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Commit Graph

9346 Commits

Author SHA1 Message Date
bf403a0e71 Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.

Prop points for Roman Fortress.

This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
033881612d This was SVN commit r10890. 2012-01-09 00:30:49 +00:00
77ead59320 New Roman fortress model and struct_2 texture by Enrique
This was SVN commit r10889.
2012-01-08 16:03:42 +00:00
7e48a9863b Took away the garrison element for the outpost.
This was SVN commit r10888.
2012-01-08 12:37:22 +00:00
2da15b6d85 Projectile loaded on roman ballista
This was SVN commit r10887.
2012-01-08 10:17:11 +00:00
4a4e266d11 Animated Roman ballista siege weapon with delayed attack sounds.
This was SVN commit r10886.
2012-01-08 01:59:59 +00:00
62746f1a05 palisade outpost files
This was SVN commit r10885.
2012-01-07 20:34:16 +00:00
ea415620b3 Greek shield tweaks.
This was SVN commit r10884.
2012-01-07 14:41:24 +00:00
0e66f24e51 Roman cavalry horse textures.
This was SVN commit r10883.
2012-01-07 10:34:37 +00:00
bc76b0568e Fix healing for garrisoned units. Fixes #1098.
This was SVN commit r10882.
2012-01-07 07:13:27 +00:00
add75cffe5 Tweaked textures.
This was SVN commit r10881.
2012-01-06 05:42:38 +00:00
38beb81653 #Higher resolution Roman shield textures.
#Wolfskin hats for Velites.

This was SVN commit r10880.
2012-01-06 01:37:26 +00:00
2fb0fa36be New outpost model
This was SVN commit r10879.
2012-01-05 23:38:57 +00:00
cf729d7bb1 Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
This was SVN commit r10878.
2012-01-05 22:09:53 +00:00
888817441b wolfskin helmets. wolf textures provided by woxys from deviantart
This was SVN commit r10877.
2012-01-05 20:52:35 +00:00
8b61376977 This was SVN commit r10876. 2012-01-05 20:51:42 +00:00
240142346b Fix unreachable resources on random maps by Spahbod (fixes #1078)
This was SVN commit r10875.
2012-01-05 14:27:42 +00:00
c2c4e23f27 Updated hotkey list in the in-game manual
This was SVN commit r10874.
2012-01-05 13:57:58 +00:00
1730dd6d8d Add military only drag select (Alt modifier) by gerbilOFdoom. Closes #277
This was SVN commit r10873.
2012-01-05 13:31:54 +00:00
c5d62aff98 Fixing the menu backgrounds. Sorry bout that guys.
This was SVN commit r10872.
2012-01-05 10:49:44 +00:00
c7b2aae5fb Beefed up Hero Health.
Added a new farm field texture.

This was SVN commit r10871.
2012-01-05 10:32:40 +00:00
1e4b950ed1 This was SVN commit r10870. 2012-01-05 03:38:54 +00:00
29a8f01254 Adds missing attributes when using autostart-random (caused undefined variable warning in saved games list).
This was SVN commit r10869.
2012-01-04 22:48:32 +00:00
10527b4551 Fix #1092 (script runtime mismatch when saving games)
This was SVN commit r10868.
2012-01-04 15:28:48 +00:00
6f2eec3c2e Fix warnings
This was SVN commit r10867.
2012-01-04 13:19:38 +00:00
c1c741be9a Fix dangling pointer in Atlas
This was SVN commit r10866.
2012-01-04 13:18:45 +00:00
f73e3c7668 Fix uninitialised members
This was SVN commit r10865.
2012-01-04 13:17:26 +00:00
83690ccf95 This was SVN commit r10864. 2012-01-04 10:56:18 +00:00
5bc1aef3ec New "Outpost" class structure for all factions. Can only be built in neutral territory and is very weak. Same function as the "Outpost" in Age of Empires II.
Needs a new <BuildRestrictions><Category> added to the scripts.
"Outpost"?

This was SVN commit r10863.
2012-01-04 00:28:54 +00:00
8b6a3923d3 instead of wcscasecmp, use std::string operator< (i.e. case-sensitive comparison)
closes #1036  (see rationale/discussion there)

This was SVN commit r10862.
2012-01-04 00:25:34 +00:00
3335bdaf9f Added treasure collection similar to Marilyn and a performance increase for reassignIdleWorkers.
This was SVN commit r10861.
2012-01-03 21:26:37 +00:00
56bd4b37cd Fix #1064 more
This was SVN commit r10860.
2012-01-03 15:42:03 +00:00
4aed173f02 Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
This was SVN commit r10859.
2012-01-03 09:50:42 +00:00
785b6efa4b by default, don't attempt to start the aken driver
addresses security concerns
[http://www.wildfiregames.com/forum/index.php?showtopic=15482]

This was SVN commit r10858.
2012-01-02 23:38:46 +00:00
c5cb50421f This was SVN commit r10857. 2012-01-02 23:22:47 +00:00
dfc254af5b Added new config file to qbot
This was SVN commit r10856.
2012-01-02 23:09:09 +00:00
5bf70e52de Fixes Atlas startup in Windows when using SDL.
This was SVN commit r10855.
2012-01-02 22:48:43 +00:00
fa37c9b441 Reverted some of bad commit (10853) because I hit the wrong button
This was SVN commit r10854.
2012-01-02 22:15:21 +00:00
a4e1f3c292 This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
97c847c4d9 Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
Some texture stuff, including updated portraits.

This was SVN commit r10852.
2012-01-02 06:53:18 +00:00
506a4d2647 More changes to Roman ballista
This was SVN commit r10851.
2012-01-02 02:28:33 +00:00
a902eca2a2 Tweaking Ballista template.
This was SVN commit r10850.
2012-01-02 01:22:43 +00:00
a16b645002 Roman siege ballista templates
This was SVN commit r10849.
2012-01-02 00:23:16 +00:00
fc4832c996 A few texture updates.
This was SVN commit r10848.
2012-01-01 23:00:55 +00:00
6cafb6caac Roman Ballista model and texture
This was SVN commit r10847.
2012-01-01 19:06:02 +00:00
0ec4242962 Detect and fix printf signedness errors. Fixes #1086, #1087.
This was SVN commit r10846.
2012-01-01 16:43:10 +00:00
cc405939c2 Fix #1085 (incorrect buffer size), based on patch by Echelon9
This was SVN commit r10845.
2012-01-01 14:42:58 +00:00
3cbeb09ae8 Some stats tweaks.
This was SVN commit r10844.
2012-01-01 10:27:18 +00:00
55e68afc5d Some updated portraits.
This was SVN commit r10843.
2012-01-01 10:03:57 +00:00
02b7736bce #Balancing: Added a 2x bonus vs. siege engines for melee cavalry.
This was SVN commit r10842.
2012-01-01 06:08:19 +00:00