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0
forked from 0ad/0ad
0ad/binaries/data/mods/public/maps/random
2012-12-04 13:07:49 +00:00
..
rmgen Fixing a bug in wall_builder by FeXoR: 2012-12-04 13:07:49 +00:00
aegean_sea.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
aegean_sea.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
alpine_lakes.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
alpine_lakes.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
alpine_valley.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
alpine_valley.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
anatolian_plateau.js Prevents trees to block the view of players. Refs #1408. 2012-06-27 10:44:25 +00:00
anatolian_plateau.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
archipelago.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
archipelago.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
ardennes_forest.js Prevents trees to block the view of players. Refs #1408. 2012-06-27 10:44:25 +00:00
ardennes_forest.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
atlas_mountains.js Prevents trees to block the view of players. Refs #1408. 2012-06-27 10:44:25 +00:00
atlas_mountains.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
belgian_uplands.js Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario. 2012-11-02 21:18:46 +00:00
belgian_uplands.json Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario. 2012-11-02 21:18:46 +00:00
blank.js Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00
cantabrian_highlands.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
cantabrian_highlands.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
canyon.js Fixing a bug 2012-08-05 14:24:39 +00:00
canyon.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
continent.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
continent.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
corinthian_isthmus.js New random map: "Corinthian Isthmus" 2012-11-10 16:35:36 +00:00
corinthian_isthmus.json New random map: "Corinthian Isthmus" 2012-11-10 16:35:36 +00:00
corsica.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
corsica.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
cycladic_archipelago.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
cycladic_archipelago.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
deep_forest.js Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
deep_forest.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
english_channel.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
english_channel.json Adds "English Channel" random map. 2012-10-27 13:03:34 +00:00
fortress.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
fortress.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
gear.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
gear.json This was SVN commit r12136. 2012-07-17 03:53:52 +00:00
guadalquivir_river.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
guadalquivir_river.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
gulf_of_bothnia.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
gulf_of_bothnia.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
hyrcanian_shores.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
hyrcanian_shores.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
islands.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
islands.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
lake.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
lake.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
latium.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
latium.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
lorraine_plain.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
lorraine_plain.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
migration.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
migration.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
neareastern_badlands.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
neareastern_badlands.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
new_rms_test.js FeXor's Iberian Walls. 2012-05-04 23:50:43 +00:00
new_rms_test.json Fixes filter behavior in setup when switching map type. 2011-03-27 22:00:49 +00:00
northern_lights.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
northern_lights.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
oasis.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
oasis.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
persian_highlands.js Tweaking Persian Highlands random map. 2012-09-09 07:19:11 +00:00
persian_highlands.json Tweaking Persian Highlands random map. 2012-09-09 07:19:11 +00:00
pheonician_levant.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
pheonician_levant.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
pyrenean_sierra.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
pyrenean_sierra.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
rhine_marshlands.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
rhine_marshlands.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
rivers.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
rivers.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
saharan_oases.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
saharan_oases.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
sahel_watering_holes.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
sahel_watering_holes.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
snowflake_searocks.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
snowflake_searocks.json This was SVN commit r12053. 2012-07-02 07:43:44 +00:00
syria.js Adding Syria random map. Updating the preview of Unknown random maps. 2012-10-18 06:34:14 +00:00
syria.json Adding Syria random map. Updating the preview of Unknown random maps. 2012-10-18 06:34:14 +00:00
the_nile.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
the_nile.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
unknown_land.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
unknown_land.json Improving the layout of "Unknown" random map. Improving the random biome system. Adding "Unknown Land" random map. 2012-09-09 08:38:36 +00:00
unknown_nomad.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
unknown_nomad.json Adding the demo Unknown-Nomad map. 2012-10-11 15:32:10 +00:00
unknown.js Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
unknown.json Adding "Unknown" random map. Updating "Gulf of Bothnia". 2012-08-29 13:00:01 +00:00
volcanic_lands.js Prevents trees to block the view of players. Refs #1408. 2012-06-27 10:44:25 +00:00
volcanic_lands.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
wall_demo.js In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449. 2012-06-28 21:02:47 +00:00
wall_demo.json Template and tech tweaks. 2012-05-02 16:22:33 +00:00