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GameSetup
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Fix memory leak
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2012-04-10 20:56:18 +00:00 |
scripting
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post-alpha sync with work.
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2011-07-18 09:21:56 +00:00 |
tests
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Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
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2010-12-05 08:41:55 +00:00 |
XML
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Remove some redundant code
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2012-03-05 18:30:00 +00:00 |
ArchiveBuilder.cpp
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Add command-line option to enable archivebuilder compression
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2012-03-19 21:16:12 +00:00 |
ArchiveBuilder.h
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Add command-line option to enable archivebuilder compression
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2012-03-19 21:16:12 +00:00 |
CacheLoader.cpp
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Fix non-PCH build.
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2012-03-13 21:39:01 +00:00 |
CacheLoader.h
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Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files. Fixes #1167.
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2012-02-19 03:30:59 +00:00 |
CConsole.cpp
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Fix #1299 (page up in console doesn't scroll up)
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2012-04-13 12:15:50 +00:00 |
CConsole.h
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More GLES compatibility.
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2012-02-12 20:45:31 +00:00 |
CLogger.cpp
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Remove some unused includes
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2012-03-05 16:15:07 +00:00 |
CLogger.h
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Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
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2010-12-05 08:41:55 +00:00 |
Compress.cpp
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More build fixes for FreeBSD.
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2012-01-31 00:06:56 +00:00 |
Compress.h
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
ConfigDB.cpp
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Fix printf argument types
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2011-11-13 18:31:06 +00:00 |
ConfigDB.h
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Let local.cfg override the hardware-dependent defaults set by hwdetect
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2011-03-03 01:49:49 +00:00 |
CStr.cpp
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Fix tests, and warnings, and non-PCH build
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2011-12-23 13:01:29 +00:00 |
CStr.h
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Fix tests, and warnings, and non-PCH build
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2011-12-23 13:01:29 +00:00 |
CStrIntern.cpp
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Add support for specular materials.
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2012-04-08 15:55:06 +00:00 |
CStrIntern.h
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Add support for specular materials.
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2012-04-08 15:55:06 +00:00 |
DllLoader.cpp
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Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145.
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2012-03-22 00:23:31 +00:00 |
DllLoader.h
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add support for .dylib on OS X based on patch by Yves (thanks!)
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2011-06-20 20:06:51 +00:00 |
Errors.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Errors.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
FileIo.cpp
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FileExists -> VfsFileExists (see next commit)
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2011-02-25 16:30:55 +00:00 |
FileIo.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Filesystem.cpp
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Don't unnecessarily die when loading empty files
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2012-04-07 21:36:27 +00:00 |
Filesystem.h
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Don't unnecessarily die when loading empty files
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2012-04-07 21:36:27 +00:00 |
Font.cpp
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Avoid unnecessary use of printf in text renderer.
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2012-02-25 17:14:47 +00:00 |
Font.h
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Fix non-PCH build.
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2012-03-13 21:39:01 +00:00 |
Game.cpp
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Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077.
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2012-02-08 02:46:15 +00:00 |
Game.h
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# Partial support for saved games with AI.
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2011-12-22 14:04:32 +00:00 |
Globals.cpp
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Partial SDL2 compatibility
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2012-02-06 22:47:35 +00:00 |
Globals.h
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Fixes no PCH build. Fixes #1113.
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2012-01-15 21:48:41 +00:00 |
Hotkey.cpp
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Partial SDL2 compatibility
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2012-02-06 22:47:35 +00:00 |
Hotkey.h
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
Joystick.cpp
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
Joystick.h
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
KeyName.cpp
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Partial SDL2 compatibility
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2012-02-06 22:47:35 +00:00 |
KeyName.h
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Partial SDL2 compatibility
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2012-02-06 22:47:35 +00:00 |
Loader.cpp
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# Partial support for saved games with AI.
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2011-12-22 14:04:32 +00:00 |
Loader.h
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cleanup (requires update-workspaces)
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2011-05-03 12:38:42 +00:00 |
LoaderThunks.h
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warning fixes: mostly size_t vs. specialized API type and other type conversion.
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2010-09-05 09:38:30 +00:00 |
Overlay.cpp
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# New menu background image
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2011-08-20 17:17:53 +00:00 |
Overlay.h
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# New menu background image
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2011-08-20 17:17:53 +00:00 |
Parser.cpp
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split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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2011-04-30 13:01:45 +00:00 |
Parser.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Preprocessor.cpp
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Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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2012-04-02 16:12:46 +00:00 |
Preprocessor.h
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Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
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2012-04-02 16:12:46 +00:00 |
PreprocessorWrapper.cpp
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Add config option to force alpha-tested materials.
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2012-04-10 21:03:22 +00:00 |
PreprocessorWrapper.h
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Fix non-pch build. Fixes #1313.
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2012-04-12 20:55:21 +00:00 |
Profile.cpp
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Fix #1064 more
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2012-01-03 15:42:03 +00:00 |
Profile.h
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# Add GPU performance profiling support.
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2011-11-09 13:09:01 +00:00 |
Profiler2.cpp
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Fix tests, and warnings, and non-PCH build
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2011-12-23 13:01:29 +00:00 |
Profiler2.h
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Corrects some Doxygen comments and adds a few others of interest.
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2012-03-01 03:55:05 +00:00 |
Profiler2GPU.cpp
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More GLES compatibility.
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2012-02-12 13:20:49 +00:00 |
Profiler2GPU.h
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Fix line endings
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2011-11-29 21:04:38 +00:00 |
ProfileViewer.cpp
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Remove some unused includes
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2012-03-05 16:15:07 +00:00 |
ProfileViewer.h
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Add some rough performance reporting.
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2011-02-19 03:14:37 +00:00 |
Pyrogenesis.cpp
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refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
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2011-03-23 14:43:35 +00:00 |
Pyrogenesis.h
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refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
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2011-03-23 14:43:35 +00:00 |
Replay.cpp
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Detect and fix printf signedness errors. Fixes #1086, #1087.
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2012-01-01 16:43:10 +00:00 |
Replay.h
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# towards locale-independent pathnames on Linux
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2011-03-21 17:53:13 +00:00 |
SavedGame.cpp
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Fixes some bugs related to deleting saved games (in particular, load/delete was broken if the file was deleted externally while the game was running).
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2012-03-14 00:23:28 +00:00 |
SavedGame.h
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Adds saved game deletion. Refs #1090
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2012-03-04 05:27:17 +00:00 |
Singleton.h
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split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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2011-04-30 13:01:45 +00:00 |
ThreadUtil.cpp
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Windows fixes
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2010-10-31 22:26:41 +00:00 |
ThreadUtil.h
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Add initial code annotations for the new profiling tool
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2011-11-04 01:35:50 +00:00 |
TouchInput.cpp
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Improve Android compatibility.
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2012-02-25 17:29:27 +00:00 |
TouchInput.h
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Improve Android compatibility.
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2012-02-25 17:29:27 +00:00 |
UniDoubler.h
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per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
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2011-03-23 16:56:27 +00:00 |
UserReport.cpp
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
UserReport.h
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# Add opt-in automatic feedback system.
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2011-02-16 20:40:15 +00:00 |
utf16string.h
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Fix -Wconversion warnings in simulation code.
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2011-08-16 11:18:32 +00:00 |
Util.cpp
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Partial Android compatibility.
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2012-02-15 13:58:58 +00:00 |
Util.h
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cleanup (requires update-workspaces)
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2011-05-03 12:38:42 +00:00 |
VideoMode.cpp
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Enough GLES compatibility to reach the menu screen
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2012-02-13 20:53:24 +00:00 |
VideoMode.h
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Partial SDL2 compatibility
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2012-02-06 22:47:35 +00:00 |
World.cpp
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Add initial serialization test mode.
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2011-10-24 14:31:05 +00:00 |
World.h
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Implements random map system, fixes #6.
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2011-03-22 01:34:45 +00:00 |