523a6a5819
Fix tests to be more tolerant of odd environments
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This was SVN commit r7796.
2010-07-24 15:49:40 +00:00
827c81fb03
Allow overriding libdir at run-time for tests
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This was SVN commit r7795.
2010-07-24 12:51:22 +00:00
ddb48c4631
Updated actor viewer animation names to match changes in actor files (animations for renamed resources)
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This was SVN commit r7794.
2010-07-24 12:39:10 +00:00
16f70cfe4c
Delay construction of Atlas message passer
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This was SVN commit r7793.
2010-07-24 11:56:21 +00:00
9f6eb626b4
Fix reported build errors
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This was SVN commit r7792.
2010-07-23 19:11:02 +00:00
7568414fed
Fall back to 16-bit depth buffer when 24-bit isn't supported
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This was SVN commit r7791.
2010-07-23 17:28:32 +00:00
f8275d2ed7
Added "PASSIVE" state to the Animal AI
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This was SVN commit r7790.
2010-07-23 15:25:28 +00:00
2f54e77e29
Updated gather treasure cursor
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(created by Mario Machado aka mfmachado)
This was SVN commit r7789.
2010-07-22 22:18:49 +00:00
07d21e6a2b
Fix #497 (Make square unit outlines match the ground better), based on patch from evans
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This was SVN commit r7788.
2010-07-22 20:52:25 +00:00
a3f37209a5
Warning fix
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This was SVN commit r7787.
2010-07-22 19:01:25 +00:00
8ab70776a5
fix: cpu_CAS64 should use i64 for compatibility with 64-bit CAS
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This was SVN commit r7786.
2010-07-22 18:57:36 +00:00
aa44bac652
from work: add thread-safe timer; add CAS64 (required for thread-safe timer); remove topology init requirements, no longer cache results (simplifies GroupPolicy_PerCache); add scoped affinitizer; whrt: fix race condition reported by parallel inspector. also refactor cache and TLB detection.
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This was SVN commit r7785.
2010-07-22 16:17:33 +00:00
2b1541ba0b
Fix #456 (DllLoader should handle missing files better), based on patch from evans
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This was SVN commit r7783.
2010-07-22 00:25:13 +00:00
f81e6a2bbd
removed the fence around the walrus (very unnecessary, and quite silly, as well as not having any effect, not sure what to say about the walrus though =) ) as the fence as discovered by Brian wasn't part of the public SVN
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This was SVN commit r7782.
2010-07-21 22:20:53 +00:00
9a6c020fce
Allowed selections with only one group to also show the unit stats area
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Split unit cycle back to 2 functions
This was SVN commit r7781.
2010-07-21 21:02:21 +00:00
ef0a80623c
Fixed the resource type (wood -> wood.tree)
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This was SVN commit r7780.
2010-07-21 20:41:35 +00:00
41e1652e10
Using .png for session cursors
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Added .png version of cursors
Added gather treasure cursor
This was SVN commit r7779.
2010-07-21 20:35:26 +00:00
6af3f28ad4
Converted resources:
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wood -> wood.tree
stone -> stone.rock
metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder
This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
7bf60c086e
Update GUI documentation
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This was SVN commit r7777.
2010-07-21 17:53:38 +00:00
602c92beae
GUI support for queued orders
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This was SVN commit r7776.
2010-07-21 17:13:04 +00:00
4e5c5e2d8f
# Rewrite unit AI code.
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Use HFSM for unit AI.
Support queuing orders.
Automatically attack back when attacked.
Automatically gather from farms after building them.
This was SVN commit r7775.
2010-07-21 16:09:58 +00:00
8a1aa101c1
Slow down animals, so they don't pathfind quite so much.
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Make farms a better size.
This was SVN commit r7774.
2010-07-21 16:05:48 +00:00
4471d37ca5
Fix script caching of inherited templates.
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This was SVN commit r7773.
2010-07-21 16:04:17 +00:00
bd2fd6c713
Extend animal AI to all animals.
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This was SVN commit r7771.
2010-07-20 08:45:09 +00:00
c4350d86de
Avoid unnecessary dynamic allocation when calling script functions.
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Use tracer instead of rooting in ValueCloner, to avoid memory
allocations.
This was SVN commit r7770.
2010-07-19 23:03:33 +00:00
9674c3c0fe
Remove ScriptingHost initialisation code (share with ScriptInterface instead).
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Fix GUI scripts to avoid strict warnings.
Rejig GUI/SpiderMonkey interface to use less custom code, and to work
with JSOPTION_VAROBJFIX.
Add event name to GUI event handler function names (visible in the
profiler).
This was SVN commit r7769.
2010-07-19 23:01:58 +00:00
ac9412458a
Disable unnecessary state hash check in single-player games.
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This was SVN commit r7768.
2010-07-19 22:57:04 +00:00
544afca570
Delete some old unused GUI scripts
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This was SVN commit r7767.
2010-07-19 22:55:30 +00:00
0be1713b2b
Made several changes to session GUI (cosmetic).
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Up/down arrow sprites are usable as regular buttons now.
Selections now group ranked units together as a single group. This
feature can be toggled in the settings window. Depending on feedback, I
will probably choose one method over the other and remove the toggle.
New map - Mountain Pass (8 player)
It will need further polishing.
This was SVN commit r7766.
2010-07-19 21:23:12 +00:00
d9d2c33ec7
Fix tests
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This was SVN commit r7765.
2010-07-18 16:06:52 +00:00
e19146cf25
# Added AI for chickens.
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Add scripted HFSM system.
Add very basic animal AI.
Support script-only message types.
Add shift+D hotkey to toggle dev command panel.
This was SVN commit r7763.
2010-07-18 15:19:49 +00:00
5f366d798f
Added female citizens to civil center
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Removed unneeded reference to portrait sheet for the Celts and Hellenes
advanced and elite units since they already inherit it
This was SVN commit r7762.
2010-07-16 14:22:18 +00:00
ae823038bd
Added <IconSheet></IconSheet> attribute to entities
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Added icon_sheet attribute to GUI interface
Made session GUI reference template.icon_sheet
This was SVN commit r7761.
2010-07-16 02:45:22 +00:00
1f8459f717
Added new styles
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Outlined player names to make them stand out more
(Probably will need a new font to get a good effect with the player
names)
This was SVN commit r7760.
2010-07-14 21:54:11 +00:00
2375c7cb95
Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations
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This was SVN commit r7758.
2010-07-14 19:39:47 +00:00
1ea8ab60ee
Compile with -Wundef to detect stupid macro typos like "GCC_VER"
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This was SVN commit r7756.
2010-07-14 15:54:39 +00:00
bad3d04bc0
Fix some Premake warnings
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This was SVN commit r7755.
2010-07-14 13:53:26 +00:00
12568b0229
further fixes from work (where i've finally managed to (temporarily) sign the Aken driver)
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in particular, remove two hindrances to displaying the error dialog
during early init.
This was SVN commit r7754.
2010-07-14 12:23:53 +00:00
c634a62f4c
from work: cpu_AtomicAdd - return previous value (required for atomic test&set)
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numa: move allocator into higher-level VirtualMemory module, since
VirtualAllocExNuma requires Server 2008 and the workaround doesn't
require numa support
This was SVN commit r7753.
2010-07-14 08:52:20 +00:00
d304807ac4
Authentic Greek unit names.
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This was SVN commit r7752.
2010-07-14 07:57:58 +00:00
0ed5cf0355
This was SVN commit r7751.
2010-07-14 07:44:42 +00:00
17469a93a1
fix: don't complain if redirecting stdout fails (when running as non-admin from "program files")
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see http://www.wildfiregames.com/forum/index.php?showtopic=12949&hl=
also remove extern "C" to allow C++ implementation functions
This was SVN commit r7750.
2010-07-14 07:29:35 +00:00
90bfa8408e
This was SVN commit r7749.
2010-07-14 04:52:12 +00:00
5a2630be1d
This was SVN commit r7748.
2010-07-14 04:40:37 +00:00
0833d6a950
Improve OpenGL 1.1 support
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This was SVN commit r7747.
2010-07-13 20:37:44 +00:00
713bd4ce92
update msvcr8 manifest version to match patched vc8 compiler (same problem that necessitated pyrogenesis_dbg.exe.config)
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should fix
http://www.wildfiregames.com/forum/index.php?showtopic=13212&hl=
This was SVN commit r7746.
2010-07-13 19:44:01 +00:00
45016e3980
numa: fix: nodeNumber isn't guaranteed to be contiguous; fix race conditions during init; add support for ACPI SRAT; pin NUMA alloc thread to NUMA node; major refactor
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also removed two critical sections (no longer needed due to thread-safe
init)
This was SVN commit r7745.
2010-07-13 12:45:27 +00:00
a440569970
Fix warning
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This was SVN commit r7744.
2010-07-12 22:17:05 +00:00
ee72115b7a
Fix Linux compile error
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This was SVN commit r7743.
2010-07-12 22:14:28 +00:00
9f66c86d64
fix ACPI table validation after encountering signatures containing ! and _ (invalid)
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This was SVN commit r7742.
2010-07-12 13:01:12 +00:00