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aca61b3ccf
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This was SVN commit r11680.
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2012-04-26 20:41:17 +00:00 |
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e6641ad14f
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Make some healer modifiable by techs. Refs #1357.
This was SVN commit r11679.
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2012-04-26 20:11:18 +00:00 |
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bb81a9d81b
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Move single techs to the bottom row.
This was SVN commit r11678.
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2012-04-26 17:43:33 +00:00 |
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060a1fd004
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This tech didn't like the è character.
This was SVN commit r11677.
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2012-04-26 03:37:47 +00:00 |
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f3fa70cf35
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Tech names
This was SVN commit r11676.
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2012-04-26 03:32:09 +00:00 |
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85b433d48f
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Tweaked techs + 2 more techs for Barracks.
This was SVN commit r11675.
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2012-04-26 03:15:50 +00:00 |
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c396c2a1ca
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Fixed default civs.
This was SVN commit r11674.
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2012-04-26 00:08:29 +00:00 |
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241be5fa7c
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Pair of infantry techs for the barracks
This was SVN commit r11673.
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2012-04-25 23:51:34 +00:00 |
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65e85dcc40
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Selection ring tweaks.
This was SVN commit r11672.
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2012-04-25 21:14:32 +00:00 |
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fee0ec6648
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Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
This was SVN commit r11671.
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2012-04-25 20:56:35 +00:00 |
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e765f6865f
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Add a red overlay to the paired tech on hover. Fixes #1356.
This was SVN commit r11670.
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2012-04-25 17:58:16 +00:00 |
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4f905584c9
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Clarify tech pairs. Refs #1356.
This was SVN commit r11669.
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2012-04-25 17:02:41 +00:00 |
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06996590bb
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Fixes typo from [11660]
This was SVN commit r11668.
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2012-04-24 21:59:46 +00:00 |
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b2d399fe47
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A bunch of stuff.
This was SVN commit r11667.
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2012-04-24 21:36:54 +00:00 |
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29739575cd
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Link graphics for technology icons
This was SVN commit r11666.
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2012-04-24 21:04:17 +00:00 |
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8714eec949
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A few more technology icons
This was SVN commit r11664.
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2012-04-24 18:56:53 +00:00 |
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0bd649294f
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Add support for texture-based terrain overlays.
Fix GLES compatibility.
This was SVN commit r11663.
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2012-04-24 16:46:32 +00:00 |
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e6cb5fade6
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Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345.
Add AI to Battle for the Tiber map.
This was SVN commit r11662.
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2012-04-24 15:58:02 +00:00 |
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770ee1f30c
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Build test executable with same linker settings as game executable, to fix --without-fam
This was SVN commit r11661.
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2012-04-24 15:14:14 +00:00 |
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17c77ad2ac
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Adds detection for lower-end Intel Mac GPUs and Apple software renderer. Disables shadows and fancy water on those devices.
This was SVN commit r11660.
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2012-04-24 01:20:06 +00:00 |
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9680c8637b
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grain and meat icons for techs
This was SVN commit r11659.
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2012-04-23 23:39:36 +00:00 |
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f72bfb1cf1
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Add option to disable particles, based on patch by rogue-spectre. Fixes #1222.
This was SVN commit r11658.
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2012-04-23 22:57:51 +00:00 |
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49883c2d57
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siege ram icon for techs
This was SVN commit r11657.
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2012-04-23 22:47:48 +00:00 |
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01d8358248
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anvil and walk icons for techs
This was SVN commit r11655.
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2012-04-23 19:29:42 +00:00 |
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97f49954cd
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Allocate VBO buffers in OverlayRenderer only after graphics capabilities and shader path have been properly determined. Fixes #824.
This was SVN commit r11654.
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2012-04-23 18:55:32 +00:00 |
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ac4e25e17f
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Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
This was SVN commit r11653.
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2012-04-23 08:58:55 +00:00 |
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1325c4e35f
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spear icon for techs
This was SVN commit r11652.
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2012-04-23 06:06:17 +00:00 |
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f031e2a7e0
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Tooltip updates.
This was SVN commit r11651.
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2012-04-23 01:51:31 +00:00 |
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e4f1cd10ba
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Fixes #1349
This was SVN commit r11650.
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2012-04-23 01:46:04 +00:00 |
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5101393f26
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This was SVN commit r11648.
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2012-04-23 00:51:21 +00:00 |
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c6291403bd
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Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
This was SVN commit r11647.
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2012-04-23 00:36:06 +00:00 |
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af0769f19d
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Nerfed default mining rates slightly, since we now have mining technologies.
This was SVN commit r11646.
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2012-04-22 23:03:00 +00:00 |
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6821e838c1
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This was SVN commit r11645.
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2012-04-22 22:53:01 +00:00 |
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2590e62c38
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Dropped some remnant debugging code
This was SVN commit r11644.
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2012-04-22 22:45:28 +00:00 |
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d9a6ee53d0
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This was SVN commit r11643.
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2012-04-22 22:02:03 +00:00 |
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a0cc289174
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This was SVN commit r11642.
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2012-04-22 21:50:20 +00:00 |
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5f1f98970f
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Yet more tech tweaks.
This was SVN commit r11641.
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2012-04-22 21:45:28 +00:00 |
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bb9af6da12
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Requested update from quantumstate via IRC
This was SVN commit r11640.
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2012-04-22 21:36:37 +00:00 |
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b01a9c5471
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Fixes broken defense tower reference
This was SVN commit r11639.
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2012-04-22 20:48:53 +00:00 |
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99777c8d3f
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4 horseshoe icons for techs
This was SVN commit r11638.
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2012-04-22 20:24:31 +00:00 |
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a41250b0af
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Fixing some name stuff.
This was SVN commit r11637.
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2012-04-22 20:21:44 +00:00 |
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9c5379c9ed
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This was SVN commit r11636.
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2012-04-22 20:06:58 +00:00 |
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97715cb617
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Added stone and mining rate techs for all Mills
This was SVN commit r11635.
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2012-04-22 17:50:04 +00:00 |
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61fad4a2b5
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Fixed strange selection ring fadeout on unit deselection in Atlas
This was SVN commit r11634.
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2012-04-22 17:49:43 +00:00 |
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4830cebf5e
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Wheel tech graphic
This was SVN commit r11633.
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2012-04-22 15:38:56 +00:00 |
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d836c6a26e
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Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
This was SVN commit r11632.
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2012-04-22 15:22:52 +00:00 |
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31cec14575
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Selection tweaks.
This was SVN commit r11631.
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2012-04-22 14:25:44 +00:00 |
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6032ab88e7
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Battle axe and wood chopping icons for techs
This was SVN commit r11630.
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2012-04-22 14:05:06 +00:00 |
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3cbfd9260e
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Properly enforce the MAX_QUAD_OVERLAYS constraint
Some cleanup of graphics/Overlay.h
This was SVN commit r11629.
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2012-04-22 13:19:35 +00:00 |
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62ec2bac69
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Selection texture tweaks.
This was SVN commit r11628.
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2012-04-22 13:17:54 +00:00 |
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