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7018 Commits

Author SHA1 Message Date
b8322fa6bb Zebu model
This was SVN commit r13219.
2013-03-04 14:16:08 +00:00
3bce7cafba Updated Mauryan corral and some sound tweaks
This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
e4e4ae9ede Mauryan maceman helmet
This was SVN commit r13215.
2013-03-03 18:19:10 +00:00
7e2d54d2ef Gaia portraits
This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
99c0497f23 Model and texture changes to some Mauryan units
This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
9b03e0d572 Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.

This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
2c1a3ee892 Adjusting starting units for all civs.
Added "Wonder" structural template.

This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
c16b93794a Support decrementing training batches, show batch size on icons.
This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134 Use attack move icon as a cursor. Refs #1847.
This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
7ff4538414 Attack move icon
This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
1bcb07af64 Improved animal attack sounds
This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
6c7543c044 Added Mauryan birreme from contributor Ndragu.
Added details to Mauryan Great Stupa fence.

This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
cb890ad876 Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839.
This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01 Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001.
This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
ac32c7266e Mauryan farmstead
This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
94f2c2d912 Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659.
This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
a66ac54bbb Fix slinger tooltip.
This was SVN commit r13197.
2013-02-25 02:35:52 +00:00
aa36718217 Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced.
Fixed range bug for Celtic faction slingers.

This was SVN commit r13196.
2013-02-25 02:33:44 +00:00
10373892be Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2).
Adds Super+Q hotkey to close the game on OS X.

This was SVN commit r13195.
2013-02-24 21:42:21 +00:00
ee7e135900 Added bigger Ashoka pillar variation with 4 lions. Textures modified.
This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
9e163500c5 Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048 Adds notification tooltips for building placement, fixes #921.
Tweaks info tooltip borders and padding to improve readability.

This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
6e6a25dbce Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
e5291d267d Horse sound effects by Evan Bogunia
This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
344645dbae Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
9e1b4a4370 Some animal sound effects
This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
1e3bdc439b Fix MSVC warning. Refs #1838.
Remove special support for removed internal mod.

This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
5e9c408c01 Added mauryan market with ao
This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
OmriLahav
3d7bf1dc54 This was SVN commit r13177. 2013-02-21 11:35:29 +00:00
c09d390656 Notify the player on receiving a tribute. Patch by alpha123. Refs #1839.
This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
67202eabc8 Only focus on idle units instead of following them. Patch by zoot. Fixes #1835.
This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
danschub
3acba819b0 Fixed Parallax mapping for the Mauryan roofs.
This was SVN commit r13174.
2013-02-16 17:58:52 +00:00
danschub
708cdd9c91 Improved normal/spec maps. Added parallax support for the Mauryans.
This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
danschub
ee4b2ccab4 Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi

This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
6ce1e46138 Deletes internal mod (see SVN history if needed)
This was SVN commit r13169.
2013-02-14 22:32:17 +00:00
88c10f5af1 Mauryan Corral model
This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
2f19cf86d3 Fix mod priority. Add user mod support. Fixes #1838.
This was SVN commit r13167.
2013-02-14 00:40:02 +00:00
4817fd5dbb Fixes #1781 SPQR signs
This was SVN commit r13164.
2013-02-12 01:10:30 +00:00
cd5e5882ee Improvements to battle detection. Patch from zoot. Fixes #1425.
This was SVN commit r13163.
2013-02-11 20:38:13 +00:00
a91bbdd714 Head gear variations for Mauryan archer and swordsman units
This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
a281fa5bdc Reduced placeholder texture size for the onager
This was SVN commit r13161.
2013-02-11 01:22:52 +00:00
5748b1d72a More wild ass. Committed old onager files last time by mistake
This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
87c901f140 Update to Britons sandbox map. Added missing buildings
This was SVN commit r13159.
2013-02-11 00:07:23 +00:00
ab4db58e82 Fix build restrictions for neutral players.
This was SVN commit r13158.
2013-02-10 20:13:37 +00:00
06a3bf9e99 Mauryan Farmstead wip
This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
f9bbd97dde Adds startup warning(s) about removing fixed renderpath, fixes #1795
This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
ac11cf30a5 Mauryan head gear and faces
This was SVN commit r13155.
2013-02-09 16:28:10 +00:00
9c2e4c93a0 Siege Onager model and animations. Texture is placeholder.
This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
d1dd979800 Added contributor Ndragu mauryan trireme
This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
cac2d08353 Fixes corpse variation not matching living entity, fixes #1007
This was SVN commit r13152.
2013-02-09 07:10:50 +00:00
5cbd9f0314 Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831.
This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
b96009dafc Fixing the weird line bug in gulf variation of unknown maps.
This was SVN commit r13147.
2013-02-03 17:40:05 +00:00
1f7e6cb2ba Adds actor seed support to scenario XML data, optionally used in place of entity ID.
Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).

This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
31be9cd0de Adds building previews that rise during construction, fixes #1174, refs #21.
Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581.
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.

This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
e4fcddaf73 Some template fixes from qwertz/kosmo.
This was SVN commit r13142.
2013-02-02 22:44:51 +00:00
3cbb403685 Neareastern Badlands 2 scenario. 2v2.
The 'Cappadocia' region of Central-Eastern Anatolia. All players start
on one end of the map, with a vast unclaimed wilderness lying open
before them ripe for conquest and depredation.

This was SVN commit r13141.
2013-02-02 08:12:23 +00:00
03cc1b3a6b Fixes minor bugs in reference checker script.
Fixes missing template in pathfinding terrain demo

This was SVN commit r13140.
2013-02-01 00:26:23 +00:00
1761a6253f Little fix I forgot to commit for mauryan docks
This was SVN commit r13139.
2013-02-01 00:13:30 +00:00
OmriLahav
449eceb7e8 This was SVN commit r13136. 2013-01-31 20:17:59 +00:00
60c328302b Added Mauryan fishing boat from contributor Ndragu
This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
5bea1e7b87 New random map: Kerala
This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
305a654ae1 AO textures added to the metal slabs and rock quarries.
This was SVN commit r13133.
2013-01-29 06:37:06 +00:00
7e60f07df5 Ensure that animals that aren't visible when the order is executed are killed before being gathered from. Fixes #1826.
This was SVN commit r13132.
2013-01-28 22:19:06 +00:00
f503dd4e3e Fixed Mauryan dock selection square and obstruction size
This was SVN commit r13131.
2013-01-28 13:22:13 +00:00
9438000616 Added UV coords for AO to geo_mineral_01, 02 and geo_stonemine_large.
Added AO textures for them.

This was SVN commit r13130.
2013-01-28 12:38:38 +00:00
66bc206a78 Persian Assyrian Ram +50hp.
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.

This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
05695aba36 Updated Neareastern Badlands and another Oasis map, this time with Mauryans.
This was SVN commit r13128.
2013-01-27 23:36:05 +00:00
b577f07e6c Added missing .xml for water troughs in mauryan stables
This was SVN commit r13127.
2013-01-27 18:19:08 +00:00
4e7c2807b2 Added Mauryan docks with AO map
This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
c1f2572006 Fauna elephants for sounds now too.
This was SVN commit r13119.
2013-01-25 07:13:33 +00:00
66750ad681 New "badlands" cliff textures.
This was SVN commit r13118.
2013-01-25 06:58:41 +00:00
2f8fa898df This was SVN commit r13117. 2013-01-24 22:17:11 +00:00
a0e6283889 Deletes some duplicate textures
This was SVN commit r13116.
2013-01-24 22:03:10 +00:00
26f616aba7 Save player name when hosting.
This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
2ceeb3231f Fix distance restrictions.
This was SVN commit r13114.
2013-01-24 18:08:35 +00:00
aebecd1204 Make territory build restriction tech modifiable.
This was SVN commit r13113.
2013-01-23 22:50:11 +00:00
fc835bdedb Only call FinishOrder on MoveCompleted if we didn't get an error. Fix #1823.
This was SVN commit r13112.
2013-01-23 16:02:37 +00:00
684f117560 Fortresses and Docks build about 25% faster.
This was SVN commit r13110.
2013-01-23 08:11:05 +00:00
b146b3666a Fixed african elephant UVs, added turret to temporary mauryan support elephant.
This was SVN commit r13108.
2013-01-22 18:52:18 +00:00
e543da5565 Activate battle music tracks
This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
a65db5ca41 Ensures max population is integral by rounding
This was SVN commit r13106.
2013-01-21 22:03:35 +00:00
OmriLahav
b9faead8eb This was SVN commit r13103. 2013-01-21 21:28:57 +00:00
OmriLahav
c7123140bb This was SVN commit r13102. 2013-01-21 21:26:11 +00:00
a9294b0491 added props for mauryan stables
This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
484faf3bc0 Balancing.
This was SVN commit r13098.
2013-01-21 04:11:59 +00:00
a4e9c7a223 Tweaks.
This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
fe3465cf0c Fixed indentation for Quantumstate. ;)
This was SVN commit r13096.
2013-01-21 00:07:27 +00:00
7947f87c97 War Dogs now have their own template.
This was SVN commit r13095.
2013-01-21 00:04:07 +00:00
064c687f0e Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
e3bc8d1c87 Actually add the battle detection code. Refs #1425.
This was SVN commit r13093.
2013-01-20 23:36:08 +00:00
786386f9f0 Test Ptolemaic elephant for Enrique.
This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
3715985f1a Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
The audio code does not yet support actually playing battle music.

This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
2d6e3f8ca4 Gather capacity wheelbarrow tech icon
This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
679978310f handcart icon for tech
This was SVN commit r13089.
2013-01-20 21:20:59 +00:00
272d6798d2 Military Engineers tech icon
This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
1421b21f82 Added spec and normal mapping to Crannog.
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb Crannog settlement for the Britons
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c Added playercolor to mauryan stables, decal changed.
This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
c46d964afb metalworker tech icon
This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
24ec6b8040 Added decal to Mauryan stables
This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
36eacbfd06 Added Mauryan stables with AO map
This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
46841bc963 New shield textures by Lion.
This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
defe8f8b98 Military Engineers, Artillery Instructors, and Metalworker techs
This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
31fe58db82 Stop formation members from sliding. Fixes #1823. Thanks to zoot for the test case!
This was SVN commit r13079.
2013-01-15 18:53:19 +00:00
96d389dee2 Mauryan mill model
This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
25de88a68b Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723.
This was SVN commit r13077.
2013-01-15 00:21:25 +00:00
21a70c0399 Bloom shader rewrite.
This was SVN commit r13076.
2013-01-14 16:57:09 +00:00
9cd647a2a0 Fixed Mauryan temple selection ring size and obstruction
This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
63fa3d5ea1 Mauryan temple with AO added. Fixed mauryan fortress garrison flag
This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
56db7fa945 Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759.
This was SVN commit r13073.
2013-01-13 20:55:55 +00:00
02ac06e293 Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808, #1672.
Fix batch training tooltip if we have more units than the entity limit
allows for.

This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
aec8d6ff96 Stop foundation health from jumping. Fixes #1809.
This was SVN commit r13071.
2013-01-13 17:37:26 +00:00
637fb6d258 Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
a074eb814a Adds blinking cursors with configurable rate, based on patch by kingadami. Fixes #876
This was SVN commit r13068.
2013-01-12 01:20:01 +00:00
1f8d0cacdc Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
bec33070ea Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
fd274a6e70 Add template helper function. Fix some errors. Refs #1692.
This was SVN commit r13059.
2013-01-09 13:25:11 +00:00
ca41c22b71 New Mauryan house models
This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
d4572e555e Fixes tests
This was SVN commit r13057.
2013-01-08 15:45:39 +00:00
5caddcdd20 Make technology code cleaner with helper functions. Refs #1692.
This was SVN commit r13056.
2013-01-08 00:00:21 +00:00
d29f6c5c49 Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817.
This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
8a2baec240 Fixes multiline text alignment, fixes #723. Patch by kingadami.
Adds text alignment to tooltips, fixes text alignment for dropdowns.

This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
50fcbc1fc5 Fixes some alignment issues in the match setup UI
This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
1549e1c91c Fixed Mauryan Civ Centre footprint.
This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
179df7e173 Elephant archer tweaks.
This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
0cd3f74a62 New Mauryan shields by Lion.Kanzen.
New Carthage War Elephant texture.

Work in progress Mauryan elephant archer.

This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
0ef172db74 New Mauryan civic centre with ao added
This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
a2aa4b77fa Change watermark hotkey to Alt-K to prevent accidental presses.
This was SVN commit r13045.
2013-01-04 20:12:32 +00:00
58fa0c7c58 Fix errors when using autostart to launch a game. Use setters instead of accessing cmpPlayers properties directly.
Tidy the formatting in Player.js

This was SVN commit r13044.
2013-01-04 19:50:54 +00:00
8e382d98a2 Fixes cost spacing in wall construction tooltips, refs #1675
This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
be63de5a7c Add fps counter to game setup. Fixes #1264. Patch by kingadami.
This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
0d204037b6 Added right click selection removal. Fixes #1028. Thanks to kingadami and GerbilOfDoom for the patch.
This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
8ef7e45a0a Mauryan barracks re-centered and ao maps fixed
This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
276f0a41a0 New Year's clean-up.
Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.

This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
4764af695a Update to Mauryan structure texture b
This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f Fireworks!
This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
a223b986e4 New corral and sheep icons
This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
4c5ff9579b This was SVN commit r13027. 2012-12-27 23:39:03 +00:00
ab9463e13f Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
478de5b001 elephant stables icon update
This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
02d95b99ff Adjusting Mauryan barracks footprint and obstruction.
This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
eee68581b8 new fortress icon
This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
adc4012944 Save last multiplayer server. Based on patch by Aurium. Fixes #1778.
Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.

This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
b1a606eb08 Increased Mauryan barracks size
This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
0df7a67ad1 Reordered unit roster for Mauryan barracks.
This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
a685541d52 Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
b33ff333dd Added two Mauryan barracks variations with AO
Fixed garrison flag type in mauryan defense tower

This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
f4da84f15a Some Mauryan unit textures and spec maps.
This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
18b532a195 Remove current targets when changing ownership. Fixes #1794.
This was SVN commit r13014.
2012-12-23 20:03:00 +00:00
9fa7273c2c Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754
This was SVN commit r13012.
2012-12-23 10:31:39 +00:00
74cce87692 Nerfed heroes and Champion Archer.
This was SVN commit r13011.
2012-12-22 23:39:18 +00:00
00c1766907 Adds and updates some hotkeys in the game manual
This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
0322f2ea59 Hannibal is a bit slower.
This was SVN commit r13008.
2012-12-22 21:10:37 +00:00
f19dbcdc7b Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
Fix some minor validation errors in some other templates

This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
b27d4c26b0 Work around the sheep bug on Acropolis 7. Refs #1754, #1793.
This was SVN commit r13005.
2012-12-21 19:11:31 +00:00
9c34b1ffed Major random map bugfixes:
Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577

This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
9a2dfa3fc0 Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778.
This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
6ab0ab586a Gates added for Iberian player on Acropolis 7.
This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
573d47d9a9 Disable diplomacy settings when player is defeated. Fixes #1764.
This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
4d6d514029 New icons for dock, mill, stoa, theatron, and monument structures.
This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
9665a17f7a Removes "root" attribute from the Mauryan elephant stables.
This was SVN commit r12996.
2012-12-18 18:43:51 +00:00
188a60315b Update release name.
This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
1c97d819d8 Updated some tips images.
This was SVN commit r12994.
2012-12-14 19:38:20 +00:00
0da37326d6 Fixes bug that caused training icons for unavailable units to not be greyed out
This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
9ca9a88bfa Beefed up hero health since you can only have one alive at a time.
This was SVN commit r12992.
2012-12-14 19:02:45 +00:00
29ac57409e Adds warning about incorrect use of time warp mode, refs #1409
This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
683ce0a176 Fixing sheep on this map.
This was SVN commit r12984.
2012-12-12 19:06:26 +00:00
8eb7ac7094 Adjusting sheep.
This was SVN commit r12983.
2012-12-12 18:56:16 +00:00
39910affd0 Changes various urls to point to the new website and fixes some broken forum urls.
This was SVN commit r12980.
2012-12-11 23:04:03 +00:00
095566c126 Serialize the armour component so that the temporary invulnerability from promotion is synchronised.
This was SVN commit r12978.
2012-12-11 22:01:10 +00:00
ea36dc5b3d Elephant sounds created by EvanBogunia
This was SVN commit r12977.
2012-12-11 00:44:41 +00:00
a3ca29138e Check for all cases. Really fix #1753.
This was SVN commit r12976.
2012-12-10 23:55:16 +00:00
6fd6295644 Check whether the attack/gather target is visible and if not abort. Fixes #1662 and #1753.
This was SVN commit r12975.
2012-12-10 23:35:09 +00:00
03e10011ad Balance tweaks to Ram WalkSpeed, House cost, Herd Buildtime, Melee Cavalry, Hannibal
This was SVN commit r12974.
2012-12-10 23:17:29 +00:00
d616a86c7a Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
47275d9416 Updated some terrains. Adds a 2v2 Median Oasis 5.
This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
2779512c6e Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
Updates URLs to new website play0ad.com

This was SVN commit r12971.
2012-12-10 01:29:02 +00:00
1ed2d70e2d Added normal and spec maps for these 3 terrains.
This was SVN commit r12970.
2012-12-09 23:36:05 +00:00
1cd2c48e0b Fix entity limits error on ownership change/destruction.
This was SVN commit r12969.
2012-12-09 21:40:51 +00:00
d7f418c82c Updated pers stables portrait.
This was SVN commit r12968.
2012-12-09 21:20:06 +00:00
e43d1f35e4 Some map updates.
This was SVN commit r12967.
2012-12-09 21:16:41 +00:00
2a3f221d11 Check if cmpFormation is set (which should be as we're a formation member)
This was SVN commit r12966.
2012-12-09 17:52:44 +00:00
53397d1b9d Show hidden AIs when they are used by a map. Fixes #1748.
This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
b3d3d3f5b9 Some texture work on Mediterranean Cove map
This was SVN commit r12964.
2012-12-08 23:43:56 +00:00
3d72291d19 Update to user interface background textures
This was SVN commit r12963.
2012-12-08 20:32:57 +00:00
032692e14e Tweaked chariot texture.
This was SVN commit r12962.
2012-12-08 20:21:32 +00:00
b2bc5268a7 Mauryan chariot tweaks.
This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
2e37bf10bc Fixes #1700 (Increasing max-health by tech)
This was SVN commit r12960.
2012-12-08 19:17:48 +00:00
8cbb7bb674 Maur_champion chariot and hero chariot with animations added
This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
de4adca0f0 Heroes only trainable in City Phase.
This was SVN commit r12958.
2012-12-08 18:21:11 +00:00
24b6e690b2 Adds "Long Walls" tech for Athenians.
Adds "Village Phase" requirement to Palisades templates.

This was SVN commit r12957.
2012-12-08 08:53:34 +00:00
abdfcadbbf This was SVN commit r12956. 2012-12-07 19:30:31 +00:00
b20e727ca5 This was SVN commit r12955. 2012-12-07 19:05:30 +00:00
d1e22a09d1 Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.

This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
95f7858a24 Delian League bonus given to the Athenians.
This was SVN commit r12953.
2012-12-07 18:39:23 +00:00
875aa1235b Civ history changes by Jeru.
This was SVN commit r12952.
2012-12-07 17:26:36 +00:00
f08eaea533 This was SVN commit r12950. 2012-12-06 22:35:04 +00:00
8c931bfa52 Add animation override to VisualActor to fix carrying resource animations. Patch by Deiz. Fixes #1260, #1741.
This was SVN commit r12949.
2012-12-06 19:46:13 +00:00
11d0b5ffdb New portrait for anusyia.
This was SVN commit r12947.
2012-12-06 10:10:29 +00:00
f528e58983 Macedonian library scroll icon
This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
555e54f088 Workaround for game settings window being hidden behind session UI
This was SVN commit r12943.
2012-12-04 21:41:30 +00:00
35c8df02c6 Adds support for Pack/Time tech modification
This was SVN commit r12942.
2012-12-04 21:13:27 +00:00
f705a2910d Fixing a bug in wall_builder by FeXoR:
This was SVN commit r12939.
2012-12-04 13:07:49 +00:00
610623f010 Fixes small bug introduced by aa68198747.
Clarifies new serialization test options in readme.txt.

This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
aa68198747 Factors out common properties from siege templates, refs #1718. Simplifies pack-related tooltips.
This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
b4b1f521b5 Fixes incorrect siege templates
This was SVN commit r12936.
2012-12-03 22:47:10 +00:00
c02fca79c6 Adds garrison auto-packing for siege units, refs #1718
This was SVN commit r12935.
2012-12-03 22:00:19 +00:00
6562cbea7e ... Refs #1746.
This was SVN commit r12934.
2012-12-03 21:57:28 +00:00
b06452bf0f Try to fix some warnings. Refs 1746.
This was SVN commit r12933.
2012-12-03 21:53:37 +00:00
53ae87de93 Mauryan elephant stables ui icon
This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
ef5cde9f97 Add unit training hotkeys to in game manual.
This was SVN commit r12931.
2012-12-03 20:16:47 +00:00
eb4805d73d Adds command-line and config options for OOS log and serialization test modes: -ooslog and -serializationtest
This was SVN commit r12930.
2012-12-03 20:06:58 +00:00
gregory
6f4b1ec5a1 eihrul's shadow filter patch, fixes ticket #1738.
This was SVN commit r12929.
2012-12-03 19:34:43 +00:00
ad3fbc543d Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger
This was SVN commit r12926.
2012-12-03 05:01:52 +00:00
e91d8a0c47 Toona tree sways now.
This was SVN commit r12925.
2012-12-03 00:38:44 +00:00
9bff9b3b6d Spartan woman defends herself. This is still a work in progress. Not quite right yet.
This was SVN commit r12924.
2012-12-03 00:37:58 +00:00
feca7e0be7 Updates Polynesia map as a demo with appropriate description
This was SVN commit r12923.
2012-12-03 00:23:43 +00:00
c3c655aaa5 Display time cost for walls. Fixes #1740.
This was SVN commit r12922.
2012-12-02 23:45:34 +00:00
26a22a7bcb Make hunting units disband earlier.
Fix formation disbanding.

This was SVN commit r12921.
2012-12-02 23:11:55 +00:00
37109f5c70 Packed siege unit icons
This was SVN commit r12920.
2012-12-02 22:33:40 +00:00
2004fb5e62 Fix error caused by unit dying while attacking.
This was SVN commit r12919.
2012-12-02 22:02:36 +00:00
94c7a0dcf6 Tweaking map settings.
This was SVN commit r12918.
2012-12-02 21:29:39 +00:00
116c4674b3 Handle undefined team setting properly.
This was SVN commit r12916.
2012-12-02 17:29:32 +00:00
5806ed94e1 Fix bug with gather-near-position.
Use the max range for attacking.

This was SVN commit r12915.
2012-12-02 17:25:23 +00:00
a4f27dc3e0 Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721.
This was SVN commit r12914.
2012-12-02 15:55:06 +00:00
232dee5a9c Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732
This was SVN commit r12913.
2012-12-02 15:22:15 +00:00
5e8993fd8f Rome rock packed model fix
This was SVN commit r12912.
2012-12-02 13:50:05 +00:00
5800be1334 Formation order queueing. Fixes #592, #593 and #1716.
Allow changing the formation, while under attack. Fixes #1624. Patch by
Simikolon.

This was SVN commit r12911.
2012-12-02 01:52:27 +00:00
ddd8c36d6f Fix tests.
This was SVN commit r12910.
2012-12-01 23:04:49 +00:00
e7ef4796ee Group civs in info screen by culture. Fixes #1734.
This was SVN commit r12905.
2012-12-01 00:39:26 +00:00
6fd99e34ce Implements siege packing. Closes #1718.
Adds templates for packed and unpacked siege units - needs stat
tweaking.

This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
0e7e6e88e0 Added mauryan scout tower with ao
This was SVN commit r12901.
2012-11-29 23:49:07 +00:00
3e7e8d1528 Icons for siege packing/unpacking/cancelling
This was SVN commit r12900.
2012-11-28 20:46:50 +00:00
ad13ded9a5 Some normal and spec maps for these terrains.
This was SVN commit r12898.
2012-11-27 18:59:10 +00:00
fdd2b92723 Simplify formatBatchTrainingString function a bit: remove always true condition/unreachable code. Refs #1432
This was SVN commit r12897.
2012-11-27 15:57:45 +00:00
b2efabdf66 This map -> Demo.
This was SVN commit r12894.
2012-11-26 01:43:43 +00:00
5142c2e9bd Added operator infantry unit to the siege scorpio
This was SVN commit r12893.
2012-11-25 22:39:12 +00:00
9654715773 Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
Environmental settings edited on a bunch of maps.

Belgian Bog Night added.

This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
91fbcf7eb6 This was SVN commit r12891. 2012-11-25 21:26:39 +00:00
dc70751fc8 Made this map a "demo" map.
This was SVN commit r12890.
2012-11-25 21:13:28 +00:00
1f2047f04e Consider the unit's build time in the calculation.
This was SVN commit r12889.
2012-11-25 21:01:03 +00:00
f6e1e15a5d Fixed an icon error.
This was SVN commit r12888.
2012-11-25 20:36:20 +00:00
f9fce9d43a This was SVN commit r12887. 2012-11-25 20:33:59 +00:00
0a622c0454 Mausoleum has normal and spec maps.
This was SVN commit r12886.
2012-11-25 20:30:12 +00:00
6de4300c01 Packed Roman ballista and Packed Carthaginian rock thrower
This was SVN commit r12885.
2012-11-25 19:28:18 +00:00
f456112492 Shadowmapping bugfixes and tweaks.
This was SVN commit r12884.
2012-11-25 18:35:59 +00:00
1052cb9ee0 Rename property. Refs #1717.
This was SVN commit r12883.
2012-11-25 16:23:59 +00:00
a6f1620621 Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
This was SVN commit r12882.
2012-11-25 15:26:09 +00:00
cdcd3e504b Hele siege rock thrower packed and four wheel wagon
This was SVN commit r12881.
2012-11-25 14:40:23 +00:00