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Commit Graph

136 Commits

Author SHA1 Message Date
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
8fa5e80043 Carthage building names.
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
4332f37462 Siege ballista entity setup
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
a088a9e3aa This was SVN commit r10203. 2011-09-07 21:26:17 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
e2ad017092 Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
05afd7796c Improvements to the Cart Wall entities and to the general wall templates.
Removed pop bonus for embassies.

This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
c1b6b6d76e This was SVN commit r10128. 2011-08-28 19:50:46 +00:00
ba4de704b0 Carthaginian building updates
This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
3dc491efb7 Updates to Carthaginian buildings
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
fcc02d85c4 This was SVN commit r10100. 2011-08-26 22:35:07 +00:00
9090545852 Scenario only embassy simulation template
This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
f9ef989f6d Carthage embassy and unit updates.
Some Barracks cost updates.

This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
9e487bac30 Carthaginian embassy buildings update
This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
c84d31e298 Cart tophet extra building.
Touched up the smoke particle.

Took territory effect away from Super Dock.

Touched up the Cart temple footprint.

This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
1c2472e67a Lowered TerritoryDecay from 20 to 5 (hps).
Disabled territory decay for Docks.

This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
b40b5b8414 Adjusting territory effects.
This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
a681ff1189 Projectile prop point work for Civic Centres and Fortresses.
New foundation for Iberian Dock.

This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
5fd0d3b543 New foundation for Carth Market.
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
511a36e45a This was SVN commit r9980. 2011-08-08 02:44:41 +00:00
ed3d4c5197 A couple of dock foundations. Tweaked some Carth dock stuff.
This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
5570126bca Carthaginian dock and superdock files.
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
633c366847 Roman Arch
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
93125e29d4 This was SVN commit r9963. 2011-08-04 19:15:24 +00:00
f258ce921d Territory tweaks for structures. Playtest and see what you think.
This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
2ecbfa81c3 Simulation templates sorting. See #801.
This was SVN commit r9936.
2011-07-30 20:09:46 +00:00
2a9e7f9449 Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a Tweaks to Carth corral.
Made the palisade fort shoot from the proper place.

This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
c072e8a85d New Kart corral files
This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
7ff8b75c89 Tooltip for Carthaginian Temple.
This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
b2be81c51f #Mauritanian Archers.
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
de2f377ee0 Changed Tholos to Prytaneion.
Sicilia map, still wip.

This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
5940c64886 All Public scout towers/outposts shoot arrows from the correct spot. :)
This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
c9b2273532 Fixed an error with the Iberian fortress.
This was SVN commit r9748.
2011-07-03 07:52:52 +00:00
f3fe7aaa67 Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
f4e773f7ba Celt Temple costs Wood, not Stone.
Greek Fortress builds the new Greek siege tower.

Females have order acknowledgments. This is a temp solution until we
have dedicated female sounds.

Added verbal acknowledgments to the Priests as well.

Siege Tower stat tweaks.

This was SVN commit r9702.
2011-06-28 01:50:42 +00:00
cc70aacdb7 Added new building constructed and selected sound effects
This was SVN commit r9670.
2011-06-26 21:01:16 +00:00
94460f6994 Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.

This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
ceea205782 This was SVN commit r9549. 2011-05-25 05:45:49 +00:00
adc0d79d8b Fixes ticket #808.
This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
d2e06ecdbb Fix some obstruction shapes.
Fixes #808.

This was SVN commit r9348.
2011-04-29 17:51:27 +00:00
6e2bfa0f07 This was SVN commit r9328. 2011-04-27 12:12:01 +00:00
9759362b62 New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
This was SVN commit r9326.
2011-04-26 22:40:08 +00:00