072751858b
polish the alpha version label
...
This was SVN commit r10096.
2011-08-26 01:56:50 +00:00
9090545852
Scenario only embassy simulation template
...
This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
0a3b120aa8
Basic Italiote embassy mesh placeholder
...
This was SVN commit r10093.
2011-08-25 23:07:22 +00:00
b059824b76
Cart embassy updates
...
This was SVN commit r10092.
2011-08-24 23:14:15 +00:00
cbebe83b37
Cart celtic embassy update
...
This was SVN commit r10091.
2011-08-24 21:03:28 +00:00
f9ef989f6d
Carthage embassy and unit updates.
...
Some Barracks cost updates.
This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
1890b1df49
Align tags to avoid confusion
...
This was SVN commit r10088.
2011-08-24 05:12:17 +00:00
81121ca1e8
Add alpha warning back
...
This was SVN commit r10087.
2011-08-24 05:03:11 +00:00
bf5e94c6e4
Adjusted main menu panel background
...
This was SVN commit r10086.
2011-08-24 04:35:53 +00:00
8a4443e4c7
Update styles to match mockup better
...
This was SVN commit r10085.
2011-08-24 04:16:37 +00:00
60985a3bc9
Fixes training queue behavior when spawning fails due to lack of space (the queue will be blocked). Fixes #893 .
...
Changes training queue to support partial batch success and removal.
This was SVN commit r10081.
2011-08-23 22:43:34 +00:00
9e487bac30
Carthaginian embassy buildings update
...
This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
192107a522
New "standing stone" treasures.
...
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.
This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
d204180ed0
Road demo map
...
This was SVN commit r10077.
2011-08-23 04:07:43 +00:00
976529d280
Fix size issue with main menu panel shading
...
This was SVN commit r10076.
2011-08-23 04:01:05 +00:00
762aad3be5
Clean up some styles
...
This was SVN commit r10075.
2011-08-23 03:51:04 +00:00
eb9d5c9f39
This was SVN commit r10074.
2011-08-23 03:38:45 +00:00
05122a4e80
This was SVN commit r10073.
2011-08-23 03:38:32 +00:00
dc2b2aeff4
Converted some more screens over
...
This was SVN commit r10072.
2011-08-23 03:27:13 +00:00
a5a8367ed8
#Temperate stone road decals.
...
This was SVN commit r10071.
2011-08-23 03:08:18 +00:00
c84d31e298
Cart tophet extra building.
...
Touched up the smoke particle.
Took territory effect away from Super Dock.
Touched up the Cart temple footprint.
This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
605e9f97bf
Update chat dialog and some labels in game setup to new style
...
This was SVN commit r10068.
2011-08-22 23:56:42 +00:00
0cd825e552
Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed.
...
This was SVN commit r10067.
2011-08-22 23:42:16 +00:00
f627229294
kart embassy actor and mesh commit
...
This was SVN commit r10066.
2011-08-22 23:14:07 +00:00
27e5581d27
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
...
Fixes object panel not being notified of map loading.
Fixes bug where opening a new map before using the player panel
prevented default player data being displayed for new players.
Fixes wxGTK 2.8 bug: wxChoicebook control doesn't update the choice
control when adding/removing pages.
Notifies player that deleting player in Atlas will delete all their
objects (and gives them the option).
Changes DeleteObject to DeleteObjects to support multiple selections.
Implements undo for map resize (experimental).
Removes annoying debug message from attempted undo of map settings.
Tweaks a few Atlas UI controls.
This was SVN commit r10064.
2011-08-22 21:45:39 +00:00
a4dc290c23
Map tweaks.
...
This was SVN commit r10063.
2011-08-22 19:15:55 +00:00
da438151f0
adjust border around pre-release warning text
...
This was SVN commit r10062.
2011-08-22 17:41:46 +00:00
d9c65c82cf
More work on main menu, and added new button style
...
This was SVN commit r10061.
2011-08-22 17:36:53 +00:00
32f68b7a4b
This was SVN commit r10060.
2011-08-22 12:10:22 +00:00
a6f5784c5c
Remove junk characters from beginning of Alpha Warning
...
This was SVN commit r10058.
2011-08-22 04:18:43 +00:00
f2f0263a3d
Made menu panel use a more relative layout to work better with lower resolutions
...
This was SVN commit r10057.
2011-08-22 04:13:05 +00:00
9af4851508
Adds few more animation to Atlas actor viewer (promotion, feeding, garrisoned).
...
This was SVN commit r10056.
2011-08-22 04:11:21 +00:00
4bd86230b1
Old Cart civ centre files renamed
...
This was SVN commit r10055.
2011-08-21 16:10:17 +00:00
b37185f6db
Cart civ centre update
...
This was SVN commit r10054.
2011-08-21 16:06:20 +00:00
1c2472e67a
Lowered TerritoryDecay from 20 to 5 (hps).
...
Disabled territory decay for Docks.
This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
6368331412
Map tweaks.
...
This was SVN commit r10047.
2011-08-21 02:13:34 +00:00
d92e74ee51
This was SVN commit r10046.
2011-08-21 01:02:01 +00:00
36d897c694
# New menu background image
...
This was SVN commit r10042.
2011-08-20 17:17:53 +00:00
d05d410b46
thicker mast
...
This was SVN commit r10041.
2011-08-20 16:17:51 +00:00
82e044c790
This was SVN commit r10040.
2011-08-20 05:59:25 +00:00
947efe70d1
#Greek trireme changes.
...
This was SVN commit r10039.
2011-08-20 05:12:32 +00:00
5d116c2b8f
This was SVN commit r10038.
2011-08-19 14:27:40 +00:00
308cb26dd4
# Health decay for buildings not in a civ center's territory.
...
This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
5c3f3c2e15
This was SVN commit r10032.
2011-08-18 04:05:10 +00:00
a0fb46b5d6
#3rd new Celtic Market. :)
...
#Horse fauna entity.
This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
5a2d7365f9
This was SVN commit r10028.
2011-08-17 21:58:50 +00:00
b12845e6b4
Avoid shaders on GeForce FX, for performance.
...
Update list of Intel device names.
This was SVN commit r10027.
2011-08-17 21:42:32 +00:00
939f056794
Preliminary work on Roman units.
...
This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
7679d1073b
Fixes garrison behavior for ships - they no longer unload units underwater. See #893 .
...
Fixes behavior when ships are destroyed (garrisoned units at the time
will also be killed).
Updates ship templates accordingly.
This was SVN commit r10020.
2011-08-17 01:43:23 +00:00
b40b5b8414
Adjusting territory effects.
...
This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
a13f38c9b4
Moves build limits counter to BuildLimits component, to avoid some weirdness with BuildRestrictions for preview entities (caused some warnings in Atlas).
...
This was SVN commit r10015.
2011-08-16 04:44:15 +00:00
a85c8218e9
Fixes player diplomacy init (again)
...
This was SVN commit r10014.
2011-08-16 04:03:57 +00:00
ec973ee005
This was SVN commit r10013.
2011-08-16 03:42:42 +00:00
cda5dfbf12
New foundation for Hellene dock.
...
Tweaking warship attacks.
This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
ff85950cb7
Disables build restrictions and limits for AIs (until they can be fixed).
...
Simplifies player diplomacy/team setup.
This was SVN commit r10008.
2011-08-15 00:25:22 +00:00
1b8471da1f
Changes shore definition to distance on land (all water included) for better dock placement.
...
Updates build passability classes.
Fixes tile expansion in CheckBuildingPlacement (don't use FromFloat).
Changes dock rotation snapping to search outward.
This was SVN commit r10007.
2011-08-14 23:36:13 +00:00
8e5f87f240
Adjusts random map starting entities to face consistent direction.
...
This was SVN commit r10004.
2011-08-13 00:54:24 +00:00
5288cda0ba
Greek warship sail.
...
This was SVN commit r10003.
2011-08-12 15:19:48 +00:00
ecee073860
#New Greek Trireme
...
This was SVN commit r10002.
2011-08-12 12:08:21 +00:00
9be60bf29d
Unit texture updates. Getting rid of "high" res texture folder.
...
This was SVN commit r10000.
2011-08-11 18:11:39 +00:00
e4c6cd8b85
This was SVN commit r9999.
2011-08-11 17:58:08 +00:00
13705a71e0
cleanup
...
This was SVN commit r9998.
2011-08-11 17:57:37 +00:00
ca0f54f17a
Moving textures.
...
This was SVN commit r9997.
2011-08-11 17:51:45 +00:00
dc909411a8
This was SVN commit r9996.
2011-08-11 17:46:01 +00:00
d724ff2b69
Remove rally point for House (females previous removed)
...
This was SVN commit r9995.
2011-08-11 06:39:06 +00:00
a681ff1189
Projectile prop point work for Civic Centres and Fortresses.
...
New foundation for Iberian Dock.
This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
26e249797f
Removed legacy description.
...
This was SVN commit r9993.
2011-08-11 01:45:36 +00:00
bcebde9c8e
#Unit balancing for Carthaginian unit ranks. Closes #923
...
This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
e51849b29f
Fixes incorrect distance calculation.
...
Improves dock foundation snapping.
This was SVN commit r9991.
2011-08-10 23:57:54 +00:00
19ae44ad17
This was SVN commit r9990.
2011-08-10 23:54:37 +00:00
6d2ff5162e
Made female only trainable from the Civ Centre, then made them train faster. This is a test to see what everybody thinks.
...
This was SVN commit r9986.
2011-08-09 23:10:05 +00:00
5fd0d3b543
New foundation for Carth Market.
...
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
0adcad8662
Change promoted unit health to the same percent of hitpoints as unit had before promotion. Closes #922 .
...
This was SVN commit r9984.
2011-08-09 18:42:21 +00:00
c513b5e35e
Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
...
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
a02eb067f4
Makes Carthaginians selectable in game setup and random maps
...
This was SVN commit r9982.
2011-08-08 20:13:11 +00:00
0952fa879c
This was SVN commit r9981.
2011-08-08 07:13:58 +00:00
511a36e45a
This was SVN commit r9980.
2011-08-08 02:44:41 +00:00
ed3d4c5197
A couple of dock foundations. Tweaked some Carth dock stuff.
...
This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
065e13b4d5
Pikemen walk at 6.0 now.
...
This was SVN commit r9977.
2011-08-07 19:25:59 +00:00
5570126bca
Carthaginian dock and superdock files.
...
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
336c938296
Beefed walking speeds.
...
This was SVN commit r9974.
2011-08-07 06:17:59 +00:00
633c366847
Roman Arch
...
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
f378e2e651
Implements building restrictions (by terrain, territory, category, and distance). See #41 . Fixes #804 , #287 .
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Implements build limits. See #687 .
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893 .
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.
This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
76e6b04c71
Greek Trireme Model
...
This was SVN commit r9969.
2011-08-06 08:04:33 +00:00
c5b512584a
New kart roof tile color.
...
This was SVN commit r9967.
2011-08-05 07:42:48 +00:00
52eabed63d
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
...
This was SVN commit r9966.
2011-08-05 04:43:54 +00:00
fc5c998dc6
Some updates to Necropolis--trees and such.
...
This was SVN commit r9965.
2011-08-04 22:40:10 +00:00
93125e29d4
This was SVN commit r9963.
2011-08-04 19:15:24 +00:00
fad5182d6c
This was SVN commit r9959.
2011-08-04 00:51:33 +00:00
9ed3b3f801
Tweaks to the skies textures.
...
This was SVN commit r9958.
2011-08-04 00:49:54 +00:00
154bee8f5c
More vision adjustments.
...
This was SVN commit r9957.
2011-08-03 22:57:52 +00:00
5d992994d4
Territory demo map.
...
Updated vision ranges and territory ranges for templates.
This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
acbb59d982
Some texture and actor updates, specifically in regards to capes.
...
This was SVN commit r9953.
2011-08-02 02:14:10 +00:00
7e67e816c9
Add small 'X' exit button to corner
...
This was SVN commit r9949.
2011-08-01 03:30:13 +00:00
bd3c395d00
This was SVN commit r9948.
2011-08-01 02:46:29 +00:00
6bcb3f5695
A very rough attempt at the new main menu style.
...
This was SVN commit r9947.
2011-08-01 00:41:24 +00:00
0401d07659
kart_struct texture update. Updates to civcentre, market, temple models
...
This was SVN commit r9946.
2011-07-31 16:51:51 +00:00
22cf7d4d83
Fix #913 (corrupted map file)
...
This was SVN commit r9945.
2011-07-31 12:19:06 +00:00
14fbdb9aae
This was SVN commit r9943.
2011-07-31 07:41:34 +00:00
f258ce921d
Territory tweaks for structures. Playtest and see what you think.
...
This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
0cf9dbf9c6
Cavalry version for the cape. New updated shields for Cart and Samnite units.
...
This was SVN commit r9941.
2011-07-31 04:41:20 +00:00
f73a44527d
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
...
This was SVN commit r9940.
2011-07-31 01:42:41 +00:00
328d33b9e9
Simulation templates sorting in internal mod. See #801 .
...
This was SVN commit r9937.
2011-07-30 20:18:21 +00:00
2ecbfa81c3
Simulation templates sorting. See #801 .
...
This was SVN commit r9936.
2011-07-30 20:09:46 +00:00
22f2878c26
This was SVN commit r9935.
2011-07-30 18:34:08 +00:00
a1f925a378
Fix broken entity reference
...
This was SVN commit r9934.
2011-07-30 16:40:42 +00:00
b63cc7b18d
Delete seemingly bogus file
...
This was SVN commit r9933.
2011-07-30 16:38:32 +00:00
4e4a5fd8a6
Increase territory border thickness
...
This was SVN commit r9931.
2011-07-30 12:06:07 +00:00
8fee3d8ef8
# New territory border rendering.
...
Add textured line overlay rendering.
Change terrain height calculations to be triangulation-dependent for
improved accuracy.
Add triangulation-dependent terrain normal function.
Support separate S/T wrap modes for textures.
Rename CVector2D_Maths since it no longer conflicts with simulation
CVector2D.
Coalesce freed chunks in vertex buffers, to avoid excessive
fragmentation.
Add some things to help debug vertex buffer allocation a little.
This was SVN commit r9929.
2011-07-30 00:56:45 +00:00
239685d754
#New Carthaginian Merchant Ship
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This was SVN commit r9927.
2011-07-27 15:23:14 +00:00
e7677a48e2
1 more Samnite shield texture.
...
This was SVN commit r9926.
2011-07-27 05:32:40 +00:00
29a178d9d6
Samnite portraits.
...
This was SVN commit r9925.
2011-07-27 05:06:06 +00:00
8a400f7b97
#Samnites.
...
#Greek shield guides.
This was SVN commit r9924.
2011-07-27 04:48:44 +00:00
b892d35fea
Removes ConquestCritical token from fauna units, so they don't count against victory. Fixes #911 .
...
This was SVN commit r9923.
2011-07-26 22:26:49 +00:00
f32beb879b
Kart wall and tower testing
...
This was SVN commit r9922.
2011-07-26 20:13:30 +00:00
8bc942d271
A bunch of "Samnite" i.e. Italic Cavalry stuff.
...
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
27e895b1b0
Closed palisade gate
...
This was SVN commit r9920.
2011-07-25 17:53:05 +00:00
2a9e7f9449
Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
...
This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a
Tweaks to Carth corral.
...
Made the palisade fort shoot from the proper place.
This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
713197b98d
This was SVN commit r9916.
2011-07-25 00:53:20 +00:00
3b70097dbe
New palisade Outpost, Watchtower, and Spike structures
...
This was SVN commit r9915.
2011-07-25 00:10:20 +00:00
cbbc4e148b
Updates to some of the palisade models
...
This was SVN commit r9914.
2011-07-25 00:00:41 +00:00
5516f11fc2
This was SVN commit r9913.
2011-07-24 22:20:30 +00:00
3d9d6bd3dc
Greek wall tower shoots from the proper place now.
...
Tweaks to the black capes.
This was SVN commit r9912.
2011-07-24 22:19:19 +00:00
c072e8a85d
New Kart corral files
...
This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
f0fe1b0b28
Fixes rmgen to use GetCivData and handle invalid/unfinished civs.
...
This was SVN commit r9909.
2011-07-24 20:04:04 +00:00
955f94976e
# New dynamic territories design
...
This was SVN commit r9906.
2011-07-24 11:42:35 +00:00
2612cd511d
This was SVN commit r9904.
2011-07-24 09:18:42 +00:00
51b99950c4
Thespian Melanochitones.
...
This was SVN commit r9903.
2011-07-24 08:52:06 +00:00
18f6d55dc0
#Italic Cavalry stuff.
...
This was SVN commit r9902.
2011-07-24 05:45:58 +00:00
813fed5b9e
Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
...
Adds some starting entities to unfinished civs.
This was SVN commit r9901.
2011-07-24 03:28:18 +00:00
17d8807566
Touched up some animal stuff. Added Asian elephant entity.
...
This was SVN commit r9900.
2011-07-23 21:17:16 +00:00
3f950d1774
Elven Ship(under the name noldor_ship_trireme)
...
This was SVN commit r9899.
2011-07-23 10:24:36 +00:00
44742dd78d
#Hannibal updated.
...
This was SVN commit r9898.
2011-07-22 21:48:35 +00:00
cdd10cf8d2
#New Carthaginian shields.
...
This was SVN commit r9894.
2011-07-22 06:07:11 +00:00
a32dff97b5
Sail textures.
...
This was SVN commit r9893.
2011-07-21 23:19:03 +00:00
7ff8b75c89
Tooltip for Carthaginian Temple.
...
This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
f9d7c1246d
# Initial support for territories
...
This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
cdbd347466
Fix inconsistent function prototype ( fixes #897 )
...
This was SVN commit r9888.
2011-07-20 19:44:31 +00:00
83f7639ac9
Removes hacks for typed array initialization
...
This was SVN commit r9882.
2011-07-19 08:52:17 +00:00
b2be81c51f
#Mauritanian Archers.
...
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
0b5e959a31
Some updates to Oasis II map.
...
This was SVN commit r9880.
2011-07-18 23:29:15 +00:00
8ed6a0b335
This was SVN commit r9879.
2011-07-18 23:07:33 +00:00
65d87eaee7
Fix XML error and probable typo
...
This was SVN commit r9873.
2011-07-18 13:35:29 +00:00
bb3e37725d
#Added ranks to Carthaginian units.
...
#Updated some temperate biome terrain textures.
This was SVN commit r9869.
2011-07-18 06:31:57 +00:00
edb063dbc8
Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
...
Touched up maps.
This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
af5fad90fa
UI Portraits for fauna.
...
This was SVN commit r9867.
2011-07-18 02:01:33 +00:00
7c47df6c8e
Touched up Mediterranean Coves map.
...
UI Portrait for Palisades.
This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
68c978ea75
Additional Cretan Date Palms.
...
New and Updated UI Portraits.
This was SVN commit r9865.
2011-07-18 00:31:42 +00:00
37d7769d53
Carthaginian portraits.
...
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00