Commit Graph

643 Commits

Author SHA1 Message Date
0503fea0d8 This was SVN commit r9682. 2011-06-27 04:25:11 +00:00
45017504aa This was SVN commit r9681. 2011-06-27 04:22:18 +00:00
b43ca11379 This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
577aaedc7c Portrait for plane.
This was SVN commit r9678.
2011-06-27 00:41:50 +00:00
a64f1356cb P-51 Mustang
This was SVN commit r9676.
2011-06-27 00:26:33 +00:00
95756627ec New aeroplane stuff.
Polishing up the Persian cataphract.

More edits to Peloponnese map.

This was SVN commit r9662.
2011-06-25 20:57:06 +00:00
4e809a02e8 Moving some prop actors over.
This was SVN commit r9656.
2011-06-24 05:49:22 +00:00
1bf469755f This was SVN commit r9655. 2011-06-24 05:19:23 +00:00
99f9d3f159 Bunch of helmet fixes and random other stuff.
This was SVN commit r9654.
2011-06-24 05:18:28 +00:00
94460f6994 Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.

This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
bd80c1ea42 Stars for public heroes *(to be replaced with something better in the future).
This was SVN commit r9648.
2011-06-23 21:26:59 +00:00
b99b37387b Updated cliff texture. Updated Peloponnese map.
This was SVN commit r9644.
2011-06-22 04:05:42 +00:00
d41e859b67 #Updated Iberian Corral by Zaggy.
This was SVN commit r9641.
2011-06-20 05:57:45 +00:00
9b930d9617 Test 'selected' stance icon
This was SVN commit r9638.
2011-06-19 19:02:32 +00:00
578936d7d0 Moved all the Skies to Public.
This was SVN commit r9628.
2011-06-16 22:31:02 +00:00
3a9f7b9884 Some terrain texture updates and moves.
This was SVN commit r9625.
2011-06-16 21:44:08 +00:00
2fa7c8aeca Moving terrain assets to Public.
This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
f1c1f400c9 Lots of Helmet stuff.
This was SVN commit r9596.
2011-06-08 07:18:52 +00:00
6b0cbd10c3 Finished the new Cycladic Archipelago map.
Added promotion animations to some units.

Added triple-click to Hypaspists and Roman Legions.

This was SVN commit r9591.
2011-06-06 00:46:58 +00:00
304d4e82f0 (minor) fix an animation event value
This was SVN commit r9588.
2011-06-05 20:03:44 +00:00
091cba16c6 Flipped the Iberian Civ Centre so it faces the correct way.
This was SVN commit r9585.
2011-06-05 01:52:25 +00:00
8ecf3aa1b5 Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.

Working on a new version of Cycladic Archipelago II.

This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
f1c4904071 Map tweaks.
Rain particle experiment.

This was SVN commit r9564.
2011-05-28 21:21:36 +00:00
ea36fdad2d New forestfloor texture for Mediterranean biome.
This was SVN commit r9563.
2011-05-28 16:56:59 +00:00
bb5a66ac35 Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.

This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
0f616d42c6 This was SVN commit r9561. 2011-05-28 03:09:40 +00:00
293f7cbae0 This was SVN commit r9553. 2011-05-26 03:16:14 +00:00
a3705a7d11 Updated SMOKE particles. They look much much nicer now. Enjoy!
This was SVN commit r9552.
2011-05-26 02:27:34 +00:00
2c05745c7d Flipped the Celt Barracks so it points to the "front" where units come out.
This was SVN commit r9551.
2011-05-26 00:44:58 +00:00
2239a261ee Last new Greek house variant.
This was SVN commit r9543.
2011-05-23 01:48:22 +00:00
003037e102 Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
This was SVN commit r9542.
2011-05-22 01:59:15 +00:00
501f72ec0c Map updates. Terrain updates.
This was SVN commit r9541.
2011-05-21 05:51:28 +00:00
171917d0c6 Terrain updates
This was SVN commit r9540.
2011-05-21 02:21:38 +00:00
2c6fc32a57 This was SVN commit r9539. 2011-05-20 19:37:59 +00:00
2f94551716 New Greek house by Privateer! Good work. Test "hero star" for Themistocles.
This was SVN commit r9537.
2011-05-20 15:48:12 +00:00
87a44a6b38 This was SVN commit r9522. 2011-05-15 18:17:41 +00:00
0eae00d75d Moved Rome struct texture from Internal to Public (so OSers can work on Roman buildings if they want). Updated a terrain.
This was SVN commit r9521.
2011-05-15 17:17:21 +00:00
886bc301d9 This was SVN commit r9518. 2011-05-14 23:26:37 +00:00
6b499bdc8a Armour for Persian cataphract.
This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
cda5c5f5c9 Promotion stuff.
This was SVN commit r9497.
2011-05-09 07:32:57 +00:00
14ecca8052 Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
84817e1a6f Updated some cavalry attack event times.
This was SVN commit r9492.
2011-05-09 01:22:44 +00:00
be5e4933d8 Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.

This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.

This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
5ed18a103d Tweaked the colors a bit.
This was SVN commit r9449.
2011-05-05 16:54:04 +00:00
99e45311ab Possible new rank insignia.
This was SVN commit r9440.
2011-05-04 23:15:03 +00:00
002c40ede4 Some miscellaneous stuff. Also Fixes #828
This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
6c3b41db3f New minimap buttons ready for implementation.
This was SVN commit r9422.
2011-05-04 05:55:53 +00:00
b26d543da1 Fixes #821
This was SVN commit r9414.
2011-05-03 19:44:08 +00:00
114ca8e4ce Changed map lighting.
This was SVN commit r9409.
2011-05-03 01:44:59 +00:00