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2da41a2ac3
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#Updated Roman Scout Tower.
This was SVN commit r10935.
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2012-01-19 13:41:32 +00:00 |
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fbf19649c1
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Updating Mediterranean terrains.
This was SVN commit r10934.
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2012-01-19 01:56:46 +00:00 |
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0831c4497c
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Update to camel run animation by Athos
This was SVN commit r10933.
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2012-01-19 00:05:51 +00:00 |
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dac87093c6
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Hero attack balancing.
Updated a few terrains.
This was SVN commit r10931.
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2012-01-18 22:26:33 +00:00 |
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7a79418d3e
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New movement animations for all Persian chariots. Additions to skeletons.xml
This was SVN commit r10930.
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2012-01-18 22:00:02 +00:00 |
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86e6f378e3
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tweaked body textures for roman swordsmen.
This was SVN commit r10928.
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2012-01-18 18:03:32 +00:00 |
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73143f48fe
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Tweaked a couple maps.
Made outpost last a little longer.
Adjusted war dog cost again.
This was SVN commit r10927.
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2012-01-18 16:00:34 +00:00 |
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b928b334b3
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Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.
This was SVN commit r10925.
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2012-01-18 10:41:18 +00:00 |
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14b798c63f
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Fix to irregular Blender bone rotations in wheeled vehicles
This was SVN commit r10924.
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2012-01-18 00:10:31 +00:00 |
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bed2a781c2
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Update to Roman siege ram texture and mesh
This was SVN commit r10922.
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2012-01-17 21:59:59 +00:00 |
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cd940b408c
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Gambia River is now more like the random map description.
This was SVN commit r10921.
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2012-01-17 15:40:32 +00:00 |
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45b628acac
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Roman ram template work.
This was SVN commit r10920.
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2012-01-17 11:08:31 +00:00 |
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52c289dfd5
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Roman siege ram with animations
This was SVN commit r10919.
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2012-01-16 23:46:02 +00:00 |
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126be40e22
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Fixed attack errors when there are no targets left
This was SVN commit r10918.
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2012-01-16 19:42:48 +00:00 |
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b63f8d264a
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Fixed attackMoveToLocation apart from when it runs out of targets.
Thanks to iap for pointing out a stupid error I had made.
This was SVN commit r10917.
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2012-01-16 19:33:28 +00:00 |
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a985b7bb39
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#New horse textures for Roman heroes.
This was SVN commit r10913.
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2012-01-15 20:01:15 +00:00 |
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adfc535a29
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Persian Apple Bearer
This was SVN commit r10912.
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2012-01-15 17:27:34 +00:00 |
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6d3b9c5cf0
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This was SVN commit r10911.
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2012-01-15 16:14:35 +00:00 |
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bf8f019480
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Added Carthaginians to Acropolis III. So now it is Rome vs. Carthage.
This was SVN commit r10910.
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2012-01-15 15:28:14 +00:00 |
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906e713880
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This was SVN commit r10906.
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2012-01-13 16:52:08 +00:00 |
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40b9fc8c1e
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This was SVN commit r10905.
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2012-01-13 09:49:05 +00:00 |
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2b59c16d16
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Updated grass terrains.
Tweaked maps.
New "outposts" tip.
This was SVN commit r10900.
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2012-01-12 10:34:58 +00:00 |
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a4dd25db90
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Tweaked outpost entity.
This was SVN commit r10899.
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2012-01-12 05:54:22 +00:00 |
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bab3fc0849
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This was SVN commit r10893.
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2012-01-11 13:32:21 +00:00 |
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8c10507112
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Fixed roman struct texture.
7x7 decal
This was SVN commit r10892.
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2012-01-11 13:12:11 +00:00 |
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bf403a0e71
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Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.
Prop points for Roman Fortress.
This was SVN commit r10891.
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2012-01-11 12:42:47 +00:00 |
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033881612d
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This was SVN commit r10890.
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2012-01-09 00:30:49 +00:00 |
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77ead59320
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New Roman fortress model and struct_2 texture by Enrique
This was SVN commit r10889.
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2012-01-08 16:03:42 +00:00 |
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7e48a9863b
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Took away the garrison element for the outpost.
This was SVN commit r10888.
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2012-01-08 12:37:22 +00:00 |
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2da15b6d85
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Projectile loaded on roman ballista
This was SVN commit r10887.
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2012-01-08 10:17:11 +00:00 |
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4a4e266d11
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Animated Roman ballista siege weapon with delayed attack sounds.
This was SVN commit r10886.
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2012-01-08 01:59:59 +00:00 |
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62746f1a05
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palisade outpost files
This was SVN commit r10885.
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2012-01-07 20:34:16 +00:00 |
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ea415620b3
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Greek shield tweaks.
This was SVN commit r10884.
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2012-01-07 14:41:24 +00:00 |
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0e66f24e51
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Roman cavalry horse textures.
This was SVN commit r10883.
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2012-01-07 10:34:37 +00:00 |
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bc76b0568e
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Fix healing for garrisoned units. Fixes #1098.
This was SVN commit r10882.
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2012-01-07 07:13:27 +00:00 |
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add75cffe5
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Tweaked textures.
This was SVN commit r10881.
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2012-01-06 05:42:38 +00:00 |
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38beb81653
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#Higher resolution Roman shield textures.
#Wolfskin hats for Velites.
This was SVN commit r10880.
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2012-01-06 01:37:26 +00:00 |
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2fb0fa36be
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New outpost model
This was SVN commit r10879.
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2012-01-05 23:38:57 +00:00 |
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cf729d7bb1
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Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
This was SVN commit r10878.
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2012-01-05 22:09:53 +00:00 |
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888817441b
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wolfskin helmets. wolf textures provided by woxys from deviantart
This was SVN commit r10877.
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2012-01-05 20:52:35 +00:00 |
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8b61376977
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This was SVN commit r10876.
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2012-01-05 20:51:42 +00:00 |
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240142346b
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Fix unreachable resources on random maps by Spahbod (fixes #1078)
This was SVN commit r10875.
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2012-01-05 14:27:42 +00:00 |
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c2c4e23f27
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Updated hotkey list in the in-game manual
This was SVN commit r10874.
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2012-01-05 13:57:58 +00:00 |
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1730dd6d8d
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Add military only drag select (Alt modifier) by gerbilOFdoom. Closes #277
This was SVN commit r10873.
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2012-01-05 13:31:54 +00:00 |
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c5d62aff98
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Fixing the menu backgrounds. Sorry bout that guys.
This was SVN commit r10872.
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2012-01-05 10:49:44 +00:00 |
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c7b2aae5fb
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Beefed up Hero Health.
Added a new farm field texture.
This was SVN commit r10871.
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2012-01-05 10:32:40 +00:00 |
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83690ccf95
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This was SVN commit r10864.
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2012-01-04 10:56:18 +00:00 |
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5bc1aef3ec
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New "Outpost" class structure for all factions. Can only be built in neutral territory and is very weak. Same function as the "Outpost" in Age of Empires II.
Needs a new <BuildRestrictions><Category> added to the scripts.
"Outpost"?
This was SVN commit r10863.
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2012-01-04 00:28:54 +00:00 |
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3335bdaf9f
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Added treasure collection similar to Marilyn and a performance increase for reassignIdleWorkers.
This was SVN commit r10861.
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2012-01-03 21:26:37 +00:00 |
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4aed173f02
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Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
This was SVN commit r10859.
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2012-01-03 09:50:42 +00:00 |
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