Commit Graph

263 Commits

Author SHA1 Message Date
2186ac8e76 Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
This was SVN commit r8523.
2010-11-02 16:26:06 +00:00
0b978d5e26 hacked in the attack for Persian trireme too.
This was SVN commit r8493.
2010-10-29 22:20:20 +00:00
fcf9fbf10d Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00
6576b64ce0 Cleaning up the field entities.
This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
93cd028616 Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
7120014451 This was SVN commit r8477. 2010-10-27 06:22:29 +00:00
7d7127a1bb Scaled down the Roman Quinquereme.
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
f4b27e22b0 A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
2010-10-26 09:46:05 +00:00
09b2a4ade8 #Starting some work on Carthage.
This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
9de72d1d19 Fix internal icons too
This was SVN commit r8441.
2010-10-22 23:28:57 +00:00
5e84f57a04 Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
c34aa82c5d This was SVN commit r8417. 2010-10-21 08:23:31 +00:00
7fbc3c42b3 This was SVN commit r8398. 2010-10-17 03:04:02 +00:00
8191e8d1dc This was SVN commit r8362. 2010-10-15 04:38:05 +00:00
22920d34d9 This was SVN commit r8289. 2010-10-05 17:44:14 +00:00
47c9f8144c This was SVN commit r8260. 2010-10-04 00:11:07 +00:00
e84c79c066 New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
This was SVN commit r8195.
2010-09-28 08:02:06 +00:00
d7801ea211 New Celt kennel and tavern.
This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
8886841860 This was SVN commit r8159. 2010-09-22 06:48:14 +00:00
f509de5a45 This was SVN commit r8151. 2010-09-22 00:26:01 +00:00
127a0f3d7d This was SVN commit r8142. 2010-09-20 02:48:29 +00:00
86b6ccd7e9 Moar savanna terrain stuff
This was SVN commit r8141.
2010-09-20 02:41:47 +00:00
ce44425289 This was SVN commit r8140. 2010-09-20 02:22:23 +00:00
ae5baaadec Updating the Savanna terrains.
This was SVN commit r8139.
2010-09-20 01:58:59 +00:00
ea80667dfc #Organizing and revamping some terrain stuff for Alpha II. ;)
This was SVN commit r8138.
2010-09-20 01:43:03 +00:00
9faaeeebd4 The map seemed to have a problem with it, so I am remaking it.
This was SVN commit r8115.
2010-09-17 06:39:56 +00:00
71ba55c3ba This was SVN commit r8084. 2010-09-06 00:11:44 +00:00
ad841c3e02 This was SVN commit r8000. 2010-08-18 02:47:38 +00:00
be6fe81ad1 This was SVN commit r7998. 2010-08-18 02:19:26 +00:00
f8765d741e Import files used by Hellenised_Egypt
This was SVN commit r7966.
2010-08-15 12:06:46 +00:00
eb18aed95a This was SVN commit r7963. 2010-08-15 04:29:28 +00:00
7016fa7015 Cleaning house
This was SVN commit r7962.
2010-08-15 04:27:16 +00:00
03b12d81c3 This was SVN commit r7961. 2010-08-15 04:22:01 +00:00
6117fbeff7 This was SVN commit r7959. 2010-08-15 04:13:30 +00:00
8107cca475 Move fence actor to public
This was SVN commit r7902.
2010-08-11 10:51:13 +00:00
d1bc05f399 This was SVN commit r7890. 2010-08-10 00:10:23 +00:00
6dfde9daa5 Remove techdemo1 since it's rubbish
This was SVN commit r7877.
2010-08-08 16:17:01 +00:00
e77ae6216f Remove Latium dupe
This was SVN commit r7876.
2010-08-08 16:16:12 +00:00
9765202d16 Move 512x512_desert to non-public, since it has broken textures and isn't useful
This was SVN commit r7867.
2010-08-08 14:00:15 +00:00
f625285386 Multiply more vision ranges by 4
This was SVN commit r7820.
2010-07-29 20:50:30 +00:00
5bc3c4b751 Fix inheritance of construction/training lists.
This was SVN commit r7667.
2010-07-03 01:23:23 +00:00
d76a2e342b Delete obsolete entity template files
This was SVN commit r7620.
2010-06-07 09:50:44 +00:00
c8edf0e9e2 This was SVN commit r7619. 2010-06-07 02:48:02 +00:00
965b661e81 This was SVN commit r7615. 2010-06-06 23:42:55 +00:00
7af705435f Some custom maps
This was SVN commit r7598.
2010-05-30 21:16:32 +00:00
cdcee291cf Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.

This was SVN commit r7547.
2010-05-15 21:07:52 +00:00
afe29fdadf Fix errors and inconsistencies in entity template XML files
This was SVN commit r7532.
2010-05-09 21:46:41 +00:00
1b51cf7ad5 Fix obstruction shapes for some buildings
This was SVN commit r7487.
2010-05-01 09:44:28 +00:00
116645ff74 Update the entity templates to a slightly cleaner format
This was SVN commit r7477.
2010-04-23 16:07:45 +00:00