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forked from 0ad/0ad
0ad/binaries/data/mods/public/maps/scenarios
2010-10-29 22:18:25 +00:00
..
_default.xml This was SVN commit r7952. 2010-08-15 00:11:43 +00:00
Arcadia II.pmp Moar eye candy and an update the Arcadia II. 2010-09-29 08:56:09 +00:00
Arcadia II.xml Moar eye candy and an update the Arcadia II. 2010-09-29 08:56:09 +00:00
Celtic_Buildings.pmp New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets. 2010-09-28 08:02:06 +00:00
Celtic_Buildings.xml map tweaks. 2010-10-17 02:40:51 +00:00
Combat_demo_(huge).xml # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Combat_demo.pmp A new Combat Demo iteration. Tweaked Boudicca's hair color. lol 2010-10-16 23:13:51 +00:00
Combat_demo.xml map tweaks. 2010-10-17 02:40:51 +00:00
Fishing_demo.pmp #New Celt Barracks. 2010-09-30 03:16:15 +00:00
Fishing_demo.xml Fishing boats fixed. Edited fishing demo map. 2010-10-17 00:29:52 +00:00
Gold_Rush.pmp testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map. 2010-10-15 04:29:08 +00:00
Gold_Rush.xml Added descriptions to some maps. 2010-10-16 02:28:44 +00:00
Hellenic Buildings.pmp 1. Re-exported the Celt fishing ship (was missing mast). 2010-10-17 20:05:04 +00:00
Hellenic Buildings.xml This was SVN commit r8413. 2010-10-17 21:27:24 +00:00
Hellenised_Egypt.pmp This was SVN commit r8040. 2010-08-29 01:12:23 +00:00
Hellenised_Egypt.xml Partial experimental version of circular maps 2010-10-25 21:59:52 +00:00
Median Oasis.pmp started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight. 2010-10-29 16:55:14 +00:00
Median Oasis.xml started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight. 2010-10-29 16:55:14 +00:00
Miletus.pmp Scaled down the Roman Quinquereme. 2010-10-26 16:21:51 +00:00
Miletus.xml This was SVN commit r8490. 2010-10-29 20:14:37 +00:00
Multiplayer_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Multiplayer_demo.xml Rename maps. 2010-08-08 16:13:06 +00:00
Oasis.pmp Fixed oasis map AGAIN. Fixed names of some units. Slave template. 2010-10-28 14:22:27 +00:00
Oasis.xml Fixed oasis map AGAIN. Fixed names of some units. Slave template. 2010-10-28 14:22:27 +00:00
Pathfinding_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_demo.xml # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
Pathfinding_terrain_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_terrain_demo.xml # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
Saharan Oases.pmp #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room. 2010-10-28 12:22:04 +00:00
Saharan Oases.xml #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room. 2010-10-28 12:22:04 +00:00
Sahel Watering Holes.pmp A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain. 2010-09-22 03:51:36 +00:00
Sahel Watering Holes.xml Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend. 2010-09-26 04:59:50 +00:00
Savanna Ravine.pmp Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later). 2010-10-21 08:56:42 +00:00
Savanna Ravine.xml This was SVN commit r8465. 2010-10-25 10:26:58 +00:00
Serengeti.pmp Tweaks to some maps and entities. Added Celtic dog kennel for testing. 2010-09-26 01:18:29 +00:00
Serengeti.xml Fixed ownership of some trees. 2010-10-23 08:31:00 +00:00
shipattacks.pmp Hacked in some ship ranged attacks to play with. 2010-10-29 22:18:25 +00:00
shipattacks.xml Hacked in some ship ranged attacks to play with. 2010-10-29 22:18:25 +00:00
The Massacre of Delphi.pmp Made roadway wider on Massacre map. Tweaked forces on Combat_Demo map. 2010-10-16 23:36:47 +00:00
The Massacre of Delphi.xml map tweaks. 2010-10-17 02:40:51 +00:00
Units_demo.xml # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
We are Legion.pmp New epic Greek temple, primarily for eye candy. UV mapped by Amish. 2010-10-25 04:10:25 +00:00
We are Legion.xml added descriptions to maps. 2010-10-25 10:25:55 +00:00