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b65b7d95e7
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Make the progress bar finish early so that the user can actually see it finish. Display percent progress rather than details.
This was SVN commit r10272.
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2011-09-13 12:24:13 +00:00 |
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348fa3347c
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This was SVN commit r10271.
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2011-09-13 08:32:34 +00:00 |
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e219bb5832
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Different decal
This was SVN commit r10270.
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2011-09-13 04:56:46 +00:00 |
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95d36130e4
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Gave more room to chat portion of game setup screen. If we need more room for player slots later, we can always take some from the chat space.
This was SVN commit r10268.
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2011-09-13 02:02:36 +00:00 |
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c362ce0565
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Convert spaces to tabs in main menu files
This was SVN commit r10267.
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2011-09-13 01:28:49 +00:00 |
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a69f957c86
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More entity tweaks. Alexander and Cretan Archer.
This was SVN commit r10266.
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2011-09-13 01:13:29 +00:00 |
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8a3318240f
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Updated tooltips.
This was SVN commit r10265.
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2011-09-13 01:08:50 +00:00 |
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7e6098a19f
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Remove exit button from corner of main menu screen
This was SVN commit r10264.
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2011-09-13 01:06:29 +00:00 |
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97e4f0fd5d
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Update alpha version label, change default single player map, update scripts music system
This was SVN commit r10263.
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2011-09-13 00:45:33 +00:00 |
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eb5a83fc8f
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New Carthaginian camel trader
This was SVN commit r10262.
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2011-09-12 23:58:11 +00:00 |
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782bf32e53
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This was SVN commit r10261.
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2011-09-12 23:35:48 +00:00 |
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bf8a0bda32
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Berry Bushes texture
This was SVN commit r10260.
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2011-09-12 22:47:09 +00:00 |
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e9d7aa1879
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Tweaked the female building animation speed.
This was SVN commit r10259.
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2011-09-12 20:46:20 +00:00 |
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eccf787ec8
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Fix test for GuiInterface. Fixes #957.
This was SVN commit r10258.
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2011-09-12 14:57:58 +00:00 |
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6629323f8d
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This was SVN commit r10257.
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2011-09-12 10:47:33 +00:00 |
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b1247e77cd
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fix start/stop music in settings, double ingame menu speed
This was SVN commit r10256.
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2011-09-12 02:21:20 +00:00 |
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b50fa144f3
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The underlying sound system needs some work, so just get scripts sound working better.
This was SVN commit r10255.
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2011-09-11 22:42:40 +00:00 |
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9c66b4d4f3
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Cart scout tower model updates
This was SVN commit r10254.
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2011-09-11 19:44:28 +00:00 |
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c198e27e89
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Updates to Cart civ centre and wall tower
This was SVN commit r10253.
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2011-09-11 19:16:10 +00:00 |
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OmriLahav
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f21eb03bf2
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This was SVN commit r10252.
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2011-09-11 17:46:26 +00:00 |
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bdc1946dc3
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This was SVN commit r10251.
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2011-09-11 14:08:48 +00:00 |
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cccfaecdfe
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This was SVN commit r10250.
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2011-09-11 13:30:16 +00:00 |
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be69735582
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Trying to clean up music in the scripts. It is still broken.
This was SVN commit r10249.
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2011-09-11 03:30:41 +00:00 |
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7d95a68a20
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This was SVN commit r10248.
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2011-09-11 03:06:59 +00:00 |
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579f1acb6f
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A couple of new loading screen "tips."
This was SVN commit r10246.
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2011-09-10 22:08:44 +00:00 |
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424410ea07
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Some portrait updates.
This was SVN commit r10245.
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2011-09-10 21:27:51 +00:00 |
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96787667cb
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Scorpio tweaks
This was SVN commit r10244.
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2011-09-10 20:17:24 +00:00 |
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f7a7e9765a
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Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
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2011-09-10 19:38:29 +00:00 |
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7e3ca5516f
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Projectile work on Carth Ballista actor.
This was SVN commit r10241.
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2011-09-10 19:27:36 +00:00 |
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7c0c044fa8
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Kart ballista shifted root, smoothed some faces, uv edits
This was SVN commit r10240.
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2011-09-10 09:34:50 +00:00 |
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db137737ba
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Because we don't randomly change to new tracks and some of the existing ambient ones are too annoying if played constantly, we'll just set a default for now.
This was SVN commit r10239.
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2011-09-10 01:49:30 +00:00 |
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d2adbca5c6
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Updated shrouds texture.
This was SVN commit r10238.
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2011-09-09 20:00:21 +00:00 |
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a4bf03996b
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This was SVN commit r10237.
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2011-09-09 09:55:22 +00:00 |
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5233e4c0a7
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This was SVN commit r10236.
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2011-09-09 09:25:24 +00:00 |
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f2de3ea2ee
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Tweaked death anim speeds.
This was SVN commit r10235.
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2011-09-09 01:24:47 +00:00 |
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2f1f528f1c
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Capes for Gallic mercenary swordsmen
This was SVN commit r10234.
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2011-09-09 01:12:32 +00:00 |
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0eeffd05bd
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Adds max player population to sim state, based on patch from quantumstate. Fixes #951.
This was SVN commit r10233.
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2011-09-09 00:45:06 +00:00 |
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b8a375656e
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Fixes bug in player init (AI is configured by game setup, not always matching map settings).
This was SVN commit r10232.
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2011-09-09 00:28:56 +00:00 |
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486e002008
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Giraffe, infant, lion, lioness death animations
This was SVN commit r10231.
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2011-09-08 22:56:01 +00:00 |
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3082da9be9
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Fixed
This was SVN commit r10230.
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2011-09-08 21:50:00 +00:00 |
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d5c664e36e
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# In-game manual updated to mention AI, map filters, and random maps.
This was SVN commit r10229.
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2011-09-08 17:21:52 +00:00 |
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3eb4d73438
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This was SVN commit r10228.
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2011-09-08 09:13:54 +00:00 |
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0e5ef2f2e8
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This was SVN commit r10227.
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2011-09-08 07:26:20 +00:00 |
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0a168f8436
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This was SVN commit r10226.
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2011-09-08 07:09:33 +00:00 |
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f489e1205a
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new icons for the embassies
This was SVN commit r10225.
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2011-09-08 07:04:46 +00:00 |
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aa6ad53e80
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Shroud texture for ships
This was SVN commit r10224.
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2011-09-08 07:00:00 +00:00 |
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255bb29ab8
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This was SVN commit r10223.
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2011-09-08 06:00:33 +00:00 |
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5f720dcace
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This was SVN commit r10222.
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2011-09-08 05:56:54 +00:00 |
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10b94a6741
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Until we deal with networked mode, return to main menu after match. Removed some console.write statements.
This was SVN commit r10220.
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2011-09-08 04:18:12 +00:00 |
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bab589e8a3
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Tweaked game setup screen options area.
This was SVN commit r10219.
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2011-09-08 04:04:04 +00:00 |
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