e710fd25b4
Minor tweaks to game setup layout: options are now properly aligned and "locked teams" defaults to yes (which is what they are). Fix team indices on one map.
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This was SVN commit r8809.
2010-12-08 06:19:34 +00:00
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
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This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
9714b5dd53
Keyword clean-ups
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This was SVN commit r8801.
2010-12-06 04:34:26 +00:00
6a20743dc3
Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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This was SVN commit r8800.
2010-12-06 02:51:21 +00:00
637b471769
Fixes bug in last change to input.js. Use target HP to determine attack possibility. Thus gaia buildings and animals are attackable, but not trees/mines/etc.
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This was SVN commit r8798.
2010-12-05 22:00:07 +00:00
1b9d3fc289
Fix F10 key to open session menu.
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This was SVN commit r8795.
2010-12-05 16:02:15 +00:00
67f08751f9
Fixes bug where military units that can't collect resources would show an "attack" icon on hovering a resource - instead they should have a default icon
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This was SVN commit r8790.
2010-12-05 06:34:57 +00:00
819bacd538
Automatically disable audio on OS X since it's stupid and broken.
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This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
6e37762e3c
fix some more issues with the loading tips
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This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e
Fix tip loading issue with pre-converted textures
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This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
238925f927
Minor garrisoning related tweaks
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This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
a6ca28ccf9
Fix reference to big screenshot key (see #627 ).
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This was SVN commit r8760.
2010-12-02 17:44:18 +00:00
c09d6dcb83
Added garrison & repair button on the unit's command panel
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This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
89b0f3a9d7
New session tooltip styles
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This was SVN commit r8747.
2010-11-30 04:27:04 +00:00
6e602c15cd
Renamed tips
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Shorted Spartan tip text
This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
c922912ac5
Cleaned up loading files
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Changed single player start game text
This was SVN commit r8735.
2010-11-28 17:27:00 +00:00
e53616f857
Fix non power-of-two middle progress bar section dimensions
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This was SVN commit r8734.
2010-11-28 16:49:43 +00:00
f06eba3da5
yet another awesome tip. :)
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This was SVN commit r8732.
2010-11-28 14:35:48 +00:00
9ab58ce6e8
Another great "tip".
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This was SVN commit r8731.
2010-11-28 14:22:42 +00:00
9837f6207f
New session dialog style
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This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
2640f4c346
Changed victory/defeat dialogs to new session dialog style
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Changed title of exit game dialog
Only show resources carried when the quantity is greater than 1
This was SVN commit r8718.
2010-11-27 21:58:19 +00:00
e486467430
Changed delete dialog text again (to make for easier translating later)
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This was SVN commit r8717.
2010-11-27 20:11:42 +00:00
961a50b0a2
Changed delete dialog text
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This was SVN commit r8716.
2010-11-27 20:03:16 +00:00
0b0cd938d5
Made settings and menu use new dialog
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Made chat and ESC hotkey interact better with the dialog
Made command icons reference individual icons rather than sheets
Removed menu object cache
This was SVN commit r8715.
2010-11-27 19:46:12 +00:00
3c318af2e0
Started work on new dialogs for session GUI style
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Resized quote area in loading screen
This was SVN commit r8713.
2010-11-27 17:06:32 +00:00
bbd6f50af9
Resize quote area so that long quotes don't get cut off
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This was SVN commit r8708.
2010-11-27 08:57:09 +00:00
51312f84c4
Add gradient to tip image
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Resize tip images to fill out rectangle
This was SVN commit r8707.
2010-11-27 08:44:03 +00:00
ed0fe5b47b
Shrink space between tip title and message
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This was SVN commit r8706.
2010-11-27 08:10:22 +00:00
1197d7872e
Redone tips screenshots. New shadow overlay.
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This was SVN commit r8705.
2010-11-27 08:02:54 +00:00
9edd94f0fa
Make tip image 512x384 (inside border dimensions)
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This was SVN commit r8704.
2010-11-27 07:59:13 +00:00
08bfe7b7f9
tweaked image sizes
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This was SVN commit r8703.
2010-11-27 07:45:27 +00:00
55b6fbc669
4th tip. Made tip images use transparency.
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This was SVN commit r8702.
2010-11-27 07:00:06 +00:00
8bcf6b782f
tips
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This was SVN commit r8701.
2010-11-27 06:09:55 +00:00
db22548ecb
New loading screen style (may need more polishing)
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This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
0d0af824e7
Treasures collected counter for summary screen
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This was SVN commit r8690.
2010-11-25 18:01:23 +00:00
78ae72d87a
Message to let players know formations don't work yet
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This was SVN commit r8680.
2010-11-22 00:07:38 +00:00
e4d356c3bf
Map exploration counter for summary screen
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This was SVN commit r8679.
2010-11-21 19:42:26 +00:00
e1fa9cd22b
Show resource subtype in GUI if main type is treasure
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This was SVN commit r8673.
2010-11-20 22:36:04 +00:00
68a63d62c8
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
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This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
2925ab4ce4
Ghosted version labels in session GUI
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This was SVN commit r8662.
2010-11-20 17:40:54 +00:00
f20a6dcfc8
Fixed bug where players would not initialize resource counts properly from scenario
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This was SVN commit r8652.
2010-11-19 05:05:45 +00:00
f236fb7bd1
Fixed bug where gaia was not treated as attackable (fences could not be destroyed)
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This was SVN commit r8651.
2010-11-18 23:25:42 +00:00
aa9788a40e
Fix team index bug in game setup GUI
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This was SVN commit r8647.
2010-11-18 06:51:10 +00:00
d65e47dda0
Properly center loaded resource text
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Add attack stats to "armour" icon
This was SVN commit r8618.
2010-11-15 03:38:01 +00:00
042972e298
Renamed "session_new" to "session"
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This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
c1c8f64f0d
Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
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This was SVN commit r8603.
2010-11-14 19:09:13 +00:00
74ed8cf464
Adjusted size of resource icons
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This was SVN commit r8595.
2010-11-13 22:19:17 +00:00
f4b0b72aa8
Fixed bug introduced by recent change to input.js: diplomacy is properly read to determine enemy players for attacking
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This was SVN commit r8593.
2010-11-13 20:49:58 +00:00
4100a13e0a
# Add resource shuttling.
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Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
2b70b43086
Based selection groups off of a new tag which must contain a valid template name.
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<SelectionGroupName>unit_template_name_b</SelectionGroupName>
This was SVN commit r8587.
2010-11-13 05:35:40 +00:00