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5c94761c3e
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Fixes use of NULL for non-pointer type, fixes #1765
This was SVN commit r12997.
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2012-12-18 22:52:55 +00:00 |
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012e1585b1
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fix for ticket 1758, not fixing the underlying problem but will limit the error messages to 1 per failed allocation and shouldn't crash anymore
This was SVN commit r12989.
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2012-12-14 03:10:03 +00:00 |
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60987d46cf
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Fixes memory leak in sound manager, refs #1736
This was SVN commit r12987.
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2012-12-12 22:43:57 +00:00 |
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cdaab29d2b
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make sure file was opened successfully before processing
This was SVN commit r12982.
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2012-12-12 13:59:36 +00:00 |
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39910affd0
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Changes various urls to point to the new website and fixes some broken forum urls.
This was SVN commit r12980.
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2012-12-11 23:04:03 +00:00 |
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8c931bfa52
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Add animation override to VisualActor to fix carrying resource animations. Patch by Deiz. Fixes #1260, #1741.
This was SVN commit r12949.
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2012-12-06 19:46:13 +00:00 |
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d18b9dd2dc
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Check if the renderer is initialised. Fixes crash in replay mode.
This was SVN commit r12948.
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2012-12-06 19:23:31 +00:00 |
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186224612c
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Fixes tests by checking CConfigDB is initialized before using CFG_GET_USER_VAL
This was SVN commit r12946.
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2012-12-05 18:27:42 +00:00 |
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a923cdd139
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Fix serialization failure.
This was SVN commit r12941.
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2012-12-04 16:59:08 +00:00 |
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5e6c845f4d
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Fix a test failure caused by eb4805d73d .
This was SVN commit r12940.
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2012-12-04 13:21:52 +00:00 |
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eb4805d73d
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Adds command-line and config options for OOS log and serialization test modes: -ooslog and -serializationtest
This was SVN commit r12930.
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2012-12-03 20:06:58 +00:00 |
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17a50c8d93
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Fixes crash when using serialization test mode
This was SVN commit r12928.
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2012-12-03 19:00:20 +00:00 |
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e91a918164
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Fixes race condition in EnsureMonotonic on 32-bit builds, which was causing unreliable timer behavior, fixes #1729
This was SVN commit r12927.
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2012-12-03 13:24:12 +00:00 |
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5806ed94e1
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Fix bug with gather-near-position.
Use the max range for attacking.
This was SVN commit r12915.
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2012-12-02 17:25:23 +00:00 |
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9d0da11eab
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Fixes compile error introduced in 3787f17e4d
This was SVN commit r12909.
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2012-12-01 20:34:35 +00:00 |
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308db6627a
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fix synchronization of TimerState (refs #1729)
This was SVN commit r12908.
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2012-12-01 06:33:30 +00:00 |
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3787f17e4d
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merge with local codebase: fix PopulationCount
This was SVN commit r12907.
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2012-12-01 03:06:24 +00:00 |
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9001cba02c
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fix: remove unnecessary failure check concerning window class atom. fixes #1729
This was SVN commit r12906.
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2012-12-01 02:34:19 +00:00 |
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f7608bf270
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Attempted fix to prevent strange timer-related bug in Atlas (fails to start when opened from the game's main menu), refs #1729
This was SVN commit r12902.
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2012-11-30 21:34:33 +00:00 |
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3e531b7571
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removed improper comparison warning
This was SVN commit r12899.
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2012-11-28 04:31:52 +00:00 |
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a4a060cd86
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Fixes build warning and cleans up a few things
This was SVN commit r12895.
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2012-11-26 02:28:35 +00:00 |
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f456112492
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Shadowmapping bugfixes and tweaks.
This was SVN commit r12884.
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2012-11-25 18:35:59 +00:00 |
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ed98320acc
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Fix non-pch build.
This was SVN commit r12872.
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2012-11-24 17:15:07 +00:00 |
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909956f8c3
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fixed possible null access crash
This was SVN commit r12866.
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2012-11-22 03:20:51 +00:00 |
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081c846ff1
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Network synchronise the projectile id to prevent out of sync errors. Fixes #1681
This was SVN commit r12865.
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2012-11-20 23:46:23 +00:00 |
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a23d245405
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volume roilloff returned to standard with bug fixed. Added hints to help stereo playback
This was SVN commit r12864.
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2012-11-18 22:39:20 +00:00 |
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bd6a39961a
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More updates to contributors.txt, adds forum usernames for WFG programmers
This was SVN commit r12860.
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2012-11-15 00:18:00 +00:00 |
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1cb2a0ba69
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Partial update of contributors.txt, based on WFG programmers who contributed to source/ and whose names are publicly visible in their profile (if you contributed and don't see your name on the list, please add it)
This was SVN commit r12858.
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2012-11-14 17:52:52 +00:00 |
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d4ea031334
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Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps.
This was SVN commit r12838.
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2012-11-10 07:48:43 +00:00 |
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116281f830
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Fixes Atlas and Collada dylib loading on OS X, for non-bundled binaries. Thanks to wraitii for the suggestion.
This was SVN commit r12834.
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2012-11-08 01:57:50 +00:00 |
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c722fbd93f
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Change hwdetect to handle slightly more cases with the water detection.
Updates a few more maps with new settings.
This was SVN commit r12830.
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2012-11-07 10:53:37 +00:00 |
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76676b1e38
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Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
This was SVN commit r12822.
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2012-11-05 12:14:04 +00:00 |
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ed7c66eb82
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Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
This was SVN commit r12817.
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2012-11-04 15:54:36 +00:00 |
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d75ae52f56
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Particles now correctly update with the fog. Refs #276 .
This was SVN commit r12811.
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2012-11-02 16:31:27 +00:00 |
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a3ddd7b1b3
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Fix for some problems when using shadows with the superfancywater.
This was SVN commit r12809.
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2012-11-02 13:08:58 +00:00 |
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cf23990192
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Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
This was SVN commit r12806.
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2012-11-01 10:17:54 +00:00 |
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79f2fc1ac1
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Fixes build error on MSVC, use of sqrt was ambiguous. Refs #1572
This was SVN commit r12804.
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2012-10-31 20:59:43 +00:00 |
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fb035d08e3
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fixes #1572 and fixes #932
Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
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2012-10-31 18:42:17 +00:00 |
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97b46d402c
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Removing GL3 dependency from GPU skinning code.
This was SVN commit r12801.
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2012-10-30 21:57:00 +00:00 |
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7c1b03d031
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Fixes MSVC warnings of truncation from double to float
This was SVN commit r12797.
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2012-10-30 02:03:40 +00:00 |
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367c67d6ad
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GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
This was SVN commit r12795.
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2012-10-29 13:20:21 +00:00 |
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402ea61581
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don't set location info by default, music and sounds should not have it set
This was SVN commit r12781.
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2012-10-24 13:12:55 +00:00 |
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7fafeec767
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Fixes splash screen to display only once at startup. Fixes #1701.
Adds some spacing between splash screen icons and text.
This was SVN commit r12762.
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2012-10-17 20:33:50 +00:00 |
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bc1efba1dc
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Moves water rendering update to CCmpWaterManager and uses sim time instead of real time. Fixes water not animating in Atlas and incorrectly animating while the game is paused.
This was SVN commit r12758.
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2012-10-15 19:36:04 +00:00 |
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1fb7889539
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Postproc manager
This was SVN commit r12755.
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2012-10-15 10:34:23 +00:00 |
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5ce5ef9286
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Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
This was SVN commit r12735.
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2012-10-07 12:43:08 +00:00 |
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65c0f3efc5
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removed extra whitespace
This was SVN commit r12728.
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2012-10-03 15:14:20 +00:00 |
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9e328e6b9f
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Changing sky manager to render sky using cubemaps, to avoid duplication of sky textures in memory.
This was SVN commit r12727.
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2012-10-03 12:40:01 +00:00 |
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5cff74f4e7
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Replaces FAM file monitoring with inotify on Linux, based on patch by noKid. Fixes #1316, refs #1687.
Removes FAM dependency.
This was SVN commit r12726.
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2012-10-02 00:03:14 +00:00 |
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772c10801c
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Fixes missing Atlas selection rings for decorative actors
This was SVN commit r12716.
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2012-09-28 19:16:32 +00:00 |
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