechanical_siege_onager_unpacked.xml
|
Siege Onager model and animations. Texture is placeholder.
|
2013-02-09 16:22:36 +00:00 |
rome_mechanical_siege_ram.xml
|
Tweaks to some templates and tech portraits.
|
2013-07-06 03:35:03 +00:00 |
rome_mechanical_siege_scorpio_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_mechanical_siege_scorpio_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
rome_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
rome_ship_fishing.xml
|
Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
|
2012-01-28 01:00:50 +00:00 |
rome_ship_merchant.xml
|
Remove MaxDistance from Roman merchant ship. See 1207b146bb .
|
2014-05-22 16:39:00 +00:00 |
rome_ship_quinquereme.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
rome_ship_trireme.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
rome_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
rome_support_female_citizen.xml
|
Updated names for female citizens.
|
2014-01-18 12:33:19 +00:00 |
rome_support_healer_a.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
rome_support_healer_b.xml
|
Fixing some Roman names. Thanks Robbob (on the forum).
|
2013-09-12 13:53:00 +00:00 |
rome_support_healer_e.xml
|
Healer range tweaks.
|
2012-04-18 19:57:49 +00:00 |
rome_support_trader.xml
|
This was SVN commit r11324.
|
2012-03-13 02:59:14 +00:00 |
samnite_skirmisher.xml
|
Beefed walking speeds.
|
2011-08-07 06:17:59 +00:00 |
samnite_spearman.xml
|
Beefed walking speeds.
|
2011-08-07 06:17:59 +00:00 |
samnite_swordsman.xml
|
Beefed walking speeds.
|
2011-08-07 06:17:59 +00:00 |
sele_cavalry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_cavalry_archer_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
sele_cavalry_archer_e.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
sele_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_cavalry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_cavalry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_cavalry_javelinist.xml
|
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
|
2014-01-16 23:21:57 +00:00 |
sele_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
sele_cavalry_spearman_b.xml
|
Some more Seleucid units.
|
2013-11-29 19:04:07 +00:00 |
sele_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
sele_champion_cavalry.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
sele_champion_chariot.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_champion_elephant.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
sele_champion_infantry_pikeman.xml
|
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
|
2014-01-22 15:42:28 +00:00 |
sele_champion_infantry_swordsman.xml
|
Fixed bell icons.
|
2013-12-28 05:32:16 +00:00 |
sele_hero_antiochus_great.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
sele_hero_antiochus_righteous.xml
|
Nerfs sele hero aura, transitions a tech, and fix spaces.
|
2014-09-25 00:53:48 +00:00 |
sele_hero_seleucus_victor.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
sele_infantry_archer_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_archer_b.xml
|
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
|
2014-01-16 23:21:57 +00:00 |
sele_infantry_archer_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_javelinist_b.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_2_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_2_b.xml
|
Removed the Cavalry Stables from the Seleucids. Their training buildings started to get unwieldy compared to other civs.
|
2014-01-03 19:30:25 +00:00 |
sele_infantry_spearman_2_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_spearman_b.xml
|
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
|
2014-01-16 23:21:57 +00:00 |
sele_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_swordsman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_infantry_swordsman_b.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
sele_infantry_swordsman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
sele_mechanical_siege_lithobolos_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
sele_mechanical_siege_lithobolos_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
sele_mechanical_siege_tower.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
sele_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
sele_ship_fishing.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
sele_ship_merchant.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
sele_ship_quinquereme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
sele_ship_trireme.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
sele_support_female_citizen_house.xml
|
A bunch of stuff.
|
2013-12-08 13:01:14 +00:00 |
sele_support_female_citizen.xml
|
Updated names for female citizens.
|
2014-01-18 12:33:19 +00:00 |
sele_support_healer_a.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
sele_support_healer_b.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
sele_support_healer_e.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
sele_support_trader.xml
|
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
|
2013-11-29 04:04:10 +00:00 |
spart_cavalry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_cavalry_javelinist_b.xml
|
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
|
2014-01-24 18:28:26 +00:00 |
spart_cavalry_javelinist_e.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
spart_cavalry_spearman_a.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
spart_cavalry_spearman_b.xml
|
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
|
2014-01-24 18:28:26 +00:00 |
spart_cavalry_spearman_e.xml
|
Buffs melee cavalry attack by 20% and overall cavalry speed by 2.0.
|
2014-09-27 22:01:50 +00:00 |
spart_champion_infantry_pike.xml
|
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
|
2014-01-24 18:28:26 +00:00 |
spart_champion_infantry_spear.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_champion_infantry_sword.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_hero_agis.xml
|
Changes to English strings after reports in Transifex by translators
|
2014-04-20 19:00:37 +00:00 |
spart_hero_brasidas.xml
|
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
|
2014-06-09 17:35:37 +00:00 |
spart_hero_leonidas.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_infantry_javelinist_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_infantry_javelinist_b.xml
|
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
|
2014-01-24 18:28:26 +00:00 |
spart_infantry_javelinist_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_infantry_spearman_a.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_infantry_spearman_b.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
spart_infantry_spearman_e.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
spart_mechanical_siege_oxybeles_packed.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
spart_mechanical_siege_oxybeles_unpacked.xml
|
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
|
2014-06-30 10:20:20 +00:00 |
spart_mechanical_siege_ram.xml
|
This was SVN commit r12161.
|
2012-07-19 18:28:02 +00:00 |
spart_ship_bireme.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |
spart_ship_fishing.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
spart_ship_merchant.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
spart_ship_trireme.xml
|
A bunch of naming stuff.
|
2014-01-23 18:32:21 +00:00 |
spart_support_female_citizen_house.xml
|
Fixed female citizen selections.
|
2014-04-12 10:36:37 +00:00 |
spart_support_female_citizen.xml
|
Fix some greek unit names. Patch by pstumpf2. Fixes #2746.
|
2014-08-24 07:04:39 +00:00 |
spart_support_healer_a.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
spart_support_healer_b.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
spart_support_healer_e.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
spart_support_trader.xml
|
Moving some minor stuff from Internal to Public mod.
|
2012-04-19 08:21:13 +00:00 |
theb_champion_spearman.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
theb_champion_swordsman.xml
|
Theban stuff.
|
2012-07-04 00:05:43 +00:00 |
theb_mechanical_siege_fireraiser.xml
|
Some naming stuff.
|
2014-01-19 12:58:18 +00:00 |
thebes_sacred_band_hoplitai.xml
|
Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area.
|
2014-08-18 10:35:30 +00:00 |
thespian_melanochitones.xml
|
Some tooltip tweaks.
|
2013-09-15 04:57:58 +00:00 |
thrace_black_cloak.xml
|
Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
|
2014-09-07 21:47:26 +00:00 |
viking_longboat.xml
|
Correct mime-types and end-of-lines for the XML files in simulation/templates
|
2014-06-04 17:21:24 +00:00 |