Commit Graph

4169 Commits

Author SHA1 Message Date
5ddcc62559 This was SVN commit r4869. 2007-02-06 08:29:49 +00:00
328c776e41 Small cinematic-track update
This was SVN commit r4868.
2007-02-06 08:26:30 +00:00
be38780e96 This was SVN commit r4867. 2007-02-06 08:25:45 +00:00
77bbcac57c This was SVN commit r4866. 2007-02-06 08:10:04 +00:00
1a682d2a28 This was SVN commit r4865. 2007-02-06 07:40:00 +00:00
a6aaf05c53 This was SVN commit r4864. 2007-02-06 07:35:58 +00:00
e5b14e8c29 #Committed new basic Roman Principi body texture and actor. Tweaked Advanced Triarius texture to be more historically accurate.
This was SVN commit r4863.
2007-02-06 07:01:55 +00:00
9e630818f6 Fixed entity promotion bugs.
This was SVN commit r4862.
2007-02-05 15:12:17 +00:00
5ca1c8243b Added a damage function to quasientities.
This was SVN commit r4861.
2007-02-05 02:42:24 +00:00
1e5c701cf3 This was SVN commit r4860. 2007-02-04 23:36:12 +00:00
1d88d1e2c1 This was SVN commit r4859. 2007-02-04 23:35:35 +00:00
af2e5854be (Forgot to commit file)
This was SVN commit r4858.
2007-02-04 15:58:23 +00:00
7130b389db Atlas: Disable selected tool before saving, so unit-placement previews don't get saved as real units.
Misc: Removed redundant code.

This was SVN commit r4857.
2007-02-04 14:56:38 +00:00
221e4c8e23 Map updates
This was SVN commit r4856.
2007-02-04 01:28:04 +00:00
6f2fba3c09 This was SVN commit r4855. 2007-02-04 01:23:25 +00:00
e9f758131e This was SVN commit r4854. 2007-02-04 00:29:45 +00:00
9cc744bf39 This was SVN commit r4853. 2007-02-04 00:29:18 +00:00
6fa1a5bc89 This was SVN commit r4852. 2007-02-04 00:26:01 +00:00
2c237690ac #Super secret map for not-so-secret February project.
This was SVN commit r4851.
2007-02-04 00:17:09 +00:00
662a913f90 This was SVN commit r4849. 2007-02-03 23:15:29 +00:00
b1298a30c1 This was SVN commit r4848. 2007-02-03 18:51:29 +00:00
7f5856e915 New "basic" tunic for the Hellenes.
This was SVN commit r4847.
2007-02-03 18:50:49 +00:00
bc4bbb2a6b Forgot to add the Marcellus-on-horsie actors. Enjoy.
This was SVN commit r4846.
2007-02-03 18:49:20 +00:00
8734a6e919 This was SVN commit r4845. 2007-02-03 18:48:34 +00:00
6c103979c4 This was SVN commit r4844. 2007-02-03 18:39:20 +00:00
b74b0ec318 This was SVN commit r4843. 2007-02-03 18:35:12 +00:00
b675eb20de #All new Celt Heroes added to game (this revision and previous revision)
This was SVN commit r4842.
2007-02-03 18:33:09 +00:00
326163dcd3 This was SVN commit r4841. 2007-02-03 18:29:06 +00:00
63af758c4a This was SVN commit r4840. 2007-02-03 18:28:09 +00:00
c02940c181 This was SVN commit r4839. 2007-02-03 16:26:10 +00:00
0b7542cc6d #Added Roman cavalry hero of the 2nd Punic War - Marcus Claudius Marcellus "The Sword of Rome."
This was SVN commit r4838.
2007-02-03 15:49:08 +00:00
f99658b758 This was SVN commit r4837. 2007-02-03 15:33:01 +00:00
376e7079a2 This was SVN commit r4836. 2007-02-03 15:12:20 +00:00
56af4178f6 Horse texture for Roman Hero Marcellus
This was SVN commit r4835.
2007-02-02 17:44:06 +00:00
de0ab4e75c This was SVN commit r4834. 2007-02-02 17:42:55 +00:00
27e48abb35 Made bushes last slightly longer for cinematic.. though really the units should begin auto-gathering other bushes.
This was SVN commit r4833.
2007-02-02 14:58:19 +00:00
892fb6ce9e # Fixed some script bugs.
- Loot script was not properly giving loot.
- Some errors were occuring in the GUI every frame when XML files are
lacking certain traits.
- Fixed time on celt female citizen forage gather animation.

This was SVN commit r4832.
2007-02-02 14:53:16 +00:00
6ae5576d3f Gathering entities for cinematic map
This was SVN commit r4830.
2007-02-02 02:19:08 +00:00
117f3dfe4a Rough cinematic/triggers in map.
Fixed some issues with triggers.
JS command execution in Atlas.

This was SVN commit r4829.
2007-02-02 02:17:15 +00:00
8d0a7170f6 # Slightly tidied up string code.
CStr: Indented comments more consistently. Made some parameters
pass-by-reference, made some others not. Removed some useless methods -
Length (use length or empty), GetSubstring (use substr), LCase/UCase
(use LowerCase/UpperCase). Removed operator[] bounds-checking because
VS2005 does that anyway.
Maybe fixed noncopyable warnings on VS2003.

This was SVN commit r4828.
2007-02-01 14:46:14 +00:00
fb91d32d61 philip points out G++ will not support the restrict keyword at all.
This was SVN commit r4826.
2007-02-01 01:44:13 +00:00
27b6ffe2d6 # housekeeping
sorry, update-workspaces + rebuild is necessary (moved boost/utility
into PCH)

- ps/ : committed additional documentation on behalf of Joe.
- lib/ : HAVE_C99 - replace with specific e.g. HAVE_NPRINTF; intended to
help with MacOSX compat (by no longer requiring us to lie about
STDC_VERSION)
- NO_COPY_CTOR -> boost::noncopyable

This was SVN commit r4825.
2007-02-01 01:34:17 +00:00
1e195ac519 Changed task unit triggers to use unit ID's properly.
This was SVN commit r4823.
2007-01-30 03:50:28 +00:00
465c0a037b # Fixed some trigger bugs.
- Conditions were not properly converted to JavaScript (not read from
the XML file correctly either).
- Added an OrderFromTriggers function so that triggers can give orders
which ignore fog of war.
- Fixed some spelling mistakes in TriggerSpecs.xml (parameter vs.
parameters).
- Moved trigger update to CSimulation update, which is more correct.

This was SVN commit r4821.
2007-01-29 22:21:25 +00:00
41cf5c6139 CinemaTrack: Avoided crashing in certain cases.
dll_ver: Fixed invalid free when running with OpenGL 1.1 drivers on
Vista.
GameSetup: Fixed spaces between sentences in error message.

This was SVN commit r4820.
2007-01-29 17:46:28 +00:00
248e4ef4dc This was SVN commit r4819. 2007-01-29 03:57:43 +00:00
ecf6b5c74a This was SVN commit r4818. 2007-01-29 03:45:32 +00:00
8ae237478d Fixed cinematics playback in Atlas
This was SVN commit r4817.
2007-01-28 15:51:28 +00:00
b972965968 Found bug while asleep.
This was SVN commit r4816.
2007-01-27 12:38:12 +00:00
adc8c64724 # General tidying.
Encryption: Deleted, just in case anyone was ever tempted to use it.
debug_warn: Removed redundant quotes around message.
oglCheck: Added error number to displayed messages, to help when
debugging errors.
Simulation: Fixed syntax confusion.
Entity: Preserve unit ID across entity-template changes (e.g. upgrades).
Atlas: Made some floating-point code less dodgy. Support number keys to
change player while placing units.

This was SVN commit r4814.
2007-01-27 02:36:33 +00:00