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Deiz
aa86664d8f
Make sure to initialize the entity collection's cached length before modifying the actual object.
Fixes
#1535
.
...
This was SVN commit r12432.
2012-08-15 01:31:53 +00:00
..
art
Deleted AO textures that didn't get deleted by Gen.Kenobi.
2012-08-15 00:49:17 +00:00
audio
Adds <Distanceless> flag to a bunch of voice sound groups
2012-08-15 01:04:54 +00:00
civs
Fixed music. :)
2012-07-28 17:44:39 +00:00
fonts
Add stroked 16 font
2012-06-23 22:04:04 +00:00
globalscripts
Implements global tech modification function.
Fixes
#1358
, refs
#1520
.
2012-07-03 02:16:45 +00:00
gui
New sound system implementation by stwf, refs
#1223
,
#961
.
2012-08-15 00:10:44 +00:00
hwdetect
New sound system implementation by stwf, refs
#1223
,
#961
.
2012-08-15 00:10:44 +00:00
maps
This was SVN commit r12424.
2012-08-14 17:47:13 +00:00
shaders
Use a linear interpolation to find the point where the parallax ray intersects the surface more accurately.
2012-08-12 14:50:56 +00:00
simulation
Make sure to initialize the entity collection's cached length before modifying the actual object.
Fixes
#1535
.
2012-08-15 01:31:53 +00:00
technologies
/techtree
Deletes some obsolete data files.
2012-05-10 04:36:18 +00:00