b2d399fe47
A bunch of stuff.
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This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
29739575cd
Link graphics for technology icons
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This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
8714eec949
A few more technology icons
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This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
9680c8637b
grain and meat icons for techs
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This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
49883c2d57
siege ram icon for techs
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This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
01d8358248
anvil and walk icons for techs
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This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
1325c4e35f
spear icon for techs
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This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
99777c8d3f
4 horseshoe icons for techs
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This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
4830cebf5e
Wheel tech graphic
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This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
6032ab88e7
Battle axe and wood chopping icons for techs
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This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
62ec2bac69
Selection texture tweaks.
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This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
bdc5ad3f0d
Some mining icons for techs
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This was SVN commit r11626.
2012-04-22 11:19:04 +00:00
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
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This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
60944a1439
Updated phase icons.
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This was SVN commit r11622.
2012-04-22 01:47:30 +00:00
4881e638e5
Arrow and sword icons for techs
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This was SVN commit r11614.
2012-04-22 00:12:00 +00:00
12e46a35fd
128x128 version of the plough icon
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This was SVN commit r11612.
2012-04-21 22:54:12 +00:00
60088384a6
Plough tech graphic
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This was SVN commit r11611.
2012-04-21 22:42:17 +00:00
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
497c1ff948
A few portrait tweaks.
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This was SVN commit r11593.
2012-04-21 04:48:13 +00:00
a6ceceb79c
Renaming the old celt wall files and new templates for them
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This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
85d5962328
Roman wall gate model updated
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This was SVN commit r11589.
2012-04-20 21:25:34 +00:00
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
a99e1236be
New Prytaneion by Enrique.
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This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
7d47407c70
Carthaginian wall segments
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This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62
Internal to Public.
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This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
0e6ecdcf48
Some art assets moved from Internal mod.
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This was SVN commit r11567.
2012-04-19 08:28:48 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
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This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
454af1928d
Selection groups for healers.
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This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
egbert
f5344d37e1
The new Iberian fortress model
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This was SVN commit r11551.
2012-04-18 17:55:39 +00:00
egbert
159453f13d
adjusted prop positions for the new Iberian fortress
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This was SVN commit r11550.
2012-04-18 17:54:03 +00:00
egbert
032a6b1557
adjusted prop positions for the new Iberian fortress
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This was SVN commit r11549.
2012-04-18 17:53:38 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
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This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
41f50e6b4c
specular added for more objects.
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Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
4926dc53ee
Celt wall segments
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This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
c56f96040e
Implement healing. Fixes #999 .
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This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc
Loot stuffs. :)
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This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631
Wall costs and health.
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This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
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This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
72056a32e7
Removed shadow casting from grass.
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This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
8848099dc3
Pericles and Craterus are in.
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This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
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This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9
Convert actor line endings from CRLF to LF for consistency
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This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5
Some Internal stuff.
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Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d
Themistocles now has shiny helmet!
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This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
3ca6ee461c
Palisade wall models optimised
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This was SVN commit r11486.
2012-04-11 22:12:45 +00:00
17daa5ce8b
Fixed a couple of helmets.
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This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
368dda421a
New Hele walls
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This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
f2260892bd
Add config option to force alpha-tested materials.
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This was SVN commit r11475.
2012-04-10 21:03:22 +00:00
9796fbf59b
Eggbird's new Iberian Temple.
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This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
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This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e
Shield tweaks.
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This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
b3e519c278
Remove sheets.
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This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
e5d3a2b312
Adjusting the Iberian wall tower's windows
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This was SVN commit r11465.
2012-04-09 19:23:48 +00:00
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
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Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
3db7f32d17
Specular for a few more things.
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This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2
Adding specular to some items.
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This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
c93f17827f
Make use of the grayscale opion.
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Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
f3a393d2e5
Add alpha-tested materials
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This was SVN commit r11457.
2012-04-08 21:55:21 +00:00
b7888aea52
Add support for specular materials.
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Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.
This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
6b5034e313
Iberian wall model updates
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This was SVN commit r11448.
2012-04-07 10:36:32 +00:00
07ea6673c3
Use grayscale option instead of grayscaled icons
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This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
d56d65bc87
Removing old unused Iberian structural models
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This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
ba296eb7d9
Iberian wall segments. New design and models
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This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf
Some cool stuff.
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This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
e686c65fe6
Partial support for alpha-tested materials
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This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
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Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
59851231bd
Minor tweaks. New thracian peltast portrait.
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This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
25762f1f0d
Persian wall segments
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This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
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This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
41c7fe7901
For fcxsanya
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This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
9198c449ad
This was SVN commit r11413.
2012-03-31 19:19:33 +00:00
315a41f479
Some more emblems. Some updated portraits.
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This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
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This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
a7af9b028b
2 shield texture tweaks. 1 dust texture tweak.
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This was SVN commit r11399.
2012-03-26 08:20:29 +00:00
856a6e7135
Some shield prop tweaking for consistency.
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This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
11889f4221
New horse model
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This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
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This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
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This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
f718ddaee7
Slightly updated Iberian cc meshes.
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Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
97479830e9
New Iberian civic centre.
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Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
02c848d1f1
Adjustments to palisade walls and rotated gate
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This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
af7a914bae
Fixed Army Camp turf.
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This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
9bbb341e23
Temperate and Tropic farmland terrains.
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This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c
Farmland and other terrain updates.
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This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
b72d72dec2
Minor changes.
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This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
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This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
78a427eef2
Fix to Celt merchant ship prop points
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This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
d195263215
Celt fishing boat prop fix
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This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00