a681ff1189
Projectile prop point work for Civic Centres and Fortresses.
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New foundation for Iberian Dock.
This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
26e249797f
Removed legacy description.
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This was SVN commit r9993.
2011-08-11 01:45:36 +00:00
bcebde9c8e
#Unit balancing for Carthaginian unit ranks. Closes #923
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This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
e51849b29f
Fixes incorrect distance calculation.
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Improves dock foundation snapping.
This was SVN commit r9991.
2011-08-10 23:57:54 +00:00
19ae44ad17
This was SVN commit r9990.
2011-08-10 23:54:37 +00:00
819f354cca
Removes Devil. Fixes #666 .
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Adds no_delayload to OpenAL, which has been causing startup problems.
This was SVN commit r9989.
2011-08-10 23:15:40 +00:00
2726f6ed88
Changes GetFocus to return points above water.
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Fixes camera following of boats.
This was SVN commit r9988.
2011-08-10 22:45:55 +00:00
d605e85ae5
Removes ColourTester utility (needs update-workspaces).
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Adds busy cursor to Atlas map generator.
This was SVN commit r9987.
2011-08-10 22:23:35 +00:00
6d2ff5162e
Made female only trainable from the Civ Centre, then made them train faster. This is a test to see what everybody thinks.
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This was SVN commit r9986.
2011-08-09 23:10:05 +00:00
5fd0d3b543
New foundation for Carth Market.
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This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
0adcad8662
Change promoted unit health to the same percent of hitpoints as unit had before promotion. Closes #922 .
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This was SVN commit r9984.
2011-08-09 18:42:21 +00:00
c513b5e35e
Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
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This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
a02eb067f4
Makes Carthaginians selectable in game setup and random maps
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This was SVN commit r9982.
2011-08-08 20:13:11 +00:00
0952fa879c
This was SVN commit r9981.
2011-08-08 07:13:58 +00:00
511a36e45a
This was SVN commit r9980.
2011-08-08 02:44:41 +00:00
ed3d4c5197
A couple of dock foundations. Tweaked some Carth dock stuff.
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This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
4a2adece07
Fixes class types for Atlas pathfinding overlay
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This was SVN commit r9978.
2011-08-08 01:04:18 +00:00
065e13b4d5
Pikemen walk at 6.0 now.
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This was SVN commit r9977.
2011-08-07 19:25:59 +00:00
5570126bca
Carthaginian dock and superdock files.
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This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
336c938296
Beefed walking speeds.
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This was SVN commit r9974.
2011-08-07 06:17:59 +00:00
633c366847
Roman Arch
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This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
b9bd7ff86e
Fix signed/unsigned comparison warning
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This was SVN commit r9972.
2011-08-06 12:31:48 +00:00
f378e2e651
Implements building restrictions (by terrain, territory, category, and distance). See #41 . Fixes #804 , #287 .
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Implements build limits. See #687 .
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893 .
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.
This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
76e6b04c71
Greek Trireme Model
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This was SVN commit r9969.
2011-08-06 08:04:33 +00:00
c5b512584a
New kart roof tile color.
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This was SVN commit r9967.
2011-08-05 07:42:48 +00:00
52eabed63d
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
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This was SVN commit r9966.
2011-08-05 04:43:54 +00:00
fc5c998dc6
Some updates to Necropolis--trees and such.
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This was SVN commit r9965.
2011-08-04 22:40:10 +00:00
81c9a9b1f1
Fix build with old GCC
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This was SVN commit r9964.
2011-08-04 21:36:57 +00:00
93125e29d4
This was SVN commit r9963.
2011-08-04 19:15:24 +00:00
083e7a41fd
fix typo
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This was SVN commit r9962.
2011-08-04 17:27:14 +00:00
0748c5a75e
cleanup and simplification of the really old h_mgr code.
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replace array-of-pages data structure with demand-committed VM => allows
simple allocation of new resources without having to search for the
first free index. I suspect the cause of multiple reported bugs (refs
#860 , #899 , #915 ) was a race. Most issues are fixed, but the pool's
freelist also needs to be made thread-safe and lock-free. this has
performance and 64-bit portability implications, so I'll leave it for
later (Pool is due for some serious refactoring anyway).
please post a comment if this or similar issues persist.
This was SVN commit r9961.
2011-08-04 17:11:16 +00:00
22191bfcc6
Windows fix (smaller type conversion)
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This was SVN commit r9960.
2011-08-04 15:31:01 +00:00
fad5182d6c
This was SVN commit r9959.
2011-08-04 00:51:33 +00:00
9ed3b3f801
Tweaks to the skies textures.
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This was SVN commit r9958.
2011-08-04 00:49:54 +00:00
154bee8f5c
More vision adjustments.
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This was SVN commit r9957.
2011-08-03 22:57:52 +00:00
5d992994d4
Territory demo map.
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Updated vision ranges and territory ranges for templates.
This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
2d662a1228
Add WELL512 RNG
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This was SVN commit r9955.
2011-08-02 22:58:10 +00:00
94e9a8b459
Fix hang with Boost 1.47
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This was SVN commit r9954.
2011-08-02 21:07:58 +00:00
acbb59d982
Some texture and actor updates, specifically in regards to capes.
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This was SVN commit r9953.
2011-08-02 02:14:10 +00:00
6aeb5c64de
# Remove SoD inside territories.
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Fix some serialisation issues.
This was SVN commit r9951.
2011-08-01 21:25:12 +00:00
9430de3d85
Support TerrainChanged messages in scripts, and report use of unsupported messages
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This was SVN commit r9950.
2011-08-01 21:01:06 +00:00
7e67e816c9
Add small 'X' exit button to corner
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This was SVN commit r9949.
2011-08-01 03:30:13 +00:00
bd3c395d00
This was SVN commit r9948.
2011-08-01 02:46:29 +00:00
6bcb3f5695
A very rough attempt at the new main menu style.
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This was SVN commit r9947.
2011-08-01 00:41:24 +00:00
0401d07659
kart_struct texture update. Updates to civcentre, market, temple models
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This was SVN commit r9946.
2011-07-31 16:51:51 +00:00
22cf7d4d83
Fix #913 (corrupted map file)
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This was SVN commit r9945.
2011-07-31 12:19:06 +00:00
6304797cbd
pool - safely handle zero-sized allocations ( fixes #909 )
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snd_mgr - remove no longer needed hacks for native OpenAL
implementations
test_wdbg_sym.h - belated commit of warning fix
This was SVN commit r9944.
2011-07-31 09:42:57 +00:00
14fbdb9aae
This was SVN commit r9943.
2011-07-31 07:41:34 +00:00
f258ce921d
Territory tweaks for structures. Playtest and see what you think.
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This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
0cf9dbf9c6
Cavalry version for the cape. New updated shields for Cart and Samnite units.
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This was SVN commit r9941.
2011-07-31 04:41:20 +00:00