0ad/binaries/data/mods/public/maps/scenarios
2010-10-17 21:27:24 +00:00
..
_default.xml This was SVN commit r7952. 2010-08-15 00:11:43 +00:00
Arcadia II.pmp Moar eye candy and an update the Arcadia II. 2010-09-29 08:56:09 +00:00
Arcadia II.xml Moar eye candy and an update the Arcadia II. 2010-09-29 08:56:09 +00:00
Celtic_Buildings.pmp New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets. 2010-09-28 08:02:06 +00:00
Celtic_Buildings.xml map tweaks. 2010-10-17 02:40:51 +00:00
Combat_demo_(huge).xml # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Combat_demo.pmp A new Combat Demo iteration. Tweaked Boudicca's hair color. lol 2010-10-16 23:13:51 +00:00
Combat_demo.xml map tweaks. 2010-10-17 02:40:51 +00:00
Fishing_demo.pmp #New Celt Barracks. 2010-09-30 03:16:15 +00:00
Fishing_demo.xml Fishing boats fixed. Edited fishing demo map. 2010-10-17 00:29:52 +00:00
Gold_Rush.pmp testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
Gold_Rush.xml Added descriptions to some maps. 2010-10-16 02:28:44 +00:00
Hellenic Buildings.pmp 1. Re-exported the Celt fishing ship (was missing mast). 2010-10-17 20:05:04 +00:00
Hellenic Buildings.xml This was SVN commit r8413. 2010-10-17 21:27:24 +00:00
Hellenised_Egypt.pmp This was SVN commit r8040. 2010-08-29 01:12:23 +00:00
Hellenised_Egypt.xml map tweaks. 2010-10-17 02:40:51 +00:00
Multiplayer_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Multiplayer_demo.xml Rename maps. 2010-08-08 16:13:06 +00:00
Oasis.pmp This was SVN commit r8050. 2010-08-30 01:45:54 +00:00
Oasis.xml This was SVN commit r8050. 2010-08-30 01:45:54 +00:00
Pathfinding_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_demo.xml # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
Pathfinding_terrain_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_terrain_demo.xml # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
Sahel Watering Holes.pmp A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain. 2010-09-22 03:51:36 +00:00
Sahel Watering Holes.xml Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend. 2010-09-26 04:59:50 +00:00
Serengeti.pmp Tweaks to some maps and entities. Added Celtic dog kennel for testing. 2010-09-26 01:18:29 +00:00
Serengeti.xml testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
The Massacre of Delphi.pmp Made roadway wider on Massacre map. Tweaked forces on Combat_Demo map. 2010-10-16 23:36:47 +00:00
The Massacre of Delphi.xml map tweaks. 2010-10-17 02:40:51 +00:00
Units_demo.xml # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00