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_default.xml
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Touched up Hellenised Egypt and Massacre of Delphi. Overhaul and completion of 'Median Oasis.' -- Check it out!
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2010-11-04 20:30:13 +00:00 |
Acropolis.pmp
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Got rid of the whale entities giving an error.
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2010-11-02 16:21:51 +00:00 |
Acropolis.xml
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This was SVN commit r8733.
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2010-11-28 16:08:58 +00:00 |
Arcadia II.pmp
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Moar eye candy and an update the Arcadia II.
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2010-09-29 08:56:09 +00:00 |
Arcadia II.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Belgian_Bog.pmp
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Fixed civ for Hellenic Buildings. Continued work on Belgian Bog.
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2010-11-09 14:44:03 +00:00 |
Belgian_Bog.xml
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This was SVN commit r8733.
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2010-11-28 16:08:58 +00:00 |
Celtic_Buildings.pmp
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Celtic_Buildings.xml
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Combat_demo_(huge).xml
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Fix initial unit separation in combat demo map
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2010-11-15 00:34:34 +00:00 |
Combat_demo.pmp
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A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
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2010-10-16 23:13:51 +00:00 |
Combat_demo.xml
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This was SVN commit r8755.
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2010-11-30 16:16:53 +00:00 |
Cycladic Archipelago.pmp
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Updating the Cycladic Archipelago map.
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2010-11-27 12:37:23 +00:00 |
Cycladic Archipelago.xml
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This was SVN commit r8738.
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2010-11-29 08:36:35 +00:00 |
Death Canyon.pmp
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Iberian sail.
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2010-12-01 18:29:24 +00:00 |
Death Canyon.xml
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Iberian sail.
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2010-12-01 18:29:24 +00:00 |
Fishing_demo.pmp
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#New Celt Barracks.
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2010-09-30 03:16:15 +00:00 |
Fishing_demo.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Gold_Rush.pmp
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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2010-10-15 04:29:08 +00:00 |
Gold_Rush.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Hellenic Buildings.pmp
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Hellenic Buildings.xml
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Moved some things. Deleted other things. Updated a few maps.
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2010-11-28 09:15:26 +00:00 |
Hellenised_Egypt.pmp
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This was SVN commit r8040.
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2010-08-29 01:12:23 +00:00 |
Hellenised_Egypt.xml
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Moved some things. Deleted other things. Updated a few maps.
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2010-11-28 09:15:26 +00:00 |
Median Oasis.pmp
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Median Oasis.xml
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Miletus.pmp
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Adjusted the desert stone.
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2010-11-18 05:53:40 +00:00 |
Miletus.xml
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Moved some things. Deleted other things. Updated a few maps.
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2010-11-28 09:15:26 +00:00 |
Multiplayer_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Multiplayer_demo.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Oasis.pmp
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Fixed oasis map AGAIN. Fixed names of some units. Slave template.
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2010-10-28 14:22:27 +00:00 |
Oasis.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Pathfinding_demo.pmp
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Update pathfinding demo map for testing.
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2010-11-30 12:28:51 +00:00 |
Pathfinding_demo.xml
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Update pathfinding demo map for testing.
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2010-11-30 12:28:51 +00:00 |
Pathfinding_terrain_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Pathfinding_terrain_demo.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Resource_demo.pmp
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Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
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2010-11-14 05:50:30 +00:00 |
Resource_demo.xml
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Actors variations for shuttling.
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2010-11-15 03:48:28 +00:00 |
Round_256r.pmp
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This was SVN commit r8506.
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2010-10-31 15:00:28 +00:00 |
Round_256r.xml
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This was SVN commit r8506.
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2010-10-31 15:00:28 +00:00 |
Saharan Oases.pmp
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Adjusted the desert stone.
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2010-11-18 05:53:40 +00:00 |
Saharan Oases.xml
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Added decals to the Greek buildings.
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2010-11-28 06:46:45 +00:00 |
Sahel Watering Holes.pmp
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A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
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2010-09-22 03:51:36 +00:00 |
Sahel Watering Holes.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Savanna Ravine.pmp
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
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2010-10-21 08:56:42 +00:00 |
Savanna Ravine.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
Serengeti.pmp
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Tweaks to some maps and entities. Added Celtic dog kennel for testing.
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2010-09-26 01:18:29 +00:00 |
Serengeti.xml
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
shipattacks.pmp
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Updated the ship attacks map with the new ships.
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2010-11-19 07:07:56 +00:00 |
shipattacks.xml
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#New Celt ships.
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2010-11-23 02:54:38 +00:00 |
The Massacre of Delphi.pmp
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Touched up Hellenised Egypt and Massacre of Delphi. Overhaul and completion of 'Median Oasis.' -- Check it out!
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2010-11-04 20:30:13 +00:00 |
The Massacre of Delphi.xml
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This was SVN commit r8537.
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2010-11-05 13:22:06 +00:00 |
tower_attacks.pmp
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shooting fortresses
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2010-11-18 06:16:43 +00:00 |
tower_attacks.xml
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added name and description to map.
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2010-11-18 07:09:29 +00:00 |
Units_demo.xml
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Made Units Demo map bigger to accommodate all the entities.
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2010-11-26 10:39:56 +00:00 |
We are Legion.pmp
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Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
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2010-12-01 10:40:25 +00:00 |
We are Legion.xml
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Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
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2010-12-01 10:40:25 +00:00 |