.. |
_default.xml
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# Add new renderer mode based on GL_ARB_fragment_program.
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2011-03-26 20:17:21 +00:00 |
Acropolis II.pmp
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Quick update to Acropolis II
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2011-07-07 03:18:30 +00:00 |
Acropolis II.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Acropolis.pmp
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#Cyrus The Great (Kurush II)
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2011-12-02 13:49:57 +00:00 |
Acropolis.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Arcadia II.pmp
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Moar eye candy and an update the Arcadia II.
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2010-09-29 08:56:09 +00:00 |
Arcadia II.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Barcania.pmp
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Fixes ticket #808.
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2011-05-01 20:15:59 +00:00 |
Barcania.xml
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Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
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2011-05-01 01:25:32 +00:00 |
Belgian_Bog.pmp
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Re-skinned Belgian Bog.
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2011-07-02 02:06:41 +00:00 |
Belgian_Bog.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Bridge_demo.pmp
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Simple bridge demo map
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2011-03-07 22:31:00 +00:00 |
Bridge_demo.xml
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Fixes missing template in Bridge Demo map.
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2011-09-07 22:04:15 +00:00 |
Carthaginian Units.pmp
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This was SVN commit r10295.
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2011-09-18 04:55:26 +00:00 |
Carthaginian Units.xml
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This was SVN commit r10295.
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2011-09-18 04:55:26 +00:00 |
Carthaginians Sandbox.pmp
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This was SVN commit r10128.
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2011-08-28 19:50:46 +00:00 |
Carthaginians Sandbox.xml
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Tweaked ship health and Super Dock health.
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2011-08-31 01:08:58 +00:00 |
Celtic_Buildings.pmp
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Celtic_Buildings.xml
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Champion FIX for maps.
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2011-06-28 04:28:09 +00:00 |
Combat_demo_(huge).xml
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Fixes missing template errors on combat demo.
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2011-11-22 23:32:06 +00:00 |
Combat_demo.pmp
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A new Combat Demo iteration. Tweaked Boudicca's hair color. lol
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2010-10-16 23:13:51 +00:00 |
Combat_demo.xml
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Fixes missing template errors on combat demo.
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2011-11-22 23:32:06 +00:00 |
Cycladic Archipelago II.pmp
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Finished the new Cycladic Archipelago map.
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2011-06-06 00:46:58 +00:00 |
Cycladic Archipelago II.xml
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Added 'Naval Maps' scenario filter
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2011-10-23 22:42:50 +00:00 |
Cycladic Archipelago III.pmp
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Map tweaks.
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2011-08-21 02:13:34 +00:00 |
Cycladic Archipelago III.xml
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Added 'Naval Maps' scenario filter
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2011-10-23 22:42:50 +00:00 |
Cycladic Archipelago IV.pmp
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Map tweaks.
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2011-08-21 02:13:34 +00:00 |
Cycladic Archipelago IV.xml
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Added 'Naval Maps' scenario filter
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2011-10-23 22:42:50 +00:00 |
Cycladic Archipelago.pmp
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Updating the Cycladic Archipelago map.
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2010-11-27 12:37:23 +00:00 |
Cycladic Archipelago.xml
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Added 'Naval Maps' scenario filter
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2011-10-23 22:42:50 +00:00 |
Death Canyon II.pmp
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#Roman Temple by Enrique.
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2011-11-14 04:19:32 +00:00 |
Death Canyon II.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Death Canyon.pmp
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Added a new "bridge" across the center and some eye candy stuff. :)
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2011-05-06 19:10:37 +00:00 |
Death Canyon.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Fast Oasis.pmp
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New Persian Farmstead.
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2011-12-04 18:06:22 +00:00 |
Fast Oasis.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Fishing_demo.pmp
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#New Celt Barracks.
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2010-09-30 03:16:15 +00:00 |
Fishing_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Flight_demo_2.pmp
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This was SVN commit r9679.
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2011-06-27 03:29:34 +00:00 |
Flight_demo_2.xml
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This was SVN commit r9679.
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2011-06-27 03:29:34 +00:00 |
Flight_demo.pmp
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
Flight_demo.xml
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# Add experimental fighter planes.
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2011-06-09 19:44:40 +00:00 |
Gallic Fields.pmp
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New "standing stone" treasures.
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2011-08-23 06:24:05 +00:00 |
Gallic Fields.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Gambia River.pmp
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Persian horse/chariot stuff.
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2011-12-07 14:56:26 +00:00 |
Gambia River.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Gold_Rush.pmp
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Adjusting lighting.
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2011-03-30 13:57:37 +00:00 |
Gold_Rush.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Gorge.pmp
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This was SVN commit r10368.
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2011-10-08 03:44:48 +00:00 |
Gorge.xml
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This was SVN commit r10368.
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2011-10-08 03:44:48 +00:00 |
Hellenic Buildings.pmp
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#Some cool new treasure objects. Lots of map tweaks as well.
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2010-11-12 03:08:23 +00:00 |
Hellenic Buildings.xml
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Changed Tholos to Prytaneion.
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2011-07-15 00:01:08 +00:00 |
Hellenised_Egypt.pmp
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This was SVN commit r8783.
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2010-12-04 00:12:51 +00:00 |
Hellenised_Egypt.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Iberians_Sandbox.pmp
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This was SVN commit r9306.
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2011-04-23 15:56:44 +00:00 |
Iberians_Sandbox.xml
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Champion FIX for maps.
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2011-06-28 04:28:09 +00:00 |
Median Oasis.pmp
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Persian horse/chariot stuff.
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2011-12-07 14:56:26 +00:00 |
Median Oasis.xml
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Persian horse/chariot stuff.
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2011-12-07 14:56:26 +00:00 |
Mediterranean_Cove.pmp
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Touched up Mediterranean Coves map.
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2011-07-18 01:18:56 +00:00 |
Mediterranean_Cove.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Migration.pmp
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This was SVN commit r10248.
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2011-09-11 03:06:59 +00:00 |
Migration.xml
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Added 'Naval Maps' scenario filter
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2011-10-23 22:42:50 +00:00 |
Miletus.pmp
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Persian horse/chariot stuff.
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2011-12-07 14:56:26 +00:00 |
Miletus.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Multiplayer_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Multiplayer_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Neareastern Badlands.pmp
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Lots of Neareastern Badlands stuff.
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2011-04-23 05:06:25 +00:00 |
Neareastern Badlands.xml
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Making unfinished Neareastern Badlands map hidden
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2011-07-07 23:25:53 +00:00 |
Necropolis.pmp
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Some updates to Necropolis--trees and such.
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2011-08-04 22:40:10 +00:00 |
Necropolis.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Oasis II.pmp
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Territory demo map.
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2011-08-03 01:24:06 +00:00 |
Oasis II.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Oasis III.pmp
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This was SVN commit r10580.
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2011-11-23 12:49:59 +00:00 |
Oasis III.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Oasis IV.pmp
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This was SVN commit r10248.
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2011-09-11 03:06:59 +00:00 |
Oasis IV.xml
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#Xerxes starting to take shape.
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2011-12-02 19:10:49 +00:00 |
Oasis V.pmp
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Oasis V
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2011-11-28 13:11:25 +00:00 |
Oasis V.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Oasis.pmp
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This was SVN commit r10688.
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2011-12-08 08:31:05 +00:00 |
Oasis.xml
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This was SVN commit r10688.
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2011-12-08 08:31:05 +00:00 |
Pathfinding_demo.pmp
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Update pathfinding demo map for testing.
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2010-11-30 12:28:51 +00:00 |
Pathfinding_demo.xml
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Stances draft, refs #865
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2011-06-17 22:13:39 +00:00 |
Pathfinding_terrain_demo.pmp
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Rename maps.
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2010-08-08 16:13:06 +00:00 |
Pathfinding_terrain_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Peloponnese.pmp
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This was SVN commit r9793.
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2011-07-10 05:27:10 +00:00 |
Peloponnese.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Persians Sandbox.pmp
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Yeah there is.
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2011-10-07 20:42:51 +00:00 |
Persians Sandbox.xml
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Oodles of Persian stuff.
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2011-12-05 16:34:48 +00:00 |
Resource_demo.pmp
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Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
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2010-11-14 05:50:30 +00:00 |
Resource_demo.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
road demo.pmp
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Road demo map
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2011-08-23 04:07:43 +00:00 |
road demo.xml
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Road demo map
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2011-08-23 04:07:43 +00:00 |
Saharan Oases.pmp
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Added Iberians to the map.
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2011-04-22 19:31:30 +00:00 |
Saharan Oases.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Sahel Watering Holes.pmp
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A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
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2010-09-22 03:51:36 +00:00 |
Sahel Watering Holes.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Savanna Ravine.pmp
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Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
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2010-10-21 08:56:42 +00:00 |
Savanna Ravine.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Serengeti.pmp
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A few updated terrains and I added another ramp to each side of the Death Canyon plateaus.
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2011-05-01 00:27:12 +00:00 |
Serengeti.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Ship Formations.pmp
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Celtic Fortress is a wip map.
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2011-07-14 20:50:34 +00:00 |
Ship Formations.xml
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Changed Tholos to Prytaneion.
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2011-07-15 00:01:08 +00:00 |
shipattacks.pmp
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Updated the ship attacks map with the new ships.
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2010-11-19 07:07:56 +00:00 |
shipattacks.xml
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Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions.
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2010-12-06 02:51:21 +00:00 |
Sicilia.pmp
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Added some Cretan Date Palms.
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2011-07-17 04:38:13 +00:00 |
Sicilia.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Siwa Oasis.pmp
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Gallic Fields, final (I think).
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2011-07-16 02:57:58 +00:00 |
Siwa Oasis.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
Territory Demo.pmp
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Territory demo map.
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2011-08-03 01:24:06 +00:00 |
Territory Demo.xml
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Territory demo map.
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2011-08-03 01:24:06 +00:00 |
The Massacre of Delphi.pmp
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Map tweaks.
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2011-05-28 21:21:36 +00:00 |
The Massacre of Delphi.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |
tower_attacks.pmp
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shooting fortresses
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2010-11-18 06:16:43 +00:00 |
tower_attacks.xml
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Fixes #701
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2010-12-06 21:27:35 +00:00 |
Tropical Island.pmp
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Moved Gambia River map to Public.
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2011-05-28 03:16:26 +00:00 |
Tropical Island.xml
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Added 'Naval Maps' scenario filter
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2011-10-23 22:42:50 +00:00 |
Units_demo.xml
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# Add initial basic player AI framework.
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2011-01-12 12:29:00 +00:00 |
We are Legion.pmp
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Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
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2010-12-01 10:40:25 +00:00 |
We are Legion.xml
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Map updates to fix moved templates.
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2011-07-02 17:47:23 +00:00 |
Zagros Mountains.pmp
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Updated Zagros Mountains.
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2011-11-27 01:41:37 +00:00 |
Zagros Mountains.xml
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Updating map files to use the same AI
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2011-12-11 18:00:02 +00:00 |