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Commit Graph

10217 Commits

Author SHA1 Message Date
831da7f93e Fixed this map.
This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
bfb35a6484 Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395.
This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
a8528f74c6 Greek market by Enrique.
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
db1b4dcc4f Added an existance check for metadata on unit destruction
This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
75433f1d5d This was SVN commit r11821. 2012-05-10 19:43:47 +00:00
c1c00d1617 Added resource gatherer counting for qBot and fixed nearby gathering locations code.
Also switched to SquareVectorDistance in filters as suggested by
wraitii.

This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
23cd022eff Map stuff.
This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
a8e548ff5e This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
b36b9da9a0 Single player default map now Punjab 3.
This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
b247e198d7 Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
7d00b830aa Changed default maps.
This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
b3f9daead8 Deletes some obsolete data files.
This was SVN commit r11814.
2012-05-10 04:36:18 +00:00
e6dcd0480f Fix promotion.
This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
737a2f3de4 Spartans can't build stone walls.
This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
cb3d71f43a New Greek barracks by Enrique.
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1f5f82f375 Fixes invalid civ check in rmgen.
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.

This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
OmriLahav
c8d68f6e0b This was SVN commit r11807. 2012-05-09 21:45:47 +00:00
89821855c7 Check that a nearby resource has >0 resources left. Fixes #1395.
Also added a check to TechnologyManager to see if player is defined.

This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
9fa1145fe8 Update to GUI
This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
282d0f39e2 Remove unused variables
This was SVN commit r11804.
2012-05-09 15:39:16 +00:00
f2515bec84 Fix some whitespace in scripts
This was SVN commit r11803.
2012-05-09 12:14:22 +00:00
a0f122bfd4 Fix #1394 (UnitAI FSM serialization error).
Replace evil eval/uneval with deepcopy.

This was SVN commit r11802.
2012-05-09 12:10:01 +00:00
1f51f4a0a3 Trying again.
This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
116a9887d2 "Herocide" attack bonus for Alexander.
This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
1de1a9b9d8 Fixed error on Necropolis.
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
ddd3e702d5 Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
Documents more functions of UnitAI.

This was SVN commit r11798.
2012-05-08 23:00:14 +00:00
93eed49d85 Conflict with Michael's last commit fix
This was SVN commit r11797.
2012-05-08 21:55:23 +00:00
483dc4cb65 Removing some unused audio files
This was SVN commit r11796.
2012-05-08 21:43:41 +00:00
7a59ea16c7 Added shininess to the metal shuttle prop.
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
32a01c2ed8 Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
9fecad12c3 FeXor's updated map stuffs.
This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
6b817c9b98 Doc updates
This was SVN commit r11792.
2012-05-08 09:19:46 +00:00
e5c9cf6146 Meat units now cannot attack walls.
This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
vts
a57a0e22cb Forgot one spartan unit in da2f7a9000
This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
vts
da2f7a9000 Dropped some unused templates
Gave spartans their walls back

This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
5881c1e495 Audio files added
This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
961db840b2 Work on some descriptions.
This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
10e96798e8 Scale images to power of 2 sizes. Fixes #1382.
This was SVN commit r11786.
2012-05-07 17:15:36 +00:00
385f9e13d7 This was SVN commit r11785. 2012-05-07 06:12:41 +00:00
c036a7d7e3 Adds control groups to saved game data, based on patch by mk12. Fixes #1261.
This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
e6afc62545 Adds silhouettes option to in-game settings menu. Refs #1186
This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
37a5bedb81 Adds partial support for Debian GNU/kFreeBSD, based on patch by vincent. Refs #1322.
This was SVN commit r11781.
2012-05-07 01:53:35 +00:00
1674a7503f Fixes error from 79c6a2cecc.
This was SVN commit r11780.
2012-05-07 01:29:02 +00:00
79c6a2cecc Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186.
This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
2fbca07f6d Adds random civ option to game setup, based on patch by deebee. Fixes #1082.
This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
a40a12e794 Typo
This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
8f762b8248 Fix error caused by e8cb2a71da. Refs #1220.
This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
vts
e8cb2a71da Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
OmriLahav
cb599d4ae5 This was SVN commit r11773. 2012-05-06 09:33:36 +00:00
82dcfe4301 Updates to these Oasis maps.
This was SVN commit r11772.
2012-05-06 02:21:42 +00:00