2270961d14
VC2010 fix
...
This was SVN commit r8353.
2010-10-14 09:39:41 +00:00
3d2b17f1bf
Fix some warnings on Windows
...
This was SVN commit r8352.
2010-10-13 21:58:31 +00:00
3fce7d86f3
Temporarily re-enable fake formations in GUI
...
This was SVN commit r8350.
2010-10-13 21:40:56 +00:00
fa9d51cbb1
This was SVN commit r8349.
2010-10-13 21:27:55 +00:00
0c61f34db1
Reference group count by name instead of templateName
...
This was SVN commit r8347.
2010-10-13 20:16:03 +00:00
bd3ffd2c6a
Reworked EntityGroups
...
Moved selection size check into selection.js
This was SVN commit r8346.
2010-10-13 19:48:13 +00:00
888afbccb5
Made the war dog 1 pop. Fixed an attack range thing where the dog was unable to attack or hunt.
...
This was SVN commit r8345.
2010-10-13 19:28:52 +00:00
7b59550cc3
Fix #612 (passing a program object to glDeleteShader via pglDeleteObjectARB)
...
This was SVN commit r8344.
2010-10-13 16:45:27 +00:00
c1967848d2
# Fix units killing their own farms
...
This was SVN commit r8343.
2010-10-13 15:14:15 +00:00
8abfa5ec89
slight color tweak
...
This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
2559496fdf
A new stoa for the Greeks.
...
This was SVN commit r8341.
2010-10-13 00:40:25 +00:00
f41434e3f6
This was SVN commit r8340.
2010-10-13 00:39:04 +00:00
9e71973135
This was SVN commit r8339.
2010-10-12 06:11:19 +00:00
be6aab1f93
Added description to Macedonia map. Completely changed the Gold Rush map. It will be a lot cooler. Will complete it before the weekend.
...
This was SVN commit r8338.
2010-10-12 05:23:10 +00:00
78c0312542
edited some Health for animals. (Elephants needed Health boost)
...
This was SVN commit r8337.
2010-10-12 04:46:48 +00:00
1013082de6
Footprint and Status bar height tweaks.
...
This was SVN commit r8336.
2010-10-12 04:41:34 +00:00
c99357c880
Tweaked cavalry footprints/obstruction to be consistent.
...
This was SVN commit r8335.
2010-10-12 04:11:12 +00:00
d08f6b7c46
This was SVN commit r8334.
2010-10-12 01:52:56 +00:00
e82ed0f7ae
Beginning to add new single icons to the game. :)
...
This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
9909675b68
Made EntityGroups more efficient
...
"Ability to add units to or remove from an already selected group of
units" based on patch by k776 (modified to avoid going over the max
selection size)
(Fixes #602 )
This was SVN commit r8332.
2010-10-11 17:24:06 +00:00
1cdc8d1726
Warn about some obsolete documentation
...
This was SVN commit r8331.
2010-10-11 17:03:58 +00:00
4af13e4ce1
This was SVN commit r8330.
2010-10-11 15:27:39 +00:00
6f62ef3f3c
better ChooseCacheSize: always clamp to 500 MB, remove assertion (refs #611 )
...
This was SVN commit r8329.
2010-10-11 07:03:53 +00:00
a37399b33b
Fixed a few stats.
...
This was SVN commit r8328.
2010-10-10 22:17:49 +00:00
0b51957faf
This was SVN commit r8327.
2010-10-10 21:27:43 +00:00
ab6702ffaa
Fix typo in comment
...
This was SVN commit r8326.
2010-10-10 19:14:22 +00:00
0b418f887b
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
40eabf0441
This was SVN commit r8324.
2010-10-10 16:07:40 +00:00
96162bf2b4
This was SVN commit r8323.
2010-10-10 15:12:44 +00:00
fecac5a7be
# add support for streaming sounds, not just loading them entirely into memory (avoids stalls when switching music tracks)
...
very belated revision/integration of Heron/Kyniker's patch (thanks!)
ogg fixes: ensure file remains open by holding a shared_ptr. avoid
returning 0 (success) when bytesRead==requestedSize.
closes #100
This was SVN commit r8322.
2010-10-10 12:08:51 +00:00
c9cc7d9784
skip populating directories when mounting and scanning archives => reduces startup time by about half a second when archives are present.
...
also disable archive stats (currently unused) and refactor directory
creation/association logic.
This was SVN commit r8321.
2010-10-10 10:22:11 +00:00
3b38240d4f
Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
...
This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
48360edf21
noticed during testing that the file cache is much smaller than our dataset; added logic to choose a decent size. rebuild-workspaces required.
...
wversion: move into separate component from wutil to allow inclusion
from GameSetup without pulling in windows.h (causes conflicts)
This was SVN commit r8319.
2010-10-09 21:14:08 +00:00
2399c283ce
Removed unnecessary health component from fish which made fishing impossible
...
This was SVN commit r8318.
2010-10-09 19:39:20 +00:00
c9ebacaa36
fix assertion under heavy cache usage due to 32-bit overflow (c.f. http://www.wildfiregames.com/forum/index.php?showtopic=13622 )
...
This was SVN commit r8317.
2010-10-09 18:12:11 +00:00
7f0b055907
warn when VFS directory creation fails due to an existing file of the same name (was seeing a crash due to a Zip file I had created in the cache directory)
...
This was SVN commit r8316.
2010-10-09 17:53:25 +00:00
a4e47abf34
Stop suggesting the now-unnecessary libtxc_dxtn when S3TC support is missing
...
This was SVN commit r8315.
2010-10-09 16:07:41 +00:00
184779e00e
# Add "[", "]" keys to rotate buildings during placement, based on patch from k776.
...
Fixes #588 .
This was SVN commit r8314.
2010-10-09 13:53:17 +00:00
5d1ad60d18
Fix aliasing error in NVTT ( fixes #605 ).
...
Bump texture cache version number, to invalidate potentially-incorrect
cached textures.
This was SVN commit r8313.
2010-10-08 23:34:55 +00:00
db9a2eecee
Adjusted resource value of the Metal Mines.
...
This was SVN commit r8312.
2010-10-08 21:45:00 +00:00
b62b316c56
Delete obsolete scripts
...
This was SVN commit r8311.
2010-10-08 16:58:06 +00:00
dd3bf54e4c
Add translation to desktop file (see #492 )
...
This was SVN commit r8310.
2010-10-08 14:08:54 +00:00
7b6775ee9f
Fix building with NVTT
...
This was SVN commit r8309.
2010-10-08 10:42:23 +00:00
43b110a43b
Final 3 waypoint flags.
...
This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
3f7941d5c2
Hide the health bar when a unit containing resources is killed
...
This was SVN commit r8307.
2010-10-07 22:41:48 +00:00
46d5fff269
Use zipped data files and pre-converted textures in release distributions
...
This was SVN commit r8306.
2010-10-07 19:57:31 +00:00
5eedb07297
Fix selection of loading screen textures with pre-converted texture cache
...
This was SVN commit r8305.
2010-10-07 19:56:13 +00:00
8dda4db8d8
Remove obsolete pmdexp tool
...
This was SVN commit r8303.
2010-10-07 18:50:49 +00:00
0436dc4cb9
Fix memory leak
...
This was SVN commit r8302.
2010-10-07 18:42:35 +00:00
ff983a7114
Remove obsolete file
...
This was SVN commit r8301.
2010-10-07 18:40:30 +00:00