dafc0e6dbd
This was SVN commit r8547.
2010-11-07 23:32:02 +00:00
e43eb0c18b
# Various hotkey fixes and cleanups.
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Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.
This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
a13836bd68
safely handle zero-sized XMB files ensuing from a crash while loading
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fixes #662
This was SVN commit r8545.
2010-11-07 16:14:13 +00:00
644b9aedea
# Add double-click and triple-click selection modes, based on patch by Christoph and evans.
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Fixes #515 .
This was SVN commit r8544.
2010-11-07 00:12:55 +00:00
f45c74c368
thread-safety fixes to debug.cpp - most functions were already reentrant, just CAS-ified the assert suppression flags.
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(NB: the debug_filter stuff remains non-reentrant because it's usually
only called from main() or at least the main thread)
closes #654
This was SVN commit r8543.
2010-11-06 19:14:16 +00:00
3407983e98
remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
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This was SVN commit r8542.
2010-11-06 19:11:40 +00:00
b4d6ad9f0b
Template fixes and tweaks. Gave ships larger Health bars. Fixed some range things with ranged units.
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This was SVN commit r8541.
2010-11-06 18:45:42 +00:00
43665f09c5
Fixed some template stuff.
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This was SVN commit r8540.
2010-11-06 17:52:30 +00:00
741477926c
Make the minimap fit completely inside the border when in circular mode (to prevent units from sneaking around behind the rim)
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This was SVN commit r8539.
2010-11-06 02:13:40 +00:00
e7b5f9eeb9
Allow up to 24 construction or training buttons
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Add tooltip of generic name back to the unit name
Move civ name to player name tooltip
Make player name colored with the player color again
This was SVN commit r8538.
2010-11-06 01:55:29 +00:00
c1daf9a9bc
This was SVN commit r8537.
2010-11-05 13:22:06 +00:00
4f4c19be85
new portraits
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This was SVN commit r8536.
2010-11-05 13:17:30 +00:00
c2bafa78cb
A bunch of stuff.
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This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
dbcd004844
Fix player assignments on map change (number of players may decrease, knocking assigned players out of a slot). Fixes #655
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This was SVN commit r8534.
2010-11-04 20:34:29 +00:00
4a9ae1de17
Touched up Hellenised Egypt and Massacre of Delphi. Overhaul and completion of 'Median Oasis.' -- Check it out!
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This was SVN commit r8533.
2010-11-04 20:30:13 +00:00
31f263d688
This was SVN commit r8532.
2010-11-04 01:07:00 +00:00
b3f2363c2d
Altered the "generic name" of the Cretan Archer from "Infantry Archer" to "Mercenary Infantry Archer" to emphasize the reason they cost only Metal.
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This was SVN commit r8531.
2010-11-04 01:06:00 +00:00
3ebbd8a9ce
tweaks on these buildings to make them buildable under certain circumstances.
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This was SVN commit r8530.
2010-11-04 00:53:15 +00:00
0b48fc0484
Added costs to these buildings.
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This was SVN commit r8529.
2010-11-03 23:42:41 +00:00
818ea52c3b
Delete obsolete non-working i18n code
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This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
ec5d4a9f9e
Attempt to fix build error with intrinsics on 32-bit Linux
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This was SVN commit r8526.
2010-11-03 02:06:38 +00:00
81f5e0ac5f
Allow continuing playing when a client leaves a multiplayer game ( fixes #620 ).
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Fix multiplayer autostart.
Make NETTURN_LOG syntax differently ugly.
This was SVN commit r8525.
2010-11-03 00:21:52 +00:00
786279fb95
New minimap circle.
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This was SVN commit r8524.
2010-11-02 17:08:50 +00:00
2186ac8e76
Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
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This was SVN commit r8523.
2010-11-02 16:26:06 +00:00
947ce01f68
Got rid of the whale entities giving an error.
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This was SVN commit r8522.
2010-11-02 16:21:51 +00:00
383cf7b220
cleanup:
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use intrinsics for cpu_AtomicAdd and cpu_CAS, get rid of the
corresponding assembly implementations. (wrapper functions are necessary
at work because mere declarations aren't enough to export the functions
from DLL)
also remove no longer needed fminf
This was SVN commit r8521.
2010-11-02 13:38:56 +00:00
540925aa32
Add a rubbish experimental FPS camera view
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This was SVN commit r8520.
2010-11-01 21:40:29 +00:00
1b9f198520
Deleted the whale. It is an interesting experiment whose time has not come yet (needs some new attack code for units and possibly unitAI for attacking units).
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This was SVN commit r8519.
2010-11-01 16:29:05 +00:00
6351102705
trying to create a 'whale' object that moves around and must be killed first (probably by warships). Then fishing boats can gather from it. I get an error though when I try to place it in Atlas. Can someone take a look at it for me? <3
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This was SVN commit r8518.
2010-11-01 15:22:43 +00:00
52851faeb6
cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed
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This was SVN commit r8517.
2010-11-01 11:09:03 +00:00
b27d6d38e3
thread-safe timer monotonicity check. fixes #653
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(agree that DBL_EPSILON is an unnecessary hack, since division by
(t+eps)-(t) will yield a number not much more useful than infinity)
This was SVN commit r8516.
2010-11-01 10:19:22 +00:00
657ec9aa45
WIP timer thread safety:
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CAS functions now implemented directly in external asm files (avoids
wrapper functions)
reinstated cpu_CAS64 (checking ARCH_IA32 at every call site is onerous)
(temporarily disable timer monotonicity check)
This was SVN commit r8515.
2010-11-01 09:54:03 +00:00
2b9774aa05
fix: alt+enter -> resize window -> maximize window failed to generate a resize event
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This was SVN commit r8514.
2010-11-01 09:04:55 +00:00
aefc87f226
Windows fixes
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This was SVN commit r8513.
2010-10-31 22:26:41 +00:00
602b99c397
Fix water rendering in "reveal map" mode.
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This was SVN commit r8512.
2010-10-31 22:07:57 +00:00
5d764f1435
Run network server in a separate thread, to minimise latency.
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Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.
This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
034504f536
Remove misleading wposix declaration of unimplemented gettimeofday.
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This was SVN commit r8510.
2010-10-31 21:58:30 +00:00
5b1f0b2b19
Tweaked the map description.
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This was SVN commit r8509.
2010-10-31 18:47:51 +00:00
909d9d84cb
Work in progress--Acropolis 256 Radius map.
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This was SVN commit r8508.
2010-10-31 18:33:02 +00:00
94a57d141a
This was SVN commit r8507.
2010-10-31 15:17:27 +00:00
491f4592a7
This was SVN commit r8506.
2010-10-31 15:00:28 +00:00
62c90b5dc4
Fix tests
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This was SVN commit r8504.
2010-10-31 00:29:29 +00:00
a952767f48
Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho
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This was SVN commit r8503.
2010-10-31 00:16:33 +00:00
8dc7eca77a
Autobuilder fixes
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This was SVN commit r8502.
2010-10-30 20:39:23 +00:00
1840bb3507
Stop units walking outside the edges of circular maps.
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Switch the GUI between square/circular minimap automatically.
This was SVN commit r8500.
2010-10-30 18:25:34 +00:00
21b0504ca5
Adding the missing player_defaults.json for #590
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This was SVN commit r8499.
2010-10-30 18:07:31 +00:00
10c5dbcba4
Fix Atlas and autostart.
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Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.
This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
d6bf303740
Clean up line endings
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This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
5567727bd1
New maps get player data per #590 , and some minor bugfixes
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This was SVN commit r8496.
2010-10-30 05:19:55 +00:00
22672e69d9
Info icons for #590
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This was SVN commit r8495.
2010-10-30 04:17:01 +00:00