d24fd1b0c9
Use gl*ARB wherever possible. They are mapped onto the core gl* function if the driver's version is high enough, else onto the extension's gl*ARB function.
...
(Just for fun, compressed texture uploads are mapped onto a
decompression function if the user's system doesn't understand S3TC
textures.)
Corrected (unless I'm wrong) GL version identification logic.
This was SVN commit r2384.
2005-06-14 03:33:16 +00:00
dd3c8f6fb5
Use the standard Singleton for CLogger, to fix problems with unordered shutdown
...
This was SVN commit r2383.
2005-06-13 19:31:48 +00:00
64e2234e81
Latest version of pmdexp provided by Rich (though he's not sure if it's in a compileable state or not).
...
This was SVN commit r2381.
2005-06-09 22:43:04 +00:00
08ef5c2b68
Redesigned part of RMS (removed "CenteredPlacer" concept, made createMulti a JavaScript library function).
...
This was SVN commit r2379.
2005-06-07 07:21:55 +00:00
bd53b14f58
More work on RMS:
...
- Created binaries/data/mods/official/maps/random folder to store maps
and also moved rmlibrary.js to maps (though perhaps it should be
somewhere in system?).
- RM generator now uses "logical terrains" that can have units attached
to them in addition to textures, for things like forests.
- Added basic clump placer, avoid constraints, layered painter, and
random terrains (each tile is chosen between several options).
- Misc. infrastructure changes.
This was SVN commit r2378.
2005-06-06 07:46:28 +00:00
dbecf93e82
WIP; fix some internal errors when in release mode: no more div-by-zero, reduced access violations.
...
revised get-crash-location code (very much trial+error, as StackWalk64
doesn't report errors) - it now looks to be bulletproof.
TODO: symbol addresses in release mode appear to be incorrect => value
display is completely worthless.
This was SVN commit r2376.
2005-06-05 05:10:45 +00:00
33a2f16ec3
remove sundry debug remnants
...
This was SVN commit r2375.
2005-06-05 05:07:22 +00:00
121780b733
win_internal: add DataKind (fix for dbghelp.h which left it out)
...
wdbg: work around several dbghelp flaws (most importantly concerning
address of symbol, which was leading to completely wrong display).
refactored sym_dump_*. also further cleanup + dox.
This was SVN commit r2373.
2005-06-04 18:17:56 +00:00
211c8e66d8
win_internal: add DataKind (fix for dbghelp.h which left it out)
...
wdbg: work around several dbghelp flaws (most importantly concerning
address of symbol, which was leading to completely wrong display).
refactored sym_dump_*. also further cleanup + dox.
This was SVN commit r2372.
2005-06-04 18:17:29 +00:00
4c16658a09
Updated autobuilder to maybe work.
...
This was SVN commit r2369.
2005-06-02 18:13:38 +00:00
e583af307f
Updated autobuilder to update ps.pdb.
...
Animation files with filename="" are now ignored.
This was SVN commit r2368.
2005-06-02 18:04:20 +00:00
b657a1cbca
Added CStr and some other things to precompiled.h, to reduce build times.
...
Altered CStr/UniDoubler's macros, to avoid polluting/conflicting/etc.
Fixed headers in non-PCH builds.
Used the _d version of vorbisfile*.lib in Debug builds.
This was SVN commit r2366.
2005-06-01 20:12:45 +00:00
7c099ce3cf
further improvements to stack trace for invalid string pointers, floats, arrays and std::string.
...
asserts now correctly retrieve thread context in release mode (worked
around VC problem with __asm in macros)
added sample code to enable SE_DEBUG_NAME (pending)
This was SVN commit r2361.
2005-05-31 19:00:49 +00:00
bdf84e769c
WIP. significant improvements+cleanup. work continues on stack trace - still fails under some conditions in release builds.
...
This was SVN commit r2358.
2005-05-30 06:11:10 +00:00
e2552b8341
debug.cpp: bugfix in cat_atow
...
lib: add EXTERN_C
win: move get_module_filename here, add to sysdep
wdll: use EXTERN_C
This was SVN commit r2356.
2005-05-30 04:51:47 +00:00
f0cbe8e440
fix several shortcomings noted in the stack trace code. now handles pointers much better; all-round better parsing+formatting and more robust.
...
also moved some utility functions to lib.cpp
This was SVN commit r2352.
2005-05-27 04:40:29 +00:00
MarkT
d6c4bf3302
Changes to actor speed specifications.
...
This was SVN commit r2350.
2005-05-27 00:38:30 +00:00
7179bd893e
debug: fix crashlog output (now platform-independent newlines; BOM written correctly)
...
wdbg: major improvements to exception handler. now catches and displays
C++ exceptions (no small feat). also fixed a few bugs in stack trace;
minor improvements elsewhere.
This was SVN commit r2346.
2005-05-24 07:11:17 +00:00
982e051c54
Changed PSERROR to inherit from std::exception
...
This was SVN commit r2344.
2005-05-24 00:00:40 +00:00
34f599f3d4
Completed the area placement classes (AreaPlacer, AreaPainter and Constraint) and JS equivalents. Now it remains to implement some of the more interesting ones :P.
...
This was SVN commit r2340.
2005-05-23 03:51:37 +00:00
6c7dfedcbf
Repaint ScEd at 2 fps when non-minimised but behind other windows
...
This was SVN commit r2339.
2005-05-23 03:11:04 +00:00
56343ae9c8
Updated ScEd to no longer repaint when minimized and repaint at only 20 FPS normally. The result is much friendlier on your other applications and on your fan.
...
This was SVN commit r2338.
2005-05-23 02:52:37 +00:00
aa027d20ec
Fixed ScEd again - renamed the network system's CCommand to CNetCommand, since ScEd used that name first :-P
...
This was SVN commit r2337.
2005-05-23 02:39:07 +00:00
4d8c1014fb
Fixed ScEd
...
This was SVN commit r2336.
2005-05-23 01:55:30 +00:00
21149d9fd0
Renamed translate() to I18n::translate(), to minimise conflicts
...
This was SVN commit r2334.
2005-05-22 22:58:27 +00:00
641806cc22
zip, lockfree: minor comments
...
debug.*: move crashlog write code here
wdbg: improvements to breakpoint code. major cleanup in exception
handler; de-hackified. mostly done, not yet stress-tested when not
running in debugger
This was SVN commit r2333.
2005-05-22 22:32:58 +00:00
26b1cf5556
Random animations.
...
This was SVN commit r2330.
2005-05-21 01:40:32 +00:00
0331883a86
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
...
This was SVN commit r2328.
2005-05-20 17:09:47 +00:00
409675eb44
Added icons
...
This was SVN commit r2326.
2005-05-20 03:28:37 +00:00
16853b79a9
Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.
...
Colour Tester: supports drag-and-drop of image files onto program
window.
This was SVN commit r2324.
2005-05-19 05:06:28 +00:00
7f3a74f077
Updated the Atlas-based tools build system, to create several .exes and one .dll. And some other minor changes that I'll try to remember later.
...
This was SVN commit r2323.
2005-05-19 02:46:42 +00:00
f61a5d1c25
Off-by-one bug in the CEntityList Serialize method; was storing the last entity twice
...
This was SVN commit r2320.
2005-05-18 22:03:02 +00:00
f1e9bf6227
Fixed warnings
...
This was SVN commit r2319.
2005-05-18 21:19:56 +00:00
d0f7cb015c
- Linux/GCC (as usual :P)
...
- Ported lockless code to gcc inline assembly
- A few new net messages (gather, attack, add waypoint)
- Support for new messages in network->entity order converter
- Implemented rudimentary JS interface for Interaction
- issueCommand JS API, connected to the network
- Removed Interaction stuff now replaced by JS
- And something in there should probably break VS builds :P
This was SVN commit r2316.
2005-05-18 05:32:09 +00:00
600a55b7d7
Boost Random
...
This was SVN commit r2315.
2005-05-16 15:19:46 +00:00
e41ddc4e77
Added random number functions using Boost as well as a "library.js" file in which the high-level API can be implemented in JS.
...
This was SVN commit r2313.
2005-05-16 07:30:39 +00:00
7054957514
Minimap: Corrected orientation. Also cleaned up a bit, and fixed some inefficiencies.
...
Camera: Corrected code that wasn't doing what it looked like it was
doing, and was crashing JS "new Camera".
This was SVN commit r2302.
2005-05-13 01:15:53 +00:00
08ada296f8
Replaced tabs with 4 spaces each to be consisent.
...
This was SVN commit r2301.
2005-05-13 00:54:10 +00:00
b772559fbe
Added get/setTerrain and get/setHeight functions to the RMS API which allow control of each individual tile, and base height argument to init().
...
This was SVN commit r2300.
2005-05-13 00:39:13 +00:00
c8dc599ab8
Un-hardcoded the rmgen output path since it's not useful when you run it out of binaries/system. You should now type
...
rmgen script.js ../../binaries/data/mods/official/maps/scenarios/map
This was SVN commit r2297.
2005-05-12 21:17:32 +00:00
2063404672
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.Made rmgen use js32d.lib instead of js32.lib.
...
This was SVN commit r2296.
2005-05-12 21:02:55 +00:00
bad202f4d0
Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.
...
This was SVN commit r2295.
2005-05-12 20:59:22 +00:00
304037164b
Initial stub of RM Generator. This will gradually get updated with the algorithms from the ASCII generator.
...
This was SVN commit r2293.
2005-05-12 05:16:59 +00:00
a75bf7fb1e
Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
...
This was SVN commit r2291.
2005-05-12 03:55:39 +00:00
e4d1454fd8
slight revisions to comments.
...
breakpoint code looks to work, but self-test isn't yet complete.
This was SVN commit r2290.
2005-05-12 02:58:40 +00:00
add0a0aa94
give symbolic names to assert return val
...
wdbg: breakpoint code now compiles, untested
This was SVN commit r2288.
2005-05-11 22:49:01 +00:00
f911bdc4b1
move debug_microlog to debug.cpp, call it debug_wprintf_mem. move MICROLOG define to pyrogenesis.h.
...
major cleanup+documenting in debug.h; added breakpoint interface.
sysdep: moved debug_out definition to udbg.cpp
This was SVN commit r2287.
2005-05-11 22:44:20 +00:00
758251edfd
further debug_out -> debug_printf; (comment) cleanup
...
ogl_tex: minor formatting improvements
This was SVN commit r2286.
2005-05-11 22:40:19 +00:00
fd4eb91e93
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
...
This was SVN commit r2285.
2005-05-11 18:56:30 +00:00
5821ebb629
Tidied up a bit more
...
This was SVN commit r2283.
2005-05-11 05:26:24 +00:00
6034821b4a
Slightly more readable enum naming in mipmap code
...
This was SVN commit r2282.
2005-05-11 04:56:05 +00:00
1ff0d112d2
revise loader return values - nicer interface now.
...
This was SVN commit r2281.
2005-05-11 04:39:21 +00:00
0e4624397a
breakpoint WIP
...
This was SVN commit r2280.
2005-05-11 04:37:05 +00:00
b8532df921
wcpu: improve comments and fix CONTEXT bug in profiler
...
win_internal(+wtime): better names for critical sections (now name of
file)
This was SVN commit r2279.
2005-05-11 04:35:21 +00:00
ab980c1a31
Updated map format, to store lighting information in XML. Also, vital whitespace consistency improvements.
...
This was SVN commit r2276.
2005-05-11 03:07:08 +00:00
1436e919c1
Support reading DDS files with mipmaps
...
This was SVN commit r2273.
2005-05-10 18:29:18 +00:00
bc5122fa08
UTF-8->CStrW conversion; used in saved console history.
...
This was SVN commit r2272.
2005-05-10 18:15:03 +00:00
MarkT
da8d343cb4
Increased projectile gravity.
...
This was SVN commit r2270.
2005-05-10 12:32:16 +00:00
MarkT
86dc351205
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
...
This was SVN commit r2266.
2005-05-10 07:13:25 +00:00
28b92f3c43
add error handling: recover and return false if file not found
...
This was SVN commit r2264.
2005-05-09 17:10:52 +00:00
b42d5ab207
gave it a once-over, marked 1 as complete
...
(saved via office 2003, so if it's unreadable, we know why.. :/)
This was SVN commit r2263.
2005-05-09 16:30:01 +00:00
5037da70d0
Fixed memory leak, I think.
...
This was SVN commit r2261.
2005-05-09 04:52:55 +00:00
34352b77af
EntityManager.cpp: safety improvements
...
mmgr: consistent prefix naming
lockfree: split out lock free allocator
This was SVN commit r2260.
2005-05-09 04:41:35 +00:00
229a6b7a16
Loader: reword comment
...
EntityHandles.cpp: 4096 -> MAX_HANDLES
This was SVN commit r2259.
2005-05-09 04:37:36 +00:00
01588f267f
Corrected garbage collection problem
...
This was SVN commit r2255.
2005-05-09 03:26:04 +00:00
bcc4aea8dc
Maybe fixed nasty memory corruption bug.
...
This was SVN commit r2254.
2005-05-09 02:29:33 +00:00
0a5461db73
Recompiled ScEd.
...
This was SVN commit r2252.
2005-05-07 00:17:05 +00:00
d1a66c93b0
fix bug: was calling HeapSetInformation directly, not through function pointer
...
This was SVN commit r2250.
2005-05-06 20:14:40 +00:00
f8f94e02aa
add high-level dox and updated some comments
...
This was SVN commit r2249.
2005-05-06 20:02:00 +00:00
daddeed4bb
fix really stupid bug in ReadFileLines - was always setting first array element
...
This was SVN commit r2246.
2005-05-05 16:41:16 +00:00
410c73cb46
made UnpackMap interruptible (since it takes up to 1900 ms).
...
root cause is slow automatic mipmap gen; philip is working on DDS mipmap
loader that allows them to be baked in.
This was SVN commit r2243.
2005-05-04 23:12:46 +00:00
1bcf156680
added macro that takes care of boilerplate "check for timeout and return progress" code.
...
This was SVN commit r2242.
2005-05-04 23:10:11 +00:00
216eb8d2fe
fix rare corner case where filter would be reset to GL_LINEAR. thanks, Philip!
...
This was SVN commit r2240.
2005-05-04 22:03:00 +00:00
462321f425
More efficient actor-loading. Less fatal response to errors.
...
This was SVN commit r2239.
2005-05-04 21:12:57 +00:00
e2791463a1
heavily revised.
...
ReadXML is now a closure that interrupts itself periodically (so
progress is updated). also split that monster into several sub-functions
and gave better variable names
This was SVN commit r2235.
2005-05-03 21:42:09 +00:00
05a2ec78d3
add default ctors for XMBElement and XMBElementList (required by ReadXML closure)
...
This was SVN commit r2234.
2005-05-03 21:39:51 +00:00
22ee082694
- more accurate progress calculation (avoids accumulating errors)
...
- revised time accounting allows updates during a task that's
interrupted
- cleaned up LDR_NonprogressiveLoad
This was SVN commit r2233.
2005-05-03 21:39:03 +00:00
1f1642bfe3
revise thunks to not free their MemFun_t if the registered function times out
...
This was SVN commit r2232.
2005-05-03 21:37:49 +00:00
f0e311440e
all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up)
...
This was SVN commit r2231.
2005-05-03 21:36:57 +00:00
f34cd1ee08
more revisions to comments to match dox
...
This was SVN commit r2229.
2005-05-03 16:57:56 +00:00
b8cb80898f
split common error handling code into macro.
...
documented each function (contents from wiki)
This was SVN commit r2228.
2005-05-03 16:41:09 +00:00
bb01b7733c
disable self test for now, since Wijit's dual CPU box is having problems (bug #59 )
...
This was SVN commit r2227.
2005-05-03 16:12:04 +00:00
c79a71ec4d
This was SVN commit r2225.
2005-05-03 05:16:10 +00:00
ee9757b79b
- add usage comment for each function
...
- remove unnecessary vfs_exists
- improve error handling
- <path> is already dir+name
This was SVN commit r2224.
2005-05-03 05:15:18 +00:00
1b202fb0ea
lockfree: very rough beginnings of lockfree allocator
...
wpthread: no longer include lockfree.h (required functions are now in
sysdep/cpu.h)
This was SVN commit r2223.
2005-05-12 17:18:32 +00:00
748e8d50e8
remove suspicious #undef free. if that was due to conflict with mmgr, #include "nommgr.h" instead.
...
This was SVN commit r2222.
2005-05-03 05:06:06 +00:00
c65d966112
moved lock-free primitive (CAS) here; add support functions (memory barrier and instruction serialization)
...
lib: speed up round_up by requiring alignment to be a power of 2
This was SVN commit r2221.
2005-05-03 05:05:16 +00:00
03a3fd6091
update EnumDirEnts docs. disambiguate <path> parameter - it's dir+name
...
This was SVN commit r2220.
2005-05-03 05:03:27 +00:00
MarkT
f50b7c6776
Props no longer play walk anims when their parent is idle.
...
This was SVN commit r2219.
2005-05-03 04:48:12 +00:00
MarkT
c8cd52578a
Put the extra animation event in the struct def, also adding Jan's VFS script wrapper.
...
This was SVN commit r2218.
2005-05-03 04:27:07 +00:00
cab424ce81
Creating playlist sub-window to soon try out file access functions. (Committing in-development stuff to get an auto-build incorporating change to GUI .xml names.)
...
This was SVN commit r2214.
2005-05-02 22:04:29 +00:00
87f4cc2592
This was SVN commit r2212.
2005-05-02 19:47:06 +00:00
MarkT
db168702df
Jason's animation events. Also reworked entity-types system.
...
This was SVN commit r2209.
2005-05-01 19:09:13 +00:00
dc210f9f0e
playercolor adjustments
...
This was SVN commit r2205.
2005-05-01 11:51:07 +00:00
64c7bbd91d
Player color tweaks
...
This was SVN commit r2202.
2005-05-01 00:05:34 +00:00
73ecee0c60
Fixed colour calculation. Stopped displaying .svn directories.
...
This was SVN commit r2199.
2005-04-29 21:19:47 +00:00
6dc15e1d06
Customisable colour settings.
...
This was SVN commit r2198.
2005-04-29 20:36:30 +00:00
c002228314
Initial code for the Colour Tester tool.
...
This was SVN commit r2196.
2005-04-29 18:46:48 +00:00
889b81433a
[Subtle hint to the autobuilder that it might want to upload the newest version...]
...
This was SVN commit r2192.
2005-04-29 04:46:14 +00:00
0fc17f7305
Uninteresting things that I've had hanging around for a while.
...
This was SVN commit r2190.
2005-04-28 20:50:19 +00:00
780b6e266b
Changed actor colour syntax. Made the Actor Editor edit colours.
...
This was SVN commit r2189.
2005-04-28 20:44:22 +00:00
4566893042
add include guards; reflect lockfree.h rename
...
This was SVN commit r2184.
2005-04-27 16:16:52 +00:00
0a462622a6
rename to lockfree.*
...
This was SVN commit r2183.
2005-04-27 16:16:18 +00:00
d91d5a2180
add high level dox
...
This was SVN commit r2182.
2005-04-27 16:06:05 +00:00
d8f05aee4b
implement hash table object; expand test to include that; change all "key"s to uintptr_t
...
This was SVN commit r2177.
2005-04-26 20:51:43 +00:00
7327e942d6
replaced Ykkrosh clone with "Clausewitz". exercise for the reader: who's that? >:-)
...
This was SVN commit r2176.
2005-04-26 20:49:08 +00:00
8aec300261
fix compile error: #include "GUIText.h" to define CGUIString
...
This was SVN commit r2175.
2005-04-26 20:29:28 +00:00
caf6915365
stomped on size() -> int warnings
...
This was SVN commit r2174.
2005-04-26 20:28:36 +00:00
ad6c6c5ca3
major improvements -> LFlist is now production quality. exposed lfl interface.
...
added multithreaded torture test. revamped shutdown.
This was SVN commit r2173.
2005-04-26 16:51:42 +00:00
7e23a43249
improved self-test as in lockless.cpp
...
This was SVN commit r2172.
2005-04-26 16:49:45 +00:00
c5af0c43d9
wposix_types: better standards conformance
...
wpthread: fix bugs in tls_call_dtors and pthread_create; minor
improvements
This was SVN commit r2171.
2005-04-26 16:49:09 +00:00
1f237be66b
add rand_up_to
...
This was SVN commit r2170.
2005-04-26 16:47:48 +00:00
Gee
4d367109c3
Added GUIList
...
This was SVN commit r2165.
2005-04-23 23:23:06 +00:00
Gee
15f951bfbc
CDropDown and the CGUIList type. This code is kind of rough around the edges as of yet. I'll work on it more.
...
This was SVN commit r2164.
2005-04-23 23:21:54 +00:00
Gee
15759ff4d7
Updated CList to fit JS interface, also added CDropDown in GUI.h
...
This was SVN commit r2163.
2005-04-23 23:20:50 +00:00
MarkT
899cf87b41
This was SVN commit r2159.
2005-04-22 19:14:50 +00:00
MarkT
bcabe3aa53
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
...
This was SVN commit r2157.
2005-04-22 07:12:55 +00:00
08921f56b4
Moved icon, so that compilation doesn't depend on anything in 'binaries'
...
This was SVN commit r2155.
2005-04-20 20:18:20 +00:00
58f0ce296e
Wondering whether automated builds work again...
...
This was SVN commit r2154.
2005-04-20 19:54:29 +00:00
550bbec3d0
hopefully fixed bug #57 (limit on version info length was too low). while at it, made cpu_type's length externally visible; split sound stuff into sysdep/snd.h (as with gfx, cpu, mem) and in general cleaned up a bit.
...
This was SVN commit r2151.
2005-04-19 17:07:05 +00:00
771a9ba0dd
label each system_info field (because even I was getting confused :P). nicer network host/IP detect code
...
This was SVN commit r2150.
2005-04-19 17:04:12 +00:00
04e7b1b16a
fix warning (cast size() to int)
...
This was SVN commit r2149.
2005-04-19 17:02:57 +00:00
4c08a07052
Fixed warnings and bug. Updated binaries.
...
This was SVN commit r2136.
2005-04-15 22:40:15 +00:00
MarkT
2120576bc7
Gathering and unit training (engine-side); also other minor improvements
...
This was SVN commit r2132.
2005-04-15 04:23:33 +00:00
b3cd340eec
Updated binaries, and ScEd.
...
This was SVN commit r2129.
2005-04-13 05:08:45 +00:00
c5bb56507e
disable (failing) test
...
This was SVN commit r2128.
2005-04-13 04:55:42 +00:00
5d541e664a
WIP; fixed compile error; armor-plated and started documenting list functions
...
This was SVN commit r2127.
2005-04-13 04:41:33 +00:00
82d2b7e49f
initial lockless data structures - incomplete and not fully tested
...
This was SVN commit r2126.
2005-04-12 01:08:39 +00:00
c179210519
pthread: add pthread_once and thread-local storage
...
This was SVN commit r2123.
2005-04-09 22:26:48 +00:00
9fd08fb044
vfs_tree: revise hash table implementation to make it reusable (not yet finished)
...
This was SVN commit r2122.
2005-04-09 22:25:23 +00:00
479f59e386
adts, lib: add some minor comments
...
This was SVN commit r2121.
2005-04-09 22:24:08 +00:00
Gee
1302be8009
This was SVN commit r2116.
2005-04-07 09:14:09 +00:00
Gee
1e8d354404
This was SVN commit r2115.
2005-04-07 09:13:10 +00:00
d2948937a0
Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.)
...
This was SVN commit r2113.
2005-04-07 04:29:07 +00:00
6a0b5fa0ab
ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
...
Fixed random actor props.
This was SVN commit r2109.
2005-04-03 05:02:00 +00:00
5e742f5615
Setup all the sample players in SP games [bug #52 ]
...
This was SVN commit r2099.
2005-03-31 05:14:17 +00:00
9d139926c9
file: provide FILE_TEXT flag that enables newline translation - useful when outputting XML files, so notepad doesn't see "\n" (which it can't handle)
...
vfs: no longer watch dirs when mounting - need to pass flag. allows
turning this off for screenshots dir (where hotloading doesn't make
sense)
vfs_tree: expand hash table when 3/4 full; 1/2 was quite wasteful.
main: do CPU init early, so timing during init can use TSCmain: do CPU
init early, so timing during init can use TSC
This was SVN commit r2098.
2005-04-29 13:17:17 +00:00
dfb576c563
wposix: seriously speed up mounting by removing hand-brake (i.e. checking file system name in every stat() ) call. thanks to philip for reporting the problem!
...
This was SVN commit r2097.
2005-03-30 23:49:50 +00:00
0eb78450c0
Maybe fixed GUI event-handler function things. Other minor changes and fixes.
...
This was SVN commit r2096.
2005-03-30 22:33:10 +00:00
MarkT
701fd17595
Sorry, SVN doesn't seem to be picking up modifications today.
...
This was SVN commit r2093.
2005-03-30 18:32:16 +00:00
MarkT
414960a654
Forcing update of EntityPredicate.h
...
This was SVN commit r2092.
2005-03-30 18:25:07 +00:00
31fb8c37c4
Entity XML inheritance graph generator. (Basically just Graphviz.)
...
This was SVN commit r2091.
2005-03-30 18:03:47 +00:00
MarkT
bb7a22f32a
First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
...
This was SVN commit r2090.
2005-03-30 16:14:19 +00:00
8b12c84df7
ScEd: allowed creation of non-entity objects, pending total entitisation
...
This was SVN commit r2085.
2005-03-30 05:43:22 +00:00
b07d9954e0
Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
...
This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
827e06b8e4
Updated ScEd.
...
This was SVN commit r2083.
2005-03-30 02:06:00 +00:00
9cc11918d3
Fixed small bug in GUI event-handler setting
...
This was SVN commit r2081.
2005-03-29 23:34:58 +00:00
a1fe270ff4
Fixed bug that caused entities to have no bounding boxes. (Oops.)
...
This was SVN commit r2080.
2005-03-29 22:26:48 +00:00
249aaf436f
Allowed JS access to GUI object event handlers, via object.onPress etc.
...
Stopped crashes when ordering entities without bounding boxes.
This was SVN commit r2079.
2005-03-29 22:04:38 +00:00
22dd4dd67b
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
...
Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning
This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
e86001f45e
- file bugfix: truncate when opening for writing (problem reported by philip)
...
- file: now return size at close() time for use with VFS
- zip: tested open speed, added [exec time] notes
This was SVN commit r2075.
2005-03-29 06:27:35 +00:00
MarkT
3c99f0f2eb
Minor JavaScript updates
...
This was SVN commit r2073.
2005-03-28 22:13:47 +00:00
e2c61d1519
Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly.
...
This was SVN commit r2071.
2005-03-27 23:53:41 +00:00
fd14510005
minor improvements: squelch warnings when dumping; debug_out an indication that is_string_ptr raised an exception
...
This was SVN commit r2070.
2005-03-27 18:17:03 +00:00
71705b5aa4
Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
...
This was SVN commit r2069.
2005-03-27 18:07:01 +00:00
36cd555ba7
slight change to error paths for convenience (RETURN_ERR)
...
This was SVN commit r2068.
2005-03-27 17:40:40 +00:00
2fa430a4e6
- fix bug (wasn't setting mount_point of dir being mounted => crash while writing screenshot)
...
- add check for changing filters while enumerating dirents
- add path_component_valid
- change iterator to only return valid entries (removing that burden
from user code)
This was SVN commit r2067.
2005-03-27 17:27:49 +00:00
f777979cc8
detect: add posix.h so _SC_* defines are visible (enables mem detect)
...
in several files, expand one-line function bodies (hard to debug)
This was SVN commit r2066.
2005-03-27 17:24:57 +00:00
bfe7c1b491
Made icon implementation less bad, so that it doesn't conflict with ScEd
...
This was SVN commit r2065.
2005-03-27 14:03:30 +00:00
204960c8ee
add vfs_init, shorten load timeslice
...
This was SVN commit r2059.
2005-03-27 01:47:36 +00:00
6bf2600808
huge change:
...
- replace std::map with custom filename lookup container (more
efficient)
- split into 3 parts (was too big)
also added struct stat-like fields to vfsDirEnt
still under heavy development.
This was SVN commit r2058.
2005-03-27 01:46:54 +00:00
a1981970e5
new EnumDirEnts call; replaces previous implementation in BaseEntityCollection.cpp that didn't handle subdirectories
...
This was SVN commit r2057.
2005-03-27 01:44:41 +00:00
ba636ca96c
wposix: fix for USE_MMGR: undef getcwd
...
singleton: switch to assert2
loader: simpler HaveTimeForNextTask check
This was SVN commit r2056.
2005-03-27 01:37:10 +00:00
12eab0ded6
faster default options; try-catch around padding checks to catch really bogus pointers; our heap-valid checks come before the system's (because they're better behaved/more robust)
...
This was SVN commit r2055.
2005-03-27 01:33:18 +00:00
ffdc1d8360
add lower-case hash (used by VFS) and revise match_wildcard to accept anything if pattern=0
...
This was SVN commit r2054.
2005-03-27 01:31:39 +00:00
2fb2f80aa0
Actor Editor: Open / save / save as. Confirmation on exit. Allow launch from command line / Explorer.
...
This was SVN commit r2053.
2005-03-30 10:35:43 +00:00
a321f1cc9f
Added simple icon (on Windows)
...
This was SVN commit r2052.
2005-03-26 19:23:52 +00:00
2073733761
Fixed support for extra-new actor format. Updated binaries.
...
This was SVN commit r2050.
2005-03-26 00:22:42 +00:00
c11465cfbf
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
...
This was SVN commit r2049.
2005-03-25 23:04:36 +00:00
fea0755911
wpthread - better comments
...
wtime - fix stupid CALIBRATION_FREQ bug - it was set to 1000 [i.e. "ms
interval"]
This was SVN commit r2048.
2005-03-25 20:24:39 +00:00
481cd97d92
fix timeout calc bug reported by philip (thanks!)
...
This was SVN commit r2047.
2005-03-25 18:55:26 +00:00
c2b7df72ce
Updated ScEd binary. Fixed problem with loading maps.
...
This was SVN commit r2046.
2005-03-24 20:57:42 +00:00
af7fa2fc6c
Actor Editor: File-selection dialogs in appropriate places. (They're not very nice, but they work most of the time)
...
This was SVN commit r2045.
2005-03-24 19:01:06 +00:00
6dbe768dd9
Actor Editor: Combo-box lists, loaded from XML. Allowed right click to edit cells.
...
This was SVN commit r2044.
2005-03-24 12:53:48 +00:00
b58a6339bb
Stopped undesirable loading-screen blending
...
This was SVN commit r2043.
2005-03-24 00:02:54 +00:00
5078dc1f67
Actor Editor: Allowed undo of import, though not quite correctly. Tidied up other undo-related code a little.
...
This was SVN commit r2042.
2005-03-23 21:14:03 +00:00
020645d583
Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
...
This was SVN commit r2039.
2005-03-22 23:31:30 +00:00
f19d8dafee
improved update frequency and accuracy of progress bar (by splitting up more init functions).
...
also add thunk mechanism to ease binding to member functions;
finally, added instrumentation to measure how long functions really take
This was SVN commit r2038.
2005-03-22 21:00:56 +00:00
5460b8982e
Various small fixes and minimal improvements
...
This was SVN commit r2035.
2005-03-22 13:54:37 +00:00
5b11dbb6b0
Corrected string conversion slightly
...
This was SVN commit r2034.
2005-03-22 12:09:11 +00:00
6d792365aa
rough but functional loading progress bar support.
...
numerous TODOs remaining - initial update instead of only after
completing first job; fix GUI overdraw issue; decrease granularity
(currently only 3 updates)
This was SVN commit r2033.
2005-03-22 02:17:55 +00:00
5e3b0f06ec
documented and revised after review by philip (thanks!) - progress is now calculated from estimated duration; next instead of current description is returned
...
This was SVN commit r2032.
2005-03-21 13:33:21 +00:00
046e1e3adc
Fixed a failure caused by "Intel(R) 82845G/GL/GE/PE/GV Graphics Controller" being preposterously long
...
This was SVN commit r2031.
2005-03-20 21:34:01 +00:00
0b93abaa7c
config: console alternate key=f9 (not f12, because that triggers a breakpoint in VC)
...
moved write-screenshot key to f10 and disable wsdl hook => printscreen
key copies to clipboard
This was SVN commit r2029.
2005-03-20 15:45:52 +00:00
77d3c5d0b5
initial loader implementation - provides a queue that is worked off from the main loop; a timeout ensures responsiveness.
...
this is the framework that will allow progress bar updates.
This was SVN commit r2027.
2005-03-20 14:32:43 +00:00
06d6cd17f5
Actor Editor: pretty colours
...
This was SVN commit r2026.
2005-03-20 00:46:39 +00:00
d0146135c4
Initial Actor Editor code
...
This was SVN commit r2025.
2005-03-19 22:29:32 +00:00
afcf7453a3
Random actors, now with fewer missing files
...
This was SVN commit r2022.
2005-03-19 19:10:52 +00:00
9e8d3d6518
Mostly complete support for random actors
...
This was SVN commit r2021.
2005-03-22 17:09:36 +00:00
1019dffdc3
fixed occasional deadlock at exit
...
This was SVN commit r2019.
2005-03-19 14:23:26 +00:00
79da4bf050
On-demand loading of actors (sort of)
...
This was SVN commit r2017.
2005-03-19 11:55:27 +00:00
219509f00f
Fixed another missing posix.h. Documented a little bit of main.cpp.
...
This was SVN commit r2016.
2005-03-18 23:04:29 +00:00
468657479c
philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
...
replaced that with posix_types.h, which now defines size_t.
this change exposed a lot of code that relied on posix.h being included
implicitly; fixed those as well.
This was SVN commit r2015.
2005-03-18 22:44:55 +00:00
475dfb2c78
Partial support for new actor format. Partialer support for missing actors without crashing.
...
This was SVN commit r2014.
2005-03-18 22:30:23 +00:00
ffd141c1e3
remove no longer necessary include guard define (it used to work around a mmgr and crtdbg conflict, but that has since been fixed)
...
This was SVN commit r2013.
2005-03-18 22:26:49 +00:00
eab88e4354
param to InitVfs made const (BTW, why check argc?); remove lib_init
...
This was SVN commit r2012.
2005-03-18 22:19:38 +00:00
a4aa9ab246
zip: add instrumentation, see how much time decompression takes
...
This was SVN commit r2011.
2005-03-18 22:18:34 +00:00
c3bd4efa9b
add O_NO_AIO_NP - if file.cpp doesn't want AIO access, the wposix code shouldn't open another (AIO capable) handle
...
wposix: also cleanup aio_reopen
This was SVN commit r2010.
2005-03-18 22:15:49 +00:00
9a75e31bbd
wsdl: cleanup semaphore code, move mouse functions near other "misc" functions
...
wpthread: document problem encountered with CreateThread
win_internal: minor cleanup
This was SVN commit r2009.
2005-03-18 22:09:44 +00:00
df38ee95a8
remove atexit2 - explicit init and shutdown is safer and easier to understand.
...
add some initial docs.
This was SVN commit r2008.
2005-03-18 22:07:55 +00:00
308535d58d
add instrumentation to see what's slow when starting a session
...
renderer: also move list of alpha maps here from InitResources
This was SVN commit r2007.
2005-03-18 22:02:20 +00:00
af0800fbdd
uses 32 bit hash instead of 64 - faster (clears up long standing TODO)
...
This was SVN commit r2006.
2005-03-18 21:57:07 +00:00
c2d8daa135
Updated archive builder a little bit more
...
This was SVN commit r2002.
2005-03-17 19:17:41 +00:00
1e52b32f6b
Updated archive builder, to avoid compressing things which probably don't benefit from it
...
This was SVN commit r2001.
2005-03-17 17:52:53 +00:00
ae172a9a01
Disabled mipmaps on GUI textures and cursors
...
This was SVN commit r1999.
2005-03-17 00:06:51 +00:00
c3da7f5e33
statically allocated per-CPU info (simplicity), and profiler WIP
...
This was SVN commit r1995.
2005-03-15 18:51:54 +00:00
8afc1d9daf
use H_DEREF
...
This was SVN commit r1994.
2005-03-15 18:24:00 +00:00
1b2527c49e
add dox to posix.h;
...
pre-existing dox have been converted to /* */; added "KEEP IN SYNC WITH
WIKI" warning
This was SVN commit r1993.
2005-03-15 18:23:13 +00:00
f1f945c2fa
fix for bug reported by philip: had dxt1a and dxt1 backwards
...
This was SVN commit r1991.
2005-03-10 20:29:27 +00:00
d37b081b2c
Made things mostly compile and run on ICC 9.0
...
This was SVN commit r1990.
2005-03-10 20:28:25 +00:00
3f15b5555c
massive cleanup related to internal format. now calculated along with fmt during reload.
...
more changes pending (split TexData and its settings; make tex.cpp wrap
its data in Handle; clean up 'is loaded' checks)
This was SVN commit r1988.
2005-03-10 17:04:42 +00:00
a61e31e0a3
hook up JPG encoder. minor changes with JPG (en|de)code function shutdown
...
This was SVN commit r1987.
2005-03-10 17:02:10 +00:00
6908cc1062
still getting 'incorrect symbol tag' assert (SymTagBaseClass). replaced with debug_out
...
This was SVN commit r1986.
2005-03-10 17:01:18 +00:00
eab8c2957a
add VFS destination plugin for jpeg-6b (allows writing out images as JPG)
...
removed unnecessary SIZEOF macro (replaced with sizeof)
This was SVN commit r1985.
2005-03-10 16:59:01 +00:00
19b3d2d388
rename oglExtAvail to oglHaveExtension
...
main.cpp: also provide for different screenshot file formats by passing
in extension
ogl.cpp: also add oglHaveVersion
This was SVN commit r1984.
2005-03-10 16:57:42 +00:00
274771620a
checks if buffer size == sizeof(char*), which suggests a bug in the calling code
...
This was SVN commit r1983.
2005-03-10 16:56:13 +00:00
2e13ec5ff1
fix stupid sizeof bug reported by philip
...
This was SVN commit r1981.
2005-03-10 00:47:23 +00:00
c2450ac266
Negligibly improved PMDExp's chances of compiling
...
This was SVN commit r1979.
2005-03-09 18:13:35 +00:00
11419fc1fe
add pitch shift capability to snd.cpp and JS binding
...
This was SVN commit r1977.
2005-03-09 16:17:26 +00:00
3050d4c7fe
posix: add semaphore.h
...
wposix: add ETIMEDOUT errno
wpthread: interface fix (was returning void from 2 functions); cleanup;
removed TerminateThread (dangerous!); add sem_timedwait
wtime: thread implementation switched to pthread - avoids
TerminateThread issue
This was SVN commit r1976.
2005-03-09 15:52:35 +00:00
db1a6ddf38
minor improvements
...
This was SVN commit r1974.
2005-03-09 12:57:52 +00:00
5b3d4a196c
mucking about with base lib headers:
...
lib/posix_types.h: wrapper for stdint / sysdep/win/wposix_types.h
included by types.h; replaces posix.h there.
(works around wsock conflicts by not pulling in all posix stuff
everywhere)
This was SVN commit r1973.
2005-03-09 12:56:02 +00:00
56af3ca47d
Made lodbias and vsync config options work. Removed CHEEZY_NOMIPMAP (which forced mipmaps to be enabled), since it's evil.
...
This was SVN commit r1971.
2005-03-09 00:55:22 +00:00
da1622ca06
reloading is optimized and armor-plated. eliminated an evil race condition.
...
wdir_watch.cpp: remove debug output and fix dir_get_changed_file
interface bug (was returning ERR_AGAIN instead of 1)
This was SVN commit r1964.
2005-03-02 12:06:40 +00:00
2b33ba8ade
security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
...
This was SVN commit r1962.
2005-03-01 20:13:00 +00:00
1ca489e0fc
incorporate changes suggested by philip: replace goto, comment out self-test, move #if
...
This was SVN commit r1959.
2005-03-01 01:40:19 +00:00
08792355a6
Extra happiness on VC2005
...
This was SVN commit r1957.
2005-02-28 18:20:53 +00:00
35540e806e
This was SVN commit r1955.
2005-02-28 15:50:35 +00:00
ed887b4eda
wposix: add SIZE_MAX
...
add header for string_s
This was SVN commit r1954.
2005-02-28 15:36:19 +00:00
8e16010d3e
implementation of secure CRT string functions
...
This was SVN commit r1953.
2005-02-28 15:27:04 +00:00
da5816e971
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
...
This was SVN commit r1950.
2005-02-27 22:11:26 +00:00
540a76e88b
clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
...
This was SVN commit r1948.
2005-02-27 19:11:39 +00:00
621f710724
much more efficient: watches entire subtrees instead of single directories (=> mount time and memory usage significantly reduced). buffer size smaller.
...
This was SVN commit r1946.
2005-02-27 14:37:06 +00:00
a8ef1b911e
make reload ignore logic more clear
...
This was SVN commit r1945.
2005-02-27 14:35:38 +00:00
8e7b800521
remove atexit, minor improvements
...
This was SVN commit r1944.
2005-02-27 14:34:46 +00:00
ab67b4f3fa
move VFS::is_subpath to file::file_is_subpath
...
This was SVN commit r1943.
2005-02-27 14:33:59 +00:00
f70703bc78
set sound master gain from config file (sound.mastergain)
...
This was SVN commit r1942.
2005-02-26 21:44:21 +00:00
efe5e3cdcc
marked a few of my completed tasks as such
...
This was SVN commit r1939.
2005-02-26 15:38:41 +00:00
2250434263
renamed to udbg for consistency
...
This was SVN commit r1938.
2005-02-26 15:15:52 +00:00
157f77887c
types.h => lib/types.h (avoid name collision)
...
This was SVN commit r1937.
2005-02-26 15:15:36 +00:00
91d330d040
MinGW fixes
...
This was SVN commit r1936.
2005-02-26 15:14:55 +00:00
e6c8cef293
types.h => lib/types.h (avoid name collision)
...
This was SVN commit r1935.
2005-02-26 15:13:15 +00:00
3eb6d152d6
add high level dox to snd.h; improve comments; slight improvements to GCC-compat fixes
...
This was SVN commit r1934.
2005-02-26 14:52:57 +00:00
85a95e3e41
Fixed warnings. Made invalid-player-ID complaint less annoying.
...
This was SVN commit r1930.
2005-02-21 19:49:20 +00:00
7bcc12373b
- Created JSMap
...
- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)
This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
642e107242
Made a few changes on udbg to make it work with two different libbfd versions as well as made a few mmgr assertions more verbose
...
This was SVN commit r1928.
2005-02-21 17:08:51 +00:00
3776f91aeb
Stopped crash when restarting a game
...
This was SVN commit r1926.
2005-02-20 23:55:07 +00:00
75ee00792a
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
...
This was SVN commit r1922.
2005-02-11 15:03:10 +00:00
03a6b6e804
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
...
This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
3b1395d80b
Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
...
This was SVN commit r1917.
2005-02-09 23:19:48 +00:00
614e523c89
mmgr.h: slightly better comments / spacing
...
wdbg: fixed root cause of assert noted during 2005-02-05 meeting (now
skip UDT child symbols that don't have an offset, i.e. uninteresting
stuff like BaseClass symbols)
This was SVN commit r1915.
2005-02-08 21:08:00 +00:00
afbf08ab1d
Avoid infinite recursion in debug_warn/assert2
...
This was SVN commit r1911.
2005-02-05 19:14:56 +00:00
7134b17949
Fixed warnings, and made some minor changes for consistency with other code (wchar_t(' ') => L' ', and stack-allocated CFonts)
...
This was SVN commit r1908.
2005-02-05 14:53:06 +00:00
Gee
008f62b026
Removed temporary log output
...
This was SVN commit r1906.
2005-02-05 07:32:06 +00:00
Gee
5c8ed144ed
handlers section slightly updated.
...
This was SVN commit r1905.
2005-02-05 07:25:41 +00:00
Gee
4113aa0a36
GUI Update. Mostly with Input Control Beta :)
...
This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
880634b598
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
...
This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
aca9ce6c3c
MiniMap GCC and crash bug fix as well as some miscellany
...
This was SVN commit r1896.
2005-02-02 17:03:37 +00:00
28602d600d
mmgr ported to linux
...
This was SVN commit r1895.
2005-02-02 17:01:33 +00:00
5d9fe41fec
NetServer onChat event and NetClient onDisconnect event added
...
This was SVN commit r1894.
2005-02-02 16:57:15 +00:00
11904b70b3
symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
...
basically extracted all portable symbol code from wdbg and mmgr, so that
we can use it on linux as well.
This was SVN commit r1891.
2005-02-02 03:35:25 +00:00
3f71d8f6f3
mmgr: further cleanup; reduced size of struct Alloc; use caching symbol resolver in debug.cpp
...
lib.h: move debug_warn to debug.h; use assert2 instead of assert
wdbg: better explanation of "get current CONTEXT"; remove "tag ==
SymTagData" assert (triggered when dumping UDT)
This was SVN commit r1890.
2005-02-02 03:32:11 +00:00
79c7ca4cf6
fix for file_rel_chdir: check if n_path is valid, instead of argv0 (since argv0 is 0 when running sced)
...
This was SVN commit r1889.
2005-02-02 03:27:40 +00:00
12232b03d2
win_internal: winnt version=0x0501 for HeapSetInformation (to enable LFH)
...
win.cpp: enable low-fragmentation heap (if available)
This was SVN commit r1888.
2005-02-02 03:26:38 +00:00
7cb28a242c
win_internal: removed contents of crtdbg and malloc.h (no longer needed, since precompiled.h now correctly includes the mem trackers and all memory-related system headers)
...
precompiled: restructured, documented everything, memory system headers
are now included before mmgr.h to prevent conflicts (before, had
#defined include guard of crtdbg.h and malloc.h and manually declared
their contents - a hack)
This was SVN commit r1885.
2005-01-30 23:09:51 +00:00
bc4351b1c8
_control87 is now ia32_control87 and overrides _control87 via macro. after adding float.h to precompiled.h, compiler was thinking _control87 was dllexport and creating an .exp file (confusing)
...
This was SVN commit r1884.
2005-01-30 23:07:55 +00:00
6d807d1c9f
add win_alloc, used by wpthread to allocate memory for critical sections (safe allocator that may be called at any time, even before _cinit and during static dtors)
...
This was SVN commit r1882.
2005-01-30 17:40:24 +00:00
be3be6cede
log only flushes to disk if option MMGR_FLUSH_ALL is set.
...
log is shut down in log_shutdown, instead of in every static dtor
(speeds up shutdown)
minor cleanup.
This was SVN commit r1881.
2005-01-30 17:31:20 +00:00
f1d322d5af
- add simplify_stl_func, so STL functions are stripped of crap like std::less<int> and std::allocator<*>
...
- hook strdup and getcwd, since they allocate memory internally
- better reporting of owner in case only partial information is
available (don't give up and report "unknown")
This was SVN commit r1879.
2005-01-30 16:23:12 +00:00
d34780fb79
win_internal: add _getcwd prototype, made all extern
...
file: correct getcwd return value
This was SVN commit r1878.
2005-01-30 16:13:15 +00:00
a17998b91a
debug_resolve_symbol now tries to return information even if one step fails; output params are zeroed.
...
wposix: getcwd is now a function that calls _getcwd, to cooperate with
mmgr's #define hook
This was SVN commit r1877.
2005-01-30 16:08:14 +00:00
NoMonkey
983ddb2283
Just submitting a few optimizations to the player renderer and the executables for all the non-programmers :)
...
This was SVN commit r1873.
2005-01-30 06:49:51 +00:00
NoMonkey
0b903415dd
Player models now render shadows.
...
Viewing rectangle now moves with the camera on the mini-map and shows
it's FOV correctly. Currently it is a little out of place and possibly
out of scale as well.
This was SVN commit r1872.
2005-01-30 06:27:07 +00:00
NoMonkey
704907db97
Player colors now recognize gaia as player 0 and allow for 8 regular player colors.
...
This was SVN commit r1865.
2005-01-29 18:20:16 +00:00
f093b53459
Fixed problems in texture converter's DDS output, and in the game's DDS input.
...
This was SVN commit r1862.
2005-01-29 17:18:14 +00:00
4ed4a7e16d
Fix for the crash when a client connects, as well as some minor additions to client/server code
...
This was SVN commit r1861.
2005-01-29 16:51:13 +00:00
41e2f48daf
add reference to required .lib files to fix linker errors reported by stu
...
This was SVN commit r1860.
2005-01-29 16:43:46 +00:00
60ee5acd2b
Made invalid-attempt-to-get-player errors less subtle. Word-wrapping in assert2 dialog box.
...
This was SVN commit r1857.
2005-01-29 00:11:50 +00:00
e372bd3f5a
Fixed probable mistyping. Removed apparently-unnecessary ScEd code.
...
This was SVN commit r1855.
2005-01-28 22:19:09 +00:00
10e1ce7511
Texture converter executable (plus some others to launch it with specific settings)
...
This was SVN commit r1854.
2005-01-28 22:16:50 +00:00
4c6713b582
again hooked up 0ad exception handler (pending cleanup of the exception code)
...
This was SVN commit r1852.
2005-01-28 19:11:30 +00:00
60dbb779eb
Texture converter source, plus modified DevIL.
...
This was SVN commit r1851.
2005-01-28 19:05:33 +00:00
f25f6a2d70
wdbg: fix crash when exiting abnormally (alt+f4) - was erasing elements from container while iterating through it
...
win internal files: slight changes while looking through
This was SVN commit r1850.
2005-01-28 18:16:51 +00:00
39389b7bb2
Proper blending for player-colours
...
This was SVN commit r1847.
2005-01-28 15:38:49 +00:00
b48ede5438
Accept DDS files with mipmaps
...
This was SVN commit r1846.
2005-01-28 15:37:01 +00:00
b704c7b0e4
endian.h renamed (conflict with linux system header)
...
This was SVN commit r1844.
2005-01-27 20:00:47 +00:00
38d6f81d71
add/update win-specific code+header file comment
...
This was SVN commit r1841.
2005-01-27 16:18:22 +00:00
f55107c114
sysdep: inline vsprintf2 definition (no need for printf.h)
...
win.cpp: remove hWnd (not needed for clipboard code) and TSC reference
(a temporary hack)
This was SVN commit r1840.
2005-01-27 15:50:11 +00:00
09985eaa7e
split thread/mutex/sem defs out of wposix to wpthread (reduce default dependencies)
...
waio: add include guard; include from waio.cpp
This was SVN commit r1839.
2005-01-27 15:46:02 +00:00
f3a61e4f69
wsdl: add prototypes for VC endian swap routines (avoid warning)
...
endian.*: split out of lib.* to reduce default dependencies
tex,zip: now include endian.h
This was SVN commit r1838.
2005-01-27 15:40:23 +00:00
faff797cd6
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
...
input.h now includes SDL (no more macro hackery to avoid the dependency)
This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
f6c95b259d
include exception handler code only if EXCEPTION_HACK_0AD is required. (since some PS-specific code leaked into wdbg.cpp, have to disable that until i get around to cleaning it up)
...
This was SVN commit r1836.
2005-01-27 15:22:47 +00:00
NoMonkey
d7b3d6b0c7
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
...
This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
969ed22f97
- provide for 1-byte ints (debug info is weird; dunno why it's stored as such, but they exist)
...
- if tag != SymTagDataType, don't dump the symbol (to be safe). this is
unexpected, but Philip reports it triggered.
- assert dialog is resizeable (grr, have to do that manually)
This was SVN commit r1828.
2005-01-26 16:25:56 +00:00
bc1c05b7db
wrap operator new call site in nommgr.h / mmgr.h
...
This was SVN commit r1827.
2005-01-26 16:22:08 +00:00
c756aff9c5
wposix: AllocConsole wrapper is now a standard function call (before, a direct jump saved a few bytes but was unsafe - not smart)
...
This was SVN commit r1825.
2005-01-26 01:06:48 +00:00
3e82535375
wdll: fixed operator_new (discussed at meeting) issue - turns out that was a bad idea. unless mmgr.h is included, operator_new isn't defined, so it's taken to be a function => it was never getting called in wdll
...
defining operator_new in a global file is a bad idea- if we forget
that, hard-to-track errors result
so, no more operator new; instead, #include "nommgr.h" before local
operator new definitions and #include "mmgr.h" again afterwards
This was SVN commit r1824.
2005-01-26 01:05:22 +00:00
2d1ba66dc8
mmgr.cpp: uses assert2 when something fails (so you get a pretty stack trace
...
mmgr.h: remove everything if !defined(USE_MMGR); move dox to end of file
debug.h: fix stupid n00b bug in assert2 (expr wasn't in "()" )
This was SVN commit r1822.
2005-01-26 00:33:45 +00:00
NoMonkey
ed27392768
Made the minimap display the player colors and represent their positions correctly.
...
This was SVN commit r1821.
2005-01-26 00:19:17 +00:00
e7dcbfd19e
further cleanup; stack trace + dialog part done for now; will clean up exception part later (discussed with philip)
...
This was SVN commit r1820.
2005-01-25 23:55:49 +00:00