da79f8edbe
Last Champion fix. Or is it? <_<
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This was SVN commit r9712.
2011-06-28 04:46:44 +00:00
f0c2c15d3f
Champion fix for this unit.
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This was SVN commit r9711.
2011-06-28 04:42:02 +00:00
f3fe7aaa67
Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
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This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
d78d4f7169
# Moved Roman and Carthaginian Champion Units to Public.
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This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
0ff7997d9f
Moving the last of the terrains.
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This was SVN commit r9688.
2011-06-27 05:39:53 +00:00
2c9835cbc4
Moving and deleting terrains.
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This was SVN commit r9687.
2011-06-27 05:11:17 +00:00
27b68a5a88
Deleting from Internal
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This was SVN commit r9686.
2011-06-27 04:51:29 +00:00
89d388669d
This was SVN commit r9684.
2011-06-27 04:28:30 +00:00
2e1200fa8c
This was SVN commit r9683.
2011-06-27 04:27:08 +00:00
9da83a992e
Renaming and deleting some terrains, preparing to move to Public.
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This was SVN commit r9680.
2011-06-27 04:17:28 +00:00
4e809a02e8
Moving some prop actors over.
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This was SVN commit r9656.
2011-06-24 05:49:22 +00:00
99f9d3f159
Bunch of helmet fixes and random other stuff.
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This was SVN commit r9654.
2011-06-24 05:18:28 +00:00
94460f6994
Moved the rest of the props to Public with MOVE command.
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Moved Persian Cataphract and War Elephant to Public.
This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
1ce1cfea45
Hero Stars
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This was SVN commit r9650.
2011-06-24 02:45:49 +00:00
578936d7d0
Moved all the Skies to Public.
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This was SVN commit r9628.
2011-06-16 22:31:02 +00:00
80391fc30a
Cleaning out bad textures. Preparing to move the rest of the good ones to Public.
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This was SVN commit r9624.
2011-06-16 21:32:36 +00:00
2fa7c8aeca
Moving terrain assets to Public.
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This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
24b0e1cafb
This was SVN commit r9597.
2011-06-08 21:12:57 +00:00
f1c1f400c9
Lots of Helmet stuff.
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This was SVN commit r9596.
2011-06-08 07:18:52 +00:00
18dd17ea4a
fixed a Scipio animation problem. Edited some Roman stuff.
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This was SVN commit r9590.
2011-06-05 23:54:01 +00:00
d892403f90
Adjusted the look of the Persian temple.
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This was SVN commit r9587.
2011-06-05 05:57:28 +00:00
8ecf3aa1b5
Bumped up the Wood in trees from 150 to 200.
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Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
bb5a66ac35
Moved Gambia River map to Public.
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Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
9b70228997
Updated the terrains of The Massacre of Delphi.
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New "Gambia River" map using Tropic terrains.
This was SVN commit r9560.
2011-05-28 02:47:17 +00:00
003037e102
Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
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This was SVN commit r9542.
2011-05-22 01:59:15 +00:00
171917d0c6
Terrain updates
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This was SVN commit r9540.
2011-05-21 02:21:38 +00:00
0eae00d75d
Moved Rome struct texture from Internal to Public (so OSers can work on Roman buildings if they want). Updated a terrain.
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This was SVN commit r9521.
2011-05-15 17:17:21 +00:00
6b499bdc8a
Armour for Persian cataphract.
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This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
b96a3f74c2
This was SVN commit r9500.
2011-05-11 17:05:21 +00:00
14ecca8052
Lots of work on Temperate and Tropical biome terrains.
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This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
33a2a50d2c
This was SVN commit r9493.
2011-05-09 01:45:47 +00:00
002c40ede4
Some miscellaneous stuff. Also Fixes #828
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This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
0734122a9d
Added some stone quarries to the map.
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This was SVN commit r9408.
2011-05-03 01:39:45 +00:00
f88c61911b
Spring Cleaning.
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This was SVN commit r9376.
2011-05-01 06:44:00 +00:00
cf78c42761
Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
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This was SVN commit r9374.
2011-05-01 01:25:32 +00:00
f69c013d68
Beginnings of balancing Iberian units.
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This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
51c7a6d193
This was SVN commit r9325.
2011-04-26 22:03:21 +00:00
04dc0c2d3c
Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
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Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
de613274f0
Added a (not so) super secret unit for Alpha V. Other stuff.
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This was SVN commit r9269.
2011-04-16 00:59:45 +00:00
d3b140fc5f
Move the body textures for the Carth and Iberian skirmishers over to Public.
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This was SVN commit r9233.
2011-04-12 19:44:51 +00:00
51f0141b6d
Moved from Internal to Public.
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This was SVN commit r9209.
2011-04-08 23:46:19 +00:00
c95b88a0c8
New particle textures and campfire.
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This was SVN commit r9164.
2011-04-05 05:43:32 +00:00
eac7d55675
Moved Cloudless skybox to Public.
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This was SVN commit r9133.
2011-03-30 21:50:12 +00:00
e39fb7d0de
This was SVN commit r9106.
2011-03-23 09:04:59 +00:00
3050551eae
Move data for non-implemented civs to internal
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This was SVN commit r9098.
2011-03-22 02:53:53 +00:00
46c54ef62c
Fixes missing texture in Neareastern Badlands random map
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This was SVN commit r9097.
2011-03-22 02:04:58 +00:00
23ebe32b4c
Moving old random scripts to avoid conflicts
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This was SVN commit r9095.
2011-03-22 01:33:17 +00:00
4ae8cfe858
Converted remaining old scenarios to the latest format (version 5). Support will soon be dropped from MapReader.
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This was SVN commit r9082.
2011-03-19 00:04:55 +00:00
b6cc8e9cf6
The Big Iberian Move™.
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This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
730a119e4f
Moving stuff from Internal to Public. Ongoing project.
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This was SVN commit r9069.
2011-03-17 06:03:54 +00:00