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56 Commits

Author SHA1 Message Date
e5d5a76384 This was SVN commit r8696. 2010-11-26 10:21:59 +00:00
959da16fdf New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
This was SVN commit r8692.
2010-11-26 03:09:23 +00:00
180ab8a748 #New Celt ships.
Some new siege engines. Caution: They need a lot of work.

This was SVN commit r8682.
2010-11-23 02:54:38 +00:00
fee8668887 PMDs can't use 'root' prop point, so I removed the blood prop.
This was SVN commit r8664.
2010-11-20 19:48:10 +00:00
3d3720026a Updated Saharan Oases with some more starting treasures, teams, and lower starting resources.
This was SVN commit r8648.
2010-11-18 07:01:35 +00:00
1ea07fad83 Moved basket to the female's back.
This was SVN commit r8643.
2010-11-18 02:27:20 +00:00
4328476b67 Actors variations for shuttling.
This was SVN commit r8619.
2010-11-15 03:48:28 +00:00
ff3c7b46f4 Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
Added placeholder cursor for ruins
Added entities for testing these types

This was SVN commit r8574.
2010-11-12 18:58:33 +00:00
52ad8a836d New idle animation for the Greek archers.
Some updated faction emblems.

A new Metal portrait.

This was SVN commit r8573.
2010-11-12 05:33:12 +00:00
75eb6847af Shield tweaks.
This was SVN commit r8572.
2010-11-12 04:34:46 +00:00
f3c5a2383b #Some cool new treasure objects. Lots of map tweaks as well.
Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.

This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
c03c2f0168 Fixed hoplite prop switching (heads) when gathering meat.
Tweaked maps.
New "Bog" map, w.i.p.
Tweaked ship health.

This was SVN commit r8560.
2010-11-08 23:40:45 +00:00
c1daf9a9bc This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
c2bafa78cb A bunch of stuff.
This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
7d7127a1bb Scaled down the Roman Quinquereme.
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
791c4f52fa Continued unit balancing. Edited actor projectiles animation times, etc.
This was SVN commit r8462.
2010-10-25 10:01:01 +00:00
c15d777762 #Editing stats for Super Cavalry and special Roman units.
This was SVN commit r8435.
2010-10-22 04:02:48 +00:00
a99005976d Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming.
This was SVN commit r8416.
2010-10-20 09:07:44 +00:00
0b418f887b This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
3b38240d4f Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
9faedfbc90 Lots of art tweaks. Brand new Celtic Civic Centre.
This was SVN commit r8283.
2010-10-05 08:42:16 +00:00
adefbc7b23 This was SVN commit r8279. 2010-10-05 02:29:09 +00:00
2959cce0e8 Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
This was SVN commit r8267.
2010-10-04 09:27:50 +00:00
28fe458c51 This was SVN commit r8187. 2010-09-26 07:04:09 +00:00
75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
4e1b6d08f4 Fix lithobolos size and projectile.
Fix projectiles launching from actors with no ammo prop.
Fix default camera location on maps with no civ centers.
Avoid units getting stuck on the edges of buildings.

This was SVN commit r7950.
2010-08-14 22:11:32 +00:00
6af3f28ad4 Converted resources:
wood -> wood.tree
 stone -> stone.rock
 metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder

This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
828efdde8f Tweaked the Hellene animation speeds
This was SVN commit r7737.
2010-07-11 20:00:14 +00:00
db8dda7bda Used Hele portrait sheet for units that begin with "camp"
Made button layout ever so slightly more efficient
Fixed some more Hellene animation speeds

This was SVN commit r7713.
2010-07-07 13:28:37 +00:00
1bfb913a69 Fixed attempt to perform a string operation on a template instead of the template name
Worked on Hellene actor animation speeds
(They will still need some more tweaking)

This was SVN commit r7702.
2010-07-06 01:23:50 +00:00
b80a3bece3 This was SVN commit r7638. 2010-06-27 18:28:16 +00:00
37798136c2 Actor animation tweaks for Greek archers.
This was SVN commit r7618.
2010-06-07 02:43:09 +00:00
f7d50b3f17 Try to fix animation speeds for a couple of units
This was SVN commit r7614.
2010-06-06 20:49:41 +00:00
5293aee71d #Hypaspist modification.
This was SVN commit r7354.
2010-03-13 19:21:09 +00:00
0b17c32492 #Public release. New Spartan and Hypaspist shield textures. Tweaked the falcon textures.
This was SVN commit r6993.
2009-07-15 23:45:19 +00:00
70b14f9aa4 This was SVN commit r6968. 2009-07-13 21:18:25 +00:00
a2819b473a #Tweaked some animation speeds.
This was SVN commit r6900.
2009-06-04 01:20:51 +00:00
56cff4a6a6 This was SVN commit r6897. 2009-05-29 05:00:14 +00:00
085c51cdbe A bunch of entity fixes and tweaks. Some new sails for Emjer's ships.
This was SVN commit r6894.
2009-05-29 01:01:24 +00:00
88f4b4b1e1 This was SVN commit r6891. 2009-05-25 22:44:59 +00:00
37172fe92e This was SVN commit r6863. 2009-05-18 18:01:09 +00:00
855f6eceb0 #Big update. New cliff objects. Updated 3 dozen entities. New Carthaginian structure updates. Actors galore.
This was SVN commit r6845.
2009-04-30 19:01:19 +00:00
54d61f932e #Training times added.
This was SVN commit r6804.
2009-04-05 06:02:31 +00:00
1e5467a6f3 #Spartan Pikeman, Roman Siege Walls, Siege Tower, Siege Gate. New helmets. Geological Decals.
This was SVN commit r6749.
2009-03-19 01:22:59 +00:00
f3c4d93a34 This was SVN commit r6742. 2009-03-16 22:33:27 +00:00
2f2e5ee096 #Lots of new Spartan stuff. Also, previously committed new Iberian shield, Unit animation tweaks, new Alpine grass terrains, etc.
This was SVN commit r6730.
2009-03-07 19:42:14 +00:00
2ac3378467 #New spears.
This was SVN commit r6729.
2009-03-07 06:00:48 +00:00
d643588d88 All new Spartans. New Carthaginian House A. Iberian shields. New terrains for Alpine biome. Actor tweaks.
This was SVN commit r6728.
2009-03-07 01:33:02 +00:00
d25aba6f50 This was SVN commit r6700. 2009-02-24 00:08:17 +00:00
e1390062b3 #Big update, tidying up the Celts and Hellenes.
This was SVN commit r6544.
2008-12-23 18:14:36 +00:00