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1d32223e1a
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Tweaked the names of these units.
This was SVN commit r8248.
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2010-10-02 23:54:31 +00:00 |
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21a07af553
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Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
This was SVN commit r8247.
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2010-10-02 23:46:09 +00:00 |
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f9b5bd37ca
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Removed button background from command icons
This was SVN commit r8246.
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2010-10-02 23:24:13 +00:00 |
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cd12571845
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This was SVN commit r8245.
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2010-10-02 22:32:39 +00:00 |
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96f417ab3b
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Control-group icons.
This was SVN commit r8244.
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2010-10-02 22:27:51 +00:00 |
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7412e5563a
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Switch to column formation when moving longer distances.
Increase minimum box formation width to 5.
This was SVN commit r8243.
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2010-10-02 19:40:30 +00:00 |
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7ea522a484
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# Add on-screen health bars
This was SVN commit r8241.
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2010-10-02 12:41:29 +00:00 |
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5e9a968bd6
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This was SVN commit r8240.
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2010-10-02 04:01:25 +00:00 |
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4afcd057f6
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Made lower panel sprites same scale
Adjusted vertical spacing of player and unit names.
This was SVN commit r8239.
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2010-10-02 03:24:12 +00:00 |
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3eb50d0763
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command icons moved to a 32x32 cell grid. :)
This was SVN commit r8238.
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2010-10-02 03:15:27 +00:00 |
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d2f07800ed
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Fixed bug where resource bar sometimes covered the health bar
This was SVN commit r8237.
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2010-10-01 22:29:55 +00:00 |
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8a01e11db7
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Health bar shows average for multiple selections
Center panel texture shrunk and dark tile texture is tiled over the
panels better
Command icons reference new sheet
This was SVN commit r8236.
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2010-10-01 22:18:03 +00:00 |
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fcedcae052
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# Add victory/defeat conditions, based on patch from fcxSanya.
Fixes #565.
This was SVN commit r8234.
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2010-10-01 20:51:21 +00:00 |
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4b3e819b67
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Celt scout tower variation.
This was SVN commit r8233.
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2010-10-01 09:13:34 +00:00 |
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3e03a8ae10
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
This was SVN commit r8232.
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2010-10-01 07:34:29 +00:00 |
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607e176b9b
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This was SVN commit r8231.
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2010-10-01 07:21:15 +00:00 |
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9d923233ac
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This was SVN commit r8230.
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2010-10-01 07:17:22 +00:00 |
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138a937f6d
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This was SVN commit r8229.
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2010-10-01 04:43:35 +00:00 |
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3631c12337
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This was SVN commit r8228.
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2010-10-01 04:37:16 +00:00 |
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71b469c115
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New Celtic Outpost.
This was SVN commit r8227.
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2010-10-01 04:24:39 +00:00 |
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91c5101e48
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This was SVN commit r8226.
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2010-10-01 04:23:35 +00:00 |
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317abe51d4
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Tweaked some templates. New 'heal' cursor for Healers (eventually). New 'command' icons for the GUI.
This was SVN commit r8225.
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2010-10-01 02:36:08 +00:00 |
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009f0c035d
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This was SVN commit r8224.
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2010-10-01 01:56:28 +00:00 |
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53abdf4717
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Fixed the size of the menu and civ icon sprites
This was SVN commit r8223.
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2010-10-01 01:13:43 +00:00 |
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f76d3da89a
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Redone faction emblems for UI ribbon. 64x64 now.
This was SVN commit r8222.
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2010-10-01 01:01:11 +00:00 |
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c49489dda5
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This was SVN commit r8221.
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2010-10-01 00:17:31 +00:00 |
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20a87d1477
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Toned down the yellow color of the gold UI borders.
This was SVN commit r8220.
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2010-09-30 23:57:55 +00:00 |
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b9ec3cbce3
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This was SVN commit r8219.
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2010-09-30 23:41:03 +00:00 |
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729cf72d2b
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More GUI fixes. Specifically, making panel textures size appropriately in different resolutions.
Smaller panel image with less dark on the sides.
This was SVN commit r8217.
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2010-09-30 23:01:24 +00:00 |
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61fa8d29f6
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Some more in-game GUI progress. Multiple selections now look more like the mockup, but all the stats icons and bars still reference the first unit. I will fix that part later.
This was SVN commit r8216.
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2010-09-30 22:39:45 +00:00 |
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ae2e61f90c
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This was SVN commit r8215.
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2010-09-30 04:01:22 +00:00 |
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81788eb55d
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#New Celt Barracks.
This was SVN commit r8214.
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2010-09-30 03:16:15 +00:00 |
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54142e5ee8
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Some more progress towards Michael's GUI design.
This was SVN commit r8213.
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2010-09-29 21:55:51 +00:00 |
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0be4b5858f
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This was SVN commit r8212.
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2010-09-29 11:41:25 +00:00 |
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fadc725c4e
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Moar eye candy and an update the Arcadia II.
This was SVN commit r8211.
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2010-09-29 08:56:09 +00:00 |
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f15ed58ffb
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
This was SVN commit r8210.
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2010-09-29 08:16:27 +00:00 |
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8f979d3250
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New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius.
This was SVN commit r8209.
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2010-09-29 06:20:21 +00:00 |
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c9a2a97c25
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Deleted cursor DDS files per Philip.
This was SVN commit r8208.
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2010-09-28 21:20:46 +00:00 |
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8035840fa8
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hellenes portrait sheet in PNG
This was SVN commit r8207.
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2010-09-28 21:07:11 +00:00 |
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41819d3189
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Moved notification area to rest on right side of lower panel.
(Hide right panel when not used)
This was SVN commit r8206.
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2010-09-28 18:31:40 +00:00 |
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4e897394dc
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Fixed some overlapping issues
Added menu hotkey
This was SVN commit r8205.
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2010-09-28 18:15:11 +00:00 |
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b2278e56a6
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Fixed menu graphics
Misc consistency improvements
Added pause hotkey
This was SVN commit r8204.
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2010-09-28 17:40:41 +00:00 |
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ac11a5cf28
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Fixed chat dialog graphics
This was SVN commit r8203.
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2010-09-28 15:53:20 +00:00 |
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93e81319e8
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Added civ icon
Fixed Settings Dialog graphics
This was SVN commit r8202.
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2010-09-28 14:58:14 +00:00 |
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7b419170ad
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updated the lion mesh
This was SVN commit r8201.
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2010-09-28 14:38:59 +00:00 |
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ea7c2e569c
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Michael's new GUI layout
(I made some changes to some parts which can always be changed back.
It's still a work in progress.)
This was SVN commit r8200.
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2010-09-28 14:19:13 +00:00 |
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e981380f33
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This was SVN commit r8199.
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2010-09-28 09:59:44 +00:00 |
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abb0e3fcd2
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Fixed icon.
This was SVN commit r8198.
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2010-09-28 09:22:39 +00:00 |
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ec36a942e1
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Fixed some stone mines from Player 1 to Gaia.
This was SVN commit r8197.
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2010-09-28 09:04:29 +00:00 |
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ba6d3d3fb7
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New cursor. Don't worry, I backed up the old one.
This was SVN commit r8196.
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2010-09-28 08:06:27 +00:00 |
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