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71108ff458
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#New Camel fauna.
This was SVN commit r8363.
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2010-10-15 06:19:06 +00:00 |
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c6f50be71b
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This was SVN commit r8361.
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2010-10-15 04:37:42 +00:00 |
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7bbc19c791
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
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2010-10-15 04:29:08 +00:00 |
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659515f89d
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Cleaning
This was SVN commit r8358.
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2010-10-15 03:40:04 +00:00 |
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5040068948
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This was SVN commit r8357.
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2010-10-15 01:35:30 +00:00 |
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8edd28c43c
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Decal for Celt CC. New Celt Temple.
This was SVN commit r8355.
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2010-10-14 19:54:08 +00:00 |
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4af13e4ce1
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This was SVN commit r8330.
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2010-10-11 15:27:39 +00:00 |
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43b110a43b
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Final 3 waypoint flags.
This was SVN commit r8308.
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2010-10-08 04:54:23 +00:00 |
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3092691690
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This was SVN commit r8286.
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2010-10-05 09:13:40 +00:00 |
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0baa84f6ab
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texture for Celt temple
This was SVN commit r8285.
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2010-10-05 09:10:37 +00:00 |
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9faedfbc90
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Lots of art tweaks. Brand new Celtic Civic Centre.
This was SVN commit r8283.
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2010-10-05 08:42:16 +00:00 |
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759da20346
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Some new wood textures.
This was SVN commit r8282.
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2010-10-05 06:12:13 +00:00 |
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a399c2af03
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Round roof for a Celt building.
This was SVN commit r8280.
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2010-10-05 03:13:47 +00:00 |
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bf77f61b0f
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This was SVN commit r8274.
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2010-10-04 17:58:02 +00:00 |
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2959cce0e8
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Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
This was SVN commit r8267.
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2010-10-04 09:27:50 +00:00 |
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e8314783d9
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New Celtic Dock. :) New Celtic waypoint banner.
This was SVN commit r8265.
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2010-10-04 06:43:20 +00:00 |
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bd17bc349e
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This was SVN commit r8264.
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2010-10-04 06:36:00 +00:00 |
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f8853fe7b2
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Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
This was SVN commit r8263.
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2010-10-04 05:23:19 +00:00 |
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50ed028dcb
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New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
This was SVN commit r8261.
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2010-10-04 01:49:28 +00:00 |
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b8bd93d22b
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Deleted the old 'temp' portrait sheets.
This was SVN commit r8258.
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2010-10-03 23:42:02 +00:00 |
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3e03a8ae10
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
This was SVN commit r8232.
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2010-10-01 07:34:29 +00:00 |
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607e176b9b
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This was SVN commit r8231.
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2010-10-01 07:21:15 +00:00 |
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9d923233ac
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This was SVN commit r8230.
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2010-10-01 07:17:22 +00:00 |
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81788eb55d
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#New Celt Barracks.
This was SVN commit r8214.
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2010-09-30 03:16:15 +00:00 |
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d7801ea211
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New Celt kennel and tavern.
This was SVN commit r8193.
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2010-09-27 09:05:03 +00:00 |
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a4f7b7e530
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Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
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2010-09-26 04:59:50 +00:00 |
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0974a06321
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#New Celtic Corral and Greek Wall Gate.
This was SVN commit r8179.
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2010-09-25 09:54:09 +00:00 |
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12de784e3f
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Texture tweaks. Animation tweaks. Building entity tweaks.
This was SVN commit r8178.
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2010-09-25 05:24:07 +00:00 |
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46de88a518
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Texture for the Hellenes wall gate.
This was SVN commit r8177.
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2010-09-25 05:01:02 +00:00 |
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75f0fa87c0
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Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
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2010-09-25 00:49:28 +00:00 |
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3d58ea8816
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Amish's lioness added
This was SVN commit r8173.
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2010-09-25 00:27:32 +00:00 |
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94261c036c
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#New fauna lion
This was SVN commit r8165.
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2010-09-23 20:13:04 +00:00 |
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1caa4e7016
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new date palm, wall foundations, map tweaks, and celtic longhouse.
This was SVN commit r8158.
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2010-09-22 06:47:29 +00:00 |
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45bd668934
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This was SVN commit r8156.
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2010-09-22 06:22:24 +00:00 |
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c5610cd111
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Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
This was SVN commit r8152.
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2010-09-22 02:02:34 +00:00 |
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024a833721
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New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
This was SVN commit r8150.
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2010-09-21 23:11:59 +00:00 |
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97b8db723c
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A wing texture for Pegasus.
This was SVN commit r8149.
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2010-09-21 19:25:04 +00:00 |
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5db5aa6ad9
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#New giraffe fauna.
This was SVN commit r8147.
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2010-09-20 16:24:26 +00:00 |
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76c5874a8c
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New Savanna "metal mine" slab entities and textures.
This was SVN commit r8145.
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2010-09-20 04:12:47 +00:00 |
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643decf96f
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Moved savanna terrains to Public Mod.
This was SVN commit r8143.
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2010-09-20 02:56:16 +00:00 |
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3c35d5e469
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Convert broken unloadable .dds file to .png
This was SVN commit r8131.
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2010-09-18 18:52:22 +00:00 |
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88307763f6
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New "Stoa" object.
This was SVN commit r8110.
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2010-09-13 05:04:02 +00:00 |
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7cba57c2dd
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PNG of a Greek building texture. You can see the alpha channel was converted to a transparency map for some inexplicable reason.
This was SVN commit r8105.
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2010-09-11 16:21:39 +00:00 |
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c8eaee35cc
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Add initial texture conversion settings.
Replace button texture with higher-quality PNG.
This was SVN commit r8102.
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2010-09-10 21:05:13 +00:00 |
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485548e2af
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This was SVN commit r8085.
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2010-09-06 05:32:49 +00:00 |
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6ceee8a5ec
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This was SVN commit r8069.
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2010-09-04 04:11:15 +00:00 |
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38f29e055c
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#New Greek Scout Tower and textures.
This was SVN commit r8053.
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2010-09-01 21:32:05 +00:00 |
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5141a0d3bb
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This was SVN commit r8040.
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2010-08-29 01:12:23 +00:00 |
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0273df2943
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#New texture for Greek military and economic buildings.
This was SVN commit r8038.
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2010-08-28 22:15:40 +00:00 |
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b0ea2c62be
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This was SVN commit r8036.
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2010-08-28 05:32:36 +00:00 |
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