1932f695c4
Fixes #699
...
This was SVN commit r8805.
2010-12-06 21:30:56 +00:00
4f67615774
Fixes #701
...
This was SVN commit r8804.
2010-12-06 21:27:35 +00:00
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
...
This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
c2f4f56ad6
Add the Demo keyword to one last map
...
This was SVN commit r8802.
2010-12-06 04:59:44 +00:00
9714b5dd53
Keyword clean-ups
...
This was SVN commit r8801.
2010-12-06 04:34:26 +00:00
6a20743dc3
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
...
This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
01f699b62d
Too much stuff to itemize. I'm lazy.
...
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
637b471769
Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
...
This was SVN commit r8798.
2010-12-05 22:00:07 +00:00
4eb9c898ac
Tropic Terrains completely redone.
...
This was SVN commit r8796.
2010-12-05 17:03:01 +00:00
1b9d3fc289
Fix F10 key to open session menu.
...
This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
15a663b91c
New Iberian Walls
...
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
62dae2279b
Updated the map.
...
This was SVN commit r8793.
2010-12-05 12:10:03 +00:00
67f08751f9
Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
...
This was SVN commit r8790.
2010-12-05 06:34:57 +00:00
819bacd538
Automatically disable audio on OS X since it's stupid and broken.
...
This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
1de0ce051f
This was SVN commit r8783.
2010-12-04 00:12:51 +00:00
6e37762e3c
fix some more issues with the loading tips
...
This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e
Fix tip loading issue with pre-converted textures
...
This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
6662195f66
New desert plants! Updated Death Canyon with the new plants.
...
This was SVN commit r8779.
2010-12-03 21:33:45 +00:00
238925f927
Minor garrisoning related tweaks
...
This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
3b817d2162
Moved the sails from structural/ to props/ (which is what they are).
...
This was SVN commit r8777.
2010-12-03 19:22:56 +00:00
cf2638da09
This was SVN commit r8776.
2010-12-03 14:42:19 +00:00
88a21a6e8a
The Persian trireme was already in the Public mod and properly scaled. Ask next time before committing junk.
...
This was SVN commit r8775.
2010-12-03 02:37:09 +00:00
c917a2d6a7
This was SVN commit r8773.
2010-12-03 00:42:27 +00:00
c6593fd0ce
This was SVN commit r8772.
2010-12-03 00:40:58 +00:00
ef6cba9fe9
This was SVN commit r8771.
2010-12-03 00:40:40 +00:00
4a66605e49
This was SVN commit r8769.
2010-12-02 23:46:28 +00:00
b0dc3c72c9
This was SVN commit r8768.
2010-12-02 23:45:11 +00:00
8086433e2b
This was SVN commit r8767.
2010-12-02 23:42:59 +00:00
6b0f06f839
This was SVN commit r8766.
2010-12-02 23:42:14 +00:00
88efdd5cbb
This was SVN commit r8765.
2010-12-02 23:29:12 +00:00
a7a858b9c0
This was SVN commit r8764.
2010-12-02 23:28:31 +00:00
11f7296188
Persian Trireme updated (added detail)
...
This was SVN commit r8763.
2010-12-02 21:51:37 +00:00
da3fd69276
Iberian ship textures.
...
This was SVN commit r8762.
2010-12-02 20:08:29 +00:00
a6ca28ccf9
Fix reference to big screenshot key (see #627 ).
...
This was SVN commit r8760.
2010-12-02 17:44:18 +00:00
f9fb602445
Iberian sail.
...
This was SVN commit r8759.
2010-12-01 18:29:24 +00:00
85d093eae1
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
...
This was SVN commit r8758.
2010-12-01 10:40:25 +00:00
1a7f927946
This was SVN commit r8757.
2010-12-01 07:33:26 +00:00
c09d6dcb83
Added garrison & repair button on the unit's command panel
...
This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
1a1bed1294
This was SVN commit r8755.
2010-11-30 16:16:53 +00:00
a58e7cfb4c
Fix call to renamed function
...
This was SVN commit r8754.
2010-11-30 15:39:48 +00:00
ab186c2b16
Update UnitMotion logic, to partially simplify it.
...
Do all pathfinding asynchronously.
Recalculate paths when the target has moved.
Fix vertex pathfinder start point heuristic, to avoid finding
zero-length paths.
When units fail to reach a resource to gather, look for another resource
of the same type.
This was SVN commit r8751.
2010-11-30 12:31:54 +00:00
3401672887
Update pathfinding demo map for testing.
...
This was SVN commit r8750.
2010-11-30 12:28:51 +00:00
e509887341
Complain better about invalid player IDs.
...
This was SVN commit r8749.
2010-11-30 12:27:38 +00:00
89b0f3a9d7
New session tooltip styles
...
This was SVN commit r8747.
2010-11-30 04:27:04 +00:00
103aacd035
Misc stuff.
...
This was SVN commit r8746.
2010-11-29 22:00:57 +00:00
f17d318359
Projectile for Celtic warship.
...
This was SVN commit r8745.
2010-11-29 20:19:05 +00:00
6e602c15cd
Renamed tips
...
Shorted Spartan tip text
This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
f60485be02
New Hellenes Mill. Deleted old mill assets.
...
This was SVN commit r8743.
2010-11-29 17:55:22 +00:00
e4694b2d9c
updated meshes
...
This was SVN commit r8742.
2010-11-29 15:01:11 +00:00
693425c716
New Greek corral by Amish.
...
This was SVN commit r8741.
2010-11-29 14:21:19 +00:00