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forked from 0ad/0ad
0ad/binaries/data/mods/public/maps/scenarios
Mythos_Ruler 192107a522 New "standing stone" treasures.
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.

This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
..
_default.xml # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
Acropolis II.pmp Quick update to Acropolis II 2011-07-07 03:18:30 +00:00
Acropolis II.xml Quick update to Acropolis II 2011-07-07 03:18:30 +00:00
Acropolis.pmp Map tweaks. 2011-05-28 21:21:36 +00:00
Acropolis.xml Map updates to fix moved templates. 2011-07-02 17:47:23 +00:00
Arcadia II.pmp Moar eye candy and an update the Arcadia II. 2010-09-29 08:56:09 +00:00
Arcadia II.xml Changed map lighting. 2011-05-03 01:44:59 +00:00
Barcania.pmp Fixes ticket #808. 2011-05-01 20:15:59 +00:00
Barcania.xml Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish). 2011-05-01 01:25:32 +00:00
Belgian_Bog.pmp Re-skinned Belgian Bog. 2011-07-02 02:06:41 +00:00
Belgian_Bog.xml Stone and Metal added. 2011-07-02 17:17:07 +00:00
Bridge_demo.pmp Simple bridge demo map 2011-03-07 22:31:00 +00:00
Bridge_demo.xml Simple bridge demo map 2011-03-07 22:31:00 +00:00
Carthaginians Sandbox.pmp #Unit balancing for Carthaginian unit ranks. Closes #923 2011-08-11 01:41:49 +00:00
Carthaginians Sandbox.xml #Unit balancing for Carthaginian unit ranks. Closes #923 2011-08-11 01:41:49 +00:00
Celtic_Buildings.pmp #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
Celtic_Buildings.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Combat_demo_(huge).xml # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Combat_demo.pmp A new Combat Demo iteration. Tweaked Boudicca's hair color. lol 2010-10-16 23:13:51 +00:00
Combat_demo.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Cycladic Archipelago II.pmp Finished the new Cycladic Archipelago map. 2011-06-06 00:46:58 +00:00
Cycladic Archipelago II.xml Finished the new Cycladic Archipelago map. 2011-06-06 00:46:58 +00:00
Cycladic Archipelago III.pmp Map tweaks. 2011-08-21 02:13:34 +00:00
Cycladic Archipelago III.xml Map tweaks. 2011-08-21 02:13:34 +00:00
Cycladic Archipelago IV.pmp Map tweaks. 2011-08-21 02:13:34 +00:00
Cycladic Archipelago IV.xml Map tweaks. 2011-08-21 02:13:34 +00:00
Cycladic Archipelago.pmp Updating the Cycladic Archipelago map. 2010-11-27 12:37:23 +00:00
Cycladic Archipelago.xml This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
Death Canyon.pmp Added a new "bridge" across the center and some eye candy stuff. :) 2011-05-06 19:10:37 +00:00
Death Canyon.xml Added a new "bridge" across the center and some eye candy stuff. :) 2011-05-06 19:10:37 +00:00
Fishing_demo.pmp #New Celt Barracks. 2010-09-30 03:16:15 +00:00
Fishing_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Flight_demo_2.pmp This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
Flight_demo_2.xml This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
Flight_demo.pmp # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
Flight_demo.xml # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
Gallic Fields.pmp New "standing stone" treasures. 2011-08-23 06:24:05 +00:00
Gallic Fields.xml New "standing stone" treasures. 2011-08-23 06:24:05 +00:00
Gambia River.pmp This was SVN commit r9730. 2011-07-02 06:15:35 +00:00
Gambia River.xml Map tweaks. 2011-08-22 19:15:55 +00:00
Gold_Rush.pmp Adjusting lighting. 2011-03-30 13:57:37 +00:00
Gold_Rush.xml Map tweaks. 2011-08-22 19:15:55 +00:00
Hellenic Buildings.pmp #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
Hellenic Buildings.xml Changed Tholos to Prytaneion. 2011-07-15 00:01:08 +00:00
Hellenised_Egypt.pmp This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
Hellenised_Egypt.xml This was SVN commit r9948. 2011-08-01 02:46:29 +00:00
Iberians_Sandbox.pmp This was SVN commit r9306. 2011-04-23 15:56:44 +00:00
Iberians_Sandbox.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Mediterranean_Cove.pmp Touched up Mediterranean Coves map. 2011-07-18 01:18:56 +00:00
Mediterranean_Cove.xml #Italic Cavalry stuff. 2011-07-24 05:45:58 +00:00
Miletus.pmp Changed lighting. 2011-05-03 01:14:01 +00:00
Miletus.xml This was SVN commit r9963. 2011-08-04 19:15:24 +00:00
Multiplayer_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Multiplayer_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Neareastern Badlands.pmp Lots of Neareastern Badlands stuff. 2011-04-23 05:06:25 +00:00
Neareastern Badlands.xml Making unfinished Neareastern Badlands map hidden 2011-07-07 23:25:53 +00:00
Necropolis.pmp Some updates to Necropolis--trees and such. 2011-08-04 22:40:10 +00:00
Necropolis.xml Some updates to Necropolis--trees and such. 2011-08-04 22:40:10 +00:00
Oasis II.pmp Territory demo map. 2011-08-03 01:24:06 +00:00
Oasis II.xml Map tweaks. 2011-08-22 19:15:55 +00:00
Oasis.pmp Fixed oasis map AGAIN. Fixed names of some units. Slave template. 2010-10-28 14:22:27 +00:00
Oasis.xml Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Pathfinding_demo.pmp Update pathfinding demo map for testing. 2010-11-30 12:28:51 +00:00
Pathfinding_demo.xml Stances draft, refs #865 2011-06-17 22:13:39 +00:00
Pathfinding_terrain_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_terrain_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Peloponnese.pmp This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
Peloponnese.xml Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage. 2011-07-18 03:48:24 +00:00
Resource_demo.pmp Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities. 2010-11-14 05:50:30 +00:00
Resource_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
road demo.pmp Road demo map 2011-08-23 04:07:43 +00:00
road demo.xml Road demo map 2011-08-23 04:07:43 +00:00
Saharan Oases.pmp Added Iberians to the map. 2011-04-22 19:31:30 +00:00
Saharan Oases.xml Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well. 2011-05-22 01:59:15 +00:00
Sahel Watering Holes.pmp A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain. 2010-09-22 03:51:36 +00:00
Sahel Watering Holes.xml Fixes some scenario bugs. Fixes #856, #857 2011-05-15 20:43:34 +00:00
Savanna Ravine.pmp Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later). 2010-10-21 08:56:42 +00:00
Savanna Ravine.xml Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Serengeti.pmp A few updated terrains and I added another ramp to each side of the Death Canyon plateaus. 2011-05-01 00:27:12 +00:00
Serengeti.xml Fixes some scenario bugs. Fixes #856, #857 2011-05-15 20:43:34 +00:00
Ship Formations.pmp Celtic Fortress is a wip map. 2011-07-14 20:50:34 +00:00
Ship Formations.xml Changed Tholos to Prytaneion. 2011-07-15 00:01:08 +00:00
shipattacks.pmp Updated the ship attacks map with the new ships. 2010-11-19 07:07:56 +00:00
shipattacks.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Sicilia.pmp Added some Cretan Date Palms. 2011-07-17 04:38:13 +00:00
Sicilia.xml Added some Cretan Date Palms. 2011-07-17 04:38:13 +00:00
Siwa Oasis.pmp Gallic Fields, final (I think). 2011-07-16 02:57:58 +00:00
Siwa Oasis.xml Map tweaks. 2011-08-22 19:15:55 +00:00
Territory Demo.pmp Territory demo map. 2011-08-03 01:24:06 +00:00
Territory Demo.xml Territory demo map. 2011-08-03 01:24:06 +00:00
The Massacre of Delphi.pmp Map tweaks. 2011-05-28 21:21:36 +00:00
The Massacre of Delphi.xml Some updated maps. 2011-06-29 02:49:41 +00:00
tower_attacks.pmp shooting fortresses 2010-11-18 06:16:43 +00:00
tower_attacks.xml Fixes #701 2010-12-06 21:27:35 +00:00
Tropical Island.pmp Moved Gambia River map to Public. 2011-05-28 03:16:26 +00:00
Tropical Island.xml Champion FIX for maps. 2011-06-28 04:28:09 +00:00
Units_demo.xml # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
We are Legion.pmp Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing. 2010-12-01 10:40:25 +00:00
We are Legion.xml Map updates to fix moved templates. 2011-07-02 17:47:23 +00:00