a05d9c43c4
Removes unused and incorrect materials.
...
This was SVN commit r27373.
2023-01-06 16:15:01 +00:00
6184ab7dd6
Changes alternative material for player_trans_ao_norm_spec.xml to to player_trans_norm_spec.xml.
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This was SVN commit r27372.
2023-01-06 16:09:04 +00:00
20d9a52bb6
Adds missing norm and spec textures for cav_blanket and han actors without baseTex inside XML.
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This was SVN commit r27371.
2023-01-06 16:07:26 +00:00
4984c31f03
Fixes incorrect actor material added in f4bd43d3e7
.
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This was SVN commit r27370.
2023-01-06 15:13:07 +00:00
e291269898
Fixes missed group and variant after 975fcddd41
.
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This was SVN commit r27369.
2023-01-06 15:07:21 +00:00
975fcddd41
Replaces old materials in actors by materials with norm and spec textures.
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Differential Revision: https://code.wildfiregames.com/D4860
This was SVN commit r27368.
2023-01-06 13:59:22 +00:00
f4bd43d3e7
Mapping | Improve the look of the tutorial map.
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This was SVN commit r27365.
2023-01-06 00:54:29 +00:00
2549c44c1d
Removes escaped quotes from spartan_sword.xml added in 2a9e7f9449
.
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This was SVN commit r27364.
2023-01-06 00:40:42 +00:00
90a3e2b2e7
Changes female citizen actors to use a material with norm and spec textures.
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This was SVN commit r27361.
2023-01-05 22:39:57 +00:00
66b626a9ab
Changes Acacia actors to use a material with norm and spec textures.
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This was SVN commit r27360.
2023-01-05 22:21:46 +00:00
e9e7995ec7
Adds normal texture to cavalry_spearman_c_r.xml.
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This was SVN commit r27359.
2023-01-05 22:11:49 +00:00
f86c916799
Adds default normal texture for actors.
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This was SVN commit r27358.
2023-01-05 22:00:21 +00:00
1ee9533093
Fix | Art | Add a proper material for this stone mine actor
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This was SVN commit r27357.
2023-01-05 21:32:40 +00:00
45fe6affb6
Makes materials use alternative materials with both norm and spec textures or without both.
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This was SVN commit r27356.
2023-01-05 19:00:02 +00:00
1798b386f5
Adds missing materials with both norm and spec textures.
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This was SVN commit r27355.
2023-01-05 18:34:41 +00:00
fe1b2554e2
Removes useless defines from rock materials.
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This was SVN commit r27354.
2023-01-05 17:40:10 +00:00
3453a299d2
Art | Missing actor
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This was SVN commit r27353.
2023-01-05 17:34:36 +00:00
1dd122190b
Adds missing svn eol-style native for materials.
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This was SVN commit r27352.
2023-01-05 16:18:00 +00:00
ce9fb7a0b2
Fix structure tree with complex requirements.
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Complex requirements were not properly handled by the parsing code.
This makes it a bit more explicit while also handling multiple techs as
requirements.
Reported by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4833
This was SVN commit r27350.
2023-01-05 08:07:57 +00:00
3f560391f2
A couple more revealer sizes.
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This was SVN commit r27348.
2023-01-05 04:47:31 +00:00
a1be542d5e
Maps | Vision Revealer objects for maps.
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These give vision to parts of the map to specified players.
Placed some on the skirmish map Miletus Peninsula as an example.
This was SVN commit r27347.
2023-01-05 03:47:13 +00:00
9334041a0e
Art | Terrains | Improve some terrains.
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This was SVN commit r27346.
2023-01-05 01:03:34 +00:00
80094ee0cf
Art | Change the scaffolds used by these foundations.
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This was SVN commit r27345.
2023-01-05 00:49:07 +00:00
4ab9178737
Art | Tweak the UV map of the Spartan CC
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This was SVN commit r27344.
2023-01-05 00:45:07 +00:00
cecb0e20f1
Fix | Fix the parent ref in this skirmish entity.
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This was SVN commit r27343.
2023-01-05 00:27:17 +00:00
89a48f4a34
Mapping | Atlas | Add a new "Farmstead" object for Skirmish maps, which simulates the much chewed-over Farmland concept. Capture one to gain the "Farmland" aura that boosts nearby farming.
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Add some to a few skirmish maps for testing.
This was SVN commit r27342.
2023-01-05 00:06:20 +00:00
7c1c8fb2ff
Templates | Rename warship parent templates to more agnostic naming scheme. Adjust ship child templates to suit.
...
This was SVN commit r27341.
2023-01-04 23:50:12 +00:00
9c05ff2271
Art | Ships | Add a custom actor and sails for the Seleucid quinquereme, which was previously using the Ptolemy actor.
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Also fix some other minor ship stuff.
This was SVN commit r27340.
2023-01-04 23:45:55 +00:00
9cffe4e96f
Art | Ships | Improve the look of ship sails and add some new sail textures. Fix some other ship things.
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This was SVN commit r27339.
2023-01-04 22:32:18 +00:00
384f4d4215
Art | Cilician Pirate Ship for use as a map creep on water maps
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This was SVN commit r27338.
2023-01-04 21:24:32 +00:00
48ac0fecde
Fix missed target -> position.
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Introduced in fc04e849ca
.
Reported by: @wowgetoffyourcellphone .
This was SVN commit r27333.
2023-01-02 06:58:39 +00:00
4ed41d4a9a
Switches from pipeline state descriptions to pipeline states.
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Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4850
This was SVN commit r27328.
2022-12-31 18:29:44 +00:00
0152c26b72
Some additional scaffolds for construction foundations.
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This was SVN commit r27327.
2022-12-31 16:00:40 +00:00
e7613d1c89
Some new Ruin objects.
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This was SVN commit r27325.
2022-12-31 04:37:56 +00:00
5044850f93
Teach PetraAI the new garrisonRegenRate.
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Improves behaviour after 856e876148
by counting in the capture strength
of garrisoned entities.
Differential revision: https://code.wildfiregames.com/D4799
Comment by: @Silier
This was SVN commit r27322.
2022-12-30 07:28:02 +00:00
89c78ee1f3
Fix double resource subtraction on training stop.
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Reported by @KarloManco at
https://wildfiregames.com/forum/topic/102402-resourcesused-counter-bug/ .
Introduced in 0c4f59d0a7
.
Fixes #6670
This was SVN commit r27321.
2022-12-30 07:16:58 +00:00
3b4ffea4a6
Adds missing conditions for input UV attributes for terrain_blend and terrain_decal shaders.
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This was SVN commit r27318.
2022-12-29 18:31:20 +00:00
858b134a15
Removes duplicated uniforms after 7c20a8c958
.
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This was SVN commit r27317.
2022-12-29 17:52:00 +00:00
a6052df6fc
Fix disappearing berries due to not miraging.
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Reported in
https://wildfiregames.com/forum/topic/102351-berries-disappear-in-fog-of-war/ ,
introduced in da0f33f137
.
Marks entities as seen by the player, such that a mirage is properly
created when some attribute changes.
Differential revision: https://code.wildfiregames.com/D4848
Basically a patch by: @wraitii
This was SVN commit r27316.
2022-12-29 12:05:44 +00:00
fc04e849ca
Use position for positions in unit_commands.js.
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Replacing `target` by `position` where applicable.
It gave errors when following a player who flared.
Reported by: @Langbart
Differential revision: https://code.wildfiregames.com/D4824
Comment by: @Silier
Fixes #6303
This was SVN commit r27315.
2022-12-29 11:55:13 +00:00
a38744fba4
Wrap game settings initialisation from persistent data in a try-catch block.
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Summary:
The persistent settings have historically often led to bugs (see A26,
but that's far from the only example).
The trouble is that this usually leads to the game setup being
completely unusable, often requiring clearing the MatchSettings.json
file (or de-activating it in the settings if one knows that is there).
Furthermore, mods can make the persistentSettings take 'bad' values, and
in general this behaviour is prone to unexpected breakage and difficult
to defend against.
This wraps it in a try-catch block to ensure the game remains usable. It
still relays the error with a more useful error message.
Differential Revision: https://code.wildfiregames.com/D4794
This was SVN commit r27314.
2022-12-29 10:44:22 +00:00
edca3d719e
Removes unused materials following f08f6f1d2d
.
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This was SVN commit r27311.
2022-12-28 16:25:14 +00:00
f08f6f1d2d
Remove usages of basic_spec
basic_blend
playercolor_spec
and objectcolor_spec
for performance reasons (Reducing the number of shader switches)
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As a result some objects are a bit less shiny.
Discussed with: @vladislavbelov
Script at P290
This was SVN commit r27308.
2022-12-27 18:21:34 +00:00
Angen
402e90b5ab
Fix 281bb0b2ec
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Replace function removed in 281bb0b2ec
reported by @Stan
Differential revision: D4846
Reviewed by: @Stan
This was SVN commit r27307.
2022-12-27 11:13:27 +00:00
3814c153df
Fix materials on these 3 field plots
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This was SVN commit r27306.
2022-12-26 23:43:25 +00:00
5d8418a1db
Fix spacing in these decals (Notepad++ automatically inserts tabs for spaces)
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This was SVN commit r27305.
2022-12-26 20:51:59 +00:00
ca898bdc51
Fix Alternative Materials line in the terrain materials, since "terrain_norm" has been deleted.
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This was SVN commit r27304.
2022-12-26 20:51:18 +00:00
41998f494c
Fix some decals after 0b3a1eafc4
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This was SVN commit r27303.
2022-12-26 20:09:40 +00:00
0b3a1eafc4
Fix some decals after 1754a3f06c
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This was SVN commit r27302.
2022-12-26 20:01:49 +00:00
0159f25636
Removes unoptimized terrain materials following 1754a3f06c
.
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This was SVN commit r27301.
2022-12-26 11:57:46 +00:00