1caf223410
Max selection size now 64 units (may need further adjusting)
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This was SVN commit r9283.
2011-04-18 23:31:37 +00:00
7ec3266da5
Fix assertion failures when running RMS in debug mode
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This was SVN commit r9282.
2011-04-18 17:10:57 +00:00
5759a54b32
Removes few remnants of rmgen from the binaries directory.
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Updates readme.txt with new command line options.
This was SVN commit r9281.
2011-04-17 20:58:14 +00:00
ab32d3000f
This was SVN commit r9280.
2011-04-17 17:45:56 +00:00
458cfbf48c
Fix 64-bit build error
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This was SVN commit r9279.
2011-04-16 22:57:00 +00:00
ecdffb6fbd
fire arrow
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This was SVN commit r9278.
2011-04-16 19:32:56 +00:00
82af989a6e
Fire Arrows for a few structures.
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This was SVN commit r9277.
2011-04-16 19:32:02 +00:00
a495f298e7
This was SVN commit r9276.
2011-04-16 14:27:52 +00:00
f2b432cbe5
Iberian ram animations
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This was SVN commit r9275.
2011-04-16 11:56:52 +00:00
87d97000e3
Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V).
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Updated the name for the Roman legions.
Fixed footprint for Iberian Fortress.
This was SVN commit r9274.
2011-04-16 06:32:37 +00:00
fa001fdabe
Fixes a typo in Atlas UI scripts affecting actor viewer.
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This was SVN commit r9273.
2011-04-16 05:09:20 +00:00
b4503bb61e
Simplifies random map output, see #782 .
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Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.
This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
3adba8721a
Some map updates
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This was SVN commit r9270.
2011-04-16 03:49:43 +00:00
de613274f0
Added a (not so) super secret unit for Alpha V. Other stuff.
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This was SVN commit r9269.
2011-04-16 00:59:45 +00:00
ac81892517
Replaced Greeks with Iberians.
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This was SVN commit r9268.
2011-04-16 00:11:18 +00:00
a52638873e
Adjusting some iberian units.
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This was SVN commit r9267.
2011-04-15 23:35:53 +00:00
d445e9eb35
Fixed a mistake
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This was SVN commit r9266.
2011-04-15 22:50:39 +00:00
9b227e4626
Added Iberians and Celts to the Serengeti map.
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This was SVN commit r9265.
2011-04-15 22:39:42 +00:00
a60f0e0340
first of the minimap buttons.
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This was SVN commit r9264.
2011-04-15 20:10:57 +00:00
098adf47f5
This was SVN commit r9263.
2011-04-15 06:18:37 +00:00
481f570a0e
CMapGeneratorWorker thread safety issue. Fixes #783 .
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VFS access moved to main thread, where random map scripts are preloaded
and stored prior to use by the worker thread.
Adds LoadGlobalScript to ScriptInterface, for evaluating script content
in the global scope.
This was SVN commit r9261.
2011-04-15 05:23:51 +00:00
225346ffc9
#Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
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This was SVN commit r9260.
2011-04-15 05:05:07 +00:00
9c44e908d4
This was SVN commit r9259.
2011-04-15 02:15:26 +00:00
e604035c97
Iberian healer update
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This was SVN commit r9257.
2011-04-15 00:07:49 +00:00
5e5e0354db
This was SVN commit r9256.
2011-04-14 23:48:09 +00:00
b1a566800f
Rotate Iberian corral
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This was SVN commit r9255.
2011-04-14 23:12:29 +00:00
cb2e1e8f21
Iberian corral fix
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This was SVN commit r9254.
2011-04-14 22:35:46 +00:00
76a22a6258
Sparkly metal mines. :)
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This was SVN commit r9253.
2011-04-14 21:34:00 +00:00
f072b47dc1
Warn earlier about some non-thread-safe calls.
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This was SVN commit r9252.
2011-04-14 14:28:24 +00:00
57e6980465
Fix 64-bit build. Avoid using variable-sized types in Atlas message interface.
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This was SVN commit r9251.
2011-04-14 14:27:42 +00:00
d3c00a4c61
Added arrows to the Iberian Wall Tower.
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This was SVN commit r9250.
2011-04-14 08:18:48 +00:00
bb81f679de
New Iberian Fortress.
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This was SVN commit r9249.
2011-04-14 06:24:08 +00:00
bf53b6f3b5
This was SVN commit r9248.
2011-04-14 04:16:06 +00:00
ad6f305359
Integrates random maps with Atlas. Fixes #460 .
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Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.
This was SVN commit r9247.
2011-04-14 04:01:59 +00:00
3b8e216622
Beginning stages of balancing Iberian units.
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This was SVN commit r9246.
2011-04-13 23:26:34 +00:00
a627f4a34e
tweaked lighting
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This was SVN commit r9245.
2011-04-13 22:41:30 +00:00
67b5bc2df3
Sling projectile colour and size updates
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This was SVN commit r9244.
2011-04-13 22:24:37 +00:00
73add20727
Load original Pagella .otf font with hinting explicitly disabled, instead of loading via .ttf
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This was SVN commit r9243.
2011-04-13 22:15:04 +00:00
dac7b2d82b
Iberian fishing boat fixes
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This was SVN commit r9242.
2011-04-13 22:01:05 +00:00
22374de942
This was SVN commit r9241.
2011-04-13 21:40:34 +00:00
17d67b87c3
Iberian sling projectiles
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This was SVN commit r9240.
2011-04-13 20:42:41 +00:00
22313c1356
Corral footprint.
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This was SVN commit r9239.
2011-04-13 19:33:18 +00:00
3f9d67889a
Some fixes to the Iberian Corral.
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This was SVN commit r9238.
2011-04-13 19:29:10 +00:00
24042bec50
Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one).
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This was SVN commit r9237.
2011-04-13 18:56:13 +00:00
5a8d291403
Remove old vertexshader renderpath option from Atlas
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This was SVN commit r9236.
2011-04-13 18:28:27 +00:00
a84f58ecb8
Added projectile to Iberian fortress. Fixed icons for Iberian ships.
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This was SVN commit r9235.
2011-04-12 20:27:49 +00:00
ef125b4d95
Animation speeds.
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This was SVN commit r9234.
2011-04-12 20:20:02 +00:00
d3b140fc5f
Move the body textures for the Carth and Iberian skirmishers over to Public.
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This was SVN commit r9233.
2011-04-12 19:44:51 +00:00
e841ff4095
tweaked the smoke duration to make the plume higher.
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This was SVN commit r9232.
2011-04-12 18:56:58 +00:00
f09af634cb
This was SVN commit r9231.
2011-04-12 18:50:03 +00:00