Commit Graph

378 Commits

Author SHA1 Message Date
dbf350b172 This was SVN commit r4922. 2007-02-20 07:02:59 +00:00
7ddf629659 This was SVN commit r4921. 2007-02-20 06:08:30 +00:00
95b3866fc5 This was SVN commit r4920. 2007-02-20 05:51:33 +00:00
9dbe15ad5e #A host of Greek helmet changes and tweaks.
This was SVN commit r4917.
2007-02-17 22:49:07 +00:00
b0b860a417 Romane Principes now throws his pilum correctly. :)
This was SVN commit r4915.
2007-02-13 20:46:18 +00:00
8d63a8a804 This was SVN commit r4910. 2007-02-13 19:47:07 +00:00
672e54caf4 This was SVN commit r4909. 2007-02-13 19:46:46 +00:00
5594459d18 This was SVN commit r4907. 2007-02-13 18:40:50 +00:00
b96b29d2e3 This was SVN commit r4904. 2007-02-13 07:16:51 +00:00
a13256208c This was SVN commit r4899. 2007-02-11 01:26:28 +00:00
36dbb573ab Fixing of projectile size, and female gathering animation
This was SVN commit r4890.
2007-02-10 18:53:49 +00:00
44be62092c # Fixed rendering of transparent objects.
Made transparency ordering give consistent results if two transparent
models are in the same position.
Removed transparency material from tree trunks, so they won't suffer
from transparency-ordering issues.

This was SVN commit r4889.
2007-02-10 18:26:57 +00:00
d8bc5d4284 fixing the shadow casting for the animals (missing sheep shadow)
This was SVN commit r4884.
2007-02-10 16:52:52 +00:00
da476f5ccb Fixing the loading of the projectile in the actors for the javelinist
This was SVN commit r4882.
2007-02-10 05:08:06 +00:00
7828d63b32 This was SVN commit r4878. 2007-02-09 23:35:32 +00:00
5ddcc62559 This was SVN commit r4869. 2007-02-06 08:29:49 +00:00
be38780e96 This was SVN commit r4867. 2007-02-06 08:25:45 +00:00
77bbcac57c This was SVN commit r4866. 2007-02-06 08:10:04 +00:00
a6aaf05c53 This was SVN commit r4864. 2007-02-06 07:35:58 +00:00
e5b14e8c29 #Committed new basic Roman Principi body texture and actor. Tweaked Advanced Triarius texture to be more historically accurate.
This was SVN commit r4863.
2007-02-06 07:01:55 +00:00
1d88d1e2c1 This was SVN commit r4859. 2007-02-04 23:35:35 +00:00
6f2fba3c09 This was SVN commit r4855. 2007-02-04 01:23:25 +00:00
662a913f90 This was SVN commit r4849. 2007-02-03 23:15:29 +00:00
b1298a30c1 This was SVN commit r4848. 2007-02-03 18:51:29 +00:00
bc4bbb2a6b Forgot to add the Marcellus-on-horsie actors. Enjoy.
This was SVN commit r4846.
2007-02-03 18:49:20 +00:00
8734a6e919 This was SVN commit r4845. 2007-02-03 18:48:34 +00:00
6c103979c4 This was SVN commit r4844. 2007-02-03 18:39:20 +00:00
b74b0ec318 This was SVN commit r4843. 2007-02-03 18:35:12 +00:00
b675eb20de #All new Celt Heroes added to game (this revision and previous revision)
This was SVN commit r4842.
2007-02-03 18:33:09 +00:00
63af758c4a This was SVN commit r4840. 2007-02-03 18:28:09 +00:00
c02940c181 This was SVN commit r4839. 2007-02-03 16:26:10 +00:00
0b7542cc6d #Added Roman cavalry hero of the 2nd Punic War - Marcus Claudius Marcellus "The Sword of Rome."
This was SVN commit r4838.
2007-02-03 15:49:08 +00:00
376e7079a2 This was SVN commit r4836. 2007-02-03 15:12:20 +00:00
892fb6ce9e # Fixed some script bugs.
- Loot script was not properly giving loot.
- Some errors were occuring in the GUI every frame when XML files are
lacking certain traits.
- Fixed time on celt female citizen forage gather animation.

This was SVN commit r4832.
2007-02-02 14:53:16 +00:00
5f45e08799 This was SVN commit r4806. 2007-01-21 18:38:11 +00:00
757d3d23f9 This was SVN commit r4803. 2007-01-20 23:49:27 +00:00
5e2c70252f #New Horse for King Philip
This was SVN commit r4802.
2007-01-20 23:43:41 +00:00
7e8e268ae1 This was SVN commit r4786. 2007-01-18 07:06:09 +00:00
55e97b12a1 This was SVN commit r4785. 2007-01-18 07:05:52 +00:00
34a51429bd This was SVN commit r4784. 2007-01-18 07:05:23 +00:00
04c0199303 This was SVN commit r4783. 2007-01-18 07:05:10 +00:00
e0a6c50ce1 fixed a wrong shield
This was SVN commit r4760.
2007-01-13 06:55:36 +00:00
68e3f75195 # Six new Celtic heroes
Preliminary version, some are missing mounts and some props are yet to
be made

This was SVN commit r4759.
2007-01-13 06:30:36 +00:00
e035d781df Quintus Fabius Maximus texture, actor, and entity committed to the game. Amazing texture done by Brendan. :)
This was SVN commit r4745.
2007-01-06 21:52:50 +00:00
ba666313f1 This was SVN commit r4722. 2006-12-23 20:35:59 +00:00
679d6bd376 This was SVN commit r4721. 2006-12-23 20:19:54 +00:00
Dnas
9d19c484b2 Texture and actor files for King Philip.
Hopefully I didn't do anything stupid. (Revert and fix and stuff if so,
I guess.)

This was SVN commit r4666.
2006-12-01 00:00:49 +00:00
2a47d4b2e2 This was SVN commit r4634. 2006-11-10 00:01:37 +00:00
ab28241b95 This was SVN commit r4629. 2006-11-09 20:30:55 +00:00
284464b099 This was SVN commit r4628. 2006-11-09 20:30:07 +00:00