b0141436a5
This was SVN commit r7846.
2010-08-05 05:40:47 +00:00
51d0abbf2a
Use SDL_GL_SWAP_CONTROL to control vsync on non-Windows. Fixes #520 .
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This was SVN commit r7845.
2010-08-04 21:30:43 +00:00
65bcedb9fc
Load map descriptions from their XML file.
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Add basic hold-fire stance, and use it for some test maps.
Add JSON data container to map XML files, to simplify the interaction
between scripts and maps.
Fix fixed-point printing so it roundtrips safely through map files.
Fix camera startup positions in old-format maps.
This was SVN commit r7844.
2010-08-04 21:15:41 +00:00
a5171d9145
Just display the delete button until the other commands are implemented
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This was SVN commit r7843.
2010-08-03 01:54:16 +00:00
b292a32505
Add JS memory usage to profiler.
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Add dumpHeaps() console function for debugging JS memory usage.
Increase default JS heap size.
Make call-time profile table appear first when toggling.
Remove some unused script functions.
This was SVN commit r7842.
2010-08-02 19:23:58 +00:00
95047013d0
improvement to os_cpu_SetThreadAffinityMask: avoid Sleep(), fall back to APIC ID if GetCurrentProcessorNumber is unavailable
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This was SVN commit r7841.
2010-08-02 07:56:37 +00:00
76e6b6dbe3
Made bandboxed selections more intelligent by preferring entities in this order:
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1) units and animals
2) towers
3) buildings that are the same type as the first building
4) non-building entities
This was SVN commit r7840.
2010-08-01 21:50:03 +00:00
8286218cad
Delete lots of obsolete unused script-interface code.
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Delete unused code from various other places.
This was SVN commit r7839.
2010-08-01 20:56:34 +00:00
41ad5bd965
# Add corpse decay and building collapse.
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Make 'delete' command kill the unit instead of destroying it.
Make projectiles vanish after a timeout.
Fix projectile landing positions with low framerates.
This was SVN commit r7837.
2010-08-01 17:38:01 +00:00
fdb8be2fd5
Fix warning
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This was SVN commit r7836.
2010-08-01 17:36:39 +00:00
67e3a95d74
Added Delete Hotkey
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Misc minor changes
This was SVN commit r7835.
2010-08-01 16:25:24 +00:00
e20f93ffdc
add proper OGG support, a near-total rewrite of a patch by Kyniker/Heron. not yet integrated into snd_mgr. also remove the no longer used CMusicPlayer and CPlayList.
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This was SVN commit r7834.
2010-08-01 10:52:12 +00:00
aa2d305b6e
Added working delete button
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This was SVN commit r7832.
2010-08-01 05:09:30 +00:00
dd2fcad2a2
Fixed fractional resources showing up in the GUI
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This was SVN commit r7831.
2010-08-01 00:33:20 +00:00
cad0baed3c
Adjusted gather speeds
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Rocks have more resources (500 -> 1000)
This was SVN commit r7830.
2010-08-01 00:06:40 +00:00
be59106400
Cleaned up code (slight redesign)
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Added more wood to trees
Standard trees 100 -> 300
Special trees 300 -> 500
This was SVN commit r7829.
2010-07-31 21:46:25 +00:00
423b31c130
Fix units trying to move outside themselves when ordered to their current location.
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Remove redundant comparisons in pathfinder.
Simplify range query result ordering.
Avoid throwing exception on script errors in debug serializer.
This was SVN commit r7828.
2010-07-31 21:22:39 +00:00
4883ddabc3
# Automatically gather from new resource after exhausting current one.
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Fix error when gather target dies before the order is processed.
This was SVN commit r7827.
2010-07-31 21:21:42 +00:00
ba591b6d9f
Redesigned the selection GUI
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No more groups of any kind
Max selection size increased to 32
Single click - deselects all others
Single click with shift key - deselects all that are not the same type
(only for one rank)
This was SVN commit r7826.
2010-07-30 22:19:43 +00:00
d29dd45237
Fix compiling with Clang
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This was SVN commit r7824.
2010-07-30 21:42:22 +00:00
dd5f242e1e
Fix use of undefined behaviour (shifting by >= size of left operand)
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This was SVN commit r7823.
2010-07-30 21:33:26 +00:00
3124b55cc0
Warning fixes
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This was SVN commit r7821.
2010-07-29 21:04:07 +00:00
f625285386
Multiply more vision ranges by 4
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This was SVN commit r7820.
2010-07-29 20:50:30 +00:00
29d3f824e0
Remove obsolete CppDoc files
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This was SVN commit r7819.
2010-07-29 20:43:24 +00:00
22591ae210
Add combat test maps.
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This was SVN commit r7818.
2010-07-29 20:40:04 +00:00
0cd0a1f584
# Add auto-attacking of nearby enemies.
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Add general range-detection code.
Avoid unnecessarily computing 3D entity positions.
This was SVN commit r7817.
2010-07-29 20:39:23 +00:00
913404e4b2
Multiply vision ranges by 4 (convert from tiles to metres)
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This was SVN commit r7816.
2010-07-29 20:26:26 +00:00
365c005394
Code cleanup
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This was SVN commit r7815.
2010-07-29 18:22:58 +00:00
a22b32ff9c
Update contributors list
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This was SVN commit r7814.
2010-07-29 15:57:04 +00:00
1706363bab
Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
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Also delete some unused declarations, and rename is_playing to
snd_is_playing.
This was SVN commit r7813.
2010-07-29 15:55:41 +00:00
797e2bb491
NSIS-based installer for Windows. Fixes #519 .
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This was SVN commit r7812.
2010-07-26 23:38:46 +00:00
ff7ea96189
Code cleanup
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This was SVN commit r7811.
2010-07-26 03:31:54 +00:00
759e452e0b
Fix warning
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This was SVN commit r7810.
2010-07-25 18:19:30 +00:00
f6a1501410
Set svn:eol-style native
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This was SVN commit r7809.
2010-07-25 18:08:35 +00:00
f79056efbd
fix CPU topology problem under VMs reported by Philip (update workspaces required)
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also moved lib.h's code generation macros into a separate file to break
a circular dependency with lib.h's use of debug_assert, and added a stub
implementation of sysdep/numa.h
This was SVN commit r7808.
2010-07-25 17:10:57 +00:00
ee20d0c2cb
Fix compile error
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This was SVN commit r7807.
2010-07-25 17:03:07 +00:00
96a73bb580
Discourage units from walking outside the map.
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Improve pathfinder performance by avoiding unnecessary grid
recalculations.
This was SVN commit r7806.
2010-07-25 14:11:21 +00:00
1faf83f916
Add some missing consts to arguments.
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This was SVN commit r7805.
2010-07-25 14:10:46 +00:00
8d7011998e
Fix typo
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This was SVN commit r7804.
2010-07-25 11:24:44 +00:00
3bccfc295f
Fix the GL extension fallback functions so they actually get used
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This was SVN commit r7803.
2010-07-25 11:03:45 +00:00
e416fe18cd
Code cleanup and explicit number conversion
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This was SVN commit r7802.
2010-07-24 22:09:59 +00:00
4cd88d8aa9
Remove an assertion which I hope wasn't important
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This was SVN commit r7801.
2010-07-24 21:54:54 +00:00
bfcb278bf0
swscanf is an insane mess of bugs and incompatibilities, so stop using it for fancy parsing
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This was SVN commit r7800.
2010-07-24 20:48:18 +00:00
bc704b288a
Made Animal AI default to "PASSIVE" if its type was not found
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Added rudimentary fishing for units and merchant ships
Adjusted resource gather rates
Improved Mountain Pass map
This was SVN commit r7799.
2010-07-24 20:26:25 +00:00
93802f257a
Avoid crash caused by glibc <=2.7 bug
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This was SVN commit r7798.
2010-07-24 20:03:15 +00:00
fea6745ec9
fix incorrect screening of APIC IDs (now handle OS X's lack of thread affinity and/or running under a VM without complaint)
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This was SVN commit r7797.
2010-07-24 18:48:25 +00:00
523a6a5819
Fix tests to be more tolerant of odd environments
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This was SVN commit r7796.
2010-07-24 15:49:40 +00:00
827c81fb03
Allow overriding libdir at run-time for tests
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This was SVN commit r7795.
2010-07-24 12:51:22 +00:00
ddb48c4631
Updated actor viewer animation names to match changes in actor files (animations for renamed resources)
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This was SVN commit r7794.
2010-07-24 12:39:10 +00:00
16f70cfe4c
Delay construction of Atlas message passer
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This was SVN commit r7793.
2010-07-24 11:56:21 +00:00