1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-10-07 20:34:37 +00:00
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art Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen. 2012-10-07 12:43:08 +00:00
audio Album image for the game's music. 2012-09-02 02:55:25 +00:00
civs Added heroes to Persians Sandbox.xml 2012-09-30 00:55:52 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Adds TechnologyModification message for newly created entities, so they are notified of previously researched techs (this will streamline implementation of certain techs). Fixes #1410 2012-09-23 19:19:57 +00:00
gui Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen. 2012-10-07 12:43:08 +00:00
hwdetect New sound system implementation by stwf, refs #1223, #961. 2012-08-15 00:10:44 +00:00
maps Added mountains and mountain passes to Oasis 11. 2012-10-05 18:09:17 +00:00
shaders Changing sky manager to render sky using cubemaps, to avoid duplication of sky textures in memory. 2012-10-03 12:40:01 +00:00
simulation Added civ requirement for technologies. 2012-10-07 20:34:37 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00