.. |
gaia
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Messing with whale actor/entity.
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2011-09-28 05:23:18 +00:00 |
other
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#Moving new Alpha 8 faction from Internal to Public.
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2011-09-18 04:30:03 +00:00 |
special
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# Health decay for buildings not in a civ center's territory.
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2011-08-18 20:28:53 +00:00 |
structures
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This was SVN commit r10332.
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2011-09-27 10:07:11 +00:00 |
units
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This was SVN commit r10359.
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2011-10-02 04:16:55 +00:00 |
template_entity_full.xml
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
template_entity_quasi.xml
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
template_gaia_flora_bush_berry.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_flora_bush.xml
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Adds a new class, ForestPlant
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2011-09-30 21:11:50 +00:00 |
template_gaia_flora_tree.xml
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This was SVN commit r10356.
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2011-10-01 09:31:40 +00:00 |
template_gaia_flora.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_mineral_slabs.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_mineral.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_rock_slabs.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo_rock.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_geo.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_ruins.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia_treasure.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_gaia.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_structure_civic_civil_centre.xml
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#Moving new Alpha 8 faction from Internal to Public.
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2011-09-18 04:30:03 +00:00 |
template_structure_civic_house.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_civic_temple.xml
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# Health decay for buildings not in a civ center's territory.
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2011-08-18 20:28:53 +00:00 |
template_structure_civic.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
template_structure_defense_scout_tower.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_defense_wall_gate.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_defense_wall_tower.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_defense_wall.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_economic_farmstead.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_economic_market.xml
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Oops. Revert market template changes.
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2011-10-01 05:14:36 +00:00 |
template_structure_economic_mill.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_economic.xml
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
template_structure_gaia_settlement.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_structure_military_barracks.xml
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Carthage embassy and unit updates.
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2011-08-24 19:30:06 +00:00 |
template_structure_military_dock.xml
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Lowered TerritoryDecay from 20 to 5 (hps).
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2011-08-21 05:06:05 +00:00 |
template_structure_military_fortress.xml
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# Health decay for buildings not in a civ center's territory.
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2011-08-18 20:28:53 +00:00 |
template_structure_military.xml
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Updated entity template conversion script, to convert population costs and names and civs
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2010-01-24 17:20:23 +00:00 |
template_structure_resource_corral.xml
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Territory demo map.
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2011-08-03 01:24:06 +00:00 |
template_structure_resource_field.xml
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Territory demo map.
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2011-08-03 01:24:06 +00:00 |
template_structure_resource.xml
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Removes ConquestCritical class from certain non unit-producing structures.
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2011-10-01 17:29:09 +00:00 |
template_structure_special.xml
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This was SVN commit r10322.
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2011-09-26 02:15:19 +00:00 |
template_structure.xml
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Lowered TerritoryDecay from 20 to 5 (hps).
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2011-08-21 05:06:05 +00:00 |
template_unit_cavalry_melee_spearman.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_cavalry_melee_swordsman.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_cavalry_melee.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_cavalry_ranged_archer.xml
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Updated background.
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2011-09-24 07:35:29 +00:00 |
template_unit_cavalry_ranged_javelinist.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_cavalry_ranged.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_cavalry.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_champion_cavalry_javelinist.xml
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Updated tooltips.
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2011-09-13 01:08:50 +00:00 |
template_unit_champion_cavalry_spearman.xml
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Updated tooltips.
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2011-09-13 01:08:50 +00:00 |
template_unit_champion_cavalry_swordsman.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_champion_cavalry.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_champion_infantry_javelinist.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_champion_infantry_pikeman.xml
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Pikemen walk at 6.0 now.
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2011-08-07 19:25:59 +00:00 |
template_unit_champion_infantry_spearman.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_champion_infantry_swordsman.xml
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Updated tooltips.
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2011-09-13 01:08:50 +00:00 |
template_unit_champion_infantry.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_champion_ranged.xml
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Champion FIXES commit.
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2011-06-28 04:19:01 +00:00 |
template_unit_champion_siege.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_champion.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_breed_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_breed.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_fish.xml
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Changes IsSeaCreature to SeaCreature, gives whales SeaCreature
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2011-09-30 21:04:01 +00:00 |
template_unit_fauna_herd_domestic.xml
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Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971.
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2011-09-27 18:03:58 +00:00 |
template_unit_fauna_herd.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_hunt_aggressive.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_hunt_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_skittish.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_hunt_violent.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_hunt_whale.xml
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Changes IsSeaCreature to SeaCreature, gives whales SeaCreature
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2011-09-30 21:04:01 +00:00 |
template_unit_fauna_hunt.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_wild_aggressive.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_wild_defensive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_passive.xml
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# Improve animal AI, based on patch from Badmadblacksad.
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2011-02-27 13:34:22 +00:00 |
template_unit_fauna_wild_violent.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_fauna_wild.xml
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Updated entity template conversion script, to convert population costs and names and civs
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2010-01-24 17:20:23 +00:00 |
template_unit_fauna.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_hero_cavalry_javelinist.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_hero_cavalry_spearman.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_hero_cavalry_swordsman.xml
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Continued unit balancing. Edited actor projectiles animation times, etc.
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2010-10-25 10:01:01 +00:00 |
template_unit_hero_cavalry.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_hero_infantry_javelinist.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_hero_infantry_pikeman.xml
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Pikemen walk at 6.0 now.
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2011-08-07 19:25:59 +00:00 |
template_unit_hero_infantry_spearman.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_hero_infantry_swordsman.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_hero_infantry.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_hero_ranged.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_hero.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_infantry_melee_spearman.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_infantry_melee_swordsman.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_infantry_melee.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_infantry_ranged_archer.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_infantry_ranged_javelinist.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_infantry_ranged_slinger.xml
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Fixed tooltip.
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2011-09-15 21:46:25 +00:00 |
template_unit_infantry_ranged.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_infantry.xml
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Territory demo map.
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2011-08-03 01:24:06 +00:00 |
template_unit_mechanical_ship_bireme.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship_fishing.xml
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Preliminary work on Roman units.
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2011-08-17 07:23:54 +00:00 |
template_unit_mechanical_ship_merchant.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship_quinquereme.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship_trireme.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
template_unit_mechanical_ship.xml
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This was SVN commit r10228.
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2011-09-08 09:13:54 +00:00 |
template_unit_mechanical_siege_ballista.xml
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Scorpio tweaks
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2011-09-10 20:17:24 +00:00 |
template_unit_mechanical_siege_onager.xml
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This was SVN commit r10213.
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2011-09-08 00:39:57 +00:00 |
template_unit_mechanical_siege_ram.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_mechanical_siege_tower.xml
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Beefed walking speeds.
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2011-08-07 06:17:59 +00:00 |
template_unit_mechanical_siege.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_mechanical.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_support_female_citizen.xml
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This was SVN commit r9990.
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2011-08-10 23:54:37 +00:00 |
template_unit_support_healer.xml
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Add 'Not implemented yet' note to healer tooltips.
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2011-10-01 05:03:23 +00:00 |
template_unit_support_slave.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_support_trader.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit_support.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |
template_unit.xml
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Simulation templates sorting. See #801.
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2011-07-30 20:09:46 +00:00 |