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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components/interfaces/Messages.js
2011-05-02 17:42:48 +00:00

10 lines
291 B
JavaScript

/**
* Broadcast message
* sent when one entity is changed to other:
* from Foundation component when building constuction is done
* and from Promotion component when unit is promoted
* Data: { entity: <integer>, newentity: <integer> }
*/
Engine.RegisterMessageType("EntityRenamed");