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afb77be687
|
#Changed up the Greek hoplite.
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
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2011-11-15 03:06:14 +00:00 |
|
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98b62d9733
|
New fortresses for the Persians
This was SVN commit r10536.
|
2011-11-14 22:04:27 +00:00 |
|
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b56692a2c7
|
#Roman Temple by Enrique.
Some stuff.
This was SVN commit r10533.
|
2011-11-14 04:19:32 +00:00 |
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27847fb078
|
Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
This was SVN commit r10532.
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2011-11-14 00:02:54 +00:00 |
|
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5ae93ddae7
|
Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
This was SVN commit r10531.
|
2011-11-13 23:23:58 +00:00 |
|
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97d3f1cfc9
|
Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
This was SVN commit r10528.
|
2011-11-13 15:56:37 +00:00 |
|
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3a678a0c7c
|
Fix time elapsed counter briefly showing old value when toggled on
This was SVN commit r10527.
|
2011-11-13 13:23:54 +00:00 |
|
|
c574a85dd3
|
Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
This was SVN commit r10524.
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2011-11-13 12:16:46 +00:00 |
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f3c21d070e
|
Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
This was SVN commit r10523.
|
2011-11-13 12:12:33 +00:00 |
|
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7fcc76b621
|
Fix XML formatting
This was SVN commit r10519.
|
2011-11-12 22:26:01 +00:00 |
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ff064aca95
|
Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872.
This was SVN commit r10518.
|
2011-11-12 22:23:08 +00:00 |
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d267657ffe
|
Added garrison flag to these two barracks.
This was SVN commit r10513.
|
2011-11-11 02:49:18 +00:00 |
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7dbef7c62e
|
Fixed some garrison flag prop points. Still a lot more to go.
This was SVN commit r10512.
|
2011-11-11 02:38:00 +00:00 |
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3645620df6
|
Fixed prop points on Celt tower.
Other things.
This was SVN commit r10511.
|
2011-11-11 02:14:37 +00:00 |
|
|
29d61601f9
|
Persian cavalry actor work.
This was SVN commit r10510.
|
2011-11-11 02:07:49 +00:00 |
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fdf9b6b802
|
This was SVN commit r10509.
|
2011-11-11 01:24:32 +00:00 |
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5a008c6787
|
Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.
This was SVN commit r10508.
|
2011-11-11 01:04:35 +00:00 |
|
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6be23a5894
|
Disable shaders on SiS Mirage 3 for compatibility. Fixes #964.
This was SVN commit r10507.
|
2011-11-11 01:03:32 +00:00 |
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|
0cb7f6ce02
|
Fixed Persian Stables prop points.
Added something extra to the actor. :)
This was SVN commit r10506.
|
2011-11-11 00:14:39 +00:00 |
|
|
91fd644982
|
New "sunny" sky box.
This was SVN commit r10505.
|
2011-11-10 23:59:46 +00:00 |
|
|
d60c87cfa8
|
Two new sky boxes and an updated Cumulus sky box.
This was SVN commit r10504.
|
2011-11-10 22:45:31 +00:00 |
|
|
56d634bf49
|
Fix invalid characters in entity templates. Add script to find unrecognised characters.
Fixes #960.
This was SVN commit r10503.
|
2011-11-10 19:31:35 +00:00 |
|
|
77f8f95d20
|
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
|
2011-11-10 00:49:54 +00:00 |
|
|
f2bbc9d4b5
|
Re-added Median Oasis, as a Greek vs. Persia map.
This was SVN commit r10501.
|
2011-11-09 23:58:07 +00:00 |
|
|
694c131a3a
|
Fix to Persian scout tower mesh. prop points aligned.
This was SVN commit r10500.
|
2011-11-09 23:28:51 +00:00 |
|
|
9545f783a1
|
Removing old cart props and actors
This was SVN commit r10498.
|
2011-11-09 23:04:54 +00:00 |
|
|
0514f97508
|
Fixing projectile and garrison points. Adding foundations.
This was SVN commit r10497.
|
2011-11-09 22:52:05 +00:00 |
|
|
cfb79c3062
|
# Add GPU performance profiling support.
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
|
2011-11-09 13:09:01 +00:00 |
|
|
8fba3f92b1
|
Allow better hwdetect debugging
This was SVN commit r10491.
|
2011-11-09 11:54:05 +00:00 |
|
|
7b12132650
|
New "sagaris" battle axe prop.
Tweaking Persian units.
Added Persians to "Oasis III."
This was SVN commit r10490.
|
2011-11-09 07:58:40 +00:00 |
|
|
f15360e673
|
Fixed prop points on Persian chariots.
This was SVN commit r10489.
|
2011-11-09 02:46:37 +00:00 |
|
|
8616e89429
|
Fixed a mistake.
This was SVN commit r10488.
|
2011-11-09 02:25:35 +00:00 |
|
|
7e0de56f1a
|
More work on Persian units.
Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
|
2011-11-09 02:23:19 +00:00 |
|
|
feb76f9d08
|
Moar unit tweaks.
This was SVN commit r10485.
|
2011-11-09 00:44:40 +00:00 |
|
|
d9f3e329f0
|
#Tweaked unit walking speeds.
This was SVN commit r10482.
|
2011-11-08 22:14:28 +00:00 |
|
|
9dfe451ea6
|
skeletons.xml update adding 6 wheel vehicle
This was SVN commit r10481.
|
2011-11-08 20:46:03 +00:00 |
|
|
761ad58f1a
|
Unit work.
This was SVN commit r10480.
|
2011-11-08 19:28:29 +00:00 |
|
|
b073473d21
|
hele siege tower animations
This was SVN commit r10479.
|
2011-11-07 19:28:06 +00:00 |
|
|
ff9cc55162
|
New animation for hele fishing boat
This was SVN commit r10478.
|
2011-11-07 17:08:48 +00:00 |
|
|
5adaa6a095
|
tweak to fishing boat animation speeds
This was SVN commit r10477.
|
2011-11-07 16:23:49 +00:00 |
|
|
768baee2ca
|
Added 2nd Cart peace tune to the roster.
This was SVN commit r10476.
|
2011-11-07 08:17:20 +00:00 |
|
|
89be61033f
|
This was SVN commit r10475.
|
2011-11-07 08:04:03 +00:00 |
|
|
9f9834cac4
|
This was SVN commit r10474.
|
2011-11-07 08:03:13 +00:00 |
|
|
2bdf5d0440
|
#Big Persian unit update. Still need a lot of work.
This was SVN commit r10473.
|
2011-11-07 03:11:18 +00:00 |
|
|
26501fd8c2
|
Persian unit tweaks.
This was SVN commit r10472.
|
2011-11-07 00:44:38 +00:00 |
|
|
09a02c96d5
|
Add initial code annotations for the new profiling tool
This was SVN commit r10466.
|
2011-11-04 01:35:50 +00:00 |
|
|
05c42846ec
|
#Persian champion cavalry updates.
This was SVN commit r10462.
|
2011-11-03 04:48:02 +00:00 |
|
|
50d2379709
|
This was SVN commit r10461.
|
2011-11-03 01:58:56 +00:00 |
|
|
8f2048db49
|
Animated hele fishing boat.
This was SVN commit r10460.
|
2011-11-03 01:10:25 +00:00 |
|
|
e33ef0cb73
|
Iberian Ram animation fix to wheels
This was SVN commit r10459.
|
2011-11-03 00:06:12 +00:00 |
|
|
d1515214ab
|
Persian scout tower
This was SVN commit r10458.
|
2011-10-31 00:35:59 +00:00 |
|
|
cf7aab4425
|
Avoid errors on loading screen when there are no saved games
This was SVN commit r10455.
|
2011-10-30 00:37:00 +00:00 |
|
|
7064565ff6
|
# Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
|
2011-10-30 00:07:28 +00:00 |
|
|
b454ccca79
|
Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
|
2011-10-29 14:53:13 +00:00 |
|
|
0a676171a5
|
This was SVN commit r10451.
|
2011-10-28 23:18:07 +00:00 |
|
|
7edf74c594
|
some small updates
This was SVN commit r10450.
|
2011-10-28 23:12:47 +00:00 |
|
|
69feade908
|
projectiles speeds.
Added pers trireme to pers dock.
This was SVN commit r10445.
|
2011-10-28 03:23:19 +00:00 |
|
|
9be68c42e1
|
Larger dock for the Persians
This was SVN commit r10444.
|
2011-10-27 22:23:56 +00:00 |
|
|
2fa8124c61
|
Added variations to Persian stable horses
This was SVN commit r10439.
|
2011-10-27 19:50:08 +00:00 |
|
|
530d5216bf
|
Fix OOS error after saving/loading
This was SVN commit r10438.
|
2011-10-27 17:38:44 +00:00 |
|
|
28d7f52578
|
Updates to Persian Stables
This was SVN commit r10431.
|
2011-10-26 23:09:28 +00:00 |
|
|
a3c03815c0
|
Experimental quicksave/quickload feature
This was SVN commit r10427.
|
2011-10-24 14:55:45 +00:00 |
|
|
79faed2ee2
|
Added 'Naval Maps' scenario filter
This was SVN commit r10424.
|
2011-10-23 22:42:50 +00:00 |
|
|
336552e5fd
|
Tweak build limits to match what b48c35c512 attempted to set them to
This was SVN commit r10423.
|
2011-10-23 21:07:27 +00:00 |
|
|
3efb3949d3
|
Clean up unused argument
This was SVN commit r10422.
|
2011-10-23 21:00:59 +00:00 |
|
|
83955072b6
|
Fix typos
This was SVN commit r10420.
|
2011-10-23 12:26:47 +00:00 |
|
|
017e8d66eb
|
Fixes GUIInterface tests.
This was SVN commit r10418.
|
2011-10-22 00:10:17 +00:00 |
|
|
5acf38c095
|
Randomizes player starting positions on random maps.
This was SVN commit r10417.
|
2011-10-21 01:15:02 +00:00 |
|
|
887b6633c2
|
Adds per-player BuildLimits data to GUIInterface.
Adds BuildLimits accessors to GameState for JuBot and Testbot.
This was SVN commit r10415.
|
2011-10-20 23:35:52 +00:00 |
|
|
a41b0e30fe
|
Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983.
This was SVN commit r10413.
|
2011-10-18 22:51:04 +00:00 |
|
|
686ffa9758
|
Fixes error in AI entity. Fixes #991.
This was SVN commit r10412.
|
2011-10-16 17:21:37 +00:00 |
|
|
f3e081a122
|
Fix couple simulation templates.
This was SVN commit r10411.
|
2011-10-16 17:03:43 +00:00 |
|
|
1c081135ad
|
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
Updates testbot and Jubot to support basic build restrictions.
This was SVN commit r10408.
|
2011-10-16 02:55:58 +00:00 |
|
|
c73c0870f1
|
Adds attackTimes to AI entity templates. Fixes #991.
This was SVN commit r10407.
|
2011-10-15 23:38:58 +00:00 |
|
|
20047ffe76
|
Remove old duplicate directory.
This was SVN commit r10406.
|
2011-10-15 23:26:15 +00:00 |
|
|
581b4f7997
|
This was SVN commit r10403.
|
2011-10-14 05:32:11 +00:00 |
|
|
d9820fb0cb
|
Add optional time elapsed counter to session screen.
This was SVN commit r10402.
|
2011-10-13 23:20:34 +00:00 |
|
|
3e71b3e864
|
Removing old Persian files
This was SVN commit r10401.
|
2011-10-13 20:17:09 +00:00 |
|
|
9a7f09abe2
|
New Persian dock
This was SVN commit r10400.
|
2011-10-13 20:14:50 +00:00 |
|
|
9fdcc7a2fa
|
A couple of updated maps.
This was SVN commit r10398.
|
2011-10-13 13:25:18 +00:00 |
|
|
9bb22c91a1
|
A package of chariot updates.
This was SVN commit r10397.
|
2011-10-12 11:59:43 +00:00 |
|
|
d8e49c4ca8
|
Chariot portrait.
This was SVN commit r10396.
|
2011-10-12 08:13:09 +00:00 |
|
|
22d169f3c6
|
A bunch of Persian chariot stuff.
This was SVN commit r10395.
|
2011-10-12 07:16:55 +00:00 |
|
|
2a39ba2f91
|
Changes new AI GameState functions to accept Entity objects instead of raw entities.
This was SVN commit r10394.
|
2011-10-12 00:33:07 +00:00 |
|
|
b28ae93dc8
|
Adds armour and attack strengths to AI entity template, based on patch by infyquest. Fixes #991.
This was SVN commit r10393.
|
2011-10-11 20:02:21 +00:00 |
|
|
81abd0342f
|
Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
This was SVN commit r10392.
|
2011-10-11 15:16:30 +00:00 |
|
|
c83a79f239
|
This was SVN commit r10391.
|
2011-10-11 15:12:07 +00:00 |
|
|
c1cd29f2f4
|
Tweaks to thorakites and thureophoros.
This was SVN commit r10390.
|
2011-10-11 14:28:54 +00:00 |
|
|
baf8028e4c
|
This was SVN commit r10389.
|
2011-10-11 14:20:51 +00:00 |
|
|
d05592e77f
|
#Miscellaneous units. Thanks SMST!
This was SVN commit r10388.
|
2011-10-11 14:05:14 +00:00 |
|
|
956e6b5f77
|
Persian texture updates and chariot updates.
This was SVN commit r10387.
|
2011-10-11 12:56:58 +00:00 |
|
|
6c6c374a11
|
This was SVN commit r10383.
|
2011-10-09 21:50:58 +00:00 |
|
|
470bff16c7
|
This was SVN commit r10382.
|
2011-10-09 21:34:43 +00:00 |
|
|
22c7346dbd
|
Persian stable actor and template
This was SVN commit r10381.
|
2011-10-09 19:57:29 +00:00 |
|
|
bb32cc9794
|
This was SVN commit r10379.
|
2011-10-09 12:18:25 +00:00 |
|
|
6ef517d3c4
|
Updating Persians. Added Persians to Oasis IV map.
This was SVN commit r10378.
|
2011-10-09 11:00:01 +00:00 |
|
|
45cd62fc93
|
#Persian infantry unit actor/animation work. They now use the proper animations and props when performing various tasks.
This was SVN commit r10377.
|
2011-10-09 10:13:48 +00:00 |
|
|
a240958de3
|
Removes Conquest Critical class from obelisks
This was SVN commit r10375.
|
2011-10-08 23:53:34 +00:00 |
|
|
90cac1b7b0
|
Persian Scythed Chariot
This was SVN commit r10372.
|
2011-10-08 15:43:11 +00:00 |
|
|
8b88ae6302
|
Persian Corral building
This was SVN commit r10371.
|
2011-10-08 14:38:02 +00:00 |
|